GTA Wiki talk:Manual of Style/Vehicles/Design Galleries

GTAV/Online Air & water craft
Been thinking about this for a while and all the new aircraft in Smugglers Run update will hasten the requirement.

Starting a discussion on best way to capture shots for the gallery for planes, choppers and boats. This is a bit stream-of-consciousness at the moment. Feel free to edit the sections below.

May be the weekend before I have a chance to test and upload some samples. Smurfy: illuminate - communicate - spectate 14:17, August 29, 2017 (UTC)

Objectives

 * Location must allow for all elevation views including top down and underside.
 * Aircraft in flight rather than parked on tarmac?
 * Boats in the water mid-ocean so free-camera can be positioned underneath or should we jump it over the Cassidy Creek waterfall and capture it "in flight" - won't be possible for all boats?
 * Location should be as free as possible of background clutter.

Possibilities

 * Aircraft: In the air to the south of LSIA. Side elevations should be shot facing south (so no land in the background).
 * Watercraft: In the water off Vespucci Beach. Again side elevations facing south away from the land.


 * If you look at some plane/helicopter pages, they're already taken in mid-air. I think that's probably the easiest option, however, once Scripthook is updated, we can obtain all the vehicles using a trainer and gather pictures that way, just to make it easier. Monk Talk 14:18, August 29, 2017 (UTC)

Black Vehicles
I remember when initially creating this MoS forever ago, there was a point I made about avoiding black vehicles if/ where possible, because the body styling and features normally end up blending into the main body paint or surrounding black/ CFRP parts. I've noticed that some design galleries use black cars, which illustrate the point quite nicely. While I'm no longer a signifcant contributer, as a user, I do find it hard to distinguish the features on these black vehicles.

JBanton (Talk | Contribs) 11:47, June 14, 2020 (UTC)
 * No, you are 100% right, and it's something that should have been in the Specifications section. There are a few things Monk put in there that defeat my original purpose of the design gallery - avoiding shadows for example. Photography is paining with light. Shadow is an important part of that lighting - on a vehicle image, shadows can show a crease or bulge that would be invisible in a flat-lit image. Smurfy: illuminate - communicate - spectate 22:51, June 14, 2020 (UTC)