User:JonTheVGNerd

GTA Online
Nothing else to say... for now. You can read the description of the vehicles I currently use for GTA Online.

3 Alta St, Apt 10

 * Sultan* (first vehicle; transformed into the Sultan RS)
 * Dubsta
 * Schafter
 * Dubsta 6x6
 * Coquette
 * Blade
 * Schwartzer
 * Cheetah*
 * Coquette Classic
 * Pigalle

Del Perro Hts, 4

 * Huntley S
 * Osiris
 * Thrust
 * Ruffian
 * Panto
 * Zentorno
 * Virgo
 * Zion Cabrio
 * Bodhi
 * Coquette BlackFin

Integrity Way, 28

 * Insurgent
 * Gang Burrito
 * Jester (Racecar)
 * Massacro (Racecar)
 * Chino (Custom for Next-Gen)
 * Prairie
 * Windsor
 * Kuruma (Armored)
 * T20
 * Stirling GT

331 Supply Street (Next-Gen)

 * Hotknife
 * Voodoo (Custom for Next-Gen)
 * Dukes
 * Faction (Custom for Next-Gen)
 * Alpha
 * Fränken Stange
 * Lurcher
 * Primo (Custom for Next-Gen)
 * Rebel (Rusty)
 * Rebel (Rusty)

2874 Hillcrest Ave. (Next-Gen)

 * Baller LE
 * Cognoscenti 55
 * Nightshade
 * Verlierer
 * Schafter V12
 * Tampa
 * Mamba
 * Banshee (transformed into the Banshee 900R)
 * Slamvan (Custom for Next-Gen)
 * Virgo Classic (Custom for Next Gen)

* Denotes as signature vehicles

Total Vehicles By Manufacturer

 * Albany - 5
 * Benefactor - 7
 * Bollokan - 1
 * Bravado - 2
 * Canis - 1
 * Declasse - 4
 * Dewbauchee - 1
 * Dinka - 2
 * Dundreary - 1
 * Enus - 3
 * Gallivanter - 1
 * HVY - 1
 * Imponte - 2
 * Invetero - 3
 * Karin - 3
 * Lampadati - 1
 * Pegassi - 3
 * Progen - 1
 * Übermacht - 1
 * Vapid - 4
 * Willard - 1

Total Vehicles By Vehicle Classes

 * Compacts - 2
 * Coupes - 3
 * Motorcycles - 2
 * Muscles - 12
 * Off-Road - 3
 * Sedans - 2
 * Sports Classics - 4
 * Sports - 8
 * Super - 6
 * SUVs - 3
 * Vans - 1

Likes

 * Cars - As a car fan, I grew up with Gran Turismo, so they are a big interest in me, though these favorite of mine are not listed, except for the cars I currently own in GTA Online.
 * Survival - With $30k, and a wide array of firepower, it'll make those gangs a run for their money.
 * Talk shows - Especially K-Chat, VCPR and WCTR. Much humorous than listening to the songs. I like songs, but those talk shows I listen to has lots of humor that keeps me entertained.
 * Deathmatches - To a lesser extent, as I'm more focused purely on racing.
 * Driving physics (GTA V) - Handles like a charm and not all slide-y at medium speeds.

Dislikes

 * Hackers/Modders in GTA V - Just how poor and desperate are they anyway? And the lack of Valve Anti-Cheat for the PC version of GTA V makes me wanna stay in Invite Only even more for the sake of avoiding hackers.
 * Driving physics (GTA IV) - Rockstar Games must've gotten the idea from Saudi drifting, which I find it iffy.
 * Non-Stop FM - I cannot stand that one song that's infecting my mind.
 * "Car Meets" - In a nutshell, there's absolutely no point to it. Drifting is more of a power-slide than an actual drift. Drag racing is for 5-year olds with no actual racing skills. Meetings are just, simply put, boring. I fail to see how people find Car Meets interesting in GTA V, when its not.
 * On Call - Leaves me unprepared. Furthermore, it takes much longer than joining up right away, so its basically a useless feature.
 * "You have invites. Please leave the session to accept them." - And what if I don't want to leave the session that I like? Are you gonna penalize me for not leaving the session and warn me of a Bad Sport? You don't tell me what to do around here, game.
 * Heist players with no skill - Go back to grinding Rooftop Rumble if your skill level with Heists are morbid at best. Not counting in GTA Wiki, but in the game.
 * Adversary Mode - I don't see what's so great about this mode. Its nowhere as exciting as in the actual Heists and, like the Daily Objectives, its an unwanted feature.
 * Kicked out on a Job and then get a warning regarding Bad Sport - Yeah, no. Its the host player's fault for doing so on purpose so penalize them, not me. Nobody even joins them as well.
 * Snapmatic pictures coming out wrong on the PC version - What was R* trying to do? Mask their flaw on the PC version, just to fool me witha picture perfect quality in order to hide a true, fuzzier quality? No!
 * Memory leak/texture pop-ins on the PC version - Does R* even know what optimization works for GTA V? I would upgrade RAM (if I could) and it'll still give the memory leak warning. Oh and even if I were to build a supercomputer, it wouldn't stop the game from causing texture pop-ins, which can be a massive annoyance.

