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{{toc}}The '''3D [[Universe]]''' is the fictional world where the second-generation games of the ''[[Grand Theft Auto]]'' franchise, previously known as the '''''[[Grand Theft Auto III]]'' era''' and less commonly referred as the '''[[PlayStation 2]] era''', take place. This generation consisted of six titles released from [[2001]] to [[2006]].
{{toc}}
 
The '''3D [[Universe]]''' is the fictional world where the second-generation games of the ''[[Grand Theft Auto]]'' franchise, previously known as the '''''[[Grand Theft Auto III]]'' era''' and least commonly referred as the '''[[PlayStation 2]] era''', take place. This generation consisted of six titles released from [[2001]] to [[2006]].
 
   
The 3D Universe is known by this name because it introduced fully three-dimensional game graphics, as opposing to the previous [[2D Universe]]. However, one of the games set in it, ''[[Grand Theft Auto Advance|GTA Advance]]'', uses 2D graphics and the [[HD Universe]], its successor, also uses fully 3D graphics, though improved ones.
+
The 3D Universe is known by this name because it introduced fully three-dimensional game graphics, as opposing to the previous [[2D Universe]]. However, one of the games set in it, ''[[Grand Theft Auto Advance]]'', uses 2D graphics and the [[HD Universe]], its successor, also uses fully 3D graphics, though improved ones.<ref>[https://www.rockstargames.com/newswire/article/19861/grand-theft-auto-iii-your-questions-answered-part-one-claude-dar.html "Grand Theft Auto III: Your Questions Answered – Part One (Claude, Darkel & Other Characters)" - Rockstar Newswire"]</ref>
   
The 3D Universe interlinks [[characters]], businesses, locations and storylines. Its main settings are the cities of [[Liberty City (3D Universe)|Liberty City]] and [[Vice City (3D Universe)|Vice City]] and the state of [[State of San Andreas (3D Universe)|San Andreas]], all located in the [[United States of America]]. Its protagonists are [[Claude]], [[Tommy Vercetti]], [[Carl Johnson]], [[Toni Cipriani]] and [[Victor Vance]].
+
The 3D Universe interlinks [[characters]], businesses, locations and storylines. Its main settings are the cities of [[Liberty City (3D Universe)|Liberty City]] and [[Vice City (3D Universe)|Vice City]] and the state of [[State of San Andreas (3D Universe)|San Andreas]], which encompasses the cities of [[Los Santos (3D Universe)|Los Santos]], [[San Fierro (3D Universe)|San Fierro]] and [[Las Venturas (3D Universe)|Las Venturas]], all located in the [[United States of America]]. Its protagonists are [[Claude]], [[Tommy Vercetti]], [[Carl Johnson]], [[Mike]], [[Toni Cipriani]] and [[Victor Vance]].
  +
  +
Fellow Rockstar video games ''[[Manhunt]]'' (as well as its sequel) and ''[[Bully]]'' have also been proven to be canon with the 3D and HD Universes, with the events of ''Manhunt'' and ''Manhunt 2'' both occurring after ''GTA III'' (the last chronological game of this universe), and ''Bully'' taking place at an unspecified time between the 1990s and 2000s.
   
 
==Chronological release list==
 
==Chronological release list==
Line 19: Line 20:
 
*''[[Grand Theft Auto: San Andreas]]'' (1992)
 
*''[[Grand Theft Auto: San Andreas]]'' (1992)
 
*''[[Grand Theft Auto: Liberty City Stories]]'' (1998)
 
*''[[Grand Theft Auto: Liberty City Stories]]'' (1998)
*''[[Grand Theft Auto: Advance]]'' (2000)
+
*''[[Grand Theft Auto Advance]]'' (2000)
 
*''[[Grand Theft Auto III]]'' (2001)
 
*''[[Grand Theft Auto III]]'' (2001)
   
