GTA Wiki
Register
GTA Wiki
19,748
pages
No edit summary
Tag: Visual edit
No edit summary
Line 142: Line 142:
 
In general, the AK-47 is an all-around powerful weapon, dealing considerable damage and having a good rate of fire. A headshot will always behead normal targets. It does, however, suffer from tremendous recoil and accuracy problems at long range. Furthermore, despite firing 7.62mm rounds in reality, the AK in the [[3D Universe]] is generally less powerful than the [[Carbine Rifle|M4 / M16]].
 
In general, the AK-47 is an all-around powerful weapon, dealing considerable damage and having a good rate of fire. A headshot will always behead normal targets. It does, however, suffer from tremendous recoil and accuracy problems at long range. Furthermore, despite firing 7.62mm rounds in reality, the AK in the [[3D Universe]] is generally less powerful than the [[Carbine Rifle|M4 / M16]].
   
In ''[[Grand Theft Auto III]]'', the AK-47 behaves rather differently from later games, as it is depicted with a very high rate of fire but low damage. Unlike the M16 (and unlike the [[Ruger]] from ''[[Grand Theft Auto: Vice City]]''), it cannot be aimed in first person. It has lower recoil than the M16, but other than that it is outclassed by it, as the M16 deals way more damage and has a much higher fire rate than it, as well as having double the AK's magazine capacity.
+
In ''[[Grand Theft Auto III]]'', the AK-47 behaves rather differently from later games, as it is depicted with a very high rate of fire but low damage, similar to that of [[MAC-10]] featured in later games. Unlike the M16 (and unlike the [[Ruger]] from ''[[Grand Theft Auto: Vice City]]''), it cannot be aimed in first person. It has lower recoil than the M16, but other than that it is outclassed by it, as the M16 deals way more damage and has a much higher fire rate than it, as well as having double the AK's magazine capacity.
   
 
In ''[[Grand Theft Auto: San Andreas]]'', the AK-47 has a lowered rate of fire, but deals more damage than its ''GTA III'' counterpart. It is as powerful as the M4, but the latter remains superior to it since it has a 50-round magazine as opposed to the AK's 30, as well as better accuracy. However, the AK-47's weapon skill increases faster than most other weapons. By inspecting the ''ar_stats.dat'' file, it can be verified that the AK-47 gains 3 skill points per bullet that hits a legitimate target. The only comparable guns are the [[Silenced 9mm]] and the [[Desert Eagle]], which gain 5 and 3 points per bullet respectively. The pistols, however, have a much slower rate of fire. Likewise, the AK-47's main competitors, the MP5 and M4, gain 1.5 and 2 points per bullet fired. For reference, 1000 skill points are required to reach the 'Hitman' level.
 
In ''[[Grand Theft Auto: San Andreas]]'', the AK-47 has a lowered rate of fire, but deals more damage than its ''GTA III'' counterpart. It is as powerful as the M4, but the latter remains superior to it since it has a 50-round magazine as opposed to the AK's 30, as well as better accuracy. However, the AK-47's weapon skill increases faster than most other weapons. By inspecting the ''ar_stats.dat'' file, it can be verified that the AK-47 gains 3 skill points per bullet that hits a legitimate target. The only comparable guns are the [[Silenced 9mm]] and the [[Desert Eagle]], which gain 5 and 3 points per bullet respectively. The pistols, however, have a much slower rate of fire. Likewise, the AK-47's main competitors, the MP5 and M4, gain 1.5 and 2 points per bullet fired. For reference, 1000 skill points are required to reach the 'Hitman' level.

Revision as of 06:39, 20 February 2019

Template:Infobox weapons

For the weapon class, see Assault Rifles.

This standard assault rifle boasts a large capacity magazine and long distance accuracy.
— GTA V description on the Rockstar Games Social Club.

The Assault Rifle is a weapon that appeared in every Grand Theft Auto since Grand Theft Auto III, except Grand Theft Auto: Vice City where it was cut during the development of the game.

In all of its appearances, it has been based on the AK-47 or a variant of this weapon. In the HD Universe, the weapon is manufactured by Shrewsbury.

