Police (law enforcement)


 * PoliceCruiser-GTA4-front.jpg the car, see Police Car.
 * For other law enforcement agencies in HD universe, please see Law Enforcement Agencies in HD Universe.

The police (also referred to as cops (most common), pigs, popo by Hispanics, babylon by Jamaicans, C.R.A.S.H., cherry tops, Five-O, one time, flatfeet, or heat) are uniformed officers responsible for enforcing the law. They ensure public and social order, through the legitimized and restricted use of force. The Police are present in all Grand Theft Auto games.

The main role of the Police in-game is to make crime difficult for the player - and to provide a brooding reliable enemy and a challenge both in and out of missions. They also make the game more realistic. This theme is present throughout the entire series, although the exact details vary between games.

The Police, (and all other forms of law enforcement in the Grand Theft Auto series), have been portrayed as corrupt, lazy, reckless drivers, stupid, selfish, incompetent, and trigger-happy, although the levels of these vary greatly between each game.

Wanted Level
The Police works upon a Wanted Level system against the player. If the player is noticed performing a crime, he may gain a Wanted Star (increasing his wanted level). More serious crimes will grant a higher wanted level. Police responses vary depending on the wanted level, ranging from foot chases to calling in the helicopter, the FBI (FIB in the HD Universe) or even the armed forces (NOOSE in HD Universe)

Relevant offenses include crashing into a police car, shooting pedestrians, having sex with prostitutes in GTA San Andreas, stealing vehicles, entering prohibited areas or occasionally unavoidable participation in certain missions (ex. bank heists). The police will not arrest you for trespassing on private property, traffic offenses (ex. speeding, running red lights). See a comprehensive list of arrestable offenses below.

If the player gets arrested by the police (or "Busted"), the player will respawn at the nearest Police Station, but lose some money and all of his weapons, except in GTA San Andreas if CJ is dating Barbara as she is a cop. Higher levels of law enforcement are not concerned with arrest, but with killing the player, although will attempt vehicular arrest If the opportunity arises. Death is only temporary, and results in being returned to a nearby hospital with the loss of weapons and some money (No weapons are lost in GTA IV). In GTA: Vice City Stories the player can pay a $2000 bribe to get their weapons back from either the hospital or police station.

Wanted levels can be reduced by the use of a Pay 'n' Spray. In GTA III, there may be rare occasions when police cars try to block the player's entrance to the Pay 'n' Spray, especially with higher Wanted levels. The Wanted Level in GTA IV system allows the player to evade a wanted level by escaping from a certain radius, based on the last place they were spotted. The higher the wanted level, the larger the area.

In the GTA III and GTA IV eras at 4-star wanted levels, heavily armed, highly trained police officers will come after the protagonist and try killing or sometimes arresting him. They all drive Enforcer trucks and are armed with weapons that will make short work of the player. Their Enforcers are fast and can smash up a vehicle in a small amount of time. Their trucks also form roadblocks. In GTA III, they have Micro UZis, Uzis in Vice City, Liberty City Stories, and Vice City Stories, and Mac-11's in San Andreas. SWAT teams are a real threat to the player and come in 4 men per team. Also, in Vice City and Vice City Stories, undercover "Vice Squad" officers armed with Uzis in Cheetahs will chase the player at 3 stars and above. Their cars are fast, and they come two per unit.

The Police AI is more advanced in Vice City Stories, rendering them more tenacious in pursuing the player, even at a one-star wanted level. It is nearly impossible to carjack a police vehicle with cops inside without being instantly busted, and cops will also more aggressively climb on board vehicles and otherwise pursue Victor, making getting busted more likely.

In GTA IV, whenever NPCs are arrested and escorted to the Police Vehicle, the Police Officer will usually drive the NPC criminal around the road without even making effort to transport them to the Police Station. The criminal will eventually get off If something interrupts the arrest, without even being treated as resisting arrest, probably because the Police (like Paramedics) weren't programmed to drive a NPC criminal to a station. NPCs arrested by hand however, are treated as resisting arrest, If the criminal is aggressive or escape, the Police will try to stop or kill them.

