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{{DISPLAYTITLE:Beta Releases in ''Grand Theft Auto: Vice City''}}
 
{{DISPLAYTITLE:Beta Releases in ''Grand Theft Auto: Vice City''}}
  +
{{SpeculationProne}}{{Verify}}
+
{{SpeculationProne}}
  +
{{Verify}}
 
Before the release of ''[[Grand Theft Auto: Vice City]]'', there were features that were removed from the final product. These changes range from deleted vehicles and player skins to the removal of entire characters and mission strands.
 
Before the release of ''[[Grand Theft Auto: Vice City]]'', there were features that were removed from the final product. These changes range from deleted vehicles and player skins to the removal of entire characters and mission strands.
   
 
==Characters==
 
==Characters==
 
*A character called [[Mr. Moffat]] was removed from the game. 
[[File:Moffat.jpg|thumb|165px|Mr. Moffat character model]]
 
 
*[[Tommy Vercetti]] originally wore a dark blue Hawaiian shirt.<ref name="Tommy Vercetti">[http://gouranga.com/images/gtavice/vc-103.jpg Tommy Vercetti]</ref>
* A character called [[Mr. Moffat]] was removed from the game. 
 
 
*[[Ricardo Diaz]]'s original name was Fernando Diaz.
* [[Tommy Vercetti]] originally wore a dark blue Hawaiian shirt. <ref name="Tommy Vercetti">[http://gouranga.com/images/gtavice/vc-103.jpg Tommy Vercetti]</ref>
 
* [[Ricardo Diaz]]'s original name was Fernando Diaz.
+
*[[Cam Jones]]' original name was Mike Jones.
* [[Cam Jones]]' original name was Mike Jones.
+
*[[BJ Smith]]'s original name was BJ Jones.
 
*[[Pastor Richards]] and [[Donald Love]] originally had a bigger role in the game.
* [[BJ Smith]]'s original name was BJ Jones.
 
 
*[[Lance Vance]] originally wore a purple suit and a black undershirt according to artwork.
* [[Pastor Richards]], like [[Donald Love]], originally had a bigger role in the game.
 
* [[Lance Vance]] originally wore a purple suit and a black undershirt according to artwork.
+
*[[Kent Paul]] originally had a totally different model according to leftover files.
* [[Kent Paul]] originally had a totally different model according to leftover files.
+
*[[Ken Rosenberg]] originally wore a light pink suit and a yellow undershirt according to leftover files.
* [[Ken Rosenberg]] originally wore a light pink suit and a yellow undershirt according to leftover files.
+
*[[Sonny Forelli]] originally wore a light pink suit and a black undershirt, with dark glasses as seen from the artwork.
  +
* [[Sonny Forelli]] originally wore a light pink suit and a black undershirt, with dark glasses as seen from the artwork.
 
  +
==Vehicles==
  +
*The [[Police Car|police car]] was originally intended to be white with red and blue stripes, resembling squad cars from the Miami Beach Police Department. This was replaced by police cars with green and white livery, which in turn was based on the Miami-Dade Police Department.
  +
*The [[Coastguard Maverick]] was a helicopter that would have probably been used by the coastguards but was cut during development. The model and the in-game name remains in the game files, and it was probably replaced by the [[VCN Maverick]], as it is called "COASTMAV" in the game files.<ref>'''[[Handling.cfg/GTAVC]]'''
  +
<pre>
  +
COASTMAV 3500.0 2.0 5.0 2.5 0.0 0.0 -0.1 75 0.65 0.9 0.5 1 200.0 16.0 4 P 5.0 0.45 0 30.0 5.0 0.1 0.30 0.65 50000 0.50 -0.05 0.5 0.0 8028000 0 1
  +
</pre>
  +
</ref>
  +
*The [[Dodo]] was meant to appear in the game but was cut during development. This is evidenced in the handling file, possibly replaced either by the [[Skimmer]] or a leftover from GTA III.
  +
*The [[Kuruma]] from [[Grand Theft Auto III|GTA III]] was going to be included but cut during development. This is evidenced in the handling files, probably a leftover from GTA III.
  +
*The [[TOYZ]] van from GTA III was to be included but it was cut and replaced by the [[Top Fun]] van.
  +
* A civilian version of the [[Patriot]] was meant to appear, but it was reworked into the standard army Patriot.
  +
*The [[Virgo]] (along with originally being named the ''Cougar'', was based on a Mercury Cougar. The only difference between the "Cougar" beta vehicle and the final in-game Virgo is that the former retains the full set of taillights from the Lincoln Continental Mark V.
  +
 
