Buzzer Beater is an Arena War Adversary Mode in Grand Theft Auto Online as part of the Arena War update, released on December 18, 2018, during the Festive Surprise 2018 event.
Description[]
In Buzzer Beater, players compete to win the race. Upon loading, the host is presented with similar options to normal races. The race type is always set to "GTA". Custom vehicles, catchup, and slipstream can also be toggled on or off.
Players are put in either Apocalypse Deathbikes, Future Shock Deathbikes or Nightmare Deathbikes, depending which map of the Adversary Mode is being played, though the player is still allowed to pick custom versions of the Arena War Deathbike.
Upon starting the round and after the 3-seconds countdown, players start the game with exactly one minute to survive until the end. There are three ways to survive longer:
- Checkpoints: these are scattered around the arena in a similar way to a race, where the player can collect it to get extra seconds. Collecting a checkpoint quickly gives nine seconds, but if the player takes too long, it reduces to three seconds, meaning the player needs to plan their quickest route to reach the next checkpoint. Through each lap, the distance and difficulty of the checkpoints increase, but one may eventually complete a lap and the difficulty is "reset", thus players can recover some time through the first few checkpoints.
- Stunts: performing stunts also gives extra seconds. Doing backflips after a jump, for example, can give five seconds.
- Attack: players can also attack each other by using their melee attacks, though there is a risk of colliding with the opponents' Deathbikes, especially custom ones with Saw Blades.
If a player is dismounted from the bike, they will return back to the last checkpoint and continue, though this will take valuable seconds and also lose the extra time for collecting a checkpoint too late. If a player runs out of time, they are eliminated from the arena and sent to the spectator box with no access to gadgets (except the ones from the wheel), so the remaining players still need to be careful of possible RC Banditos, Drones and turrets. Once only one player is left, the round is over and the remaining player wins the game.
Maps[]
There are three variations of Buzzer Beater for each Arena War theme: Apocalypse, Future Shock, and Nightmare.
All three maps are open-space and do not consist of any circuits or laps. The pit lane is closed and fences are enabled.
Image | Location | Map |
---|---|---|
Buzzer Beater I takes place in an Apocalypse Arena setup. | ||
Buzzer Beater II takes place in a Future Shock Arena setup. | ||
Buzzer Beater III takes place in a Nightmare Arena setup. |
Instructions[]
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