Glitches

A Glitch, also known as a Bug, is an error in the game that produces an effect that was unintended by programmers. Glitches can be unintentional and may cause problems to the player, but some glitches may be used to the player's advantage.

The following page lists all of the major glitches found in the Grand Theft Auto games (Major means most noticeable, or easy to exploit). Take note that if you are going to post a new glitch, it must be able to be repeated.

The Swimming Glitch
Find some water, preferably a small pond, but not the ocean and walk towards the water. Continue walking when you hit the water and you'll continue walking/swimming, but only for 5-6 seconds.

Walking Above The Porter Tunnel
One is method of reaching Shoreside Vale early on in the game is by exploiting a glitch that allows you to walk above the Porter Tunnel. To do this one must drive a Bobcat or Taxi to the concrete sea wall above the tunnel entrance. The player has to reverse the car half off the wall above the middle of the tunnel. The player then exits the vehicle, falling into Blue Hell, landing above the tunnel. They can then walk along the tunnel, then jump into Blue Hell at the Shoreside Vale end, so that they can get teleported above the surface.

Walking Above The Subway Tunnel
This glitch can be performed at the subway in Shoreside Vale at the airport. When the train arrives to the platform, take the very last door of the train. Enter the train and then get out again. You will automatically get teleported above the platform, into the Blue Hell and you will see the tunnel. Word of caution, sometimes the tunnel will get invisible and you risk walking off the edges and get teleported back to the streets.

Rhino Spawn Glitch
If you spawn a Rhino (using the cheat code) anywhere in the city, a second one will spawn in the middle of the street at Liberty Campus around the corner from the Safehouse

Taxi Driver Glitch
The player can transport people in any car besides the Taxi or Cabbie by executing the following glitch. Enter a taxi cab, and press and hold the side mission button. Keep holding the button and exit the cab. Then enter the car to whichever one the player desires (except for other vehicles with side missions). Once in the new car, release the sub-mission button and the Taxi mission will start.

Easy Vigilante Glitch
Whenever you are on a Vigilante mission, get near the target car (on visual range seems to be enough) and pause the game, entering the menu screen. Immediately once you resume playing the criminal on the car will stop and proceed his/her "getaway" on foot, being much easier to kill. Also, he will most likely engage in shooting other pedestrians if you are not his nearest target. A very few times this might not work the first time, just try again and/or get just a bit closer.

"Killer Look" Glitch
While you are on foot, if there is anybody trapped under a car and you use the first person view (just look around a little bit), they will die instantly, and the death will not be added to Claude's tally.

Pedestrian Money Glitch
Sometimes if a pedestrian is killed, he/she may drop a large sum of cash, usually a total of at least $3,000. This may be a glitch in the programming from the money drop rate, as this glitch occurs to almost any pedestrian.

Tunnel Gang
Inside the narrow tunnel that runs beneath St. Mark's (which links Portland Docks with the Harwood Train Yard), there are 4 peds that spawn, supposedly remnants of Darkel's gang, a deleted character. Drive a Bobcat into the tunnel and stop so you are in view of the gang. Get out of the Bobcat, jump on its hood, and walk up to its roof. The 4 peds willl start walking around aimlessly. When you walk back down onto its hood, 4 more gang peds will spawn in the same spots. Each time you walk from the roof down to its hood, 4 more peds will spawn. However, the game will freeze after at least 40 peds have spawned.

Bike Morphing
Find a motorbike and a clothing icon. Park the bike in the clothing icon, but make it so that when you get off, Tommy won't touch the icon. Get off the bike then get back on. If you did it right, Tommy should have gotten the clothes and gotten on the bike at the same time, and as a result, he will be in a standing position, yet stuck to the motorcycle. This is hard to do at first but practice makes perfect. This also works for cars, but it is much easier with motorcycles, or with the Caddy.

Cargo Ship Glitch
On the cargo ship in Viceport if you get to the top of the ships cargo you may see a small gap between the two sets of cargo. If you jump into the gap, you will appear outside of the ship between the cargo holds outside the ship and on the other side of the road.

Cherry Popper
The Cherry Popper's save point can corrupt your saved file. To avoid the corruptions of the files, save elsewhere. However sometimes this doesn't happen but it's better not to risk.

Test Track & Trial by Dirt
The initial scores of both Trial By Dirt and Test Track will have the same time results once both scores are listed in stats. Once you play the missions again and beat each time, the scores will be individual as they should be.