 
==Games in the 3D Universe==
 
==Games in the 3D Universe==
 
===''Grand Theft Auto III''===
 
===''Grand Theft Auto III''===
''[[Grand Theft Auto III]]'' ([[2001]]) was set in fictional [[Liberty City (3D Universe)|Liberty City]] (based roughly on [[wp:New York City|New York City]]) in 2001. This game brought a third-person view to the series, rather than the traditional top-down view of earlier titles (although the view is still made available as an optional camera angle). Graphics were also updated with a new 3D game engine. While not the first of its kind, the gameplay engine had expanded the explorable world, doing away with a traditional game structure where the player faces a "boss" at the end of the level and moves onto a new level, opting instead for more realistic mission-based approach. [[Multiplayer]] was discarded (third party mods were later released, allowing for multiplayer gameplay) but GTA III improved in many other areas such as voice-acting and storyline (before, there was speech only in short animated [[cutscene]]s between levels, other communication was simply subtitles running on the bottom of the screen). Pop culture also is cemented into GTA III, drawing many aspects and ideas from popular films and shows such as Scarface, Goodfellas, and The Sopranos.
+
''[[Grand Theft Auto III]]'' ([[2001]]) was set in [[Liberty City (3D Universe)|Liberty City]] (based roughly on {{WP|New York City|New York City}}) in 2001. This game brought a third-person view to the series, rather than the traditional top-down view of earlier titles (although the view is still made available as an optional camera angle). Graphics were also updated with a new 3D game engine. While not the first of its kind, the gameplay engine had expanded the explorable world, doing away with a traditional game structure where the player faces a "boss" at the end of the level and moves onto a new level, opting instead for more realistic mission-based approach. [[Multiplayer]] was discarded (third party mods were later released, allowing for multiplayer gameplay) but ''GTA III'' improved in many other areas such as voice-acting and storyline (before, there was speech only in short animated [[cutscene]]s between levels, other communication was simply subtitles running on the bottom of the screen). Pop culture is also cemented into ''GTA III'', drawing many aspects and ideas from popular films and shows such as ''Scarface'', ''Goodfellas'', and ''The Sopranos''.
   
Grand Theft Auto III sold very well and became the first blockbuster game in the series, setting the precedent for subsequent GTA titles to be very successful. GTA III also attracted heavy criticism for its violence against police and its indifference to innocent bystanders, making future games in the GTA series synonymous with violence. Following the success of GTA III, the rest of the games in the 3D Universe are stand-alone prequels, as all take place before GTA III chronologically.
+
''Grand Theft Auto III'' sold very well and became the first blockbuster game in the series, setting the precedent for subsequent ''GTA'' titles to be very successful. ''GTA III'' also attracted heavy criticism for its violence against police and its indifference to innocent bystanders, making future games in the ''GTA'' series synonymous with violence. Following the success of ''GTA III'', the rest of the games in the 3D Universe are stand-alone prequels, as all take place before ''GTA III'' chronologically.
   
 
===''Grand Theft Auto: Vice City''===
 
===''Grand Theft Auto: Vice City''===
''[[Grand Theft Auto: Vice City]]'' ([[2002]]), was set in fictional [[Vice City (3D Universe)|Vice City]] (based on [[:wp:Miami, Florida|Miami]]) in [[1986]]. Influences for the game include movies such as Scarface, Carlito's Way and the TV series Miami Vice. In fact, the entire basic storyline of the game is an homage to Scarface, including the climactic [[Keep Your Friends Close|gun-fight]] in the [[Tommy Vercetti|main character's]] [[Vercetti Estate|mansion]] at the end. GTA Vice City was an improvement on the scale of GTA III, although featured very little in the way of terrain.
+
''[[Grand Theft Auto: Vice City]]'' ([[2002]]), was set in [[Vice City (3D Universe)|Vice City]], [[Florida]] (based on {{WP|Miami|Miami}}) in [[1986]]. Influences for the game include movies such as ''Scarface'', ''Carlito's Way'' and the TV series ''Miami Vice''. In fact, the basic storyline of the game is an homage to ''Scarface'', including the climactic [[Keep Your Friends Close|gunfight]] in the [[Tommy Vercetti|main character's]] [[Vercetti Estate|mansion]] at the end. ''GTA Vice City'' was an improvement on the scale of ''GTA III'', although featured very little in the way of terrain.
   
 
===''Grand Theft Auto Advance''===
 
===''Grand Theft Auto Advance''===
''[[Grand Theft Auto Advance]]'' ([[2004]]), originally intended to be a top-down conversion of GTA III for the [[Game Boy Advance]], it ended up becoming its own completely original adventure, set roughly a [[2000|year]] before GTA III. The game was set in Liberty City again. This game contradicts GTA III in parts, and GTA III seems to ignore it.
+
''[[Grand Theft Auto Advance]]'' ([[2004]]), originally intended to be a top-down conversion of ''GTA III'' for the [[Game Boy Advance]], eventually developed its own storyline, set roughly a [[2000|year]] before ''GTA III''. The game was set in Liberty City again. The storyline appears to stand alone in the series, as certain aspects of the game contradict those in ''GTA III''.
   