Design

Though the Assault Rifle had several changes over the course of the games, it retained most of its characteristics, including the detailing of the barrel and the sight placed right at the end of it. The main shape of the trigger group remained the same and the curved magazine was one of its distinctive features. As for its general reception, the Assault Rifle was always the cheapest and most traditional assault rifle of every game, as opposed to the more contemporary and expensive Carbine Rifle, as well as being a common sight in the hands of many gangs in the later missions throughout the games.

3D Universe

Though it seems to be identical in each game, certain features make every AK-47 based on different models.

Template:Cutcontent Grand Theft Auto: Vice City is the only game in the 3D and HD universes not to feature an AK-47, which was cut and replaced by the Ruger. However, the weapon model and textures still remain in the game files (ak47.dff and ak47.txd). These files contain the same texture and model as the GTA III variant and it seems the developers were planning to reuse the GTA III model. Additionally, a differently modeled AK-47 (specifically a Norinco Type 56, similar to the GTA San Andreas version) can be seen among other weapons on the shelves/racks inside Ammu-Nation. Template:Cutcontent

Grand Theft Auto IV

The Grand Theft Auto IV rendition is an accurate representation of the AK-47 in size, look, magazine size and overall performance. The rifle gains a wooden trigger grip and since its appearance in the HD Universe, it is named Assault Rifle.

Grand Theft Auto: Chinatown Wars

Cheap, dependable Russian import with good range and short reload times... The revolutionary's assault weapon of choice.
— Description in GTA CW.

The Grand Theft Auto: Chinatown Wars rendition appears to be a regular AK-47. The upper handguard of the weapon has been removed, revealing the gas tube. These details are shown when it is found in a Dustbin.

Grand Theft Auto V

The model of the Assault Rifle in Grand Theft Auto V is a Norinco Type 56-2, which is basically a Chinese version of the AK-47 fitted with a side folding stock. It no longer features wooden detailings and features Picatinny Rails for attachments.

Performance

3D Universe

In general, the AK-47 is an all-around powerful weapon, dealing considerable damage and having a good rate of fire. A headshot will always behead normal targets. It does, however, suffer from tremendous recoil and accuracy problems at long range. Furthermore, despite firing 7.62mm rounds in reality, the AK in the 3D Universe is generally less powerful than the M4 / M16.

In Grand Theft Auto III, the AK-47 behaves rather differently from later games, as it is depicted with a very high rate of fire but low damage, similar to that of MAC-10 featured in later games. Unlike the M16 (and unlike the Ruger from Grand Theft Auto: Vice City), it cannot be aimed in first person. It has lower recoil than the M16, but other than that it is outclassed by it, as the M16 deals way more damage and has a much higher fire rate than it, as well as having double the AK's magazine capacity.

In Grand Theft Auto: San Andreas, the AK-47 has a lowered rate of fire, but deals more damage than its GTA III counterpart. It is as powerful as the M4, but the latter remains superior to it since it has a 50-round magazine as opposed to the AK's 30, as well as better accuracy. However, the AK-47's weapon skill increases faster than most other weapons. By inspecting the ar_stats.dat file, it can be verified that the AK-47 gains 3 skill points per bullet that hits a legitimate target. The only comparable guns are the Silenced 9mm and the Desert Eagle, which gain 5 and 3 points per bullet respectively. The pistols, however, have a much slower rate of fire. Likewise, the AK-47's main competitors, the MP5 and M4, gain 1.5 and 2 points per bullet fired. For reference, 1000 skill points are required to reach the 'Hitman' level.

In Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories, the AK-47 serves as a counterpart to the Ruger from Grand Theft Auto: Vice City. As such, it has the same damage (and firing sound) as it, but has an increased rate of fire matching that of the M4, though it is still slightly less powerful than the M4.

