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CJ:
OK look, I'm a go shut down the city's power source. Woozie, look after these fools for me.
Wu Zi Mu:
OK. Now, the important thing to remember about a plan like this is that...nothing can go wrong.

Dam and Blast is a mission in Grand Theft Auto: San Andreas given to protagonist Carl Johnson by Wu Zi Mu as part of plans to pull off a heist of Caligula's Palace from The Four Dragons Casino, a casino located along The Strip in Las Venturas, San Andreas.

Mission[]

Carl, having successfully convinced Millie Perkins to date him in order to obtain her keycard, is now positioned to continue preparations for the heist on the main vault of Caligula's Palace. His next step is to establish a means of temporarily cutting the power supply to Las Venturas in order to provide himself and Wu Zi Mu's men with the cover of darkness and the resulting confusion while robbing the safe. To do this, Carl heads out to Sherman Dam, which supplies Las Venturas with hydroelectric power, to plant remotely detonated explosives on the main generators. After sneaking into the dam's facilities and planting the explosives, Carl escapes to the roof, only to be trapped by the guards. With deputies and SWAT closing in with their Rangers and Enforcers from the dam's roadway below, CJ narrowly escapes capture by performing a swan-dive from one of the dam's control towers into the outlet channel to the south (erroneously labeled as Sherman Reservoir by the game).

Mission Objectives[]

In order to complete the mission the player must:

  • Go to the airport. You're going to need a plane to parachute onto the dam quay
  • Fly the aircraft to the jump point over the dam
  • Get to the highest altitude possible using the aircraft
  • Land on the dam quay
  • Go and pick up the knife
  • Get past the guards and find the entrance to the generator room
  • When close to a generator press (RETURN button for PC, Triangle button for PS2, Y button for Xbox) to plant the charges. You need one on each generator
  • All the generators have been rigged, get to the exit

Reward[]

The reward for completing the mission is an increase in respect. The mission Cop Wheels is unlocked.

Transcript[]

Transcript
Inside the storage room of The Four Dragons Casino, Wu Zi Mu, his two assistants, Zero and a few other people murmur as they look over the layout for Caligula's Palace, much to Carl Johnson's annoyance.
CJ: It seems impossible to keep a secret around here! I would have thought the size of the room would keep the numbers down.
Man #1: Hey, speak up, we can't hear you back here!
CJ: I appreciate your input, but please, fuck off.
Man #1: What did he say?
Man #2: He said fuck off. C'mon, let's get outta here.
Two men leave, while the Janitor enters the storage room.
CJ: Hey, what are you still doing here?
Janitor: I live here.
CJ: Oh, OK, you can stay.
Janitor: Great.
Triad Assistant 2: Hey, where's the coffee and donuts?
CJ: OK, look, I'm a go shut off the city's power source. Woozie, look after these fools for me.
Woozie: OK. Now, the important thing to remember with a plan like this is that...nothing can go wrong.
While Woozie explains the heist's plan, CJ goes to Las Venturas Airport and steals a plane at the end of the runway. He uses the plane to gain altitude, flies over the Sherman Dam, and jumps off from a large height, leaving the plane to spin out of control and explode. CJ parachutes down to the dam's facilities and takes care of the guards outside. He then goes inside to sneak around and plant explosives around the dam's generators and avoiding security.
NOTE: The following dialogue will play if the player gets spotted by the guards.
Guard:
*The cops are on the way, this thrill seeker ain't gonna escape!
*We got a light saying there's been a break in!
*Always get the nut jobs on my shift!
After planting the explosives, CJ escapes to the roof of the dam.
CJ: Shit, they must have took a wrong turn someplace!
The guards lock the hatch.
CJ: What the f-? Aw, shit, somebody done locked the hatch!
Guard: We've got him trapped, there's no way off that ledge!
The sheriff's department and SWAT teams close in on CJ's location. Rather than dealing with the cops, CJ decides to jump into the water below to escape.


Video Walkthroughs[]

Glitches[]

Some online walkthroughs for this mission, such as that posted on this website, indicate that Carl loses his weapons after parachuting out of the plane. In the PS2, iOS, and Xbox 360 versions, at least, Carl keeps all his weapons for the mission. In the PC version, if Carl lands on the red marker, he can keep his weapons; if he "loses" his weapons, he will be forced to use the knife, and won't even be able to use fists.

It's unclear whether this is a glitch, or the loss of weapons reported in the walkthroughs is a glitch; the BradyGames Official Strategy Guide makes no reference to losing weapons (and neither do either of the video walkthroughs on this page). The player regains his weapons at the end of the mission, other than any Brass Knuckles or Parachutes he had.

If the player loses their weapons, it is possible to regain them by purchasing at Ammu-Nation. All ammunition will be restored by a single purchase of that weapon type. However, the keyboard commands to change weapons will be rendered inoperative until CJ lands in the water, meaning the player will be forced to use the last weapon purchased.