===Beta names===
  +
*The [[PCJ 600]] was originally simply called the ''Bike''.
  +
*The [[Blista Compact]] was originally called the ''Civic''.
  +
*The Virgo was originally called the ''Cougar''.
  +
*The [[Cuban Jetmax]] was originally simply called the ''Cupboat''.
  +
*The [[Mesa Grande]] was originally called the ''Desperado''.
  +
*The [[Sanchez]] was originally simply called the ''Dirtbike''.
  +
*The [[FBI Washington]] was originally simply called the ''FBI Car''.
  +
*The [[Caddy]] was originally called the ''Golfcart''.
  +
*The [[Faggio]] was originally simply called the ''Moped''.
  +
*The [[Skimmer]] was originally called the ''Seaplane''.
  +
  +
<gallery>
  +
Policecar-GTAVC-beta-side.png|An early depiction of the police car, featuring a livery more alike to that of the Miami Beach Police Department.
  +
</gallery>
   
 
==Missions==
 
==Missions==
* A mission involving the removed character [[Mr. Moffat]] was cut.
+
*A mission involving the removed character [[Mr. Moffat]] was cut.
* A mission involving an unknown removed character, questioning [[BJ Smith|BJ Smith's]] absence over the phone, was cut.
+
*A mission involving an unknown removed character, questioning [[BJ Smith|BJ Smith's]] absence over the phone, was cut.
* An additional mission for the film studio asset, given by [[Steve Scott]] over the phone, was cut.
+
*An additional mission for the film studio asset, given by [[Steve Scott]] over the phone, was cut.
* A mission for [[Apartment 3c]], given by [[Sonny Forelli]] over the phone, was cut.
+
*An additional mission for [[Avery Carrington]], given by him over the phone, was cut.
  +
*According to a pre-release screenshot, an [[Carbine Rifle|M4]] was used in [[Supply & Demand]] rather than the [[Ruger]].
* An additional mission for [[Avery Carrington]], given by him over the phone, was cut.
 
* Missions for [[Pastor Richards]] were cut.
 
* Many missions for [[Mercedes Cortez]] were cut, for unknown reasons.
 
* Side missions involving the [[Trashmaster]], based on the [[Firefighter]] side missions, were cut.
 
   
==City==
+
==City and Locations==
[[File:ViceCityBetaMapSunshineAutos.png|thumb|220x220px|The beta map of Vice City inside the Sunshine Autos complex]]
+
[[File:ViceCityBetaMapSunshineAutos.png|thumb|220x220px|The beta map of Vice City inside the Sunshine Autos complex.]]
* [[Escobar International Airport]] originally was larger; replacing [[Fort Baxter Air Base]] with an extended runway, which also included an air traffic control tower, and an unidentified building alongside.
+
*[[Escobar International Airport]] originally was larger; replacing [[Fort Baxter Air Base]] with an extended runway, which also included an [[Ghost Tower|air traffic control tower]], and an unidentified building alongside.
** In the [[Introduction (GTA VC)|intro of the game]], a [[Airtrain|plane]] can be seen landing on the curved runway, realistically, it is not possible to land like that, possibly hinting that a straight runway was present in the beta.
+
**In the [[In The Beginning...|intro of the game]], a [[Airtrain|plane]] can be seen landing on the curved runway, realistically, it is not possible to land like that, possibly hinting that a straight runway was present in the beta.
* There was no [[Hyman Memorial Stadium|stadium]] in the beta.
+
*[[Hyman Memorial Stadium]] did not exist in the beta.
* The northeast part of the beach was a lot smaller and the beach on the Mainland didn't exist.
+
*The northeast part of the beach was a lot smaller and the beach on the Mainland didn't exist.
  +
*A location known as the [[Gator Keys]] that was likely based on the Everglades and the Florida Keys were cut.
* Originally there was a swampy area in the city.
 
* [[Phil's Place]] originally had a small bridge leading to the site.
+
*[[Phil's Place]] originally had a small bridge leading to the site.
* [[Viceport]] originally had a waterway and a different road layout.
+
*[[Viceport]] originally had a waterway and a different road layout.
* The [[Ocean View Hotel]] was originally called the "Clevelander", a reference to a real-life hotel in Florida.
+
*The [[Ocean View Hotel]] was originally called the "Clevelander", a reference to a real-life hotel in Florida.
* Many locations in Vice City were originally accessible after [[100% Completion in GTA Vice City|100% Completion]], such as the [[V-Rock Recording Studio]], the [[Hotel Harrison]], the [[The Greasy Chopper]], and the [[Printworks]].
+
*[[Howlin' Petes Biker Emporium]] was originally accessible, and has a hidden interior that can be seen using the "look through walls" trick with the [[Rocket Launcher]].
 
*There were originally more shacks in the sea, but some of them were removed from the game.
* [[Howlin' Petes Biker Emporium]] was originally accessible, and has a hidden interior that can be seen using the "look through walls" trick with the [[Rocket Launcher]].
 
 
*Some roads didn't exist in the beta version.
* There were originally more shacks in the sea, but some of them were removed from the game.
 
 
*[[Starfish Island]] was originally called "[[wp:Star Island (Miami Beach)|Star Island]]", a reference to a real-life island in Florida. Tommy still refers to it as "Star Island" at the end of the mission [[Death Row]].
* Some roads didn't exist in the beta version.
 
