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The '''Doherty Garage''' is a derelict [[Xoomer]] gas station/garage in [[San Fierro (3D Universe)|San Fierro]], [[San Andreas (3D Universe)|San Andreas]] that [[Carl Johnson]] wins in a street race after beating [[Claude]] and [[Catalina]]. It is a [[Save Points in GTA San Andreas|save point]] located in the industrial neighborhood of [[Doherty]], across the street from [[Cranberry Station]]. It is a popular hang-out spot for members of [[San Fierro Rifa]], who will question Carl's gang allegiance. A garage is operational so that the player can store up to four cars inside the garage. The garage can also be used even if the save point cannot yet be accessed.
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The '''Doherty Garage''' is a derelict [[Xoomer]] gas station/garage in [[San Fierro (3D Universe)|San Fierro]], [[San Andreas (3D Universe)|San Andreas]] that [[Carl Johnson]] wins in a street race after beating [[Claude]] and [[Catalina]]. It is a [[Save Points in GTA San Andreas|save point]] located in the industrial neighborhood of [[Doherty]], across the street from [[Cranberry Station]]. A garage is operational so that the player can store up to four cars inside the garage. The garage can also be used even if the save point cannot yet be accessed.
   
==History==
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==Background==
  +
The garage was previously owned by [[Xoomer]], until it was closed c.1987. Following closure, the petrol pumps were removed and garage stood derelict until it came into the ownership of [[Claude]]. After winning a street race against Claude and [[Catalina]], Carl was awarded the deed to the garage in 1992.
In 1992, Carl Johnson won a deed to the garage after a [[Farewell, My Love...|race]] instead of a pink slip as his [[Claude|opponent]] needed his car to go to [[Liberty City (3D Universe)|Liberty City]]. After [[The Truth]] is found by [[Police|narcs]] and he and Carl flee to [[San Fierro (3D Universe)|San Fierro]], they, along with [[Kendl]] & [[Cesar]] begin to work on the garage, making it from a run down building into a successful and profitable business. The group, along with [[Wu Zi Mu]] and the [[San Fierro Triads]] use this garage as a base of operation to hunt down the [[Loco Syndicate]]. Later on, Carl and Cesar work on delivering rare vehicles on the customers wish list to the [[Wang Cars]] showroom they have purchased earlier.
 
   
 
==Events of GTA San Andreas==
 
==Events of GTA San Andreas==
After successfully defeating [[Claude]] and [[Catalina]] in a [[Farewell, My Love...|street race]], Carl Johnson [[Are You Going to San Fierro?|heads]] to San Fierro with his new friend, the pot-growing hippie, [[The Truth]]. When they reach the garage, Carl realizes it is abandoned and in desperate need of repair. Before Carl sinks into his despair, [[Kendl Johnson|Kendl]] convinces him to turn the situation around and make something of the place. With the help of [[The Truth]], CJ employs [[Dwaine]], [[Jethro]], and [[Zero]] to work in the garage. With the additional help of [[Cesar Vialpando]], CJ and the rest of the crew are able to turn the garage into a successful chop-shop.
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After [[The Truth]] is found by the police and he and Carl flee to [[San Fierro (3D Universe)|San Fierro]]. When they reach the garage, Carl realizes it is abandoned and in desperate need of repair. Before Carl sinks into his despair, Kendl convinces him to turn the situation around and make something of the place. With the help of The Truth, Carl employs [[Dwaine]], [[Jethro]], and [[Zero]] to work in the garage. With the additional help of Cesar Vialpando, Carl and the rest of the crew are able to turn the garage into a successful chop-shop. The group, along with [[Wu Zi Mu]] and the [[San Fierro Triads]], also use the garage as a base of operation to hunt down the [[Loco Syndicate]]. Later on, Carl and Cesar work on delivering rare vehicles on the customers wish list to the [[Wang Cars]] showroom they have purchased earlier.
   
==Interior==
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==Description==
The interior of the garage is seen during mission cutscenes, but is only accessible using modifications. It is big, and is mainly composed of a garage with a small office. Being an abandoned [[Xoomer]] Garage, it was left uncleaned as CJ's friends took maintenance of the garage when they first found it.
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The interior of the garage is seen during mission cutscenes, but is only accessible using modifications. It is big, and is mainly composed of a garage with a small office. On the outside, a faded Xoomer sign can be seen on the front of the garage.
   
