User blog:Monkeypolice188/GTA VI Ideas

GTA VI ideas - By Monkeypolice188
Possible Location(s) Possible New/Returning Vehicles Ideas Mechanical Fixes Vehicle Naming
 * Liberty City (once again)
 * Vice City (once again)
 * Dubai
 * Washington D.C.
 * San Fierro (once again)
 * Another military base
 * A larger, flatter forest
 * A bigger, plainer desert
 * Two or more international airports
 * Several private airfields
 * Several rivers, cannals, and lakes
 * Two or more large mountains
 * Two or more large cities (or one large, one average size)
 * Train lines connecting to each city
 * Bigger transit line systems
 * APC (from TBoGT)
 * Enforcer (from GTA IV)
 * Rhino (from GTA SA, based on an M1 Abrams )
 * Apache Helicopter (maybe the return of the Savage/Valkyrie, or something new based on a AH-64 Longbow )
 * Dump (this time much, much, much stronger)
 * Cargo Plane (this time it can be piloted in free roam)
 * Many more commercial planes
 * Armed variant of the Titan (AC-130 )
 * Aircraft Carrier (controllable variant)
 * Faster Hydra (from GTA SA)
 * SWAT/NOOSE Truck (something like a Lenco Bearcat, Bulldog FX or International 4700 Amored Truck ) - similar to theLockdown from Saints Row The Third.
 * More Tanks / APC - similar to Hummer-based Army vehicles, and things like the Bear and Bulldog from Saints Row The Third.
 * Controllable trains, like the 100+ car cargo trains.
 * Lamborghini Veneno-based car (similar to the Zentorno)
 * Bentley Continental GT-based car (similar to the Cognoscenti Cabrio)
 * Skylift (this time it can be piloted in free roam)
 * Range of new helicopters, both unarmed and armed.
 * Skateboard
 * Scooters (a modern version of the Faggio )
 * Wingglider
 * More average SUVs
 * More average compact cars
 * More trucks
 * Jetpack (maybe even a water jet pack)
 * Bigger boats (things like giant subs and cargoships)
 * Armed boats + boat functions (like a fire boat with cannon, police boat with radar and water sirens, and military boats with rockets and turrets).
 * Lotus Elise/Exige-based car (similar to Voltic, but not electric)
 * Jaguar E-Type-based car.
 * Kawasaki H2R-based motorcycle.
 * Ice Cream Van (return of the Mr Whoopee or Mr Tasty ?)
 * Tanks no longer blow up cars upon crushing them, instead, the car realistically crushes completely. (similar to Saint's Row The Third )
 * Dump truck's tires are no longer penetrable.
 * The Dump truck also takes a long time to blow up, and police cars will not purposely ram into the rear
 * The Tires are also doubled-up.
 * Police will no longer shoot while driving.
 * NOOSE will realistically corner off the area in which a suspect is, and will approach with caution, instead of just popping out of nowhere. This is particularly common in bank robberies.
 * It takes only 10 - 20 gun shots to die - since the police are much more sensible, this will be un-noticeable.
 * Helicopters will no longer explode on impact of buildings/surfaces, instead, they will deform realistically, and then explode.
 * Cars will only take 4 - 5 heavy crashes to start to cut out/fail - to make this balanced, drivers will no longer drive eratically, and they will move out of the way when approaching them head on.
 * Also, to help the player, automatic steering/steering assist can be set on/off, similar to many racing games. Cars' handling also functions much easier, but not stiff
 * Military Convoys can be found patrolling around military bases, they can also be found in missions.
 * Cars based on real life-rare cars are less common (Infernus, Super Diamond, etc), and the more common versions of the car manufacturer spawn) (Vacca, etc)
 * Car's also deform, and take damage from crashes rather than gun fire.
 * Cars will not explode from bullets hitting the engine, gun fire will have to hit the fuel tank to explode them.
 * Fuel in Jerry Cans can be used to refil cars, maybe even petrol/gas stations are useable (dependent on storage usage)
 * The military will not fire missiles constantly when entering miltary bases, they will instead warn the player, and chase them, when they resist chase (by firing weaponry), the miltary will only then engage on the player)
 * Tanks found on ground will not fire until the player tries to steal the tank
 * The Jet plane will not explode in the center (see 13:06), it will crash just like a real plane does - deforming.
 * The 747-based planes or other planes, are much stronger, and much more resistant to gunfire.
 * Buildings are slightly destructable (windows and door smashing, bricks falling, major quantities of flames pouring from the building)
 * Trees will finally be uprootable, however, small cars do no damage to the tree.
 * Involentary ejection is much, much more unlikely.
 * Also, the player has the opportunity to put a seat belt on - working similar to the mechanics of the player putting a helmet on - waiting a few seconds before moving will result in the character putting a seat belt on, which makes the chances of dying in a crash 75% unlikely.
 * The city is evacuated at 5 stars + (state of emergency effect)
 * 6 STARS RETURN - at this point, military will pursue the player, however, they will not engage frequently, nor will they be commonly found.
 * Missions involving major destruction to props (bridges, buildings, airports, roads, tunnels, etc)
 * Stock market can be successfully used in free roam.