In GTA V, police officers now act aggressively towards NPCs, engaging in car chases and gunfights against pursuers. Like GTA San Andreas, choppers can be found flying around South Los Santos looking for crime. They can also be found in the skies during a pursuit, whether be an NPC or a protagonist. Unlike in GTA IV, the cops do not arrest NPCs and instead shoot on sight, whenever they are armed or not. This could be because the game may lack of "Busted" mechanic to NPCs. NPCs also react to cops unlike other games, such as prostitutes will not get into a player's car near cops, or if a police vehicle, driven by an NPC or player goes past them, they will flee the area. Families gang members will shoot at cops if they are pursuing Franklin on a 1 or 2 star wanted level, or if an NPC gang member is chased by cops, their homies will shoot at the cops. Cops also tend to be shot at when patrolling a gang neighbourhood. Strangely, cop cars are only usually found near stations, they are rarely anywhere in the city.

List of Police Departments
Grand Theft Auto 1
 * Liberty City Police Department
 * San Andreas Police Department
 * Vice City Police Department

Grand Theft Auto: London 1961 and 1969
 * London Police Department

Grand Theft Auto 2
 * Anywhere City Police Department

Grand Theft Auto III
 * Liberty City Police Department (LCPD)

Grand Theft Auto: Vice City
 * Vice City Police Department

Grand Theft Auto Advance
 * Liberty City Police Department (LCPD)

Grand Theft Auto: San Andreas
 * Los Santos Police Department (LSPD)
 * San Fierro Police Department (SFPD)
 * Las Venturas Police Department (LVPD)
 * Rural Police (SAPD)
 * San Andreas Coast Guard (SAPD)

Grand Theft Auto IV Grand Theft Auto V
 * Liberty City Police Department (LCPD)
 * Alderney State Police
 * North Yankton State Patrol (only seen in Prologue)
 * Los Santos Police Department (LSPD)
 * Los Santos County Sheriff
 * Los Santos Traffic/Parking enforcement (A traffic officer is seen in the jewel heist, but no more officers are spotted in the game)
 * San Andreas Highway Patrol
 * San Andreas Park Ranger

Online Multiplayer
In GTA IV, the Police in Multiplayer Mode will not arrest the player, but will shoot at the player in an attempt to kill them, though they can still pull the player out of a car. At 4 stars the police send in an Annihilator with two NOOSE agents with assault rifles firing from the sides of the chopper. The police will arrive in cars containing two police officers. One will carry a Pistol while the other will (usually) carry a Pump Action Shotgun, regardless of what guns are allowed in the online game. NOOSE agents arrive in NOOSE Enforcers only, as the NOOSE Cruiser, the NOOSE Patriot, and the FIB Buffalo only appear in Race and GTA Race multiplayer modes, albeit they are only used by the players. NOOSE agents are equipped mainly with Carbine Rifles and SMGs, but sometimes they have a Pump Shotgun and NOOSE agents will sometimes fall back to their pistol if they lose their weapon. The FIB does not appear in multiplayer at all, and the Police Maverick also only appears in the Race and GTA Race modes. It is notable that Wanted Levels are usually cumulative if multiple players are riding in the same vehicle. When faced with multiple players with wanted levels, the police usually target the nearest player. The player can still use a Pay N Spray in multiplayer, though the same rules using them when police are nearby in single player apply to multiplayer as well. If the player is shot in a Deathmatch, it will count as a death on purpose and will lose $100. Police can be turned off online.