 
===''Grand Theft Auto: San Andreas''===
 
===''Grand Theft Auto: San Andreas''===
''[[Grand Theft Auto: San Andreas]]'' ([[2004]]) was set in [[1992]] in the fictional state of [[State of San Andreas|San Andreas]] (based on [[wp:California|California]] and [[wp:Nevada|Nevada]]) consisting of three cities: [[Los Santos (3D Universe)|Los Santos]] ([[wp:Los Angeles, California|Los Angeles]]), [[San Fierro]] ([[wp:San Francisco, California|San Francisco]]), and [[Las Venturas (3D Universe)|Las Venturas]] ([[wp:Las Vegas, Nevada|Las Vegas]]). The player is also able to return to Liberty City during one [[Saint Mark's Bistro|mission]]. Inspiration came from movies such as Boyz N the Hood and Menace II Society, and early 90s west coast gangsta rap culture and groups such as N.W.A.
+
''[[Grand Theft Auto: San Andreas]]'' ([[2004]]) was set in [[1992]] in the state of [[State of San Andreas|San Andreas]] (based on {{WP|California|California}} and {{WP|Nevada|Nevada}}) consisting of three cities: [[Los Santos (3D Universe)|Los Santos]] ({{WP|Los Angeles|Los Angeles}}), [[San Fierro]] ({{WP|San Francisco|San Francisco}}), and [[Las Venturas (3D Universe)|Las Venturas]] ({{WP|Las Vegas|Las Vegas}}). The player is also able to return to Liberty City during one [[Saint Mark's Bistro|mission]]. Inspiration came from movies such as ''Boyz N the Hood'' and ''Menace II Society'', and early 1990s west coast gangsta rap culture and groups such as N.W.A.
   
GTA San Andreas expanded on previous RPG elements, adding the ability to dress the player's [[Carl Johnson|character]], exercise, and tattoo him. These elements also have an effect on gameplay as other characters would comment on the player character's physique or clothes. The character could also swim (something missing from previous games).
+
''GTA San Andreas'' expanded on previous RPG elements, adding the ability to dress the player's [[Carl Johnson|character]], exercise, and tattoo him. These elements also have an effect on gameplay as other characters would comment on the player character's physique or clothes. The character could also swim (something missing from previous games).
   
GTA San Andreas also attracted heavy controversy when it was discovered that a sex minigame that was cut from the game could be enabled (See [[Hot Coffee]]). As a result, GTA San Andreas was pulled from a number of retail outlets and was re-rated from "M" (Mature) to "AO" (Adults Only) by the [[Entertainment Software Rating Board]] (ESRB) - the first game in the series to be given an AO rating. Rockstar has since released an edited version of the game for the [[PC]], [[Xbox]], and [[PlayStation 2]], and has reclaimed the "M" rating.
+
''GTA San Andreas'' also attracted heavy controversy when it was discovered that a sex minigame that was cut from the game could be enabled (See [[Hot Coffee]]). As a result, ''GTA San Andreas'' was pulled from a number of retail outlets and was re-rated from "M" (Mature) to "AO" (Adults Only) by the [[Entertainment Software Rating Board]] (ESRB) - the first game in the series to be given an AO rating. Rockstar has since released an edited version of the game for the [[PC]], [[Xbox (console)|Xbox]], and [[PlayStation 2]], and has reclaimed the "M" rating.
   
 
===''Grand Theft Auto: Liberty City Stories''===
 
===''Grand Theft Auto: Liberty City Stories''===
''[[Grand Theft Auto: Liberty City Stories]]'' ([[2005]]), a [[PlayStation Portable]] GTA III prequel set in [[1998]] Liberty City. A [[PlayStation 2]] port was released by Rockstar Games on June 6, 2006. The game is a direct prequel to GTA III, being set three years earlier and featuring several characters from the original game. LCS's storyline further links the events of [[Grand Theft Auto: San Andreas]] and [[Grand Theft Auto: Vice City]] to GTA III.
+
''[[Grand Theft Auto: Liberty City Stories]]'' ([[2005]]), a [[PlayStation Portable]] ''GTA III'' prequel set in [[1998]] Liberty City. A [[PlayStation 2]] port was released by Rockstar Games on June 6, 2006. The game is a direct prequel to ''GTA III'', being set three years earlier and featuring several characters from the original game. The storyline further links the events of ''Grand Theft Auto: San Andreas'' and ''Grand Theft Auto: Vice City'' to ''GTA III''.
   
