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London Chapter 4: Dead Certainty is the fourth and final chapter featured in Grand Theft Auto: London 1969. The missions are given to the GTA London Protagonist by an unnamed associate of the Crisp Twins (Albert and Archie) and the Crisp Twins themselves.

Description[]

Get to the phones in West Angel, when you're ready for a job.
— The Contact

These missions revolve around the player doing personal favors for the Crisp Twins. The missions are available from the phoneboxes in West Angel. They will also receive telegrams revealing the locations of four secret vehicle missions.

List of Missions[]

West Angel Phonebox Missions[]

Phonebox
(From the top, left to right)
Mission
Brief
Reward
Phonebox 1 Mission 1
The Crisp Twins are plannin' a serious job. They need a couple of Mynis. Steal the one in North Chelsea.
£6,000 (points)
+1 Score Multiplier
Mission 2
Get the phone in Southwest City, my boy. Albert's got somethin' for you to do.
£4,000 (points)
+1 Score Multiplier
Phonebox 2 Mission 1
Albert has bet on the big game. Only problem, Rovers' dodgy goalkeeper. Albert stands to lose a fortune, and he's lost his rag. He wants you to go and kill all the players down the stadium in Southwest Southwark.
£4,500 (points)
+1 Score Multiplier
Mission 2
Albert reckons that plonker Harold Cartwright has nicked some of their product. Albert's personal supply. One of Harold's monkeys, Cyprus Phil is in Northeast City. He'll know where that dickhead is.
£4,750 (points)
+1 Score Multiplier
Phonebox 3 Mission 1
An MP associate of Archie's is havin' a bit of trouble with his creditors. We don't like people hasslin' our people, so you're goin' to hassle them. Go and pick up that call girl in West City. She's waitin' in a limo.
£6,250 (points)
+1 Score Multiplier
Mission 2
Shite. That old scrubber's pimp, Rough Tony, got wind that we'd been usin' his girl as bait. He kidnapped our classy bird. Go get her back! She's in West City.
£7,000 (points)
+1 Score Multiplier
Phonebox 4 Mission 1
Go have a word with that big mouth, Terry Dorkins. He'll let you know what needs doin'. He's hangin out in North Southwark.
£4,000 (points)
+1 Score Multiplier
Mission 2
Terry Dorkins got word on some of Lenny's boys. We want 'em dead. With them out the way, we can enjoy takin' out Lenny. Go see Terry in West Bermondsey.
£4,250 (points)
+1 Score Multiplier
Mission 3
Right. Now time to take that Lenny out. He's been mouthin' off too long. Go and see Terry in Southwest Bermondsey to find out more.
£2,800 (points)
+1 Score Multiplier

Vehicle Missions[]

Vehicle
Location
Brief
Reward
Myni Southeast Bow
Take this fine Indian take-away to the Crisps place in. Don't get caught. The Crisps may not eat, but you'll never walk again.
£10,000 (points)
+1 Score Multiplier
Sweets Van Northwest Southwark
These bootleg Trojan demos are going make us a mint. Priceless Dennis Brown. Take 'em to our mate's shop in North City.
£9,000 (points)
+1 Score Multiplier
Double Decker Southeast Hyde Park
Take this abandoned bus to our garage in Southeast City. And quick, and no mucking about.
£9,000 (points)
+1 Score Multiplier
James Bomb [PC][PC]Exclusive to the PC version. North Brixton
Good afternoon, Agent Temple. We hear Nemesis is back up to his old tricks. He's planning to poison London's tea supply, the cad. We think he's using vans in West Southwark to transport it around. Requisition one of his vans, so that we can investigate the problem.
£5,750 (points)
+1 Score Multiplier

Ending Mission[]

[TELEGRAM]: This is your big opportunity. The Crisp boys have decided to scarper. Albert's finally flipped. Thinks you're goin' to kill him and Archie. All you got to do is find them and blow their car up!

After earning 300,000 points, the protagonist receives a telegram from Jack Parkinson saying the Crisp Twins are trying to escape London.

The ending mission has the protagonist attempting to assassinate the Crisp Twins by blowing up their car with them in it. At the end of the final cutscene, they announce that Archie is moving to Devon and Albert is moving to Thailand to make sure the protagonist "won't throw a bleeding A-Bomb next time."

Power-Ups and Weapons[]

All types of weapons and power-ups can be found in boxes around London, including Armor, Extra Lifes, Police Bribes, Get Outta Jail Free Cards, Speed and Multipliers.

Navigation[]

Navigation
[ ve ]Missions in Grand Theft Auto: London 1969
Boys will be ThievesIntroduction | Phonebox | Ending
Mods and Sods
IntroductionIntroduction
Phonebox Missions
(Southwest City)
Phonebox 1 | Phonebox 2 | Phonebox 3 | Phonebox 4
Walkie Talkie MissionsWalkie Talkie Mission 1 | Walkie Talkie Mission 2 | Walkie Talkie Mission 3 | Walkie Talkie Mission 4 | Walkie Talkie Mission 5 | Walkie Talkie Mission 6
Vehicle MissionsRoyal Stretch | Crapi | Ranger
Ending (Southeast Mile End)Ending
Chelsea Smile
IntroductionIntroduction
Phonebox Missions
(North Bow)
Phonebox 1 (Mission 1 | Mission 2 | Mission 3)
Phonebox 2 (Mission 1 | Mission 2 | Mission 3)
Phonebox 3 (Mission 1 | Mission 2)
Walkie Talkie MissionsWalkie Talkie Mission
Vehicle MissionsCopper | Tanker | Ranger
Ending (Northeast Bow)Ending
Dead Certainty
IntroductionIntroduction
Phonebox Missions
(West Angel)
Phonebox 1 (Mission 1 | Mission 2)
Phonebox 2 (Mission 1 | Mission 2)
Phonebox 3 (Mission 1 | Mission 2)
Phonebox 4 (Mission 1 | Mission 2 | Mission 3)
Vehicle MissionsMyni | Sweets Van | Double Decker | James Bomb
Ending (North Mile End)Ending*
Missions in GTA London 1969 (Category) | Missions | Side Missions (Category)

* denotes the final story mission.