  +
**In addition, according to [https://tcrf.net/Grand_Theft_Auto:_Vice_City/Unused_Audio#Starfish_Island unused audio] in GTA Vice City's files, Starfish Island was also originally intended to only be accessible by guests and residents.
* [[Starfish Island]] was originally called "[[wp:Star Island (Miami Beach)|Star Island]]", a reference to a real-life island in Florida. Tommy still refers to it as "Star Island" in the mission [[Death Row]].
 
* The facade of the [[Vercetti Estate]] was different, with square glass windows, yellow dye and without marble arches.
+
*The facade of the [[Vercetti Estate]] was different, with square glass windows, yellow dye and without marble arches.
* The [[Vice City Lighthouse|lighthouse]] was absent, and there were no rocks or docks around that point.
+
*The [[Vice City Lighthouse|lighthouse]] was absent, and there were no rocks or docks around that point.
* A [[Bayshore Avenue|road]] in [[Little Haiti]], and another in [[Little Havana]] were absent in the beta map.
+
*A [[Bayshore Avenue|road]] in [[Little Haiti]], and another in [[Little Havana]] were absent in the beta map.
* A road next to the [[Avery Construction Site]] was removed.
+
*A road next to the [[Avery Construction Site]] was removed.
* [[Ocean Drive]] had less roads leading out of it.
+
*[[Ocean Drive]] had less roads leading out of it.
* The [[Links Bridge]] had a bend near the Mainland end and only connected [[Bayshore Avenue]], and not the surrounding roads.
+
*The [[Links Bridge]] had a bend near the Mainland end and only connected [[Bayshore Avenue]], and not the surrounding roads.
 
*The [[Ocean View Medical Foundation]] buildings had a bluer exterior.
* [[Apartment 3c]] used to be visible from the outside. It was also originally intended to be a [[Safehouses in GTA Vice City|safehouse]].
 
 
*There were bus shelters around the city. The bus shelter model, bustopm.dff, is still inside Vice City's files.<ref name="Bus Shelter">[http://www.gouranga.com/images/gtavice/vc-051.jpg Bus Shelter]</ref><ref name="Bus Shelter Mod">[http://www.gtagaming.com/downloads/gta-vice-city/map-mods/325 Bus Shelter Mod]</ref>
* The [[Ocean View Medical Foundation]] buildings had a bluer exterior.
 
 
*The [[Bayshore Avenue|long road]] from the [[Downtown Police Station|police station]] going to the [[Ammu-Nation]] is absent in the beta map. Instead of it, there was a removed road in [[Downtown (Vice City)|Downtown]].
* There were bus shelters around the city. The bus shelter model, bustopm.dff, is still inside Vice City's files. <ref name="Bus Shelter">[http://www.gouranga.com/images/gtavice/vc-051.jpg Bus Shelter]</ref><ref name="Bus Shelter Mod">[http://www.gtagaming.com/downloads/gta-vice-city/map-mods/325 Bus Shelter Mod]</ref>
 
 
*The deli across from the [[Little Havana Police Station]] had its large [[Exploder: Evacuator Part II|Exploder]] billboard replaced with a different, smaller one.<ref name="Exploder Billboard">''Page 13 of the Grand Theft Auto: Vice City Manual, "Street Racing".''</ref>
* The [[Bayshore Avenue|long road]] from the [[Downtown Police Station|police station]] going to the [[Ammunation]] is absent in the beta map. Instead of it, there was a removed road in [[Downtown (Vice City)|Downtown]].
 
  +
*[[Front Page Café]] didn't exist.
* The deli across from the [[Little Havana Police Station]] had its large [[Exploder: Evacuator Part II|Exploder]] billboard replaced with a different, smaller one.<ref name="Exploder Billboard">''Page 13 of the Grand Theft Auto: Vice City Manual, "Street Racing".''</ref>
 
  +
*[[V-Rock Recording Studio]] didn't have the [[V-Rock]] logo on the roof.
* The [[North Point Mall]] wasn't in the beta version, there were only some buildings there.
 
  +
*[[:The_Ocean_View_Medical_Foundation|Ocean View Medical Foundation]] had identical textures as the one in front of the Washington beach Police station parking.
  +
*The warehouse at [[Viceport]] where [[:Pastor_Richards|Pastor Richards's]] statue is supposed to be is actually used in the mission [[Sir, Yes Sir!]]..
  +
*[[Ken Rosenberg]]'s [[K. Rosenberg & Co.|office]] was originally located in the small mall near [[Collar and Cuffs]] in [[Ocean Beach]].
  +
*There are various unused props in the game files, that would have been present in the beach area of Vice City. Some of these props include sand castles, a volleyball net, a small hut that could have originally been a second variation of the lifeguard towers found across the beach.
   
