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There are multiple possible different Steal Cargo mission scenarios that a player can encounter when sourcing air-freight cargo to export as part of the Air Freight Cargo missions in the Smuggler's Run Update.

Some of these scenarios will require an additional player to start, while the vast majority can be completed single-handedly. Note that, like Special Cargo and Supply source missions, when the player has multiple associates, the respective amount of cargo will be available for the players to collect (for example, four players in the Organization will result in four air-freight cargo collections available in one mission). It must also be noted that, despite this, Motorcycle Clubs with more than four active prospects will still only be given a maximum of 4 cargo collections during the mission.

For missions where the cargo is provided inside a vehicle(s), the vehicle(s) can be safely destroyed to release the cargo for the player to pick up if they prefer. Each vehicle contains up to two pieces of cargo, so only one vehicle will spawn if playing solo or with one associate, whereas two vehicles will spawn when playing with two or more associates. Note that once released, cargo is susceptible to damage and can be destroyed by players or NPC enemies.

Aircraft from the same update may be provided for optional use in specific scenarios, and will automatically be destroyed upon completion of the mission. The cargo can be delivered either by going towards the hangar's door or flying above the hangar until a prompt to release the cargo pops up.

Unlike Steal Missions from other businesses such as Special Cargo, The Open Road, and Disruption Logistics, pursuing enemy reinforcements constantly respawn when killed. It is therefore recommended for the player to focus on escaping back to the Hangar once the cargo has been retrieved.

Rooftop Crates[]

Several crates are stored on the roof-top of a building, but only certain ones contain the cargo. The player is provided a red or blue Buzzard to fly to the rooftop, land, and destroy the crates to find the cargo, before collecting it and returning to the hangar.

Destroy the crates to find the cargo... and take out anyone who gets in the way!
Ron's text message once arriving at the roof top.

The number of crates containing cargo depends on the amount of players currently in the Organization or MC club, meaning there is more of a chance of finding the cargo quicker if there are more players.

After collecting the crates, enemies will chase the player in pairs of Buzzard Attack Choppers.

Signal Jammers[]

Several signal jammers are stopping the location of the cargo from being tracked. The player is provided with an FH-1 Hunter helicopter to destroy the jammers, and track the cargo down.

After 2 jammers have been destroyed, Ron will message the player notifying them that he is beginning to pick up a signal as to the location of the cargo, however he requires all the jammers to be destroyed to gain a clear location.

The cargo is transported in a Brickade truck that will be marked at a random location across the map, which can either be stolen and taken to the Hangar, or destroyed, and the player pick up the cargo themselves.

Pairs of Buzzard Attack Choppers will pursue the player after collection of the Cargo.

Cargo Planes[]

Only one of the three cargo planes contains the cargo. The cargo planes are much stronger than its regular appearance and takes many missiles to damage them. After around three missiles, the rear door will open, however Ron claims to continue destroying it and look for cargo falling out of the rear.

Once the correct plane is destroyed, the cargo package(s) will parachute down slowly to allow the player(s) to fly to it, automatically collecting it. The remaining Cargo Planes are no longer a priority, so players can opt to fly away from the enemy group.

Pairs of Buzzard Attack Choppers will pursue the player after collection, as well as more black Lazer jets.

Merryweather Jets[]

A group of five Merryweather P-996 LAZER jets are flying around in formation, one of which may contain a cargo package. The player is given a P-45 Nokota to destroy the jets and collect the package. Up to three groups will spawn around the combat area, and will release the cargo upon its destruction, meaning the player may need to reach the site where the jet with the cargo crashed.

Pairs of Buzzard Attack Choppers will pursue the player after collection of the Cargo.

Stunts[]

The player is given a Howard NX-25 stunt plane to perform exciting stunts around the state. The stunts involve flying upside-down, passing under bridges or performing knife flights. The eligible stunts are marked on the radar as yellow (bridges) or pink (knife flights) markers, and knife flight zones are marked in-game between buildings with red/pink stripes. These stunts increase an excitement level, indicated at the bottom right of the HUD. Once the excitement level has been reached, the location of the cargo is marked on the radar.

