Ammu-Nation is a major chain of gun shops in the 3D Universe of the Grand Theft Auto series.
Description[]
During the ten minute waiting period, fire up a few rounds of the Ammu-Nation gun range, featuring faces of famous commie pinkos! Come by Ammu-Nation and register to win an anti-aircraft gun, actually used when we whooped Australia's ass! This weekend is the Ammu-Nation Film Festival, with free screenings of the documentary Red Dawn! Ammu-Nation: Protecting your rights!”
The name Ammu-Nation is a portmanteau of ammunition and nation, which implies that the store is patriotic. The store is run with a right-wing paranoia philosophy, describing itself as the "store leading the fight against communism". The store also seems to promote the purchase of its products for illegal purposes, even suggesting they be used to kill one's mother-in-law if she is "being a bitch".
It is implied that Ammu-Nation existed in the 1950s as a gun association with Derek the Dodo as a mascot to teach kids about gun safety, before Ammu-Nation has been rebranded as a firearms emporium in 1978.
Ammu-Nation's first chronological appearance in 1984. Derek the Dodo is still a mascot for the company, used to entice children into using guns at Saturday Safety Fun and to shift blame to "anti-gun zealots". Vice City Mambas football player José Pimsoll is also a supporter for Ammu-Nation.
In 1986, the store is giving away an anti-aircraft gun used by American army during the Australian-American War, and opened a shooting range featuring images of famous communists as targets. The Vice City Bureau of Investigation is currently investigating Ammu-Nation and other Hardware Stores around Vice City, with posters labelling them as "suspicious businesses" in their office.
In 1992, stores in the State of San Andreas are supported by the San Andreas Gun Association. In addition to ammunitions, the stores sells boxes of nails for nailguns. Many of the ammunition boxes found inside Ammu-Nation stores around San Andreas are static versions of ammunition items used in Rockstar North's Manhunt.
In the late 1990s, Ammu-Nation opened an online service at AmmuNation.net. Following the Y2K mass hysteria, Ammu-Nation began selling the "Strongest Will Survive" Y2K Kit exclusively on their website, which consisted of a tractor trailer full of Logger Beer, Redwood Cigarettes and enough fire power and ammunition to level a small country.
Availability[]
Grand Theft Auto III[]
Locations[]
Two Ammu-Nation stores are available in Liberty City.
Weapons Stock[]
Upon entering the store, the player is greeted by Sam, the clerk. The weapons are acquired by collecting the pickups inside the store, each one marked with a monetary value on top.
Item | Cost | Unlocked after |
---|---|---|
Saint Mark's | ||
Pistol | $250 | Pump-Action Pimp |
Uzi | $800 | Cipriani's Chauffeur |
Newport | ||
Uzi | $800 | Last Requests |
Grenades | $2,000 | Last Requests |
AK-47 | $3,000 | Last Requests |
Sniper Rifle | $10,000 | Last Requests |
Body Armor | $3,000 | Last Requests |
Grand Theft Auto: Vice City[]
Locations[]
Three Ammu-Nation stores are available in Vice City.
Shooting Range[]
A shooting range challenge is available at the Downtown branch of Ammu-Nation after completing the mission The Shootist, required for the 100% Completion.
Weapons Stock[]
Upon entering the store, the player can purchase weapons by standing on the pink marker in front of Sam, the clerk.
Each store has its own selection of weapons.