3D Universe Overview


Weapon Statistics - 3D Universe
Damage Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed
Weapon.dat
19 (GTA III)
30 (GTA San Andreas)
N/A N/A 30 N/A N/A
Observed
N/A 950 RPM
(GTA III)

500 RPM
(San Andreas)

625 RPM
(Liberty City Stories & Vice City Stories)

Cannot be determined 30-round standard magazine Charging handle N/A

Grand Theft Auto IV

Like almost all other guns, this weapon ensures a 1 headshot kill in single player and in multiplayer, a 2 headshot kill. The Assault Rifle has greater power, in contrast to the Carbine Rifle's greater accuracy. The extra firepower is not much in comparison to the Carbine Rifle and is not required since a single headshot from any weapon will kill any enemy. The Assault Rifle in GTA IV strangely has two reload animations. When Niko is standing while reloading, he will cock the gun with his left hand, but when he is crouching while reloading, he will take "out" the magazine, puts "another" one in and cocks the gun. It is unknown why two reloading animations are present. These two reloading animations are also present with the Carbine Rifle and the Assault Shotgun.

GTA IV Overview


Weapon Statistics - Grand Theft Auto IV
Damage
(per shot)
Fire Rate [?] Range
(m / ft)
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed [?]
WeaponInfo.xml
30
60
133 65 / 213 30 N/A 2066
In-game Statements / Markings
N/A N/A N/A N/A N/A N/A
Observed
1-3/8 450 RPM

400 RPM [?]
600 RPM [?]

Cannot be determined 30-round standard magazine Charging handle 1 second (Standing)
2.07 seconds (Crouched)

Grand Theft Auto V

In Grand Theft Auto V, the Assault Rifle is weaker than the Carbine Rifle. It also has less accuracy and fire rate than the aforementioned weapon, resulting in a low efficiency weapon. At early stages of the game, the Assault Rifle proves to be useful for long-range assaults and performs better than handguns and submachine guns, but at later stages, it is easily outclassed by other assault rifles.

GTA V Overview


Weapon Statistics - Grand Theft Auto V
Damage
(per shot) [?]
Fire Rate [?] Range
(m / ft) [?]
Ammo Specifications/
Capacity
Reload Mechanism Reload Speed [?]
Weapons.meta
15 (24)

22.5
30
51

0.158 120 / 394 30 N/A N/A
In-game Statements / Markings
N/A N/A N/A N/A N/A N/A
Observed
N/A 380 RPM N/A 30-round standard magazine

60-round standard magazine (Extended magazine)
100-round drum magazine (Drum Magazine)

Charging handle N/A
Rockstar Games Social Club [?]
AssaultRifle-GTAV-RSCStats
Damage
30%

30%

Fire Rate/Speed
60%

60%

Accuracy
45%

45%

Range
45%

45%

Clip Size
40%

40%

Customizations

Grand Theft Auto V

Rounds & magazine GTA V GTA Online (Unlock)
Rounds (60) $36 $108 (Rank 24)
Default clip (30 rounds) Default Default
Extended clip (60 rounds) $322 $9,550 (Rank 25)
Drum Magazine (100 rounds) N/A $24,250
Attachments
Grip (increases stability and accuracy) $397 $4,200 (Rank 26)
Flashlight (provides ilumination when aiming) $472 $2,125 (Rank 27)
Scope (expands field of view) $1,412 $10,850 (Rank 28)
Suppressor (silences but slightly reduces damage and range) $2,025 $12,300 (Rank 29)
Special
Yusuf Amir Luxury Finish $36,000 $36,000
Tints
Black Default Default
Army $100 $5,000 (Kill 100 players)
Green (Collector's and Enhanced Edition) $200F $5,250 (Kill 200 players)
Orange (Collector's and Enhanced Edition) $400F $5,500 (Kill 400 players)
LSPD $600 $5,750 (Kill 600 players)
Pink (Collector's and Enhanced Edition) $800F $7,500 (Rank 50)
Gold (Collector's and Enhanced Edition) $1,000F $10,000 (Rank 75)
Platinum (Collector's and Enhanced Edition) $1,500F $12,500 (Rank 100)
F Free for players that have the Special/Collector's edition of the game.