 
==Personnel==
 
==Personnel==
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==Mission String==
 
==Mission String==
===[[Carl Johnson|Carl Johnson's]] Missions===
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===[[Carl Johnson]]'s Missions===
 
*[[Wear Flowers In Your Hair]]
 
*[[Wear Flowers In Your Hair]]
 
*[[Ice Cold Killa]]
 
*[[Ice Cold Killa]]
===[[Kendl|Kendl's ]] Missions===
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===[[Kendl Johnson]]'s Missions===
 
*[[Deconstruction]]
 
*[[Deconstruction]]
===[[Wu Zi Mu|Wu Zi Mu's]] Missions===
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===[[Wu Zi Mu]]'s Missions===
 
*[[Jizzy (mission)|Jizzy]]
 
*[[Jizzy (mission)|Jizzy]]
 
*[[Toreno's Last Flight]]
 
*[[Toreno's Last Flight]]
 
*[[Yay Ka-Boom-Boom]]
 
*[[Yay Ka-Boom-Boom]]
===[[Jizzy B.|Jizzy B.'s ]]Missions===
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===[[Jizzy B.]]'s Missions===
 
*[[Jizzy (mission)|Jizzy ]]
 
*[[Jizzy (mission)|Jizzy ]]
 
*[[Outrider]]
 
*[[Outrider]]
===[[Frank Tenpenny]] Missions===
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===[[Frank Tenpenny]]'s Missions===
 
*[[555 We Tip]]
 
*[[555 We Tip]]
 
*[[Snail Trail]]
 
*[[Snail Trail]]
===[[Cesar Vialpando]] Missions===
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===[[Cesar Vialpando]]'s Missions===
 
*[[Pier 69 (mission)|Pier 69]] (Triggered at [[Otto's Autos]])
 
*[[Pier 69 (mission)|Pier 69]] (Triggered at [[Otto's Autos]])
 
*[[Photo Opportunity]]
 
*[[Photo Opportunity]]
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|1 (4 cars)
 
|1 (4 cars)
 
|}
 
|}
  +
  +
==Glitch==
 
*A glitch in the PS2 and Xbox versions of the game causes the garage to not always open, requiring several approaches before it will open and allow access. An identical glitch occurs with the [[Portland Island Safehouse (GTA LCS)|Portland Island Safehouse]] in [[Grand Theft Auto: Liberty City Stories]].
   
 
==Trivia==
 
==Trivia==
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*The garage can hold a maximum of 4 vehicles; although more can be placed inside (i.e. 2 cars, 2 motorcycles, or 6 motorcycles) exceeding 4 vehicles may result in one or all of the vehicles parked inside disappearing after a period of time. The garage is larger than most available up to this point in the game, capable of holding 2 [[Monster]] trucks. Although there is a second garage immediately adjacent, it is not accessible.
 
*The garage can hold a maximum of 4 vehicles; although more can be placed inside (i.e. 2 cars, 2 motorcycles, or 6 motorcycles) exceeding 4 vehicles may result in one or all of the vehicles parked inside disappearing after a period of time. The garage is larger than most available up to this point in the game, capable of holding 2 [[Monster]] trucks. Although there is a second garage immediately adjacent, it is not accessible.
 
*Due to the garage's proximity to a busy pedestrian sidewalk, care must be taken when opening it that computer-controlled pedestrians don't wander into the garage as they have been known to attempt to drive away in vehicles parked inside (this is a particular concern if the player chooses to back vehicles into the garage or wants to avoid damaging vehicles).
 
*Due to the garage's proximity to a busy pedestrian sidewalk, care must be taken when opening it that computer-controlled pedestrians don't wander into the garage as they have been known to attempt to drive away in vehicles parked inside (this is a particular concern if the player chooses to back vehicles into the garage or wants to avoid damaging vehicles).
*The interior of the main building can only be accessed through mods and the hidden interiors universe.
 
 
*A [[STD|calendar]] inside the garage is open on the month of January, which shows that Thursday is the first day of the year. The last year prior to 1992 (the year of the events of GTA San Andreas) to begin on a Thursday was 1987, suggesting the garage has been derelict for at least five years.
 