Helicopter with cinematic camera
If you use the cinematic camera view while performing a drive-by in a helicopter, the sound the gun makes is not the sound of a sub machine gun. Rather, it is the sound of a pursuit Police Helicopter's machine gun.

Apartment 3C Glitch
In the Easter Egg room Apartment 3C, go to the bathtub with the blood on the wall. If you sprint and jump into the blood stain for a while, you will fall through the wall and enter the Interiors Universe.

Ghost Tower
The Ghost Tower refers to an air traffic control tower that was originally intended to be located within Fort Baxter in GTA Vice City. If you are going towards the air base from any other mainland, you will notice an odd-colored building with a large antenna in the distance. However, after you enter the mainland, the tower disappears. This tower was going to serve a runway at the base, but both were cut before the game was released. The texture can still be seen before entering the mainland, as when the mainland is entered the map fully loads and the tower can't be viewed up close. After the mainland is entered, the tower disappears. The tower is just a low density texture that was accidentally left in the game (Most structures that are way off in the distance are low-density, but when you get close to them, their texture gets clearer and they become high-density). This glitch can also be seen in GTA Vice City Stories.

Floating Car Glitch
Get a car, and drive off of a jump. In mid-air, press the vehicle enter/exit button, and the car will suddenly freeze floating in the air, with Tommy standing on the roof. However, on rare occasions, the car may disappear immediately when the button is pressed, and Tommy will fall to the ground.

Articles

 * Detonator Glitch
 * Havana Glitch
 * Pony Bumper Glitch
 * Rumpo Bumper Glitch

Girlfriend Glitch
If you blow your girlfriend up with several radio-controlled bombs, she will not die and the date won't be failed.

Monster Glitch
Obtain a Monster and park ONE wheel onto a random car (sideways or front on, both work). Get out of the Monster, get in the car you park on, and you may find yourself spinning high in the air, crashing back down to earth. Also, the car can become stuck in ground.

Car Spawn Glitch
When driving down any highway in the state, the player may randomly encounter NPC cars that spawn inside of each other, thus they will be stuck and will give off sparks, then both cars will start smoking and eventually explode. The cars can be freed by simply hitting them with your car. Another version of this glitch is that cars may also spawn half-in and half-out of the ground, usually at a 45 degree angle and with their rear end submerged in the road. This occurs most frequently on long bridges, such as the Gant or Garver bridge, for unknown reasons. They usually just go the same speed as the other cars, but some may kind of bump around and explode. These cars may be freed by hitting them.

Taxi Driver Mission Glitch
A glitch can occur when the player begins the Taxi Driver mission, but no fares are available. It happens when the player has crossed over the map boundaries (e.g. flying too far away from San Andreas). It is advised to complete the Taxi missions very early to avoid this glitch.

End of the Line Mission Glitch
After completing the mission End of the Line, all law enforcement vehicles will disappear from the player's garages (police cars, Rhinos, and even the SWAT Tank). This may be a glitch, but it is most likely to stop players from obtaining the SWAT Tank (as End of the Line is the only mission to obtain it and veichle was never meant to be availible during normal gameplay). The player can, however, obtain the tank if he/she fails the mission, whether accidentally or on purpose. To do this, fail the mission and then drive it into a garage. However, the player will still be unable to complete the mission and retain the vehicle.



End of the Line Mission Glitch 2
During the mission End of the Line, the player will encounter an engine carriage of a Brown Streak. Unlike most trains that appear during missions, this one can be hijacked (with the penalty of losing Sweet, thus failing the mission). If this train is jacked, other trains will appear on the player's track, passing through the player's train.

No Traffic Glitch
Sometimes, if you are driving or flying really fast over San Andreas and you stop or land suddenly, no cars will spawn driving around, although stationary vehicles and pedestrians do spawn. This glitch can be fixed by simply activating a sub-mission or entering an interior. This glitch also sometimes occurs if you somehow die inside of an interior, usually by throwing a grenade at the wall or shooting an RPG. Then, when you spawn at the hospital, there will be no traffic.



Driveway Beagle
On the southernmost block of Fort Carson, there is a Beagle that spawns in the driveway of a house, stuck between the house and a large palm tree. It is unstable, as even the slightest nudge or push can cause its left engine to catch on fire and explode. Entering it is not recommended, as it will also lead to imminent destruction. Sometimes it just explodes immediately, even if the player never touched it. This glitch is most likely a coding error. Maybe a different vehicle was meant to spawn there, but the Beagle was placed there by accident. It is possible to get it out by sprinting against its backside and nudging it out from between the house and the tree, or by using several cheats.