Image Gallery

In-game model

HUD icon

First-Person View

Screenshots

Screenshots

Locations

Grand Theft Auto III

  • Saint Mark's, Portland Island - In a secluded area behind Cipriani's Ristorante. From Cipriani's Ristorante, use the sidewalk on the south side of the block and head east. Proceed up the hill until you reach a driveway that cuts across the block. Go onto the driveway then turn west. Go to either the north or south side of this building and continue west along the ledge. Go around the corner and proceed to the middle of the block. You should see a ramp leading down into the secluded area. The weapon icon is in the corner near the ramp and next to a body armor icon.
  • Trenton, Portland Island - On top of Liberty Pharmaceuticals (behind the large sign) near an adrenaline icon, a health icon, and a body armor icon. Jump from the elevated tracks near the northeast side of the large complex to access.
  • Fort Staunton, Staunton Island - Tucked beside a construction trailer underneath some ruins north of the sharp angled turn in the northeast part of the construction zone.
  • Newport, Staunton Island - Available to buy from Ammu-Nation after completion of Last Requests ($3,000).
  • Bedford Point, Staunton Island - At the southeast side of the building southeast of Liberty Cathedral (and next to a body armor icon).
  • Pike Creek, Shoreside Vale - In the parking area on the west side of Punk Noodles.
  • Safehouses - Spawn at each safehouse after collecting 70 Hidden Packages.

Grand Theft Auto Advance

  • Available to buy from Ammu-Nation for $3,000
  • Spawn at each safehouse after collecting 70 Hidden Packages.

Grand Theft Auto: San Andreas

AK-47-LocationsMap-GTASA

AK-47's locations map

Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Vice City Stories

  • Downtown - On the roof of the VCPD police station. The roof is accessible by using a helicopter or using the set of stairs on the alleyway where an Enforcer and PCJ-600 are parked.
  • Ocean Beach - On the roof accessible by a set of stairs at the long alleyway going behind Ocean Drive. The roof is north of the Patrol Invest Group's headquarter and a rampage is also available on that very roof.
  • Ocean Beach - Available to purchase from Ammu-Nation for $4200 ($3150 if the player completed Phil's Shooting Range) after the mission From Zero to Hero.
  • Sharks - Killing them during an empire attack will cause them to drop their gun.

Grand Theft Auto IV

General

  • It can be purchased from the Underground Gun Shops for $3,500 and each additional magazine costs $80.
  • It can also be purchased from Little Jacob/Terry Thorpe/Armando Torres for $2,450 with each additional magazine costing $55.
  • In multiplayer, it is the starting weapon when the weapons are set to "assault rifles".

Dukes

Bohan

  • Bohan Industrial - Can be found on a catwalk of a defunct manufacturing structure behind the abandoned warehouse the player rescues Roman during the mission Hostile Negotiation.

Algonquin

  • Castle Gardens - Can be found on the roof of the large brick structure near the fountain, where you meet Francis McReary for the mission Lure.
  • Colony Island - Can be found within one of the far rooms of the old hospital on the south side of the island. The hospital is the same from the mission The Snow Storm.

Alderney City, State of Alderney

Grand Theft Auto: Chinatown Wars

Grand Theft Auto V

AK47-GTAV-ratoncanyonlocation

Raton Canyon location.

Gta5.weapon

Weapon pickups map including an Assault Rifle location in Grand Theft Auto V.

Trivia

Grand Theft Auto: San Andreas

  • There is an artwork of a Grove Street gang member holding an Assault Rifle over his shoulder; oddly enough, the gun does not seem to have a trigger, which would render it useless. This can also be seen on the in-game model, which also appears to lack a trigger.
  • Judging by the HUD icon, the AK-47 might have lacked a stock at one point during development.

Grand Theft Auto IV

  • For some reason, when the player shoots the Assault Rifle, Niko will have his mouth open like he was screaming or shouting.

Grand Theft Auto V

  • The extended magazine for the Assault Rifle is modeled after a 40-round magazine, in contrast to the in-game 60-round capacity.

Glitches

Grand Theft Auto V

  • In the enhanced version, the weapon had a bug resulting in the rate of fire increasing to that of a Minigun. This glitch occurred when the player was in first-person-view and aimed down the sights. This has since been patched.

