Nightmare Impaler

"A fresh hole in the ozone layer with every purchase!"

- Arena War description.

The Declasse Nightmare Impaler is a custom car featured in Grand Theft Auto Online as part of the Arena War update.

Grand Theft Auto Online
The vehicle is essentially identical to its Apocalypse variant, but sports bright colors for the bodywork. The rusty badges from the Apocalypse variant are no longer present.

The vehicle is painted with a primary color for the bodywork and the interior stitching, while the secondary color is applied on part of the exhaust pipes and the tires. The rims can support a dedicated color, which is set to the default alloy color upon conversion. Most of the car's parts, like the bumpers, front and rear end details, window trims, protective bars and engine bug catcher are permanently painted in blue.

The vehicle can be equipped with two top-mounted machine guns on the hood, which resemble.

Grand Theft Auto Online
The vehicle improves over the standard version in top speed and acceleration due to the weight reduction, and its brakes also appear to be more efficient due to the rear wheels having more grip. However, it suffers from losing control when steering too sharply, a flaw that is carried from the standard Impaler.
 * Vehicle

Like its stock counterpart, the vehicle is powered by a single-cam V8 engine, this time coupled to a 5-speed gearbox in a front engine, rear wheel drive layout. It retains the same engine sound from the regular Impaler, which is the same used on the Buccaneer.


 * Abilities


 * The vehicle can be installed with both "Jump" mods and "Shunt" mods. The Jump modifications come in three levels of effectiveness and can be activated using the horn button. When activated, the vehicle will be launched into the air, in a similar way to the Ruiner 2000 and Scramjet. The Shunt modifications allow the vehicle to shunt to the side.
 * The vehicle can be installed with Boost upgrades. This can be used to significantly speed up the vehicle. It can be used repeatedly while driving the vehicle, but it is better to let it fully recharge for maximum efficiency.

The Impaler, like most Arena vehicles, has decent resistance, able to take a single explosive without being destroyed. However, the protective bars on the windows do not offer actual protection to the occupants, rendering them vulnerable to gunfire. This issue can be mitigated with the Heavy Armor upgrade, as it adds larger bars on the windshield that provide slight protection, and armor plates on the rear-quarter and rear windows that give higher protection against enemy pursuers.
 * Armor


 * Weaponry


 * The vehicle can be fitted with a Ram Weapon, namely scoops. The ram weapon behaves in a similar way to the updated scoops and ramming bars of the RCV and Armored Boxville, causing a large amount of damage to other vehicles and often sending them flying into mid-air with little to no disadvantage against the vehicle itself, and no damage to the vehicle's engine whatsoever. It should be noted that the effectiveness against other players is significantly reduced compared to its effectiveness against NPCs and their vehicles.
 * Dual .50 Cal: The Impaler can be modified to have two machine guns, which behave similarly to other front-mounted machine guns from various armed land vehicles. While having good damage against most targets, it struggles to defeat heavily-armored vehicles.
 * The vehicle has the option for installing Proximity Mines. Unlike Weaponized Vehicles added in the Gunrunning update, the Impaler, along with all Arena Cars in the Arena War update, has five different Proximity Mine choices: Kinetic, Spike, EMP, Slick and Sticky;
 * The Kinetic option (orange flashing light) creates a small impulse spreading several meters around the area, sending players and vehicles into the air. The impulse deals little damage to both players and vehicles.
 * The Spike option (dark blue flashing light) bursts the tires of vehicles passing over or near it, as well as dealing a small amount of damage to the vehicle, mainly effecting the vehicle's windows, but otherwise dealing no damage or force. The mine does not burst vehicles with Bulletproof Tires installed.
 * The EMP option (light blue flashing light) disables the vehicle's electronics when passing over it. The accelerator, brakes and steering, as well as the radio and other features are disabled for around 5 seconds before reactivating. It also deals a small amount of damage to players. The player will be notified by whom their vehicle was disabled by in a small notification above the radar.
 * The Slick option (green flashing light) bursts a large amount of oil on the surface, causing vehicles passing over it to lose control. This deals no damage to both vehicles or players.
 * The Sticky option (purple flashing light) bursts a large amount of sticky substance on the surface, causing vehicles passing over it to slow down. This deals no damage to both vehicles or players.
 * The car can also be installed with bodywork Spikes. These spikes deal damage to NPCs and players, contact with the spikes can instantly kill them.

Grand Theft Auto Online
The Nightmare Impaler can be modified at Los Santos Customs and other mod shops, although special upgrades are only available at the Arena Workshop.


 * (AW) Unlock this item for purchase via the Arena War Career.
 * * "Wheel Types" option only affects the front wheels.

Grand Theft Auto Online

 * Can be converted from an Impaler at the Arena Workshop, for $1,209,500.
 * The vehicle comes with the "Globe Oil" Livery and a Light Scoop Ram Weapon as standard upon conversion.