Airport Gate Glitch
You can open the front gate of the Easter Bay Airport before you have acquired a pilots license. Go up to the left sliding gate, punch it, and turn away quickly.

Ghost Bike Glitch
If you ram into a bike with a driver, and then quickly drive away, whilst looking back the ped disappears, and the bike will drive with no one on it. This happens if you are far enough away that the ped disappears whilst they are doing the 'get on' animation. The bike reads that the driver is getting on, and drives like normal. But the ped is gone. The bike will drive normal until its flipped over or jacked. The player will not punch anyone off if you try to steal it. Video: http://www.youtube.com/watch?v=KIhfnaaH0DQ

Interior Glitch
If you go into an interior while having a parachute on and you switch to it, the altitude meter will be all the way at the top, because you are in the hidden interiors universe.

Flying Train Glitch
In the mission Snail Trail if the player follows one of the Freight trains that spawns in the opposite direction to the Brown Streak the Freight will make a right turn off the tracks at Cranberry Station and fly across the map until reaching the tracks at Red County where the train will make another right back onto the tracks and continue on its journey like a normal train. Viewing this glitch to completion requires failing the mission.

This is caused by the path file within the game only being coded as far as Cranberry Station. When the train reaches the end of the path, it heads directly for the next set of coordinates, which are located in Red County, way accross the map. Video: http://www.youtube.com/watch?v=HeX1P19_d8o

Invisiblility Glitch
In Downtown Los Santos, there is a building with floors on the outside that you can stand on. On the floor in the middle of two other higher floors you can see very little of the interior of it in some places, while others, when you look at just the right angles, make CJ invisible, but only in that spot looking in that angle. If you have a jetpack on and do this, the flames will show. The building is straight across the highway from an Ammu-Nation.

Railroad Signal Glitch
Main article: Railroad Signal Glitch In San Fierro the two railroad crossings in Doherty have glitches on the signals; the barriers appear too high up and too far to the right. They are functional, but do not spawn correctly.

Busted Glitch
If you get busted during the riots, and somebody kills the cop while he is arresting CJ, the BUSTED sign will not disappear.

Random plane crash glitch
There is a common and sometimes irritating random factor of the game where airplanes crash to the ground or into buildings near CJ (with sometimes fatal or mission-failing consequences). Most crashes occur if the player is roaming around an area with many tall structures around him (Buildings, trees, etc). The airplane may crash into one of these structures, making an audible explosion sound. However, there are also some instances where the player is on relatively flat ground and an airplane may just crash straight into the ground near him, or into the vehicle the player is in. Other crashes occur after CJ exits an interior after being inside for a few minutes and an aircraft spawns too low. This could be due to the unadvanced artificial intelligence that flying airplanes have in-game: When they spawn, they are programmed to fly in a straight line above the player, occasionally flying straight into a tall structure. Airplanes aren't necessarily programmed to change direction to avoid an oncoming object, they just rely on path files. Another explanation could be that the game developers implemented this on purpose, to emulate the random plane crashes that happen in real life. Random crashes occur all around the state, most notably around Downtown Los Santos and San Fierro, or also in heavily-forested areas like Whetstone. There are also frequent crashes atop Mount Chiliad. A video of this can be seen here and here.

Madd Dogg's Safehouse basketball and gym glitch
It's been reported by some that saving at Madd Dogg's Mansion once it becomes a safehouse can cause a glitch rendering all the basketball games and gyms in the State inoperable. This doesn't appear to happen all the time (and may not be an issue with the PS2 version).



Walk Underwater Glitches
There are various glitches that allow CJ to stand on the sea floor and walk around as if he was on land. Go to Palomino Creek and, just north of it, there are two little circular roads that are exits from the Los Santos Freeway.Jump into the water northeast of these roads, and swim down to the bottom of the sea alongside the vertical rock ledge. Right at the corner of the ocean floor and the ledge, there is a large white rock with a flat top and a few weeds around it. Swim around on the top of the rock (this may take a little while) and soon enough, CJ will suddenly drop down standing on the rock and you may be able to walk around without a breath meter. You are able to spawn vehicles using cheat codes, and with this glitch you will be able to collect many oysters with ease. 