Navigation

Navigation
[ ve ]Weapons
ListsAll Weapons | Category | Beta Weapons | Cutscene Weapons
TypesMelee weapons | Handguns | Machine pistols | Submachine guns | Shotguns | Assault rifles | Sniper rifles | Throwables | Vehicle Mounted Weapons
Weapons inGTA VI | GTA Online | GTA V | Chinatown Wars | GTA IV (The Lost and Damned, The Ballad of Gay Tony) | Vice City Stories | Liberty City Stories | Advance | GTA San Andreas | GTA Vice City | GTA III | GTA 2 | GTA and London Packs
CategoriesGTA VI | GTA Online | GTA V | Chinatown Wars | GTA IV (The Lost and Damned, The Ballad of Gay Tony) | Vice City Stories | Liberty City Stories | Advance | GTA San Andreas | GTA Vice City | GTA III | GTA 2 | GTA and London Packs
Related topicsPickups | Ammu-Nation | Phil's Army Surplus | Phil's Place | Phil Cassidy's Fully Cocked Gun Shop | Stonewall J's | Weapon Vehicles | Shooting Ranges | Drive-By Shooting | Cover System
[ ve ]Weapons in Grand Theft Auto III
MeleeFist | Baseball Bat
Basic FirearmsAK47 | Pistol | M16 | Shotgun | Sniper Rifle | Uzi
Heavy WeaponsFlamethrower | Rocket Launcher
ExplosivesCar Bomb | Grenades | Molotov Cocktail
SpecialDetonator
BetaLand Mine
[ ve ]Weapons in Grand Theft Auto: San Andreas
UnarmedFist | Brass Knuckles
MeleeBaseball Bat | Chainsaw | Golf Club | Katana | Knife | Nightstick | Pool Cue | Shovel
HandgunDesert Eagle | Pistol/9mm | Silenced Pistol/9mm
ShotgunCombat Shotgun | Shotgun | Sawn-Off Shotgun
SMGMicro SMG | SMG | Tec9
AssaultAK-47 | M4
SniperRifle/Country Rifle | Sniper Rifle
HeavyFlamethrower | Rocket Launcher | Heat-Seeking Rocket Launcher | Minigun
ThrownGrenade | Molotov | Satchel Charges/Remote Explosives | Tear Gas
Consumable ItemsFire Extinguisher | Spray Can | Camera
GiftsCane | Dildo | Flowers | Vibrator
SpecialCar Bomb | Detonator | Night Vision | Parachute | Thermal Vision
OtherCrates | Surface-to-Air Missile | Flares | Vibrator 1 | Dildo 2
BetaGlock | Python | Mac-10 | MP5K | PSG1 | M60 | Nail Bat | Meat Cleaver | Machete | Screwdriver | Sledgehammer | Hammer | Skateboard | Stubby Shotgun | Land Mine
[ ve ]Weapons in Grand Theft Auto Advance
MeleeBaseball Bat | Fist | Katana
GunsAssault Rifle | Pistol | Shotgun | Uzi
HeavyFlamethrower | Minigun | Rocket Launcher
ExplosivesCar Bomb | Grenades | Molotov
SpecialDetonator
Deleted weaponsOil Slick
[ ve ]Weapons in Grand Theft Auto: Liberty City Stories
UnarmedFist | Brass Knuckles
MeleeBaseball Bat | Nightstick | Machete | Meat Cleaver | Chisel | Knife | Hockey Stick | Fire Axe | Katana | Chainsaw
ThrownMolotov | Grenade | Remote Grenade
HandgunPistol | .357
ShotgunShotgun | Stubby Shotgun | SPAS 12
SMGTec-9 | Mac-10 | Micro SMG | SMG
AssaultAK | M4
HeavyM60 | Flame-Thrower | Rocket Launcher | Minigun
SniperSniper Rifle | Laser Sighted Sniper Rifle
SpecialCamera | Car Bomb | Detonator
UnusedTear Gas | Silver Colt 1911
[ ve ]Weapons in Grand Theft Auto: Vice City Stories
UnarmedFist | Brass Knuckles
MeleeNightstick | Baseball Bat | Butterfly Knife | Knife | Fire Axe | Golf Club | Machete | Katana | Chainsaw | Gaff Hook
ThrownMolotov | Grenade | Remote Grenade
HandgunPistol | Equalizer
ShotgunShotgun | Stubby Shotgun | Spaz 12
SMGScorpion | Silenced MG | Micro SMG | SMG