 
==Weapons==
 
==Weapons==
* The [[MAC-10]] was supposed to have a silencer.
+
*The [[MAC-10]] was supposed to have a silencer.
* A shorter version of the [[MP5]], the MP5-K, was cut.
+
*The [[Land Mine]] was cut.
* The [[Land Mine]] was cut.
+
*The [[Grenade Launcher]] was cut.
* The [[AK-47]] was cut.
+
*The [[Stun Gun|Tazer]] was cut.
* The [[Grenade Launcher]] was cut.
+
*The [[Nailgun]] was cut.
* The [[Tazer]] was cut.
+
*The [[Desert Eagle]] was able to use in free roaming but it was cut.
* The [[Steyr Aug]] was cut.
+
*The [[Steyr Aug]] was cut.
 
*The [[Ruger]] had a wooden skin (kept only on the original PS2 version).
* When standing still Tommy was able to hold the [[Chainsaw]] with one hand.
 
  +
*The [[Sniper Rifle]] was going to have an ammo clip.
* The [[Ruger]] had a wooden skin (kept only on the original PS2 version)
 
* The [[Pump Action Shotgun]] from [[Grand Theft Auto III]] was cut.
+
*The [[Combat Shotgun]] had a longer barrel.
* The [[Micro Uzi ]] from Grand Theft Auto III was cut.
+
*The [[Silenced Pistol|Silenced 9mm]] was cut.
* The [[Sniper Rifle]] was going to have an ammo clip.
+
*The [[Silver Colt 1911]] was cut.
 
*The [[Micro SMG|Micro Uzi]] from Grand Theft Auto III was meant to reappear but it was replaced by MAC-10 as seen in its HUD icon.
* The [[Combat Shotgun]] had a longer barrel.
 
  +
*The [[Shotguns|Shotgun]] from Grand Theft Auto III was meant to reappear.
* The [[Silenced 9mm]] was cut.
 
  +
*The [[Grenades|Grenade]] was originally reused its textures from Grand Theft Auto III.
* The [[Silver Colt 1911]] was cut.
 
  +
*The [[M16]] from Grand Theft Auto III was meant to reappear.
==Beta Sounds==
 
  +
*An unused HUD icon of a [[Razor]] exists.<ref>https://gtaforums.com/uploads/monthly_2019_07/razor.thumb.png.764b512b7b838f138215839bb5947b7a.png</ref>
*In the first trailer for the original PS2, the [[Carbine Rifle| M4]] had a different firing sound.
 
  +
*In the first trailer for the original PS2, The [[M60]] had a different firing sound.
 
  +
<gallery>
* According to some beta previews of the game shown at Rockstar's website, The [[Ruger]] and [[AK-47]] had the same firing sound of the [[Pump Action Shotgun|Shotgun]].
 
  +
Nailgun-GTAVC.png|A model of the Nailgun.
*In the 10th Anniversary trailer, The vehicle explosion sound effect was different.
 
  +
LandMine-GTAIII.PNG|A model of the Land Mine.
  +
GrenadeLauncher-GTAVC-Cut.jpg|The model of the Gernade Launcher.
  +
stungun.png|The model of the Taser model.
  +
Steyr Aug.jpg|A rendering of the Steyr Aug.
  +
Ruger-GTAVC-PS2.png|The PS2 model of the Ruger featuring a wooden finish, as well as a longer and more correctly modeled barrel.
  +
SPAS12-GTAVC-PS2.png|The PS2 version of Combat Shotgun. Note the more correctly modeled pumping handle, folded stock and magazine tube.
  +
ColtSil-GTAVC.png|A render of the Silver Colt 1911.
  +
Uzi-GTAVC-PS2.png|The PS2 version of Uzi. The iron sights and charging handle are more accurately modeled.
  +
M4-GTAVC-PS2.png|The PS2 version of the M16. The most notable differences are the longer barrel and the correctly modeled front sight and collapsible stock.
  +
</gallery>
   
 
==Peds==
 
==Peds==
 
*The [[Special Weapons and Tactics|SWAT]] team would have a bright blue uniform instead of dark blue.
[[File:SWAT Team (GTAVC) (beta).png|thumb|Screenshot Beta Swat team]]
 
 
*The [[Haitians|Haitian]] gangster who wears the blue shirt used to have a picture on the shirt instead of the word "Relax".<ref name="Haitian Shirt">''Page 5 of the Grand Theft Auto: Vice City Manual, "Population and People".''</ref>
*The [[SWAT]] team would have a bright blue uniform instead of dark blue.
 
*The [[Haitian]] gangster who wears the blue shirt used to have a picture on the shirt instead of the word "Relax". <ref name="Haitian Shirt">''Page 5 of the Grand Theft Auto: Vice City Manual, "Population and People".''</ref>
 
 
*There were several unused ped models. One man wearing a blue suit, one woman carrying a basket, another woman is wearing a orange shirt and another woman is carrying two shopping bags.
 