If CJ hits a fence with a motorbike, and he ejects from the bike and lands into the sea, he may land on the surface of the water as if it were solid ground. Then, after he does the "Getting Up" animation, he may suddenly drop down and appear on the sea floor.

Get any amphibious aircraft (Sea Sparrow, Skimmer, Leviathan), and fly out into relatively shallow water. (Don't go very far out to sea, because the sea floor that is past the game boundaries is unsolid.) Land in the water, and have the player in the passenger side get out and hijack the driver. The driver will fall out, and suddenly appear underwater on the ocean floor, and he will be able to walk around without a breath meter.

In 2-player mode, get into a boat and press L1 for the two players to "Kiss". During the Kissing cutscene, one of the players will be invisible. After the cutscene ends, one of the players will be at the bottom of the ocean. This glitch is only possible on the PS2 version.

Pay N Spray Glitch
Get a car, go to any Pay N Spray, and then punch a pedestrian nearby. If they fight back, get into your car and drive it into the Pay N Spray garage so that both you and the pedestrian are inside. When your vehicle has been resprayed and the garage opens, the pedestrian will become invincible and won't die even if their health bar becomes black. If you try to run over this pedestrian, your car will go through it and the ped will shimmer and distort out of proportion. Attempting to detonate explosives or shoot rockets at him will result in the ped getting thrown into the air and landing while standing up, where he will still be alive.

Mountain Bike Glitch
Obtain a Mountain Bike and, while you are on it, hold down Square and tap X very quickly. If done correctly, CJ's body will appear extremely deformed and incongruous.

Police Vehicles Glitch
Sometimes, after a flight between cities, police vehicles from the starting point would still spawn on your destination. For instance, when flying from Los Santos to San Fierro, upon arriving in San Fierro, there would still be LSPD cruisers driving around.

3rd Person Train Glitch
Main Article: Freight

It is possible to drive a train in 3rd person on GTA San Andreas. Click the article to find out more.


 * Ammunation Glitch
 * Andromada Glitch
 * Headless CJ Glitch
 * Madd Dogg Gym Glitch
 * Mountain Bike Glitch
 * Tear Gas Glitch
 * Territory Glitch
 * Chiliad Challenge Glitch
 * Las Venturas TransFender Glitch
 * Blue Hell
 * Parachute Glitch

No Bike Sound Glitch
Steal a bike from an NPC, and make sure its radio is on. Immediately after you steal it, press and hold the accelerate button, and there will be no sound coming from the bike, even though it is accelerating. You will only be able to hear the radio. Stop the bike to an idle, and the engine will be audible

Melting Vehicle Glitch
Steal a car near the Harwood Car Crusher, and then drive under the crane. Make sure the driver followed you there. If timed right, the driver will steal back his car just as the crane starts picking up the vehicle. The car will then start shuddering and distorting while it is being lifted up. It will then suddenly appear below the crane, stuck halfway submerged into the ground. Also, the car may appear back on the ground and drive away, but it will be unsolid.

Squashed Bike Glitch
Drive a VCPD Wintergreen to the stadium and buy access to the Phil Collins Concert and exit or watch the concert. When you come out, there is a 75% chance the bike will be squashed. You can still mount the bike but it will revert to normal if you manage to.

Turn off-and on Glitch
Try to play a difficult side mission (best examples are Vigilante and Paramedic) and turn off your PSP, then turn on again until at some time it will freeze and your PSP will restart.

Helicopter Glitch
Have a 2-star wanted level or more, then fly a little low in an area where the cops are chasing you. The police will take you off the helicopter even though you're flying.

Invisible Biker Glitch
Sometimes if a battle with the Bikers are going on in Grand Theft Auto: Vice City Stories, shoot them with an Assault Rifle while they're driving fast, and it'll show the Angel doing the donuts with no driver.

Invisible Vic on Bike
Get a bike, turn the camera into the outside dashboard camera. Try to look left and right, Vic will be invisible while riding the bike. If you have a sub-machine gun,the sub machine gun is invisible and if shot at the front, it looks like a free aim.

Car Glitches (tested on PSP)
Sometimes cars appear where they are not supposed to. For example: at the bottom of a bridge, half in a building.

Building entry glitch
Sometimes when you charge against a building without windows or doors in a car, you will end up in the building, but since the building was never designed to be entered, it is empty inside.