 
===''Grand Theft Auto: Vice City Stories''===
 
===''Grand Theft Auto: Vice City Stories''===
''[[Grand Theft Auto: Vice City Stories]]'' ([[2006]]), the second PlayStation Portable game, was released on October 31, 2006. It is set in [[Vice City (3D Universe)|Vice City]] circa [[1984]] and is a prequel to the events of [[Grand Theft Auto: Vice City]] (being set two years earlier). A PlayStation 2 port was released by Rockstar on March 6, 2007. This was the last game in the 3D Universe to be released, but it is, by chronological order, the first game of the 3D Universe, being set at the earliest of the timeline.
+
''[[Grand Theft Auto: Vice City Stories]]'' ([[2006]]), the second PlayStation Portable game, was released on October 31, 2006. It is set in Vice City in [[1984]] and is a prequel to the events of ''Grand Theft Auto: Vice City'' (being set two years earlier). A PlayStation 2 port was released by Rockstar on March 6, 2007. This was the last game in the 3D Universe to be released, but it is, by chronological order, the first game of the 3D Universe, being set at the earliest point in the timeline.
  +
==Locations in the 3D Universe==
  +
===State of Liberty===
  +
*[[Liberty_City_(3D_Universe)|Liberty City]]
  +
===State of Florida===
  +
*[[Vice_City_(3D_Universe)|Vice City]]
  +
===State of San Andreas===
  +
*[[Los_Santos_(3D_Universe)|Los Santos]]
  +
*[[Red County]]
  +
*[[Flint County]]
  +
*[[Whetstone]]
  +
*[[San_Fierro_(3D_Universe)|San Fierro]]
  +
*[[Tierra Robada]]
  +
*[[Bone County]]
  +
*[[Las_Venturas_(3D_Universe)|Las Venturas]]
  +
===Other===
  +
*[[Bullworth]]
  +
*[[Cottonmouth]]
  +
*[[Carcer City]]
   
 
==Trivia==
 
==Trivia==
*Liberty City appears in all 3D Universe games in some form, either appears or is mentioned by one of the main characters, except for Vice City Stories, where it does not appear and is not mentioned by any of the main characters.
+
*[[Liberty City (3D Universe)|Liberty City]] appears in all 3D Universe games except for ''[[Vice City Stories]]''. It is the setting of ''Grand Theft Auto III'', ''Liberty City Stories'', and ''Grand Theft Auto Advance'', and briefly appears at the beginning of ''Grand Theft Auto: Vice City'' and ''Grand Theft Auto: San Andreas''.
*Drifting seems to be easier in 3D Universe rather in HD Universe. In addition, doing Gymkhana is also easier in the 3D Universe.
 
 
*None of the games set in this universe featured expansion packs.
 
*None of the games set in this universe featured expansion packs.
 
*All vehicles in this universe can be easily pushed by the player character.
 
*All vehicles in this universe can be easily pushed by the player character.
*''[[Grand Theft Auto III]]'' is the first 3D Universe game to be released and ''[[Grand Theft Auto: Vice City Stories]]'' is the last. Chronologically, however, ''Vice City Stories'' is the first game (1984) and ''Grand Theft Auto III'' is the last (2001).
 
 
*Every 3D Universe game has been released on either a handheld system or mobile devices.
 