Item | Cost | Unlocked after |
---|---|---|
Ocean Beach | ||
Colt 45 / Pistol | $100 | In The Beginning... |
Ingram Mac 10 / Mac | $300 | In The Beginning... |
Shotgun | $500 | Mall Shootout |
Kruger / Ruger | $1000 | Guardian Angels |
Body Armor | $200 | Jury Fury |
North Point Mall | ||
Colt 45 / Pistol | $100 | In The Beginning... |
Grenades | $300 | |
Uzi 9mm / Uz-1 | $400 | In The Beginning... |
Stubby Shotgun | $600 | The Chase |
Sniper Rifle | $1,500 | Phnom Penh '86 |
Body Armor | $200 | Jury Fury |
Downtown | ||
Colt Python / .357 | $2,000 | Rub Out |
MP5 / MP | $3,000 | Rub Out |
Spaz shotgun / S.P.A.S. 12 | $4,000 | Bar Brawl |
M4 | $5,000 | Rub Out |
PSG1 / .308 Sniper | $6,000 | Shakedown |
Body Armor | $200 | Jury Fury |
Grand Theft Auto: San Andreas[]
Locations[]
A total of 11 Ammu-Nation stores are available in San Andreas.
Interiors[]
Shooting Range[]
A shooting range challenge is available in three different interiors (shared between the branches of Downtown Los Santos, Queens, Palomino Creek, Blueberry, Come-A-Lot, Old Venturas Strip and El Quebrados). The challenge is unlocked after Doberman and fully completable after Yay Ka-Boom-Boom. Completing the challenge is required for the 100% Completion.
Weapons Stock[]
Upon entering the store, the player can purchase weapons by standing on the red marker in front of the clerk.
All weapons unlocked by the storyline progress are available from all weapon stores around San Andreas. A 20% increase of price is included to all weapons if the player is purchasing them from a Las Venturas outlet.
Ammu-Nation | Weapon | Cost (20% increase in Las Venturas) |
Rounds | Unlocked after |
---|---|---|---|---|
Pistols | 9mm | $ 200 ($240) | 30 | Doberman |
Silenced 9mm | $ 600 ($720) | 30 | Doberman + Gray Imports | |
Desert Eagle | $ 1,200 ($1,440) | 15 | Black Project | |
Micro SMGs | Tec9 | $ 300 ($360) | 60 | Doberman |
Micro SMG | $ 500 ($600) | 60 | Doberman | |
Shotguns | Shotgun | $ 600 ($720) | 15 | Doberman |
Sawnoff Shotgun | $ 800 ($960) | 12 | Doberman + Just Business | |
Combat Shotgun | $ 1,000 ($1,200) | 10 | You've Had Your Chips | |
Thrown | Grenades | $ 300 ($360) | 5 | Doberman |
Remote Explosives | $ 2,000 ($2,400) | 1 | Against All Odds | |
Armor | Body Armor | $ 200 ($240) | 1 | Doberman |
SMG | SMG | $ 2,000 ($2,400) | 90 | Doberman + Robbing Uncle Sam |
Rifles | Rifle | $ 1,000 ($1,200) | 20 | Body Harvest |
Sniper Rifle | $ 5,000 ($6,000) | 10 | Pier 69 | |
Assault | AK-47 | $ 3,500 ($4,200) | 120 | Lure |
M4 | $ 4,500 ($5,400) | 150 | Yay Ka-Boom-Boom |
Grand Theft Auto Advance[]
Locations[]
Three Ammu-Nation stores are available in Liberty City.
Weapons Stock[]
Upon entering the store, the player can purchase weapons by navigating through the weapons menu.
Each store has its own selection of weapons.
