Subway in GTA III

The elevated and subway rail systems of Liberty City as depicted in Grand Theft Auto III encompasses two ring lines, one elevated and one underground, which serves various portions of the city. Because the GTA III rendition of the city is reused in Grand Theft Auto: Liberty City Stories, the railway systems remain virtually unchanged in the game, saved a few minor tweaks.

Due to hardware constraints, the rail networks are absent in the Grand Theft Auto Advance rendition of the city.

Overview
The network composes of two rail lines, one completely elevated with confined within Portland Island, and one completely underground and connected to all three islands, or boroughs, of Liberty City. The Portland El and the subway are two separate, independent systems; as a result, there is no physical or official connection between the two services.

The systems themselves are simply lines with two train tracks, but trains only travel counterclockwise along the inner lane with two out of three stations having only one platform for the functional side of the tracks. This may suggest that there was originally two trains running in opposite directions, or may just have been put in for possible use by the player only.

The systems' trains, known simply as Trains, resemble those of the New York City Subway R68.

Portland El


The Portland El (Portland Electric Line) is a elevated train line that runs across Portland Island, Liberty City.

The Portland El was completed in 1930, and continued to run until at least 2001 (when Grand Theft Auto III took place). Much of the system, obviously, run on elevated tracks, although a very short stretch of the line at Saint Mark's does level itself to a near at-grade configuration against the district's slope.

The Portland El has stations in Saint Mark's, Hepburn Heights, and on the edge of Chinatown. The three districts served by the Portland El network, in Grand Theft Auto III, belong to the Leone Family, the Diablos and the Triads. This is likely by design, and after leaving Portland in Grand Theft Auto III it becomes extremely dangerous to use the Portland El, as each gang is out to kill the player character.

While non functional, a segment of the Portland El's tracks at Saint Mark's is briefly featured in Grand Theft Auto: San Andreas, during "Saint Mark's Bistro".

Stations
The Portland El has stations in Saint Mark's, Hepburn Heights, and on the edge of Chinatown; the stations are further assigned unique station names in GTA Liberty City Stories, as listed below. The three districts served by the Portland El network, in Grand Theft Auto III, belong to the Leone Family, the Diablos and the Triads. This is likely by design, and after leaving Portland in Grand Theft Auto III it becomes extremely dangerous to use the Portland El, as each gang is out to kill the player character.


 * Baille Station in Saint Mark's, Liberty City.
 * Kurowski Station in Chinatown.
 * Rothwell Station in Hepburn Heights.

Liberty City Subway
The Liberty City Subway is a fully underground rail line dispersed throughout all three of Liberty City's boroughs, serving as an interborough link. It provides convenient access to Francis International Airport with a subway station at the complex.

Stations
Stations along the subway line share close to the same entrance, concourse and platform designs, although there are a few distinctions due to the system using only one track for operational trains. Much like the Portland El, the stations along the line are not named in GTA III, but are in GTA Liberty City Stories. All in all, there are four stations; one in Portland Island, two in Staunton Island, and one in Shoreside Vale:


 * Portland station at the Red Light District/Chinatown border, Portland.
 * Rockford station in Liberty Campus, Staunton.
 * Shoreside Terminal station at Francis International Airport, Shoreside Vale.
 * Staunton South station in southern Bedford Point, Staunton.

Disused lines
In GTA Liberty City Stories, it is revealed in "Bringing the House Down" that a disused portion of subway exists underneath Rockford and Fort Staunton in Staunton Island. The system, cut off from the rest of the active subway system, consists of two lines, two antiqued subway stations, and two old subway train wrecks (one at the first station and the other at the last station).

During "Bringing the House Down", the player is required to drive their explosive-loaded van to the abandoned tracks via a hole from the unfinished Staunton stretch of the Porter Tunnel, and plant multiple bombs in the tunnel system, directly underneath Fort Staunton, to destroy the entire district. The player escapes the explosion through Fort Staunton's subway exit, which is locked outside the mission.

The subway system is not accessible otherwise, even with the use of the Porter Tunnel glitch, as the subway does not materialize at the access point from the Porter Tunnel; players who attempt to walk into the void fall indefinitely, while players who drive into the hole will fall but eventually land back at the Porter Tunnel.

Portland El

 * GTA III