*There were several unused ped models. One man wearing a blue suit, one woman carrying a basket, another woman is wearing a orange shirt and another woman is carrying two shopping bags.
*There was once a blond-haired [[prostitute]] with pigtails and a red skirt. She was supposed to appear around the streets of the [[Downtown Vice City|Downtown]] area, and dance in the [[Malibu Club]] as shown in several trailers.[[File:Medium_2623-vc9.jpg|thumb|250px|Beta prostitute from GTA Vice City.]]
+
*There was once a blond-haired [[Prostitutes|prostitute]] with pigtails and a red skirt. She was supposed to appear around the streets of the [[Downtown Vice City|Downtown]] area, and dance in the [[Malibu Club]] as shown in several trailers.
 
*The second member of the [[Sharks]] looked different. He was Caucasian and had the same face as the first member.
[[File:Gi-vc-11.jpg|thumb|Note the two beta members on the right.]]
 
  +
*The second member of the [[Sharks]] looked different; he was Caucasian and had the same face as the first member.
 
  +
<gallery>
 
SWAT Team (GTAVC) (beta).png|Screenshot Beta Swat team.
  +
Medium_2623-vc9.jpg|A beta prostitute from GTA Vice City.
 
Gi-vc-11.jpg|Two beta members of the Sharks located on the right.
  +
</gallery>
  +
  +
==Radio Stations and Soundtrack==
 
*According to TXD files, a radio station named [[Vice City News|VCN]] was cut late in the development.
 
*According to unused dialogue, a [[Kenny Loggins]] song was supposed to be featured in the game.
  +
*Radio icons for the nine [[Radio Stations in GTA Vice City|in-game radio stations]] and VCN were planned but were never used<ref>[https://www.youtube.com/watch?v=a5ERi3lqy_8 - GTA Vice City - Unused Radio Station Map Icons]</ref>.
   
 
==Others==
 
==Others==
 
*There were many phone conversations between Tommy and [[Mercedes Cortez]]. These line can clearly be heard in audio files.<ref name="Mercedes">''text\american.gxt>MAIN>MOB54_A-MOB59_F''</ref>
*The [[Police Car|police car]] was white and blue in the beta.
 
 
*There were many lines cut from characters such as [[Kent Paul]], [[Umberto Robina]], [[Ken Rosenberg]], [[Mercedes Cortez]], [[Mr. Moffat]] and [[BJ Smith]] in [[Sunshine Autos]].[http://www.gamefaqs.com/console/ps2/file/561641/40734]
*There were many phone conversations between Tommy and [[Mercedes Cortez]] these line can clearly be heard on audio files.<ref name="Mercedes">''text\american.gxt>MAIN>MOB54_A-MOB59_F''</ref>
 
 
*Tires were able to be slashed and recorded into the [[Statistics|stats]].<ref name="Tire slashed">''text\american.gxt>MAIN>TYRESLA>''Tires slashed with a blade</ref>
*There were many lines cut from characters such as [[Kent Paul]], [[Umberto Robina]], [[Ken Rosenberg]], [[Mercedes Cortez]], [[Mr. Moffat]] and [[BJ Smith]] in [[Sunshine Autos]]. [http://www.gamefaqs.com/console/ps2/file/561641/40734]
 
*Tires were able to be slashed and recorded into the [[Statistics|stats]]. <ref name="Tire slashed">''text\american.gxt>MAIN>TYRESLA>''Tires slashed with a blade</ref>
 
 
*There was going to be an additional outfit called "MC Tommy" but was removed. It was originally a brown biker jacket that could be found inside [[Howlin' Petes Biker Emporium]]. However, neither model nor texture of that outfit exists.
 
*There was going to be an additional outfit called "MC Tommy" but was removed. It was originally a brown biker jacket that could be found inside [[Howlin' Petes Biker Emporium]]. However, neither model nor texture of that outfit exists.
 
*According to three TXD files, a first person view was proposed. First person view would be finally implemented later in the next-gen version of [[Grand Theft Auto V]].<ref name="First person camera- TXD Files">''[FEC_FPC] First person camera""[FEC_FPR] Controls For First Person"".''</ref>
*According to TXD files, a radio station named [[VCN]] ([[Vice City News]]) was cut late in the development.
 
*According to three TXD files, a first person view was proposed. <ref name="First person camera- TXD Files">''[FEC_FPC] First person camera""[FEC_FPR] Controls For First Person"".''</ref>
 
 
*The sky in the beta version was a darker blue.
 
*The sky in the beta version was a darker blue.
*The beta HUD was very different. [http://i958.photobucket.com/albums/ae65/severender/vicecityhud.jpg]
+
*The beta HUD was very different. <ref>[http://i958.photobucket.com/albums/ae65/severender/vicecityhud.jpg]</ref>
*The radar originally had a more decent, gradient look. [http://i958.photobucket.com/albums/ae65/severender/vicecityhud.jpg]
+
*The radar originally had a more decent, gradient look. <ref>[http://i958.photobucket.com/albums/ae65/severender/vicecityhud.jpg]</ref>
*The water was more light and reflective in the beta.
+
*The [[water]] was more light and reflective in the beta.
*The safehouse icon from [[Grand Theft Auto III]] was meant to appear. It can still be found in the game files.
 