Beach Bum Update
Rating: 9/10 (pre-High Life Update); 1/10 (post-High Life Update)

My only gripes are the SNS Pistol, which has nothing to show for, and the Kalahari, which is an undesirable vehicle for races, even with upgrades, and it loses speed when going off-road due to its skinny tires. With free vehicles and weapons, though, it was quite good (Paradise is more of a show than go), its a good update. But after the High Life Update, it went from free to pricey. A bad move from Rockstar, so its a fail.

Holiday Gifts
Rating: 1/10

The Holiday Gifts gets a 1 for the quick removal of snow. Its not just the fans that detest snow (GTA IV NEVER had snow, and Rockstar never bothered to implement it, despite that Liberty City is located way up north), its Rockstar for taking it out too quickly after day one. Just goes to show that both the people and Rockstar have no respect for dynamic weather like snow here. Snow was not only fun, but also adds the challenge, and I was appalled to see it being removed the next day. GTA V has snow cheats, yes, but its not enough and it doesn't add the snowy ambiance to it.

The Business Update
Rating: 7/10

Nice selection of cars and guns to go for, with the Jester being the top of the line for me. The Alpha and Turismo R are for my secondary character, due to the limited capacity of garages I had. As for the Vestra, its not only overpriced, but given the reason why I prefer cars over planes and helicopters, I'll only choose the Vestra for races, but not to keep it. Still a good update, no less.

The High Life Update
Rating: 7.5/10

Lovely cars and bikes, and more importantly, another safehouse slot to store (though there could've been more, like five new safehouses to buy instead of two) more vehicles inside. The Zentoro must be everyone's favorite, but I would beg to differ. I frequently use the Cheetah and be able to beat their Zentorno cars, and Adders, really easily without the need for a turbo upgrade (because even so, it would be completely unwanted), so I mostly choose the Massacro, Thrust and the Huntley S for my collection. My main gripe, however, is GTA Today, the most non-existent mission ever. I completed all DLC missions except one. Has Rockstar purposely made this mission a 1% chance for it to appear? Even go as far as to make it have low payouts? No, Rockstar. You do not make a mission that's basically non-existent for it to appear. Good update, but the certain mission for it to not appear at all? No thank you.

The I'm Not a Hipster Update
Rating: 9/10

Huge selection of cars, especially the Dubsta 6x6, Panto and Pigalle, all modifiable to greatness. I loved the update, but the Vintage Pistol and the Dagger are a meh. Deserves a 9 for this one.

San Andreas Flight School Update
Rating: 4/10

Again, not big with planes, and the Coquette Classic is the only vehicle that interests me. The new modes? I was expecting a new Survival, so nope.

The Last Team Standing Update
Rating: 2.5/10

Initially excited, but a car and two bikes I liked had no bodywork modification. Has Rockstar made Hakuchou's bodywork non-existent intentionally? That's a big fail, I can tell. Same goes for Innovation and the Furore GT. Heavy Shotgun is decent (but not better than the Assault Shotgun), while the Marksman Rifle is just that terrible. The Parachute Bags are a nice addition, but this DLC fails to live up the expectations (lots of LTS, but that's it; I'm not a hardcore LTS player).

Festive Surprise
Rating: 8/10

Loved the update, including the snow. It was short lasting, but I played it for photo-ops. Both racecar variants of the Jester and the Massacro are my favorites. The Slamvan's decent, but the braking's poor, but the Rat-Truck's awesome, even if its handling isn't any better than the Rat-Loader. And snow was much more dynamic than the last, having my car splattered with snow isn't too big of a problem for me anyway. Proximity Mine, while short on ammo, makes it handy for GTA Races, and Homing Launcher does the work for me on enemy choppers easily. This update is a win-win for me.

Heists Update
Rating: ?/10

As great the update is, I was mixed with this one, debating on whether loved it or hated it. Heists were great, but the players often leave too many times or end up killing themselves either out of sheer stupidity or they were unable to take cover properly. Cars were amazing and the Gang Burrito became a favorite for me. I like the Kuruma, but the Sultan still does the job better in races in terms of handling. And the Insurgent also teaches the Los Santos traffic on who owns the road. I can't give this update a final verdict as heists were nice along with the vehicles, but will need to increase the rank cap from 12 to 100 as other players below 100 (even 5) were unable to get the heists right due to their lack of experience.

Ill-Gotten Gains Part 1
Rating: 6.5/10

Great cars, but the atrocious prices are ridiculous, especially two gold variants which needs to be left out. Nobody would buy a $10-million gold-plated airplane. I love the Osiris, including the Virgo, as there are my two faves. What's disappointing is that there's no fourth garage slot so I had to sell the four unneeded vehicles in an effort to replace them with newer cars, so that was a no-go. Great cars, but with ridiculous prices, mainly for the Luxor and the Swift as well as the lack of a fourth property slot, this update was "meh" at best.