The cargo will be found in a Mule cargo truck on the north side of the map. The player can either drive the truck to the hangar, or alternatively destroy it, and collect the cargo on-foot.

Salvage Site[]

A rival salvage crew has secured a cargo package from a downed freighter offshore, and must be stolen. There are multiple enemies around, including a float with two Kraken submersibles on it, two Tug boats nearby and a Jetsam Cargobob flying above. Some of the enemies are on a Seashark jet-ski and a Dinghy boat, which will drive near the player's location and engage them.

The player is given a Tula aquatic plane to take out the competition, before landing the plane, and collecting the package. The cargo is found underwater, so the player is given a rebreather to dive down to its location and collect it, before flying back to the hangar.

Pairs of Frogger helicopters will pursue the player after collecting the Cargo.

Rival Base[]

The player is provided with an LF-22 Starling to perform a bombing raid on a rival outfit's base of operations. The player is required to destroy multiple targets parked on the ground, which are being defended by enemy personnel, with one of them armed with a Rocket Launcher. These can include vehicles, trailers, helicopters, tug boats and crates.

Once all the targets are cleared, the location of the package is revealed nearby, in an unattended helicopter. This can be a Maverick, Frogger or Buzzard Attack Chopper, and the player must return it to their hangar.

On the return trip, the player will be pursued by pairs of Froggers or Buzzard Attack Choppers.

Titan Rendezvous[]

A Titan containing a cargo package is flying across the state, preparing to drop off the package. The player is given a Mogul to protect the Titan from enemy helicopters; pairs of Buzzard Attack Choppers will spawn every so often, using their on-board miniguns to attack the Titan. The health of the Titan is indicated on the HUD. The distance from the drop-off is also indicated on the HUD, starting from 20,000 feet. Note that the Buzzards that attack the Titan are immune to missile lock-on, and will need to be taken out with manual aim.

Once the drop-off location is reached, the package falls from the plane on a parachute, allowing the player to fly to it and collect it mid-air. Pairs of Buzzard Attack Choppers will pursue the player upon collection of the Cargo.

Cargobob Infiltration[]


The Bolingbroke Penitentiary or Humane Labs and Research must be infiltrated by parachuting from a player-piloted Cargobob; all players can safely get out of the helicopter as it activates Auto-pilot.

A suppressed Combat Pistol will be provided upon landing, as all guards can be eliminated quietly for safe retrieval of the vehicle(s) containing the supplies - a Police Riot or Buzzard Attack Chopper, respectively, depending on the infiltrated facility. If a player is spotted, a 3-star wanted level will be given; additionally, Buzzard Attack Choppers will pursue the player(s) for the Humane Labs scenario.

Stealing from Gang[]

Epsilonists[]

The player(s) are informed by Ron that some the Epsilonists have some Air Freight Cargo at their Rockford Hills center. The player(s) must go to the Epsilon Center, retrieve a guarded Buzzard and bring it back to the Hangar while being pursued by other Buzzard Attack Choppers.

Mexican Gangsters[]

The player(s) are informed by Ron that some the mexican gangsters have smuggled some Air Freight Cargo which is kept at either the Sandy Shores Airfield or the McKenzie Field. The player(s) must go to the airfield hangar and retrieve a guarded Pyro (Sandy Shores Airfield) or Rogue (McKenzie Field) and bring it back to the Hangar while being pursued by either P-996 LAZERs or Rogues.

Destroy Targets[]

A trash haulage network is moving cargo via Trashmaster trucks and Tug boats and must be taken out to find it. A Seabreeze is provided with bombs to destroy the three trash trucks and three tugboats located across the map, one of them containing the cargo.

As the targets cannot be locked on to, the player will have to manually aim any missile-based vehicle weaponry that they might be using in place of the Seabreeze.

Once the player collects the cargo, they must bring it back to the Hangar while being pursued by constantly respawning waves of 2 Rogues.

Maverick Crashsite[]

A Maverick helicopter carrying the Cargo crashed at a location and must be found. The player must search within a marked area to find a smoke trail from the crashed aircraft, which will usually have a severely-injured enemy that will open fire against the player.

Upon marking the Cargo location, a pair of Maverick helicopters will pursue the player, and must be evaded or shot down while bringing the cargo back to the Hangar. Subsequent enemy chasers will pursue in Buzzards in case the Mavericks were destroyed or left behind.