No traffic glitch (encountered on PS2)
After the eastern island is unlocked, if you play for a while without saving, in particular completing numerous Civil Asset Forfeiture Impound drop-offs in a row, you may encounter a scenario where no traffic (or, at least, very little traffic spawns). This does not effect pedestrian spawning, or the spawning of parked vehicles. There are some benefits to this glitch: less traffic to collide with when driving an Impound vehicle, and even up to a 6-star Wanted Level very few police or military vehicles spawn.

Grand Theft Auto IV

 * On the mission No. 1, go to the race start, but not on the yellow arrow that starts the race. Instead, do not pause but leave your game on for until at least one in-game day then, all other competition will be gone. Brucie is still with you, so go to the yellow arrow and start the race. You will notice that you are in 1st place the entire time. So all you have to do is to complete the race (this may work in the Xbox 360 version only).
 * After a mission ends in which an enemy was shot or blown into water (such as the missions Tunnel of Death or Uncle Vlad), the body of that particular enemy will not be shown in the water, even if the cut-scene ended with the player only a few feet away from the sea.
 * If the player falls into a gap (i.e. between two cars or between a car and a dumpster), Niko Bellic will suffer minimal damage even when falling from a height that will normally kill him.
 * At the beginning of a date with any Girlfriends while in any vehicle, wait for her to get tired and fire a weapon to end the date. The vehicle the player is currently in will become damage-proof.
 * Bringing up the camera option on the Phone while driving in a car or on a bike will instantly stop the car or bike no matter what the speed the vehicle was going, however this has been fixed in the PC Version.
 * In the subway tunnels, it is possible to be forced through the wall and into Blue Hell. If the player is riding a motorbike and is trapped between the wall and a moving train, he can be forced through and off the bike. The player could also use a large vehicle (such as the Bus) and get shoved by two subways going in opposite directions to get forced into Blue Hell. All that occurs is falling for a brief few seconds before respawning on the ground above.
 * In the online multiplayer mode "Bomb Da Base II" players have reported a bug/glitch, that occurs at a certain point in the mission. The screen will go black and then start loading, the player will be loaded back to single player.
 * In Francis International Airport in the online multiplayer mode "Free Mode", if the player drives a truck up one of the ramps in the Airport it is possible to make the truck fall on its side and start spinning in circles, this is not only visible to the player, but also other players. This occurs on big vehicles with the capibility of staying on their side, and can also occur in normal gameplay.
 * If the player gets out of a vehicle parked on the entrance gates leading to Francis International Airport's cargo yard (with stop signs on them), the gates will go back down and cause the vehicle to disappear.
 * If a vehicle's engine doesn't start, it will start if someone calls the player on the cellphone, more conveniently, if the player calls someone else.
 * On multiplayer mode, if a vehicle's engine doesn't start, it will restart by kicking the front of the vehicle.
 * Sometimes when driving by the gas station in Westdyke, there are two vehicles parked in the parking lot, one of which could be parked with it's engine running, doors locked, and the hazard lights on, which cannot be turned off by the player.
 * When trying to open or get on top of a moving vehicle that is driving down a slope if Niko misses the vehicles door and it drives away Niko will sometimes start walking weird and won't stop until he hits another object. This glitch has been dubbed 'Retarded Niko' by the way he looks and walks when in the glitch.
 * A player can lose a 5 or 6 star wanted level by flying their helicopter over Francis International Airport. The wanted level will revert to a 4 star.
 * Sometimes the protagonist is stuck in a loop when trying to buy food at Burger Shot,Cluckin' Bell or any other restaurant or food vendor - he then just stands in front of the vendor doing nothing. There are two ways to get out of this loop, one is to reload the game, or just go into the pause menu for at least ten seconds and then he should momentarily continue. This is the same with any of the Hotdog stands, with the only difference, that the player walks in a circle all the time. If you are lucky and wait long enough, the animation might stop and the protagonist gets the food at last.
 * If you spawn a car using cheats while looking over the edge of an overpass, the car may float in the air. If you shoot it, it won't become damaged, but it will fall down. Alternatively, if you spawn one while standing just before the entrance of the Booth Tunnel, the car may become stuck in the top of the tunnel. Again the player may shoot it to get it down.
 * Occasionally a 'rock car' spawns in the game (sometimes in multiplayer). This vehicle looks like any normal NPC while in motion until hit, however the vehicle does not move from its line of travel, creating tremendous forces against both vehicles, leaving little cushion since the reaction is close of driving the vehicle directly into a wall. The impact usually kills the NPC and creates high to extreme damage to the player's car. (Damage to engine, suspension, etc.) Damage may be lessened on the NPC's car, but not as much. Other possiblities besides vehicle damage is ejection of player through windscreen and NPC's vehicle combusting internally.
 * On Xbox 360, if you kick somebody using the X button while they are using a computer in TW@, their health will be completely drained or almost drained. This usually doesn't work if the NPC is sitting at a chair with no computer.
 * Shop doors can be glitched by driving a car into them. It will cause them to vibrate and distort.
 * Rarely, when a big-wheeled vehicle is sideways, it can be driven around. If turned sharply, it will go back into the normal state.
 * In the Francis International Airport, it is possible to enter the airport building (the building before the runway) by jumping into pillars next to one of the entrances to the Airport. The building will still have no interior, as it isn't supposed to be reached.
 * Only possible in TBoGT:
 * When in a car, boat, or on a motorcycle, and equipped with either an SMG or Micro-SMG, switch the drive-by weapon to the SMG. Activate the "Advanced Weapons" cheat, and your SMG will be replaced with an Assault SMG, which can't normally be used in drive-by mode. When firing the Assault SMG, Luis's body will become extremely deformed due to there not being a proper animation for firing this weapon from a vehicle.
 * In TBoGT, it is possible to have an invisible helicopter by slamming it on the glitched swing, the helicopter itself will be invisible, only Luis can be seen. Note that it is much easier to do it with the Buzzard (confirmed on PS3).
 * If you run your helicopter into the Rotterdam Tower above the second ledge on any side, the helicopter and your player will go into Blue Hell for a few seconds, then spawn either above the Rotterdam Tower or above the Firefly Projects.
 * Sometimes, after finishing the second mission for Sara, the package you picked up will be in your hand, along with your weapon. You can change weapons normally but you cannot shoot, and aiming is glitched. This can be fixed if the player dies or gets arrested.
 * You can glitch your way into hidden interiors by activating a bike glitch such that the bike ends up halfway into the interior or inside the interior. When pressing vehicle enter button, the player will be forced into the interior. This method can cause you to spawn in places not accecible in normal circumstances (note however that certain places like Mikhail Faustin's house may not have an actual interior and you and your bike will glitch and you may fall into blue hell, of which you must swim your way to the nearest coast.
 * If Niko is on top of a moving vehicle, and the vehicle drives down a slope, Niko will suddenly flinch and fall over. However, on very rare occasions, Niko can be catapulted a few feet into the air.
 * It is possible to glitch into Goldberg's office area by going outside and to the side of the building to where you can still see inside. Use a cheat for the Turismo and use it until the Turismo is positioned between the inside of the hallway leading to his office and the waiting area. And keep trying to get into the car when you can see the car still, and you can glitch inside.
 * On PC, there is a glitch where when starting a new game, Luis' Apartment's television will be broken, as if has been shot. This can be fixed by watching TV, as after that the TV will remain normal.