 * Niko Bellic returns as a minor character
 * Cars can be bought from car garages, as well as from the internet
 * Small events like tow trucks towing cars away, police chases can happen while cruising around.
 * Bank robberies, major police chases, sieges and other major events can rarely happen whilst cruising around.
 * Bank robberies can be performed during freeroam, as mentioned prior, SWAT (NOOSE) will arrive, dependent on damage caused (similar to The Pacific Standard Job)
 * Similar to Watchdogs, minor Hackable objects such as security gates, CCTV and car alarms can be intervened. However, this should not be a major implement or basis of the aim-of-the-game.
 * Pets can be kept, bought and pampered. Once bought, they can be sold, but not killed (cruelty is not the way forward :)
 * Like GTA IV, girlfriends can be found.
 * Rappiling down buildings can be performed from Mavericks when another player is piloting one
 * Return of the ferry
 * Lift bridges exist, and can be used as jumps, maybe a feature / part of a mission.
 * Major visual modifications for vehicles.
 * NO2 mods for cars. Turbo works effectively (currently doesn't function realistically)
 * Ejecter seat, spikes and machine guns are usable on the JB 700 in freemode.
 * Turret can be used by driver / pilots on the Valkyrie, Insurgent Pick-Up and Technical.
 * Cop vehicles can be fixed and stored, but not modified (Rockstar's benefit)
 * Cops and Crooks mode.
 * Police, Fire and Paradmedic vigilante modes return, using correct systems and codes. Much more variety of events, like robberies, chases and shootouts.
 * Military and Coastguard jobs/vigilante.
 * More TV Shows.
 * More modern radio stations.
 * Classical radio station.
 * All weapons in GTA Series are present, but only a few can be stored at a time, the player may hide the weapons, then, when one is wanted, they can return to the hiding spot, and swap them.
 * Major Idea - Auction site for Online version of game, where players can auction 2nd hand cars, and players make offers to the car (similar to Ebay!)
 * Much more of a reward for finishing the game 100%, not just a T-shirt and a Achievement/Trophy, but money, vehicles and houses are rewarded.
 * Player is able to go fully naked - why not? LOL
 * Random objects can be used (like Riot Shields, Battons)
 * Some objects can be thrown/interacted with (like Chairs/Food can be thrown)
 * Snow now settles on the ground
 * Rain causes larger puddles (which can be splashed around in, and cause big waves by cars)
 * Wind actually blows things, trees blow around (maybe even uproot)
 * Ice causes cars to slide around, and the player to fall over
 * More NPC Car crashes happen in Fog/Misty conditions
 * If the Homing Launcher was to return to a multiplayer version of the game, assuming the rank system follows too, the Homing Launcher should be Rank Dependent - it should also cost a lot more.
 * Cuise Control, players have the option to enable this when single-handedly controlling a vehicle and wanting to simultaneously drive and fire.
 * Manual/Automatic Gearing, okay, so this is turning out to be more like a racing game now, but at least make the First Person mode feature visual gear changing or something related.
 * Taxi fares are not triggered with the horn button, instead, they are triggered with a D-Pad button
 * Hood view (not FPS) can be enabled and disabled.
 * Guns can be equiped whilst in apartments, but visiting players can not be fired at.
 * The online player will put his phone up whilst in FPS, instead of it just popping up at the side of the screen.
 * Perfect for movie making (for Xbox 360/One and PS3/4, the camera can be used, without the presence of the HUD and options bar on screen. Similar to the Rockstar Editor, but eaier to use.
 * Helicopter/Aircraft and Motorcycle sounds to be made realistic (they sound like toy cars at the moment)
 * NPC-Driven Cars now sometimes crash when traffic lights are shot out.
 * Dodgy aiming with Grenade Launchers and RPGs fixed, the fact the aimer can sometimes fail to aim properly, and causes explosions fired by the player to kill themselves.
 * Classique Stallion (fix name to original)
 * Maibatsu Kuruma (fix to its based-name)
 * Declasse is abolished (and Cheval is used to replace all Chevrolet-based cars with the Declasse name)
 * Cheval Granger
 * Cheval Premier
 * Cheval Asea
 * Cheval Merit
 * Cheval Voodoo
 * Cheval Vigero
 * Cheval Sabre
 * Cheval Rancher / Rancher XL
 * Cheval Tornado
 * Mime Panto (Panto with a fix based manufacturer name, and a reference to Panto-Mime)
 * Bravado Tampa (fix to its based name)
 * Bravado Dukes / Duke O'Death (fix to its based name)
 * AID Rhapsody (Rhapsody with a pun on a the car manufacturer AMC, with a reference to a disease)
 * Cheval Speedo (fix to its based name)
 * Cheval Bobcat (fix to its based name)
 * Brute Benson (fix to its based name)
 * Brute Yankee (fix to its based name)
 * Fathom Intruder (fix to its based name)
 * Western Company Hydra (fix to its based name)
 * Western Company Buzzard (fix to its based name)
 * Ocelet Felon / Felon GT (the Felons look more like Jaguars than Maserati)
 * Annis Warrener (fix to its based name)
 * Enus Turismo R (Enus is now based on Bentley, Rolls Royce and McLaren (3 British companies)), the car looks more like a Mclaren P1 than a LaFerrari)