Item | Cost | Unlocked after |
---|---|---|
Harwood | ||
Bat | $100 | Dirty Laundry |
Pistol | $250 | Dirty Laundry |
Shotgun | $1,000 | Dirty Laundry |
Uz-I | $800 | Dirty Laundry |
Body Armor | $3,000 | Dirty Laundry |
Bedford Point | ||
Bat | $100 | Dirty Laundry |
Pistol | $250 | Dirty Laundry |
Shotgun | $1,000 | Dirty Laundry |
Uz-I | $800 | Dirty Laundry |
Assault Rifle | $3,000 | Show the Money |
Flamethrower | $5,000 | Show the Money |
Molotov Cocktails | $2,000 | Show the Money |
Grenades | $3,000 | Show the Money |
Body Armor | $3,000 | Dirty Laundry |
Pike Creek | ||
Bat | $100 | Dirty Laundry |
Katana | $5,000 | Bad Pimpin' |
Pistol | $250 | Dirty Laundry |
Shotgun | $1,000 | Dirty Laundry |
Uz-I | $800 | Dirty Laundry |
Assault Rifle | $3,000 | Show the Money |
Flamethrower | $5,000 | Show the Money |
Molotov Cocktails | $2,000 | Show the Money |
Grenades | $3,000 | Show the Money |
Rocket Launcher | $10,000 | Bad Pimpin' |
Minigun | $15,000 | Bad Pimpin' |
Body Armor | $3,000 | Dirty Laundry |
Grand Theft Auto: Liberty City Stories[]
Locations[]
Two Ammu-Nation stores are available in Liberty City.
Weapons Stock[]
Upon entering the store, the player can purchase weapons by standing on the yellow marker in front of the clerk.
Each store has its own selection of weapons.
Item | Cost | Unlocked after |
---|---|---|
Saint Mark's | ||
Pistol | $240 | Snuff |
Micro SMG | $600 | Don in 60 Seconds |
Newport | ||
Grenades | $360 | Driving Mr Leone |
Micro SMG | $600 | Driving Mr Leone |
AK-47 | $4,200 | Driving Mr Leone |
Sniper Rifle | $6,000 | Driving Mr Leone |
Body Armor | $240 | Driving Mr Leone |
Grand Theft Auto: Vice City Stories[]
Locations[]
Three Ammu-Nation stores are available in Vice City.
Weapons Stock[]
Upon entering the store, the player can purchase weapons by standing on the pink marker in front of the clerk.
Each store has its own selection of weapons.
Item | Cost | Availability |
---|---|---|
Downtown | ||
Pistol | $240 ($180) | Soldier |
Scorpion | $360 ($270) | Soldier |
Grenades | $360 ($270) | Soldier |
Micro SMG | $600 ($450) | Soldier |
Shotgun | $1,000 ($750) | Soldier |
Body Armor | $240 ($180) | Soldier |
Ocean Beach | ||
SMG | $2,500 ($1,875) | From Zero to Hero |
AK | $4,200 ($3,150) | From Zero to Hero |
Spaz-12 | $4,000 ($3,000) | From Zero to Hero |
Sniper Rifle | $6,000 ($4,500) | From Zero to Hero |
Rocket Launcher | $9,000 ($6,750) | Turn on, Tune in, Bug out |
Body Armor | $240 ($180) | From Zero to Hero |
Vice Point Mall | ||
Grenades | $360 ($270) | From Zero to Hero |
Equalizer | $2,000 ($1,500) | From Zero to Hero |
Assault Rifle | $5,400 ($4,050) | From Zero to Hero |
Laser Sniper | $8,000 ($6,000) | From Zero to Hero |
Minigun | $15,000 ($11,250) | Farewell To Arms |
Body Armor | $240 ($180) | From Zero to Hero |
Gallery[]
Gameplay[]
Interiors[]
Grand Theft Auto: Vice City[]
Grand Theft Auto: San Andreas[]
Posters[]
Beta Content[]
Grand Theft Auto III[]

An unused Ammu-Nation radio commercial is featured on the promotional website for Grand Theft Auto III. It is an early version of the commercial heard in Grand Theft Auto: Vice City with a few differences:
- "...featuring faces of famous liberal pinkos" replaced with "...featuring faces of famous commie pinkos"
- "...actually used when we whooped Saddam's ass!" replaced with "...actually used when we whooped Australia's ass!"
- "...free screenings of Enemy of the State and Red Dawn!" replaced with "...free screenings of the documentary Red Dawn!"