Articles

 * Kate McReary Glitch
 * Malc Glitch
 * Swing Glitch
 * The Lost MC Clubhouse Glitch
 * More Ammunition Glitch

Disappearing Vehicle Glitch
The Disappearing Vehicle glitch is prevalent in all of the GTA III era games and occasional in GTA IV. If the player parks a car near any mission marker, and then walks into the marker to trigger the mission cutscene and starts the mission, there is a high chance that the vehicle he parked will have disappeared after the cutscene. This glitch occurs when the mission cutscene somehow interferes with the space taken up by the parked vehicle, so the game gets rid of the vehicle altogether. This glitch occurs occasionally in GTA III and GTA San Andreas, but it is very frequent in GTA Vice City, GTA Vice City Stories, and GTA Liberty City Stories, where the vehicles the player takes to mission markers almost always disappear after the cutscene. GTA IV has a system implemented into it, where, instead of "getting rid" of the vehicle, the game just moves it somewhere else, like across the street or a few yards away from where the player left it, so it does not interfere with the cutscene.

Car Spawn Glitch
In all of the 3-D Grand Theft Auto games, there is a specific glitch that occurs. It happens when the player is driving at a normal speed in any car on any road, and then he looks behind him by pressing the "Look Back" button. When the button is released, and the camera returns to look forward, there will be several cars driving on the road in front of him that weren't there before the player initially looked back. This happens presumably because the game engine is designed to spawn cars wherever the camera isn't looking. If the player looks back, the game will spawn cars in front of him.