User blog:Monkeypolice188/GTA VI Ideas

GTA VI ideas - By Monkeypolice188
Possible Location(s) Possible New/Returning Vehicles Ideas Mechanical Fixes
 * Liberty City (once again)
 * Vice City (once again)
 * Dubai
 * Washington
 * San Fierro (once again)
 * APC (from TBoGT)
 * Enforcer (from GTA IV)
 * Rhino (from GTA SA, based on a M1 Abrams )
 * Apache Helicopter (maybe similar to the Hunter, or based on a AH-64 Longbow )
 * Dump (this time much, much, much stronger)
 * Cargo Plane (this time it can be piloted in free roam)
 * Armed variant of the Titan (AC-130 )
 * Aircraft Carrier (controllable variant)
 * Hydra (from GTA SA)
 * SWAT/NOOSE Truck (something like a Lenco Bearcat, Bulldog FX or International 4700 Amored Truck )
 * Controllable trains, like the 100+ car cargo trains.
 * Lamborghini Veneno-based car (similar to the Zentorno)
 * Bentley Continental GT-based car (similar to the Cognoscenti Cabrio)
 * Skylift (this time it can be piloted in free roam)
 * Skateboard
 * Scooters (a modern version of the Faggio )
 * Wingglider
 * Jetpack (maybe even a water jet pack)
 * Bigger boats, things like giant subs and cargoships)
 * Tanks no longer blow up cars upon crushing them, instead, the car realistically crushes completely.
 * Dump truck's tires are no longer penetrable
 * The Dump truck also takes a long time to blow up, and police cars will not purposely ram into the rear
 * Police will no longer shoot while driving
 * NOOSE will realistically corner off the area in which a suspect is, and will approach with caution, insteasd of just popping out of nowhere.
 * It takes only 10 - 20 gun shots to die - since the police are much more sensible, this will be un-noticeable.
 * Helicopters will no longer explode on impact of buildings/surfaces, instead, they will deform realistically, and then explode.
 * Cars will only take 4 - 5 heavy crashes to start to cut out/fail - to make this balanced, drivers will no longer drive eratically, and they will move out of the way when approaching them head on
 * Cars will not explode from bullets hitting the engine, gun fire will have to hit the fuel tank to explode them
 * The military will not fire missiles constantly when entering miltary bases, they will instead warn the player, and chase them, when they resist chase (by firing weaponry), the miltary will only then engage on the player)
 * Tanks found on ground will not fire until the player tries to steal the tank
 * The Jet plane will not explode in the center, it will crash just like a real plane does - deforming.
 * Buildings are slightly destructable (windows and door smashing, bricks falling, major quantities of flames pouring from the building)
 * Trees will finally be uprootable, however, small cars do no damage to the tree
 * Involentary ejection is much, much more unlikely.
 * Also, the player has the opportunity to put a seat belt on
 * The city is evacuated at 5 stars +
 * 6 STARS RETURN - at this point, military will pursue the player, however, they will not engage frequently, nor will the be commonly found.
 * Bridges can be destroyed during missions
 * Stock market can be successfully used in free roam
 * Niko Bellic returns as a minor character
 * Cars can be bought from car garages, as well as from the internet
 * Small events like tow trucks towing cars away, police chases can happen while cruising around
 * Bank robberies, major police chases, sieges and other major events can rarely happen whilst cruising around
 * Bank robberies can be performed during freeroam
 * Similar to watchdogs, hacking can be performed during freeroam.
 * Pets can be kept, bought and pampered
 * Like GTA IV, girlfriends can be found.
 * Rappiling down buildings can be performed from Mavericks when another player is piloting one
 * Return of the ferry
 * Lift bridges
 * Major visual modifications for vehicles.
 * NO2 mods for cars
 * Ejecter seat, spikes and machine guns are usable on the JB700 in freemode
 * Cop vehicles can be fixed and stored, but not modified (Rockstar's benefit)
 * Cops and Crooks mode
 * Police, Fire and Paradmedic vigilante modes
 * Military and Coastguard jobs/vigilante
 * More TV Shows
 * More modern radio stations
 * Classical radio station
 * All weapons in GTA Series are present, but only a few can be stored at a time, the player may hide the weapons, then, when one is wanted, they can return to the hiding spot, and swap them.
 * Major Idea - Auction site for Online version of game, where players can auction 2nd hand cars, and players make offers to the car (similar to Ebay!)
 * Much more of a reward for finishing the game 100%, not just a T-shirt and a Achievement/Trophy, but money, vehicles and houses are rewarded.
 * Player is able to go fully naked - why not? LOL
 * Taxi fares are not triggered with the horn button, instead, they are triggered with a D-Pad button
 * Hood view (not FPS) can be enabled and disabled
 * Guns can be equiped whilst in apartments, but visiting players can not be fired at.