Roof Bombings (Multiplayer Co-Op exclusive)[]

Two or more players are required for this mission to have a chance of activating. Much like the Terminal Base mission, they will be given a bomber plane, this time a Rogue, against various roofs. A copilot is required to launch the bombs off the Rogue, hence the two-player requirement. Once all of the roofs (Given one by one) have been cleared, the players will be informed of the Cargo's location to be taken back to the Hangar.

At the beginning of the mission, two players have to either get inside a Rogue to be given the first roof's location, or destroy it. Afterwards, they may get in other air vehicles, to make the mission more than likely easier, with side passengers off a helicopter to be able to shoot the explosive ammo crates, causing a chain reaction, or homing missiles to shred each base.

Air Ambulance (Multiplayer Co-Op exclusive)[]

This mission is only available with two or more players. An Air Ambulance and Heavy Sniper Mk II with regular ammo, silencers and thermal scopes, will be provided to all players to take out enemies using stealth at the given location, if possible. The cargo crates will be dropped by the enemies at random, while Buzzard Attack Choppers will arrive at the spot in pairs once a crate has been taken.

Mission Results[]

Failure[]

Success[]

The cargo's in the cargo bay. That's what it's for. As you know. Because, of course, you put it there.
— Ron
Cargo delivered. Oh look at us! Running like clockwork, a well-oiled machine! I've been oiled before but I've never been a machine.
— Ron
That's how it's done. It's such a pleasure to be working in a professional outfit... finally! Please don't hurt me.
— Ron

Navigation[]