*Every 3D Universe game has been released on either a handheld system or mobile devices.
**GTA III, Vice City, San Andreas, and Liberty City Stories were remade for iOS and Android, with much improved graphics.
+
**''GTA III'', ''Vice City'', ''San Andreas'', and ''Liberty City Stories'' were remade for iOS and Android, with much improved graphics.
**GTA Advance is exclusive to the Game Boy Advance.
+
**''GTA Advance'' is exclusive to the Game Boy Advance.
**Liberty City Stories and Vice City Stories originated on the PSP and were ported to the PS2. Liberty City Stories was also remade for iOS (as mentioned above).
+
**''Liberty City Stories'' and ''Vice City Stories'' originated on the PSP and were ported to the PS2. ''Liberty City Stories'' was also remade for iOS (as mentioned above).
*Carl Johnson and [[Victor Vance]] are the only [[Protagonist|protagonists]] in this universe who can [[Swimming|swim]].
+
*Carl Johnson and Victor Vance are the only protagonists in the 3D Universe who can [[Swimming|swim]].
* When the protagonists in this universe (except [[Mike]] and [[Carl Johnson]]) run with a one-handed weapon (such as a [[Pistol]]), they hold the weapon near their face.
+
*When the protagonists in this universe (except [[Mike]] and Carl Johnson) run with a one-handed weapon (such as a [[Pistol]]), they hold the weapon near their face.
**Also, when the player taps the button to look back at the protagonist, the protagonist will turn their head and look behind them. Carl Johnson, however, does not do this (Mike cannot look back either since GTA Advance lacks a movable camera to begin with).
+
**Also, when the player taps the button to look back at the protagonist, the protagonist will turn their head and look behind them. Carl Johnson, however, does not do this (Mike cannot look back either since ''GTA Advance'' lacks a movable camera to begin with).
*Victor Vance is the only 3D Universe protagonist to have a canon death (which was shown in the [[In The Beginning...|opening cutscene]] of ''[[Grand Theft Auto: Vice City]]'').
+
*Victor Vance is the only protagonist to have a confirmed death (he is killed in [[In The Beginning...|introductory cutscene]] in ''GTA: Vice City'').
* GTA San Andreas is the only game from the original GTA III trilogy that never got a "Stories" prequel. Instead, there was a [[The Introduction|20 minute long video]] that Rockstar created which served as the prequel to the events of the game.
+
*''GTA: San Andreas'' is the only game in the 3D Universe not to receive a ''Stories'' prequel, as a [[The Introduction|short film]] was released explaining the build-up to the ''GTA: San Andreas'' storyline.
 
* On September 18, 2009, [[Rockstar Games]] stated that the 3D Universe is not necessarily over.<ref>[http://www.rockstargames.com/newswire/article/741/updated-asked-answered-re-vice-city-red-dead-redemption-and-chin.html Asked & AnsweredRe: Vice City, Red Dead Redemption and Chinatown Wars]</ref>
* The 3D Universe is the only one of the three GTA universes to not contain two numbered GTA games in the universe, as the [[2D Universe]] contains [[GTA 1]] and [[GTA 2]], and the [[HD Universe]] contains [[GTA IV]] and [[GTA V]]. This universe only contains [[GTA III]].
 
  +
*All vehicles in the 3D Universe have a maximum top speed of 250 km/h (156 mph). The [[Infernus]] tops out at 240 km/h (150 mph)
* On September 18, 2009, [[Rockstar Games]] stated that the 3D Universe it's not necessarily finished, and that it could be brought back someday.<ref>[http://www.rockstargames.com/newswire/article/741/updated-asked-answered-re-vice-city-red-dead-redemption-and-chin.html ASKED & ANSWEREDRE: VICE CITY, RED DEAD REDEMPTION AND CHINATOWN WARS]</ref>
 
   
 
==References==
 
==References==
Line 79: Line 96:
 
{{GTA}}
 
{{GTA}}
   
[[es:Segundo universo]]
+
[[es:Universo 3D]]
  +
[[hu:3D Univerzum]]
 
[[pl:Uniwersum 3D]]
 
[[pl:Uniwersum 3D]]
 
[[ru:Вселенная 3D]]
 
[[ru:Вселенная 3D]]

Revision as of 01:14, 7 July 2020

The 3D Universe is the fictional world where the second-generation games of the Grand Theft Auto franchise, previously known as the Grand Theft Auto III era and less commonly referred as the PlayStation 2 era, take place. This generation consisted of six titles released from 2001 to 2006.

The 3D Universe is known by this name because it introduced fully three-dimensional game graphics, as opposing to the previous 2D Universe. However, one of the games set in it, Grand Theft Auto Advance, uses 2D graphics and the HD Universe, its successor, also uses fully 3D graphics, though improved ones.[1]

The 3D Universe interlinks characters, businesses, locations and storylines. Its main settings are the cities of Liberty City and Vice City and the state of San Andreas, which encompasses the cities of Los Santos, San Fierro and Las Venturas, all located in the United States of America. Its protagonists are Claude, Tommy Vercetti, Carl Johnson, Mike, Toni Cipriani and Victor Vance.

