User blog comment:LegenDove/Heists Now Available for GTA Online/@comment-5132177-20150310202456/@comment-25261281-20150311161956

I still think the Online Day One fiasco was caused by Rockstar's incompetence at making servers being able to receive the millions of players who bought the game. There was nearly one month between GTA V and GTA Online, and R* should've predicted the massive traffic on online servers. But they likely did not care about it. Same applies to the Heists, I can just day that Rockstar's incompetence stroke again.

I'm not a VG developer or pro, but I think the fiasco could've been avoided. I played Advanced Warfare's multiplayer on Day One and I had little to no connection issues, yet millions of people bought the game (and I got it on pre-order one day before the official release).