During the ten minute waiting period, fire up a few rounds of the Ammu-Nation gun range, featuring faces of famous liberal pinkos! Come by Ammu-Nation and register to win an anti-aircraft gun, actually used when we whooped Saddam's ass! This weekend is the Ammu-Nation Film Festival, with free screenings of Enemy of the State and Red Dawn! Ammu-Nation: Protecting your rights!”
Grand Theft Auto: Vice City[]

Shooting Range Sign[]
The Downtown Vice City store originally used an image of Ronald Reagan (President of the United States in the 1980s, mentioned multiple times in-game) shooting at an image of Mikhail Gorbachev (leader of the Soviet Union in the 1980s) using a Desert Eagle. The sign alludes to the description of the Ammu-Nation shooting ranges in the radio commercial, featuring faces of "famous Commie pinkos".
The level designers decided not to use the shooting range sign in the final version and, instead of removing it, they simply changed the X coordinate until it was moved behind the interior wall. The LOD texture for the Ammu-Nation interior still features the sign in the original location.
The sign can be visible using an exploit through weapons with First Person availability, allowing the player to see through walls.
Grand Theft Auto Advance[]

As originally intended by the outsourced Digital Eclipse studio, the Ammu-Nation menu in Grand Theft Auto Advance was planned as a first-person view of the shop interior with Steve Frazer, the Ammu-Nation clerk, seen behind the counter.[1]
Grand Theft Auto: San Andreas[]

Unused Two-Floor Interior[]
A two-floor Ammu-Nation store interior is left unused in-game, featuring a working Shooting Range challenge starting point and Ammu-Nation ambience sound. The interior is located on Interior World 7 at X: 315.3850, Y: -142.2420 , Z: 999.6010.
Unused Area[]
In the PlayStation 2 version, two of the existing Ammu-Nation interiors (the Downtown Los Santos and Queens branches) have a large, inaccessible empty room located next to the shooting range, behind the door at the side of the room. This, along with unused targets of characters from GTA III, implies that an extra shooting range challenge, similar to the one featured in The Shootist/Rifle Range in GTA Vice City, was planned at some point in development. This room was cut in all subsequent ports.[2]
Normally, the room can only be seen from the outside by using a jetpack to navigate all the way to the interior. The ceiling can only be seen from certain angles, becoming fully invisible if it is landed on. The ceiling, walls and floor are all solid, indicating that the room was not a last minute addition. Looking from the room towards the shooting range, a space may be seen in a wall from certain angles, instead of the door that can be properly seen if looking from the shooting range towards the empty room.
C-J Dick's Manhunt Props[]
Aside from the other existing Manhunt items found as props in the Ammu-Nation interiors, other additional items were ported by Rockstar North prop artist Campbell-John Dick to be used as static props in interiors, including the Sawn Off Shotgun, Baseball Bat with Spikes, Heavy Sniper, Defender Mark 1 Assault Rifle (a duplicate of this model is used as a cutscene prop), MP5K, the Painkillers and the Pistol Ammo item.
See Also[]
- Ammu-Nation (HD Universe) – The weapon store featured in the HD Universe titles.
- Phil's Army Surplus – A heavy weaponry store in Grand Theft Auto III.
- Pike Creek LCPD Compound – An incendiary weapon "store" in Grand Theft Auto III.
- Phil's Place – A heavy weaponry store in Grand Theft Auto: Vice City.
- Emmet's – A small-time weapons supplier in Grand Theft Auto: San Andreas.
- Phil Cassidy's Fully Cocked Gun Shop – A heavy weaponry store in Grand Theft Auto: Liberty City Stories.
- Stonewall J's – A weapon store in Grand Theft Auto: Vice City Stories.
References[]
- ↑ Game Design Document(12/25/24)"Ammu-Nation"; GTA Advance: Game Design Document - Version 1.3, 26th February 2003. Digital Eclipse. (Page 19)
- ↑ https://www.youtube.com/watch?v=q7z96t8D0xQ