| This article (or section) refers to content in the Enhanced version for the PlayStation 4, Xbox One and PC release of Grand Theft Auto Online that may be absent from other versions. For a complete list of the features of the Enhanced version for the PlayStation 4, Xbox One and PC version of Grand Theft Auto Online, please see here. |
Pre-release screenshot of players on a Bunker shooting range.
Bunker Shooting Range is a side mission featured in Grand Theft Auto Online as part of the Gunrunning update.
Overview
The shooting range is meant to give the player practice with manually aimed weapons. It is available for those who purchase it for their bunkers and can be selected with either black or white targets.
The shooting range is available on the side of the facility just next to the area where the Disruption Logistics laptop is located (or just using the hallway from the entry lobby). The player is able to use the shooting range to either complete challenges or compete with up to three players (not necessarily from the same organization/motorcycle club, as long as they have an invitation from the owner). There is a small alcove, where the Molotov Cocktail is already available, but the other weapons must be unlocked by completing challenges.
Challenges can be completed in someone else's Bunker Shooting Range and the rewards will be available when they have their own property. The weapon spawn rewards will be kept even if the player trades in their old bunker and buys a new one.
Challenges
Like its Ammu-Nation counterpart, challenges use the same score and multiplier mechanic. Targets give 5 points on any area, 10 on the red body marker and 15 on the red head marker.
There are six categories, each one with three tiers, making it a total of 18 challenges to complete. Each round lasts 30 seconds.
Each tier has a certain difficulty and varies on how the targets are activated:
- Tier 1: Ground targets. One at time.
- Tier 2: Ground and ceiling targets. Two at time.
- Tier 3: Ground and ceiling targets. Three at time.
| Weapon | Shots per target | Target score | ||
|---|---|---|---|---|
| Tier 1 | Tier 2 | Tier 3 | ||
| Pistol | 1 | 400 | 550 | 680 |
| SMG | 3 | 1,300 | 1,700 | 1,800 |
| Assault Rifle | 5 | 1,600 | 2,300 | 2,500 |
| Carbine Rifle | 5 | 1,800 | 2,800 | 3,000 |
| Combat MG | 10 | 2,100 | 3,000 | 3,600 |
| Heavy Sniper | 1 | 250 | 350 | 400 |
- Note that the Mk I weapons can have attachments for the challenges, therefore improving their capabilities to reach the target score.
- "Extended magazine" upgrades are the ideal choice to avoid frequent reloads and missing valuable seconds (especially if there is a greater magazine capacity available, such as the Carbine Rifle's Box magazine).
- "Scope" upgrades allow for slightly increased zoom capabilities and better aiming to targets from considerable distance.
- "Grip" upgrades allow for reduced recoil, ideal for the automatic weapons to avoid missing shots.
- Depending on the weapon, each target requires a certain amount of bullets, so take advantage of short bursts to take great amount of points without losing the multiplier. Automatic weapons have a very small tolerance for missed shots without resetting the multiplier.
- The red head marker gives the highest points, so it can greatly increase the chance of reaching the target score.
Rewards
Tier 1:
- Metallic Gold and Metallic Platinum tints for the Mk II weapons, both costing $100,000.
- Grenades available in the alcove.
Tier 2:
- Increased thrown weapon capacity by five units (Jerry Can is not counted).
- Grenade Launcher available in the alcove.
Tier 3:
- Rocket Launcher available in the alcove.
- Clothing items available in clothing stores.
- Caps
- Red Ammu-Nation Cap
- Black Shrewsbury Cap
- Black Hawk & Little Cap
- Tees
- Hoodies
- White Ammu-Nation Hoodie
- Black Coil Hoodie
- Black Vom Feuer Hoodie
- Caps
Versus
Up to four players can compete each other in a versus match, which can be done if the players are standing on the shooting range at the same time. The host can set one of the weapon categories listed above, plus a random option.
The player who gets a high score within the three rounds wins the match.
Gallery
Video Walkthrough
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