AssaultAK | Assault Rifle
HeavyFlame-Thrower | Rocket Launcher | Minigun | M249
SniperSniper | Laser Sniper
SpecialCamera | Car Bomb | Binoculars | Detonator
UnusedTear Gas | Land Mine
[ ve ]Weapons in Grand Theft Auto IV, The Lost and Damned and The Ballad of Gay Tony
UnarmedFist
MeleeBaseball Bat | Knife | Pool Cue
HandgunPistol | Combat Pistol | Automatic 9mm | .44
ShotgunPump Shotgun | Combat Shotgun | Sawn-Off Shotgun | Assault Shotgun | Auto Shotgun
SMGMicro SMG | SMG | Assault SMG | Gold SMG
AssaultAssault Rifle | Carbine Rifle | Advanced MG
SniperSniper Rifle | Combat Sniper | Advanced Sniper
HeavyRocket Launcher | Grenade Launcher
ThrownMolotov | Grenade | Pipe Bomb | Sticky Bomb
SpecialCar Bomb | Random Pickable Objects | Parachute
.
BetaHammer | Nailgun | Python | Silenced Pistol | Sledgehammer | Zastava M70
Weapons in GTA IV (Category) | Weapons in The Lost and Damned (Category) | Weapons in The Ballad of Gay Tony (Category)
The Lost and Damned only. | The Ballad of Gay Tony only. | TLAD and TBOGT only.
[ ve ]Weapons in Grand Theft Auto: Chinatown Wars
FistFist
MeleeNight Stick | Chainsaw | Baseball Bat | Teaser | Sword
HandgunPistol | Twin Pistols | Revolver
ShotgunShotgun | Stubby Shotgun | Double Barreled Shotgun
Submachine GunMicro SMG | SMG
Assault RifleAssault Rifle | Carbine Rifle
HeavyFlamethrower | Minigun | RPG
ThrownFlashbang | Molotov Cocktail | Grenade | Proximity Mine
SpecialCrates | Car Bomb | Detonator | Fire Extinguisher | Sniper Rifle
[ ve ]Weapons in Grand Theft Auto V
MeleeAntique Cavalry Dagger | Baseball Bat | Bottle | Crowbar | Fist | Golf Club | Hammer | Hatchet | Knife | Knuckle Dusters | Machete | Nightstick
HandgunsAP Pistol | Combat Pistol | Heavy Pistol | Marksman Pistol | Pistol | Pistol .50 | SNS Pistol | Stun Gun | Vintage Pistol
ShotgunsAssault Shotgun | Bullpup Shotgun | Heavy Shotgun | Musket | Pump Shotgun | Sawed-Off Shotgun
Machine GunsAssault SMG | Combat MG | Combat PDW | Gusenberg Sweeper | Machine Pistol | MG | Micro SMG | SMG
AssaultAdvanced Rifle | Assault Rifle | Bullpup Rifle | Carbine Rifle | Special Carbine
Sniper RiflesHeavy Sniper | Marksman Rifle | Sniper Rifle
HeavyFirework Launcher | Grenade Launcher | Homing Launcher | Minigun | Railgun | RPG
ThrownBall | Grenade | Jerry Can | Molotov | Proximity Mines | Sticky Bomb | Tear Gas (BZ Gas)
SpecialCamera | Digiscanner | Parachute | Remote Sniper
.
Beta/UnknownAssault MG | Assault Sniper | Fire Axe | Fire Extinguisher | Heavy Rifle | Laser | Laser Sight | Lasso | Lighter | Loudhailer | Programmable AR | Rubber Gun | Shovel | Tear Gas Launcher
ManufacturersCoil | Hawk & Little | Shrewsbury | Vom Feuer
Related PagesWeapon Wheel | Attachments | Ammu-Nation
DLC Content Weapons
Added as part of the following GTA Online content updates:
Lowriders | Ill-Gotten Gains Part 2 | Ill-Gotten Gains Part 1 | Festive Surprise | The Last Team Standing Update | The Independence Day Special | The "I'm Not a Hipster" Update | The High Life Update | The Business Update | The Valentine's Day Massacre Special | Beach Bum Update
Other Weapons
Enhanced Version | Special/Collector's Edition and Pre-Order Bonus | Rockstar Games Social Club