Trivia[]

  • The name of the mission is a reference to the old-British saying "damn and blast" when something goes wrong.
  • Carl has to obtain the knife on the quay in order for the mission to continue, even if he already has one in his inventory.
  • After completing this mission, a one-star wanted level is attained.
  • The two eavesdroppers in this mission are the same two men in the mission "Madd Dogg" who taunt Madd Dogg, yelling at him to jump off a building in Las Venturas where he is perched precariously on a ledge. They are also seen in the mission "Mountain Cloud Boys", rooting for their respective bets in the betting shop. One of them can also be seen in "The Introduction" where Carl robs his money in an alleyway.
  • It is not required to use the Nevada to reach the marker over the dam. CJ can switch to any other plane or helicopter, as long as he gets into the Nevada and gets out again. The parachuting cutscene will not play and access to weapons will not be lost, even if Carl misses the marker.
  • Upon entering the generator room, a cutscene will play out implying the security guards are already aware of CJ, even if the player avoids detection by the two security guards on the quay prior to entering. This is again the case when exiting the generator room, where even if the player avoids detection, the final cutscene shows CJ getting locked on the roof and with a one-star wanted level.

Navigation[]

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[ ve ]Grand Theft Auto series
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[ ve ]Missions in Grand Theft Auto: San Andreas
IntroductionThe Introduction | In the Beginning | Big Smoke | Sweet & Kendl
Lance Wilson
(Ryder) Radar-RyderIcon-GTASA
Part 1Ryder
Part 2Home Invasion | Catalyst | Robbing Uncle Sam
Sean Johnson
(Sweet) Radar-SweetIcon-GTASA
Part 1Tagging Up Turf | Cleaning the Hood | Drive-Thru | Nines and AK's | Drive-By | Sweet's Girl | Cesar Vialpando
Part 2Doberman | Los Sepulcros | Reuniting the Families | The Green Sabre
Part 3Beat Down on B Dup | Grove 4 Life
Part 4Los Desperados | End of the Line *
Melvin Harris
(Big Smoke) Radar-SmokeIcon-GTASA
OG Loc | Running Dog | Wrong Side of the Tracks | Just Business
Cesar Vialpando Radar-CesarIcon-GTASA
Part 1High Stakes, Low-Rider
Part 2King in Exile
Part 3Wu Zi Mu | Farewell, My Love...
Part 4Photo Opportunity
Part 5Pier 69
Part 6Back to School | Zeroing In | Test Drive | Customs Fast Track | Puncture Wounds
Jeffrey Cross
(OG Loc) Radar-OGLocIcon-GTASA
Life's a Beach | Madd Dogg's Rhymes | Management Issues | House Party
C.R.A.S.H. Radar-CRASHIcon-GTASA
Part 1Burning Desire | Gray Imports
Part 2Badlands
Part 3555 We Tip
Part 4Snail Trail
Part 5Misappropriation
Part 6High Noon
Catalina Radar-CatalinaIcon-GTASAFirst Date | First Base | Gone Courting | Made in Heaven
Robberies Radar-CashIcon-GTASATanker Commander | Local Liquor Store | Against All Odds | Small Town Bank
The Truth Radar-TruthIcon-GTASA
Part 1Body Harvest
Part 2Are You Going to San Fierro?
Part 3Black Project | Green Goo
Carl Johnson Radar-CJIcon-GTASA
Part 1Wear Flowers in Your Hair
Part 2Deconstruction
Part 3Ice Cold Killa
Part 4Riot
Zero Radar-ZeroIcon-GTASAAir Raid | Supply Lines... | New Model Army
Jizzy B. Radar-LocoIcon-GTASA
Part 1Jizzy | T-Bone Mendez | Mike Toreno
Part 2Outrider
Wu Zi Mu Radar-WoozieIcon-GTASA
Part 1Mountain Cloud Boys | Ran Fa Li | Lure | Amphibious Assault | The Da Nang Thang
Part 2Toreno's Last Flight | Yay Ka-Boom-Boom
Mike Toreno Radar-Toreno2Icon-GTASA
Part 1Monster | Highjack | Interdiction | Verdant Meadows | Learning to Fly | N.O.E. | Stowaway
Part 2Vertical Bird | Home Coming
Triads Radar-TraidsCasinoIcon-GTASA
Part 1Fender Ketchup | Explosive Situation | You've Had Your Chips | Don Peyote
Part 2Fish in a Barrel
Part 3A Home in the Hills
Heist Radar-CashIcon-GTASAArchitectural Espionage | Key to Her Heart | Dam and Blast | Cop Wheels | Up, Up and Away! | Breaking the Bank at Caligula's
Mafia Radar-MafiaIcon-GTASA
Part 1Intensive Care | The Meat Business
Part 2Freefall
Part 3Saint Mark's Bistro
Madd Dogg Radar-MaddDoggIcon-GTASA
Part 1Madd Dogg
Part 2Cut Throat Business
Side MissionsParamedic | Firefighter | Vigilante | Taxi Driver | Brown Thunder | Pimping | Freight Train Challenge | Burglar | BMX Challenge | The Chiliad Challenge | NRG-500 Challenge | 8-Track | Kickstart | Blood Bowl | Dirt Track | Shooting Range | Roboi's Food Mart Courier Mission | Hippy Shopper Courier Missions | Burger Shot Courier Missions | Trucking | Valet | Quarry | Exports and Imports
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Las VenturasSF to LV | Dam Rider | Desert Tricks | LV Ringroad
Air RacesWorld War Ace | Barnstorming | Military Service | Chopper Checkpoint | Whirly Bird Waypoint | Heli Hell
Missions in GTA San Andreas | Missions | Beta Missions | Side Missions (Category)
* denotes the final story mission.
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