 
*The health and armor had a different color.
 
*The health and armor had a different color.
 
*A rumoured [[GameCube]] version was going to be made, but was scrapped. Reproduction carts do exist, however.
* Online multiplayer was cut.
 
 
*According to textures found on the PS2 disc, there was going to be an interior for the [[Inside Track]] in [[Vice Point]] indicating that betting was initially for Vice City but got delayed until GTA San Andreas.
*A "rumoured" [[GameCube]] version was "going" to be made, but was "scrapped", due to the game's violence. Reproduction carts do exist however.
 
 
*According to unused audio, [[wp:Loan shark|loan sharks]] were meant to call Tommy, as you were originally able to borrow money.
*According to files found on the PS2 disc, there is an interior for the [[Inside Track]] in [[Vice Point]] indicating that betting was initially for Vice City but got delayed until GTA San Andreas.
 
 
*According to a former developer, at one point early in development, Roxy Music's ''More Than This'' was supposed to be the original theme song. <ref>[http://www.cgagamers.com/forums/viewtopic.php?f=23&t=35927]</ref>
* According to unused audio, [[wp:Loan shark|loan sharks]] were meant to call Tommy, as you were originally able to borrow money.
 
  +
*There is an unused texture for Lance Vance called 'IGBudy3.txd'. This texture is his standard white suit with blood splatters, which would have been most likely used in the mission [[Death Row]] or [[Keep Your Friends Close...]]. His standard texture is used instead.
*According to unused dialogue, a [[Kenny Loggins]] song was supposed to be featured in the game.
 
  +
*There was originally a cheat code in the game that would grant cars helicopter physics.
*According to a former developer, at one point early in development, Roxy Music<nowiki>'s ''More Than This''</nowiki> was supposed to be the original theme song.
 
  +
*The original [[Top Fun|TOPFUN]] logo was more similar to the [[wp:Top Gun|Top Gun]] (1986) logo.
   
 
==Video==
 
==Video==
Line 110: Line 158:
   
 
==References==
 
==References==
  +
<div class="references-small"><references /></div>
+
<div class="references-small">{{Reflist}}
   
 
==Navigation==
 
==Navigation==
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{{Beta}}
 
{{Beta}}
 
{{gta}}
 
{{gta}}
 
}}[[pl:Wersja beta GTA Vice City]]
}}
 
  +
[[Category:Beta]]
 
[[pl:Wersja beta GTA Vice City]]
 
 
[[Category:Beta Releases]]
 
[[Category:Beta Releases]]
[[Category:Beta]]
+
[[Category:GTA Vice City]]
  +
[[Category:Miscellaneous]]

Revision as of 03:34, 4 June 2020


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You can help by finding sources to prove the integrity of the information or by discussing any changes that could be made on the article's talk page.

Before the release of Grand Theft Auto: Vice City, there were features that were removed from the final product. These changes range from deleted vehicles and player skins to the removal of entire characters and mission strands.

Characters

  • A character called Mr. Moffat was removed from the game. 
  • Tommy Vercetti originally wore a dark blue Hawaiian shirt.[1]
  • Ricardo Diaz's original name was Fernando Diaz.
  • Cam Jones' original name was Mike Jones.
  • BJ Smith's original name was BJ Jones.
  • Pastor Richards and Donald Love originally had a bigger role in the game.
  • Lance Vance originally wore a purple suit and a black undershirt according to artwork.
  • Kent Paul originally had a totally different model according to leftover files.
  • Ken Rosenberg originally wore a light pink suit and a yellow undershirt according to leftover files.
  • Sonny Forelli originally wore a light pink suit and a black undershirt, with dark glasses as seen from the artwork.

Vehicles

  • The police car was originally intended to be white with red and blue stripes, resembling squad cars from the Miami Beach Police Department. This was replaced by police cars with green and white livery, which in turn was based on the Miami-Dade Police Department.
  • The Coastguard Maverick was a helicopter that would have probably been used by the coastguards but was cut during development. The model and the in-game name remains in the game files, and it was probably replaced by the VCN Maverick, as it is called "COASTMAV" in the game files.[2]
  • The Dodo was meant to appear in the game but was cut during development. This is evidenced in the handling file, possibly replaced either by the Skimmer or a leftover from GTA III.
  • The Kuruma from GTA III was going to be included but cut during development. This is evidenced in the handling files, probably a leftover from GTA III.
  • The TOYZ van from GTA III was to be included but it was cut and replaced by the Top Fun van.
  • A civilian version of the Patriot was meant to appear, but it was reworked into the standard army Patriot.
  • The Virgo (along with originally being named the Cougar, was based on a Mercury Cougar. The only difference between the "Cougar" beta vehicle and the final in-game Virgo is that the former retains the full set of taillights from the Lincoln Continental Mark V.