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FinaleThe Fleeca Job
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SetupsPlane | Bus | Station | Wet Work
FinaleThe Prison Break
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SetupsKey Codes | Insurgents | EMP | Valkyrie | Deliver EMP
FinaleThe Humane Labs Raid
Series A
SetupsCoke | Trash Truck | Bikers | Weed | Steal Meth
FinaleSeries A Funding
Pacific Standard
SetupsVans | Signal | Hack | Convoy | Bikes
FinaleThe Pacific Standard Job
Freemode EventsAir Checkpoints | Checkpoints | Criminal Damage | Dead Drop† | Freemode Challenges | Hold the Wheel | Hot Property | Hunt the Beast | Kill List | Kill List Competitive† | King of the Castle | Moving Target† | Penned In | Time Trials
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Airfreight | Amphibious Assault | Asset Recovery | Executive Deathmatch | Executive Search | Fortified | Fully Loaded | Haulage | Headhunter | Hostile Takeover | Piracy Prevention | Plowed | Ramped Up | Sightseer | Stockpiling | Transporter | Velocity
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Motorcycle Club Work
Caged In | Deathmatch | Joust | Stand Your Ground
Motorcycle Club ChallengesCaged In | Criminal Mischief | Hit & Ride On The Run | Race To Point | Rippin' It Up | Search and Destroy | Wheelie Rider
Special Vehicle Work Blips-GTAO-475-OfficeEscape Escort | Breakdown Recovery | Cleanup Op | Asset Seizure | Firewall Protection | Coast Guard Duty | End of Transmission | Arms Embargo
Mobile Operations Blips-GTAO-564-GRCovertOpsBlips-GTAO-521-LaptopSevere Weather Patterns | Half-track Bully | Exit Strategy | Offshore Assets | Cover Blown | Mole Hunt | Data Breach | Work Dispute
The Doomsday Heist TheDoomsdayHeist-GTAOe-RadarIcon-Intro
Act 1:
The Data Breaches
PrepsParamedic Equipment | Deluxos | Akula
SetupsDead Courier | Signal Intercepts | Server Farm
FinaleThe Data Breaches
Act 2:
The Bogdan Problem
PrepsKeycards | ULP Intel | Riot Control Van | Strombergs | Torpedo ECU
SetupsAvenger | Rescue ULP | Salvage Hard Drives | Submarine Recon
FinaleThe Bogdan Problem
Act 3:
The Doomsday Scenario
PrepsMarked Cash | Recon | Chernobog | Flight Path | Test Site Intel | Onboard Computer
SetupsRescue Agent 14 | Escort ULP | Barrage | Khanjali | Air Defenses
FinaleThe Doomsday Scenario
TreasureHunt-GTAO-Text
Photo Clue | Three Clues | Treasure Chest | Headshot Challenge | Bounty Target
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The Diamond Casino Heist TheDiamondCasinoHeist-GTAOe-RadarIcon-Intro
SetupEquipment | Casino Scoping
Heist Preps
General
Heist Prep
Vault Contents | Unmarked Weapons | Getaway Vehicles | Hacking Device | Vault Keycards | Guard Patrol Routes | Duggan Shipments | Security Intel | Power Drills | Security Pass | Masks
Silent & Sneaky
Heist Prep
Nano Drones | Vault Lasers | EMP Device | Infiltration Suits
The Big Con
Heist Prep
Gruppe Sechs Gear Part 1 | Gruppe Sechs Gear Part 2 | Bugstar Gear Part 1 | Bugstar Gear Part 2 | Maintenance Gear Part 1 | Maintenance Gear Part 2 | Yung Ancestor: Dead Weight | Yung Ancestor: After Party | Vault Drills | Firefighter Gear | NOOSE Gear
Aggressive
Heist Prep
Thermal Charges | Vault Explosives | Reinforced Armor | Tunnel Boring Machine
FinaleSilent & Sneaky | The Big Con | Aggressive
A Superyacht Life Blips-GTAO-455-YachtHUDIcons-GTAO-BridgeOverboard | Salvage | All Hands | Icebreaker | Bon Voyage | D-Day
The Cayo Perico Heist TheCayoPericoHeist-GTAOe-RadarIcon-Intro
Heist Preps
IntelGather Intel
Approach VehiclesKosatka | Alkonost (Pilot) | Velum | Stealth helicopter (Pilot) | Patrol Boat | Longfin
EquipmentDemolition Charges | Safe Code | Plasma Cutter | Fingerprint Cloner | Cutting Torch
Weapon LoadoutUnmarked Weapons
DisruptionDisrupt Weapons | Disrupt Armor | Disrupt Air Support
FinaleThe Cayo Perico Heist
Robbery Contracts Blips-GTAO-779-AutoShopPropertyBlips-GTAO-783-CarRobberyBoard
SetupImpounded Car
The Bank ContractThermal Charges | Signal Jammers | The Robberies
The Data ContractSafehouse Location | Defenses | The Robbery
The Superdollar DealTracking Device | Virus Software | The Robbery
The Prison ContractInside Man | Access Point | The Hit
The Agency DealEntry Point | Security Pass | The Raid
The E.C.U JobTrain Inventory | Schedule | The Robbery
The Lost ContractLab Locations | Transport Method | The Job
The Union Depository ContractElevator Key | Vault Code | The Robbery
VIP Contract Blips-GTAO-826-AgencyBlips-GTAO-521-Laptop
The Contract: Dr. Dre
On Course
SetupData Recovery