In Grand Theft Auto Online, the police are a constant threat, and cannot be turned off, though they don't appear in some missions and game modes. At one star, officers in the area will be notified and will patrol the streets searching for you. At two stars, the officers will actively search for you, going off roads and around buildings, as well as gaining shotguns. At three stars, a Police Maverick will be sent after the player, making escape much harder and hiding in bushes almost impossible. At four stars, NOOSE officers are sent after the player, as well as more helicopters. Police presence begins to weaken, with NOOSE chasing the player instead. NOOSE officers will be armed with Pump Shotguns and Carbine Rifles. At five stars, police will be almost completely absent, with NOOSE aggresively hunting down the player.

Trivia
In the 3D Universe: In GTA San Andreas: In Vice City Stories: In GTA IV: In Grand Theft Auto Online:
 * If you are fighting with a pedestrian when in sight of the Police, you will gain a one-star wanted level, and the pedestrian will run away.
 * Creating havoc continuously using Molotovs in public during free roam or a gang warfare sometimes grants an instant 3-star wanted level.
 * Female police voices will often be heard during wanted level scenarios, ordering Carl to surrender, etc., yet only male police officers ever actually appear on screen.
 * Killing police officers guarding the impound garages won't get CJ a wanted level, probably because if he spares the officer, a 3 star wanted level would be given for going into the garages.
 * Even though you target a cop with your Fist or Brass Knuckles, you will still get a Wanted Level. (It is because the Fist and Brass Knuckles are counted as a weapon)
 * Rarely, cops may not notice you pointing a weapon or committing a crime when their back is turned.
 * A possible glitch occurs in which Carl gets a wanted level if a police officer sees him getting on one of the bicycles or motorcycles associated with the courier side-missions, even though Carl presumably has been given permission to take those vehicles to make deliveries with.
 * Certain pedestrians will instantly run away in sight of the police, like the one with glasses and a green jacket.
 * Police officers are far more aggressive in pursuing you, even on a one-star wanted level. In particular, once a policeman opens the door to the player's vehicle and climbs on, it is nearly impossible to shake him off and being busted is inevitable.
 * Police officers are much stronger. Even on a one star wanted level, Police Officers will try to arrest the player. If the player runs, the police will shoot with pistols and sometimes shotguns.
 * The Police will shoot at you even if you are dead or arrested.
 * The Police can arrest or attack people attacking you.
 * The Police will pull out their pistols and shoot at an Ambulance, if it drives recklessly and run over people.
 * Police Officers will not arrest Firefighters who are attacking civilians or the player, but they will arrest the other party if they retaliate, probably because Firefighters are a part of the emergency department in the city, along with the Police, and Paramedics.
 * The cops will rarely try to arrest you If you throw a punch in front of them.
 * The Police may sometimes carjack other people's cars (e.g. taxis and trucks) to chase you. But there is a glitch in where the car the cop is in seems to magically have a bull horn in which the Police Officer will shout at you to stop.
 * Sometimes Police "steals" a car from a civilian. If the police officer steals a cab, and you lose them off your tail and find that cab with the police officer driving it and whistle it at you and get in, the cop will be a normal taxi driver and takes you where you want to go, he is just in a police uniform. Although if you get a Wanted Level, he will try to arrest/kill you.
 * Glitches:
 * If you blow up an Enforcer with an RPG or with a grenade while it is chasing you, the occupants might still survive, get out and start shooting at you.
 * If you shot a driver of a pursuing Police Car, he will fall forward onto the horn. The horn will sound regardless to whether the car is wrecked or not. Same with other cars.
 * The Police seem to walk through fire and die where as people will run away from fire.
 * Shooting at one of the Police Officers at a bridge road block instantly earns you 6 stars.
 * Sometimes when a police officer survives a fire he says; 'This shit never happens to firefighters'
 * If you call the Police by typing "911" in the in-game phone, and there is a Firefighter that already beat another pedestrian and had a fight with protagonist, Niko Bellic, they will immediately start shooting at Bellic. They will shoot at Bellic, even If you don't have a wanted level.
 * Driving a stolen vehicle while in a police officer's vicinity gives you one star. The player can avoid this by respraying their vehicle or buying one.