Fellow Rockstar video games Manhunt (as well as its sequel) and Bully have also been proven to be canon with the 3D and HD Universes, with the events of Manhunt and Manhunt 2 both occurring after GTA III (the last chronological game of this universe), and Bully taking place at an unspecified time between the 1990s and 2000s.

Chronological release list

Chronological plot list

Games in the 3D Universe

Grand Theft Auto III

Grand Theft Auto III (2001) was set in Liberty City (based roughly on New York City) in 2001. This game brought a third-person view to the series, rather than the traditional top-down view of earlier titles (although the view is still made available as an optional camera angle). Graphics were also updated with a new 3D game engine. While not the first of its kind, the gameplay engine had expanded the explorable world, doing away with a traditional game structure where the player faces a "boss" at the end of the level and moves onto a new level, opting instead for more realistic mission-based approach. Multiplayer was discarded (third party mods were later released, allowing for multiplayer gameplay) but GTA III improved in many other areas such as voice-acting and storyline (before, there was speech only in short animated cutscenes between levels, other communication was simply subtitles running on the bottom of the screen). Pop culture is also cemented into GTA III, drawing many aspects and ideas from popular films and shows such as Scarface, Goodfellas, and The Sopranos.

Grand Theft Auto III sold very well and became the first blockbuster game in the series, setting the precedent for subsequent GTA titles to be very successful. GTA III also attracted heavy criticism for its violence against police and its indifference to innocent bystanders, making future games in the GTA series synonymous with violence. Following the success of GTA III, the rest of the games in the 3D Universe are stand-alone prequels, as all take place before GTA III chronologically.

Grand Theft Auto: Vice City

Grand Theft Auto: Vice City (2002), was set in Vice City, Florida (based on Miami) in 1986. Influences for the game include movies such as Scarface, Carlito's Way and the TV series Miami Vice. In fact, the basic storyline of the game is an homage to Scarface, including the climactic gunfight in the main character's mansion at the end. GTA Vice City was an improvement on the scale of GTA III, although featured very little in the way of terrain.

Grand Theft Auto Advance

Grand Theft Auto Advance (2004), originally intended to be a top-down conversion of GTA III for the Game Boy Advance, eventually developed its own storyline, set roughly a year before GTA III. The game was set in Liberty City again. The storyline appears to stand alone in the series, as certain aspects of the game contradict those in GTA III.

Grand Theft Auto: San Andreas

Grand Theft Auto: San Andreas (2004) was set in 1992 in the state of San Andreas (based on California and Nevada) consisting of three cities: Los Santos (Los Angeles), San Fierro (San Francisco), and Las Venturas (Las Vegas). The player is also able to return to Liberty City during one mission. Inspiration came from movies such as Boyz N the Hood and Menace II Society, and early 1990s west coast gangsta rap culture and groups such as N.W.A.

GTA San Andreas expanded on previous RPG elements, adding the ability to dress the player's character, exercise, and tattoo him. These elements also have an effect on gameplay as other characters would comment on the player character's physique or clothes. The character could also swim (something missing from previous games).

GTA San Andreas also attracted heavy controversy when it was discovered that a sex minigame that was cut from the game could be enabled (See Hot Coffee). As a result, GTA San Andreas was pulled from a number of retail outlets and was re-rated from "M" (Mature) to "AO" (Adults Only) by the Entertainment Software Rating Board (ESRB) - the first game in the series to be given an AO rating. Rockstar has since released an edited version of the game for the PC, Xbox, and PlayStation 2, and has reclaimed the "M" rating.

Grand Theft Auto: Liberty City Stories

Grand Theft Auto: Liberty City Stories (2005), a PlayStation Portable GTA III prequel set in 1998 Liberty City. A PlayStation 2 port was released by Rockstar Games on June 6, 2006. The game is a direct prequel to GTA III, being set three years earlier and featuring several characters from the original game. The storyline further links the events of Grand Theft Auto: San Andreas and Grand Theft Auto: Vice City to GTA III.