*A [[STD|calendar]] inside the garage is open on the month of January, which shows that Thursday is the first day of the year. The last year prior to 1992 (the year of the events of GTA San Andreas) to begin on a Thursday was 1987, suggesting the garage has been derelict for at least five years.
*A glitch in the PS2 and Xbox versions of the game causes the garage to not always open, requiring several approaches before it will open and allow access. An identical glitch occurs with the [[Portland Island Safehouse (GTA LCS)|Portland Island Safehouse]] in [[Grand Theft Auto: Liberty City Stories]].
 
*It is one of few save points that is not in the inside of CJ's safehouses, the others being the [[Angel Pine Save Point|Angel Pine save point]], [[Catalina's Hideout]], the [[Four Dragons Casino]] and [[Mike Toreno's Ranch]].
 
*If you put any locked vehicle with enough size for fitting into the garage using a [[Towtruck]] and then saving the game (also known as ''Master Save'') in [[CJ]]'s house or in any purchased property, going again to the garage and attempting to enter the vehicle will result in unlocking it, being able to drive it. An example of this is the [[Rustler]] from [[Easter Bay Airport]], which can be entered via doing this, because the garage is very close to the airport.
 
 
   
 
[[de:Alte Xoomer-Werkstatt]]
 
[[de:Alte Xoomer-Werkstatt]]

Revision as of 11:16, 27 April 2016

The Doherty Garage is a derelict Xoomer gas station/garage in San Fierro, San Andreas that Carl Johnson wins in a street race after beating Claude and Catalina. It is a save point located in the industrial neighborhood of Doherty, across the street from Cranberry Station. A garage is operational so that the player can store up to four cars inside the garage. The garage can also be used even if the save point cannot yet be accessed.

Background

The garage was previously owned by Xoomer, until it was closed c.1987. Following closure, the petrol pumps were removed and garage stood derelict until it came into the ownership of Claude. After winning a street race against Claude and Catalina, Carl was awarded the deed to the garage in 1992.

Events of GTA San Andreas

After The Truth is found by the police and he and Carl flee to San Fierro. When they reach the garage, Carl realizes it is abandoned and in desperate need of repair. Before Carl sinks into his despair, Kendl convinces him to turn the situation around and make something of the place. With the help of The Truth, Carl employs Dwaine, Jethro, and Zero to work in the garage. With the additional help of Cesar Vialpando, Carl and the rest of the crew are able to turn the garage into a successful chop-shop. The group, along with Wu Zi Mu and the San Fierro Triads, also use the garage as a base of operation to hunt down the Loco Syndicate. Later on, Carl and Cesar work on delivering rare vehicles on the customers wish list to the Wang Cars showroom they have purchased earlier.

Description

The interior of the garage is seen during mission cutscenes, but is only accessible using modifications. It is big, and is mainly composed of a garage with a small office. On the outside, a faded Xoomer sign can be seen on the front of the garage.

Personnel

Mission String

Carl Johnson's Missions

Kendl Johnson's Missions

Wu Zi Mu's Missions

Jizzy B.'s Missions

Frank Tenpenny's Missions

Cesar Vialpando's Missions

Items

Features

Garages: 1 (4 cars)

Glitch

Trivia

  • Although Carl acquires the garage after "Farewell, My Love...", the garage is available from the game start.
  • The garage can hold a maximum of 4 vehicles; although more can be placed inside (i.e. 2 cars, 2 motorcycles, or 6 motorcycles) exceeding 4 vehicles may result in one or all of the vehicles parked inside disappearing after a period of time. The garage is larger than most available up to this point in the game, capable of holding 2 Monster trucks. Although there is a second garage immediately adjacent, it is not accessible.
  • Due to the garage's proximity to a busy pedestrian sidewalk, care must be taken when opening it that computer-controlled pedestrians don't wander into the garage as they have been known to attempt to drive away in vehicles parked inside (this is a particular concern if the player chooses to back vehicles into the garage or wants to avoid damaging vehicles).
  • A calendar inside the garage is open on the month of January, which shows that Thursday is the first day of the year. The last year prior to 1992 (the year of the events of GTA San Andreas) to begin on a Thursday was 1987, suggesting the garage has been derelict for at least five years.