Beta names

  • The PCJ 600 was originally simply called the Bike.
  • The Blista Compact was originally called the Civic.
  • The Virgo was originally called the Cougar.
  • The Cuban Jetmax was originally simply called the Cupboat.
  • The Mesa Grande was originally called the Desperado.
  • The Sanchez was originally simply called the Dirtbike.
  • The FBI Washington was originally simply called the FBI Car.
  • The Caddy was originally called the Golfcart.
  • The Faggio was originally simply called the Moped.
  • The Skimmer was originally called the Seaplane.

Missions

  • A mission involving the removed character Mr. Moffat was cut.
  • A mission involving an unknown removed character, questioning BJ Smith's absence over the phone, was cut.
  • An additional mission for the film studio asset, given by Steve Scott over the phone, was cut.
  • An additional mission for Avery Carrington, given by him over the phone, was cut.
  • According to a pre-release screenshot, an M4 was used in Supply & Demand rather than the Ruger.

City and Locations

File:ViceCityBetaMapSunshineAutos.png

The beta map of Vice City inside the Sunshine Autos complex.

  • Escobar International Airport originally was larger; replacing Fort Baxter Air Base with an extended runway, which also included an air traffic control tower, and an unidentified building alongside.
    • In the intro of the game, a plane can be seen landing on the curved runway, realistically, it is not possible to land like that, possibly hinting that a straight runway was present in the beta.
  • Hyman Memorial Stadium did not exist in the beta.
  • The northeast part of the beach was a lot smaller and the beach on the Mainland didn't exist.
  • A location known as the Gator Keys that was likely based on the Everglades and the Florida Keys were cut.
  • Phil's Place originally had a small bridge leading to the site.
  • Viceport originally had a waterway and a different road layout.
  • The Ocean View Hotel was originally called the "Clevelander", a reference to a real-life hotel in Florida.
  • Howlin' Petes Biker Emporium was originally accessible, and has a hidden interior that can be seen using the "look through walls" trick with the Rocket Launcher.
  • There were originally more shacks in the sea, but some of them were removed from the game.
  • Some roads didn't exist in the beta version.
  • Starfish Island was originally called "Star Island", a reference to a real-life island in Florida. Tommy still refers to it as "Star Island" at the end of the mission Death Row.
    • In addition, according to unused audio in GTA Vice City's files, Starfish Island was also originally intended to only be accessible by guests and residents.
  • The facade of the Vercetti Estate was different, with square glass windows, yellow dye and without marble arches.
  • The lighthouse was absent, and there were no rocks or docks around that point.
  • A road in Little Haiti, and another in Little Havana were absent in the beta map.
  • A road next to the Avery Construction Site was removed.
  • Ocean Drive had less roads leading out of it.
  • The Links Bridge had a bend near the Mainland end and only connected Bayshore Avenue, and not the surrounding roads.
  • The Ocean View Medical Foundation buildings had a bluer exterior.
  • There were bus shelters around the city. The bus shelter model, bustopm.dff, is still inside Vice City's files.[3][4]
  • The long road from the police station going to the Ammu-Nation is absent in the beta map. Instead of it, there was a removed road in Downtown.
  • The deli across from the Little Havana Police Station had its large Exploder billboard replaced with a different, smaller one.[5]
  • Front Page Café didn't exist.
  • V-Rock Recording Studio didn't have the V-Rock logo on the roof.
  • Ocean View Medical Foundation had identical textures as the one in front of the Washington beach Police station parking.
  • The warehouse at Viceport where Pastor Richards's statue is supposed to be is actually used in the mission Sir, Yes Sir!..
  • Ken Rosenberg's office was originally located in the small mall near Collar and Cuffs in Ocean Beach.
  • There are various unused props in the game files, that would have been present in the beach area of Vice City. Some of these props include sand castles, a volleyball net, a small hut that could have originally been a second variation of the lifeguard towers found across the beach.

Weapons

  • The MAC-10 was supposed to have a silencer.
  • The Land Mine was cut.
  • The Grenade Launcher was cut.
  • The Tazer was cut.
  • The Nailgun was cut.
  • The Desert Eagle was able to use in free roaming but it was cut.
  • The Steyr Aug was cut.
  • The Ruger had a wooden skin (kept only on the original PS2 version).
  • The Sniper Rifle was going to have an ammo clip.
  • The Combat Shotgun had a longer barrel.
  • The Silenced 9mm was cut.
  • The Silver Colt 1911 was cut.
  • The Micro Uzi from Grand Theft Auto III was meant to reappear but it was replaced by MAC-10 as seen in its HUD icon.
  • The Shotgun from Grand Theft Auto III was meant to reappear.
  • The Grenade was originally reused its textures from Grand Theft Auto III.
  • The M16 from Grand Theft Auto III was meant to reappear.
  • An unused HUD icon of a Razor exists.[6]

Peds

  • The SWAT team would have a bright blue uniform instead of dark blue.
  • The Haitian gangster who wears the blue shirt used to have a picture on the shirt instead of the word "Relax".[7]
  • There were several unused ped models. One man wearing a blue suit, one woman carrying a basket, another woman is wearing a orange shirt and another woman is carrying two shopping bags.
  • There was once a blond-haired prostitute with pigtails and a red skirt. She was supposed to appear around the streets of the Downtown area, and dance in the Malibu Club as shown in several trailers.
  • The second member of the Sharks looked different. He was Caucasian and had the same face as the first member.

