Particle (SA)

A particle is an animation of moving textures to simulate fuzzy effects. The particle system in Grand Theft Auto: San Andreas is slightly different from Grand Theft Auto III and Grand Theft Auto: Vice City. Almost all particle effects are stored in the  file in the   folder.

Mission Script
You can use the following opcodes to do stuff to your particles.

064B - Creates a particle at a location

064C - Makes the particle visible

064E - Stops the particle

064F - Releases the particle from memory

0650 - Deletes the particle with fade

0669 - Attaches a particle to an actor

066A - Attaches a particle with rotation to an actor

066B - Attaches a particle to a vehicle

066C - Attaches a particle with rotation to a vehicle

066D - Attaches a particle to an object

066E - Attaches a particle with rotation to an object

0883 - Attaches a particle to an actor

0976 - Deletes a particle instantly