Nightlife LeakThe Nightclub | The Marina | Nightlife Leak
High Society LeakThe Country Club | Guest List | High Society Leak
South Central LeakDavis | The Ballas | South Central Leak
Studio Time | Don't Fuck With Dre
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Operation Paper Trail Blips-GTAO-AgentULP-YellowULP - Intelligence | ULP - Counterintelligence | ULP - Extraction | ULP - Asset Seizure | ULP - Operation Paper Trail | ULP - Cleanup
First Dose Blips-GTAO-739-Ron-YellowBlips-GTAV-355-Devin-YellowWelcome to the Troupe | Designated Driver | Fatal Incursion | Uncontrolled Substance | Make War not Love | Off the Rails
Last Dose Blips-GTAV-355-Devin-YellowThis is an Intervention | Unusual Suspects | Friedmind | Checking In | BDKD
Fooligan JobsCrop Dustin' | Heavy Metal | Liquid Assets | Working Remotely | Write-Off
LSA Private Work Blips-GTAO-589-NHPVehicle1Blips-GTAO-606-NHPTurretConsole
Project OverthrowReporting for Duty | Falling In | On Parade | Breaking Ranks | Unconventional Warfare | Shock & Awe
LSA OperationsDirect Action | Surgical Strike | Whistleblower
Salvage Yard Robberies Blips-GTAO-SalvageYardBlips-GTAO-SalvageYardRobbery
The Cargo Ship Robbery
Scope OutDocks
Planning WorkSabotage And Disguise | Skylift | Disrupt Air Support
TasksBolt Cutters | Boat | Flares | Masks
FinaleThe Cargo Ship Robbery
The Duggan Robbery
Scope OutMaze Bank Arena
Planning WorkBypass Module | VIP Pass | Disrupt Armor
TasksLS Panic Trailer | LS Panic Outfits | Masks
FinaleThe Duggan Robbery
The Gangbanger Robbery
Scope OutMission Row Police Station
Planning WorkPolice Maverick | Tactical Gear | Disrupt Equipment
TasksStun Guns | Weapon Stash | Getaway Vehicle | Masks
FinaleThe Gangbanger Robbery
The Podium Robbery
Scope OutDiamond Casino
Planning WorkLSDS Disguises | Storage Key Card | Disrupt Personnel
TasksGas Masks | Rappel Equipment | Sabotage Casino | Masks
FinaleThe Podium Robbery
The McTony Robbery
Scope OutSubmarine
Planning WorkTony's Submersible | Sonar Equipment | Disrupt Weapons
TasksSecurity Outfits | Cutting Torch | Masks
FinaleThe McTony Robbery
The Cluckin' Bell Farm Raid Blips-GTAO-VincentEffenburger-Yellow
SetupSlush Fund | Breaking and Entering
PreparationConcealed Weapons | Hit and Run
DisruptionDisorganized Crime
FinaleScene of the Crime
Most Wanted Bounties Blips-GTAO-BailOfficeBlips-GTAO-521-LaptopMost Wanted - Garcia | Most Wanted - Lieberman | Most Wanted - O'Neil | Most Wanted - Song | Most Wanted - Thompson | Most Wanted - Whitney |
Freemode Missions [?]
Ammu-Nation Contract | Auto Shop Service | Clubhouse Bar Resupply | Custom Bike Shop Service | Dispatch Work | DJ Requests | Exotic Exports | Madrazo Hits | Nightclub Management | Pizza This... | Random Events | Stash Houses | Taxi Work | Tow Truck Service
SecuroServ/MCAcid Product (Acid Lab Setup | Steal Missions | Sell Missions) | Air Freight Cargo (Steal Missions | Sell Missions | Source Missions) | Bounties | Bunker Supplies (Steal Missions | Bunker Defend | Sell Missions | Research) | MC Business Supplies (Steal Missions | MC Product Defend | Sell Missions) | Nightclub Goods (Business Battles | Steal Missions | Nightclub/Nightclub Cargo Defend | Sell Missions) | Special Cargo (Steal Missions | Sell Missions | Warehouse Defend | Export Mixed Goods) | Vehicle Cargo (Steal Missions | Sell Missions)
Missions in GTA Online | Storyline missions | Side missions | Beta Missions
Missions marked with " † " were removed from later updates.

DLC Content Missions
Bottom Dollar Bounties | The Chop Shop | San Andreas Mercenaries | Los Santos Drug Wars | The Criminal Enterprises | The Contract | Los Santos Tuners | The Cayo Perico Heist | Los Santos Summer Special | The Diamond Casino Heist | The Diamond Casino & Resort | Arena War | After Hours | Southern San Andreas Super Sport Series | The Doomsday Heist | Smuggler's Run | Gunrunning | Cunning Stunts: Special Vehicle Circuit | Import/Export | Bikers | Cunning Stunts | Further Adventures in Finance and Felony | Lowriders: Custom Classics | Be My Valentine | January 2016 Update | Festive Surprise 2015 | Executives and Other Criminals | Halloween Surprise | Lowriders | Freemode Events Update | Ill-Gotten Gains Part 2 | Ill-Gotten Gains Part 1 | Heists | Festive Surprise | The Last Team Standing Update | The San Andreas Flight School Update | The Independence Day Special | The "I'm Not a Hipster" Update | The High Life Update | The Business Update | The Valentine's Day Massacre Special | Holiday Gifts | Beach Bum Update
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