Grand Theft Auto: Vice City Stories

Grand Theft Auto: Vice City Stories (2006), the second PlayStation Portable game, was released on October 31, 2006. It is set in Vice City in 1984 and is a prequel to the events of Grand Theft Auto: Vice City (being set two years earlier). A PlayStation 2 port was released by Rockstar on March 6, 2007. This was the last game in the 3D Universe to be released, but it is, by chronological order, the first game of the 3D Universe, being set at the earliest point in the timeline.

Locations in the 3D Universe

State of Liberty

State of Florida

State of San Andreas

Other

Trivia

  • Liberty City appears in all 3D Universe games except for Vice City Stories. It is the setting of Grand Theft Auto III, Liberty City Stories, and Grand Theft Auto Advance, and briefly appears at the beginning of Grand Theft Auto: Vice City and Grand Theft Auto: San Andreas.
  • None of the games set in this universe featured expansion packs.
  • All vehicles in this universe can be easily pushed by the player character.
  • Every 3D Universe game has been released on either a handheld system or mobile devices.
    • GTA III, Vice City, San Andreas, and Liberty City Stories were remade for iOS and Android, with much improved graphics.
    • GTA Advance is exclusive to the Game Boy Advance.
    • Liberty City Stories and Vice City Stories originated on the PSP and were ported to the PS2. Liberty City Stories was also remade for iOS (as mentioned above).
  • Carl Johnson and Victor Vance are the only protagonists in the 3D Universe who can swim.
  • When the protagonists in this universe (except Mike and Carl Johnson) run with a one-handed weapon (such as a Pistol), they hold the weapon near their face.
    • Also, when the player taps the button to look back at the protagonist, the protagonist will turn their head and look behind them. Carl Johnson, however, does not do this (Mike cannot look back either since GTA Advance lacks a movable camera to begin with).
  • Victor Vance is the only protagonist to have a confirmed death (he is killed in introductory cutscene in GTA: Vice City).
  • GTA: San Andreas is the only game in the 3D Universe not to receive a Stories prequel, as a short film was released explaining the build-up to the GTA: San Andreas storyline.
  • On September 18, 2009, Rockstar Games stated that the 3D Universe is not necessarily over.[2]
  • All vehicles in the 3D Universe have a maximum top speed of 250 km/h (156 mph). The Infernus tops out at 240 km/h (150 mph)

References

See also

[ ve ]Grand Theft Auto series
Grand Theft AutoProtagonists | Liberty City (and New Guernsey) | San Andreas | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: London
London 1969Protagonists | London | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
London 1961Protagonists | London | Manchester | Characters | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto 2Claude Speed/GBC Protagonists | Anywhere City (Downtown | Residential | Industrial) | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IIIClaude | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Vice CityTommy Vercetti | Vice City | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: San AndreasCarl Johnson | State of San Andreas (Los SantosSan FierroLas VenturasRed CountyFlint CountyWhetstoneBone CountyTierra Robada) | Characters | Missions | Gangs | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto AdvanceMike | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Soundtrack | Cheats
Grand Theft Auto: Liberty City StoriesToni Cipriani | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto: Vice City StoriesVictor Vance | Vice City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto IVNiko Bellic | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Episodes from Liberty City
The Lost and DamnedJohnny Klebitz | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
The Ballad of Gay TonyLuis Fernando Lopez | Liberty City | Alderney | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto: Chinatown WarsHuang Lee | Liberty City | Characters | Gangs | Missions | Vehicles | Weapons | Radio stations | Cheats
Grand Theft Auto VMichael De Santa | Trevor Philips | Franklin Clinton | Southern San Andreas (Los Santos (County) | Blaine County) | State of North Yankton (Ludendorff) | Characters | Gangs | Missions | Weapons | Vehicles | Radio stations | Achievements/Trophies | Cheats
Grand Theft Auto OnlineGTA Online Protagonist (Crews | Organizations | Motorcycle Clubs) | Southern San Andreas (Los Santos (County) | Blaine County) | The Caribbean (Cayo Perico) | Missions | Jobs | Gangs | Vehicles | Weapons | Radio stations | Reputation (Arena Points | LS Car Meet) | Content Updates | Events | Achievements/Trophies | Awards
Grand Theft Auto VILucia | Unnamed male accomplice | State of Leonida (Vice-Dale County | Kelly County | Leonard County) | Characters | Missions | Vehicles | Weapons | Radio stations | Achievements/Trophies | Cheats
Collectibles | Multiplayer | Modifications | Controversy