Vehicle Warehouses

Vehicle Warehouses are properties featured in Grand Theft Auto Online added as part of the Import/Export update. They are available to buy once the player registers as a CEO and buys an Office. These are the vehicle counterparts of the Warehouses.

Overview
Vehicle Warehouses are used to safely store up to 40 standard to high-end vehicles. Only one warehouse can be owned per player. The vehicle warehouse also doubles as storage for specialty vehicles that are available to the player as part of the update (used in the "Special Vehicle Work" missions).

Layout
The interior layout is the same for all of the warehouses, the only difference being the interior decorations that can be added during purchase.

The interiors of the vehicle warehouse have an office with a computer, sleeping arrangements, and a closet for changing clothes. On the other side of the office is a mod shop that is used for repairs and to mod vehicles for special sales. There is also an underground storage for special vehicles that where released in the update.


 * Comes with vehicle warehouse purchase

Getting Started
Vehicle cargo missions are relatively straight forward compared to "special cargo", where the player can fill the warehouse with up to 40 vehicles. When selling them, the player can sell 1 to 4 vehicles depending on the associates the player has in their CEO Organization. There are collections of vehicles that can be sold, finding and successfully retrieving the vehicles that are apart of the collection will offer higher payouts and bonus payments made to not only the CEO but to the associates as well.

Buy Missions
Vehicle missions are started by going to the CEO laptop in their office building on the desk, going to the vehicle cargo option and clicking on the green source vehicle button. Once a vehicle is sourced, a text message with the info of the vehicle and sometimes a picture will be sent to the player in text message form on their in-game phone. Obstacles will present themselves to the player, as they go for the vehicle with different scenarios randomly being used. There is a slight cool down of two and a half minutes between vehicle retrieval missions.

<!--Types

Steal - stationary location
///Common locations ///Can have Pursuing Attackers? ///Can have Armored security?
 * 1) Go to [a house]
 * 2) steal the [car]
 * 3) take to warehouse
 * Mansions on North Rockford Drive
 * Yes - Schafter V12s for Top Range vehicles
 * Yes

Steal - mobile targets
///Common locations ///Can have Pursuing Attackers? ///Can have Armored security? ///Notes
 * 1) Steal the [car]
 * 2) take to warehouse
 * Around Sandy Shores
 * On Senora Freeway
 * No (can have police)
 * No
 * Can be pursued by police - police helicopter spawns above, 3 star wanted level upon entry, must lose cops

Steal - key
///Common locations ///Can have Pursuing Attackers? ///Can have Armored security? ///Notes
 * 1) Go to [location]
 * 2) Get security key
 * 3) Steal the [car]
 * 4) take to warehouse
 * Milton Road
 * Lake Vinewood Estates
 * Yes (Sultan RS)
 * Always
 * Stealth preferred, use stealth attack and/or silenced weapons
 * Will be in house's garage
 * Key unlocks car (car is locked before)
 * Usually Coquette Classic, T20, ...

Steal - car meets
///Common locations ///Can have Pursuing Attackers? ///Can have Armored security? ///Notes
 * 1) Go to [location] (car meet)
 * 2) Steal the [car]
 * 3) take to warehouse
 * Eclipse Boulevard
 * Power Station
 * Yes (Futo, Sultan RS, Kuruma)
 * Yes, car meets are armored.
 * Other cars at meet tend to be Virgo Classic Custom, Futo, Buccaneer Custom, Moonbeam. Lowriders use hydraulics, all hoods are open, all are armed.

Steal - out at sea
///Common locations ///Can have Pursuing Attackers? ///Can have Armored security? ///Notes
 * 1) Go to [facility]
 * 2) Steal the Cargobob
 * 3) Go to [location]
 * 4) Hook onto the [car]
 * 5) Take to warehouse
 * Lago Zancudo (=Cargobob at Humane Labs, military units)
 * Island near Davis Quartz (=Cargobob at NOOSE Facility, NOOSE/police units)
 * Yes (2 Buzzard Attack Helicopters)
 * Yes. Both Cargobob location and ships
 * Tug boat with two large floaters
 * Sometimes a container is on float
 * Other cars on float include Dominator, ...
 * Buzzards will fire guns but not rockets
 * 3 star wanted level when stealing Cargobob

Steal - win a race bet
///Common locations ///Can have Pursuing attackers? ///Can have Armored security? ///Notes
 * 1) Go to the starting area
 * 2) Beat a time
 * 3) Take the [car]
 * 4) Take to warehouse
 * Alamo Sea (=Start location at Richman)
 * El Gordo Lighthouse (=Start location at Vinewood Racetrack)
 * ... (=Start location at Little Seoul)
 * Yes, after taking car if won. (In pairs; orange+black / red Banshee 900Rs (roofless) or orange / lime green Sultan RSs- shooting Mini SMGs)
 * Yes. Car owner has bat
 * Time to beat is 2.59.42 (Richman to Alamo Sea), or 3.--.-- (Little Seoul-...), or 03.03.07 (Vinewood Racetrack-El Gordo Lighthouse)
 * Owner will threaten with text half way through. "I'm not worried coz that time is UNBEATABLE. Have fun wasting your life LOSER"
 * A carbon-black Elegy RH8 spawns at all start lines.
 * Must be in land vehicle.
 * Bike recommendable.

Steal - photoshoot
///Common locations ///Can have Pursuing attackers? ///Can have armored security? ///Notes
 * 1) Go to [location]
 * 2) Steal the [car]
 * 3) Take to warehouse
 * RON Alternates Wind Farm
 * Del Perro Pier
 * Yes
 * Yes.
 * Movie trailer at scene.
 * Two Sadlers, photographers, etc
 * Security are armed.

Steal - movie stunt
///Common locations ///Can have Pursuing attackers? ///Can have armored security? ///Notes
 * 1) Go to [location]
 * 2) Steal the [car]
 * 3) Complete stunt (optional)
 * 4) Take to warehouse
 * Lago Zancudo
 * Richman
 * Yes
 * Yes
 * Stunt prop, fire ring, ramp
 * Armored security with guns will shoot

List of all vehicles
//NEEDS TABULAR FORMAT ONCE COMPLETE -->

Selling Vehicles
Selling vehicles is pretty straight forward. After the player has delivered a vehicle to the warehouse they can sell it right away. The player must go to the Ad-Hawk Autos website on the computer located in the vehicle warehouse office and selecting 1 to 4 vehicles to sell or a collection if the player has completed a collection. There are three choices for selling vehicles:


 * Private: The buyer who will take the car as is, the payout is the least amount of the three choices, but does not cost anything up front.
 * Showroom: The buyer which requires minimal modifications and pink slips, has the second best payout but does require some payment up front for the slight modifications and pink slips.
 * Specialist Dealer: The buyer requires High-End modifications to be done before it can be sold, this choice has the best payout but does require the highest payment up front for the high-end modifications that would need to be done.

Note: The up-front cost takes care of the modifications cost. Now, the flat rate of the fee means that the modifications being applied to the vehicle would actually be way cheaper then taking it to a mod shop, but since these vehicles cannot be kept there is no benefit to this, except that the player is not paying for each individual mod, just the bulk of applying the mods. Unless selling a collection of vehicles, the associates won't receive a payout except for what they receive as an associate through SecuroServ.

After selling the selected vehicles, there is a cool down of about eighteen minutes before the player can go and sell another vehicle or vehicles.

Stockpile Vehicle Cargo
Some buyers will also wants a collection of cars with certain license plates. Players will be able to export from two to four cars simultaneously. By completing these, players will be awarded with a small bonus

There are a total of 96 total vehicles, some duplicates, to be stolen.