Freemode in GTA Online

Freemode acts as the sandbox for the multiplayer of Grand Theft Auto V; Grand Theft Auto Online. Freemode has been greatly expanded upon since Grand Theft Auto IV's multiplayer.

Description
Unlike Grand Theft Auto V, GTA Online does not have a fixed storyline and allows the GTA Online player to do what they please. The map remains unchanged, however to provide the player with things to do, is now full of much more than just hotspot locations and important places. Jobs dominate the map, appearing as blue icons. Jobs allow the player to start or participate in lobby races, deathmatches, contact missions and much more.

Freemode Missions
Many freemode jobs are available, particularly in the enhanced version of Grand Theft Auto Online. In the original version, events may randomly occur during freemode, they are not available in the enhanced version of GTA Online as of the Freemode Events Update:
 * Simeon's High Priority vehicles
 * Lester's Assassinations
 * Distract Cops
 * Aircraft Takedown
 * Destroy Vehicle Target
 * Online Armored Trucks
 * Crate Drops

Freemode Events Update
The Freemode Events Update for GTA Online adds official modes known as "Freemode Events" alongside "Freemode Challenges". These events occur every 6 in-game hours and are open for all players to participate in.

Organizations and Motorcycle Clubs
The Executives and Other Criminals adds Organization Work and Challenges. These missions can be started when the player is a CEO/VIP of an Organization and are accessible through SecuroServ in the Interaction Menu. The missions will be available for all players in session to participate in. More missions were added to Organization Work in the Further Adventures in Finance and Felony and Import/Export updates.

The Further Adventures in Finance and Felony update adds Special Cargo missions. These are again freemode missions which can only be started when owning a Warehouse and Office to start them from. In these missions, the player has the task of collecting special cargo to store and sell, while other players in session have the objective of destroying the cargo.

The Bikers update adds Motorcycle Club Work and Challenges. These are structured similarly to Organization Work but can only be started when the President of a Motorcycle Clubs and are available to start through the Motorcycle Club option in the Interaction Menu. The missions will be available for all players in session to participate in. As well as Club Work and Challenges, the update also adds Clubhouse Contracts which can be started when owning a Clubhouse. These are structured similarly to MC Work and are also freemode missions.

The Import/Export update adds Vehicle Cargo missions. These are structured similarly to Special Cargo missions and can only be started when owning a Vehicle Warehouse and Office to start them from. In these missions, the player has the task of collecting vehicle cargo to store and sell, while other players in session have the objective of stealing the vehicle cargo.

The Gunrunning update adds Supply missions. These are structured similarly to Special Cargo missions and can only be started when owning a Bunker to start them from. In these missions, the player has the task of collecting supplies to store and make stock from, while other players in session have the objective of destroying the supplies/stock.

The Smuggler's Run update adds Air Freight Cargo missions. These are structured similarly to Special Cargo missions and can only be started when owning a Hangar to start them from. In these missions, the player has the task of collecting air freight cargo to store and sell, while other players in session have the objective of destroying the cargo.

The Doomsday Heist update adds Preparation missions. These act as preparation for Heist Setups towards the Doomsday Heist but are freemode missions, meaning players outside of the organization can intervene. They can only be started when hosting The Doomsday Heist and owning a Facility.