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CJDick-MH1-PortraitTexture

Campbell J. Dick's picture as seen in Manhunt.[1]

Campbell-John Dick (also known as "Campbell J. Dick" and credited as "C-J Dick" and "CJ Dick") is a interior, map, prop and texture designer who worked on various Rockstar titles, including Grand Theft Auto series, Max Payne 3 and Manhunt series.

Props and art made by him have the "cj_" prefix within the game files. A hidden test map made by him, named "CJ_Test"[2], was used during the development of Grand Theft Auto IV for testing props in the game. Various other props, buildings and interiors, as well as graphics, logos, textures and decals bear the prefix, as well as several data logs and files.

Campbell-John Dick added a picture of himself as a texture in Manhunt and can be found during Press Coverage, in a portrait inside the Journalist's apartment in Central. Ironically, the texture of his picture is named "CJ_CJ" in the game files.[1]

Props made by CJ Dick

Games

External Links

References

  1. 1.0 1.1 \Manhunt\levels\journo_streets\pak\modelspc.txd\CJ_CJ
  2. GTAIV\pc\data\maps\props\prop_test\cj_test
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