Ill-Gotten Gains Part 2
Rating: 6.5/10

Same review, and I love the T20, Brawler and the Chino after these cars showed promise. The Marksman Pistol is great, but its a hit-or-miss type of weapon against other players. A little overpowered to use against them too. Once again, no fourth property, so the next update is gonna be left in question. I really cannot keep selling the cars I still desire.

Freemode Events Update
Rating: 0/10

Exclusive to next-gen. Massive disappointment for R*. Also lowest score since Holiday Gifts and Beach Bum. No content either and no Crate Drops, Armored Trucks and Lester's distraction as they were now omitted for next-gen. I pay WAY less attention to it because I'm mostly on Invite Only, away from the hackers who enjoy making other players a living hell with modded money. Not only that, Time Trials require an extra player to do so, which is pretty stupid, especially if there's only one player and its not shown at all, so what's the point for Time Trials anyway?

GTA Online: Lowriders
Rating: 9/10

Fourth property and vehicles that can be bought/upgraded to Lowriders are the best. However, there needs to be more vehicles for Benny's Original Motor Works such as the Slamvan, Peyote, Manana, Surfer, Virgo, Emperor and Picador.

Halloween Surprise
Rating: 8/10

Great new features, especially with two new vehicles with me in my possession. The flashlight is good... for lots of scares.

GTA Online: Executives and Other Criminals
Rating: 9/10

So many new, albeit overpriced, cars and yachts to go for and a fifth property as well, which is a big plus. Am still waiting on mansions, however. Also, not many people participate in Adversary modes, so where are the new Contact Missions and Heists?

Festive Surprise 2015
Rating: 7/10

Love the snow and the rewards I got, but those are about it really. On the plus side, the Tampa was quite a worthy vehicle for me to buy and keep.

January 2016 Update
Rating: 8/10

While overpriced, the two vehicles that were chosen can be transformed into racing beasts, especially my two-year old Sultan that got the upgrade it finally deserved after having first used the vehicle back in 2013. My own Sultan's all grown up now...

GTA Online: Be My Valentine
Rating: 4/10

Roosevelt and the Valor are great, but are far too overpriced for my liking. I'm not spending a single buck on a Shark Card in order to get either Roosevelt cars. Time to trim down the price tags, R*.

Lowriders: Custom Classics
Rating: 3/10

While the cars and the weapons are nice and all (except the Minivan), R* continues to add Adversary Modes which no one plays them at all. Seriously, R*, this is not only overdone, but its way less popular than Heists themselves, which by the way, 90% of players are often in Heists while the other 5% are in Adversary Mode which are often ignored and rejected because let's face it. Nobody ever plays Adversary Modes. At all. Sumo isn't even original; this was already done with various LTS created by users.

Further Adventures in Finance and Felony
Rating: 2/10 (9/10 if playing alone)

Cars are still overpriced and no, I'm not creating a second character slot just to get more vehicles to it when I have my first and only character to go for. CEO is interesting, but what was R* thinking on locking it to Public lobbies? Are they too dumbfounded by the fact that Public lobbies are not just broken and a massive lag-fest, but also riddled with hackers what would love to ruin your progress (at least on PC). And it seems there's also an ongoing petition to grab R*'s short-spanned attention to make it open for Invite Only sessions as well, which is a way to go unless R* is too busy paying more attention to money than their own fans.

GTA V/Online Wishlists

 * Fully mapped North Yankton only for the enhanced version for cars to be covered with snow and sludge, not to mention vehicles' handling drastically changed while driving in the snow.
 * More Survival maps, such as in Los Santos International Airport (on both terminals, up and down), Mirror Park, Mount Zonah Medical Center, Vinewood Hills (behind the Vinewood Sign), El Burro Heights and Paleto Bay.
 * Reduce overpowered AI for missions. Make it a hard, but reasonable challenge, not unfair and impossible (get it right, Rockstar, honestly).
 * Add bodywork for more vehicles, especially the Double-T and the Hakuchou. There was no reason to not have the swingarm option, much less having no bodywork modifications.
 * Mission Creator would be really nice for that feature for Online.
 * Stock exchanges needs serious improvement for GTA V. It feels like I'm depositing money and earning nothing from purchasing stocks at all.
 * Make created jobs pending for verification after posting it. It seems none of the players want to take part on even the most created jobs posted (mine isn't perfect, but nobody even takes notice due to being too busy farming Rooftop Rumble, no less).
 * Make missions' payouts lower if repeated in one session. Its not hard to try out different missions.
 * Enable Valve Anti-Cheat (VAC) for the PC version of GTA V (mainly GTA Online). Rockstar Games have allowed hackers to run rampant Online and have yet to implement the VAC for GTA V, and until this issue is resolved, I will be buying other PC games while avoiding the hacker-infested game along the way.

Contacts?
I have both the PSN ID (which I rarely add friends nowadays) and Steam account. Let me know for them! Also, I'm a little rusty when it comes to edits.