Radio Stations and Soundtrack

  • According to TXD files, a radio station named VCN was cut late in the development.
  • According to unused dialogue, a Kenny Loggins song was supposed to be featured in the game.
  • Radio icons for the nine in-game radio stations and VCN were planned but were never used[8].

Others

  • There were many phone conversations between Tommy and Mercedes Cortez. These line can clearly be heard in audio files.[9]
  • There were many lines cut from characters such as Kent Paul, Umberto Robina, Ken Rosenberg, Mercedes Cortez, Mr. Moffat and BJ Smith in Sunshine Autos.[4]
  • Tires were able to be slashed and recorded into the stats.[10]
  • There was going to be an additional outfit called "MC Tommy" but was removed. It was originally a brown biker jacket that could be found inside Howlin' Petes Biker Emporium. However, neither model nor texture of that outfit exists.
  • According to three TXD files, a first person view was proposed. First person view would be finally implemented later in the next-gen version of Grand Theft Auto V.[11]
  • The sky in the beta version was a darker blue.
  • The beta HUD was very different. [12]
  • The radar originally had a more decent, gradient look. [13]
  • The water was more light and reflective in the beta.
  • The health and armor had a different color.
  • A rumoured GameCube version was going to be made, but was scrapped. Reproduction carts do exist, however.
  • According to textures found on the PS2 disc, there was going to be an interior for the Inside Track in Vice Point indicating that betting was initially for Vice City but got delayed until GTA San Andreas.
  • According to unused audio, loan sharks were meant to call Tommy, as you were originally able to borrow money.
  • According to a former developer, at one point early in development, Roxy Music's More Than This was supposed to be the original theme song. [14]
  • There is an unused texture for Lance Vance called 'IGBudy3.txd'. This texture is his standard white suit with blood splatters, which would have been most likely used in the mission Death Row or Keep Your Friends Close.... His standard texture is used instead.
  • There was originally a cheat code in the game that would grant cars helicopter physics.
  • The original TOPFUN logo was more similar to the Top Gun (1986) logo.

Video

GTA_Vice_City_Beta_Version_and_Removed_Content

GTA Vice City Beta Version and Removed Content

References

  1. Tommy Vercetti
  2. Handling.cfg/GTAVC
    COASTMAV        3500.0 2.0 5.0 2.5 0.0 0.0 -0.1  75  0.65 0.9  0.5  1 200.0 16.0 4 P 5.0   0.45 0 30.0  5.0  0.1  0.30 0.65 50000 0.50 -0.05 0.5  0.0		8028000		0  1
    
  3. Bus Shelter
  4. Bus Shelter Mod
  5. Page 13 of the Grand Theft Auto: Vice City Manual, "Street Racing".
  6. https://gtaforums.com/uploads/monthly_2019_07/razor.thumb.png.764b512b7b838f138215839bb5947b7a.png
  7. Page 5 of the Grand Theft Auto: Vice City Manual, "Population and People".
  8. - GTA Vice City - Unused Radio Station Map Icons
  9. text\american.gxt>MAIN>MOB54_A-MOB59_F
  10. text\american.gxt>MAIN>TYRESLA>Tires slashed with a blade
  11. [FEC_FPC] First person camera""[FEC_FPR] Controls For First Person"".
  12. [1]
  13. [2]
  14. [3]

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Grand Theft Auto: San AndreasCarl Johnson | State of San Andreas (Los SantosSan FierroLas VenturasRed CountyFlint CountyWhetstoneBone CountyTierra Robada) | Characters | Missions | Gangs | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto AdvanceMike | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Soundtrack | Cheats
Grand Theft Auto: Liberty City StoriesToni Cipriani | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: Vice City StoriesVictor Vance | Vice City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IVNiko Bellic | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Episodes from Liberty City
The Lost and DamnedJohnny Klebitz | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
The Ballad of Gay TonyLuis Fernando Lopez | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Chinatown WarsHuang Lee | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto VMichael De Santa | Trevor Philips | Franklin Clinton | Southern San Andreas (Los Santos (County) | Blaine County) | State of North Yankton (Ludendorff) | Characters | Gangs | Missions | Weapons | Vehicles | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto OnlineGTA Online Protagonist (Crews | Organizations | Motorcycle Clubs) | Southern San Andreas (Los Santos (County) | Blaine County) | The Caribbean (Cayo Perico) | Missions | Jobs | Gangs | Vehicles | Weapons | Radio stations | Reputation (Arena Points | LS Car Meet) | Content Updates | Events | Achievements/Trophies | Awards
Grand Theft Auto VILucia | Unnamed male accomplice | State of Leonida (Vice-Dale County | Kelly County | Leonard County) | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
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