User:Tony 1998/Sandbox/To Do List

To Do List
None

Testing Section
Title Update Notes Tabbers (Salvaged) PlayStation 3/Xbox 360=

Title Update 1.01
The first title update, released on October 1, 2013, fixes some issues found in single player. This update also enables access to GTA Online.


 * Access to GTA Online enabled
 * Fix for interface issues when using Internet on the cell phone after completing the game, or during a mission replay
 * Fix for the Vanilla Unicorn occasionally becoming locked
 * Fix for issues where the character’s money could drop below zero and become stuck there
 * Fix for the Epsilon Program missions not progressing properly after delivering some cars
 * Fix for issue where the Atomic Blimp sometimes does not appear as a phone contact for Collector’s Edition owners
 * Fix for issues with saved vehicles going missing, or losing their upgrades
 * Fixes for several map escape and collision issues along with other various bug fixes


 * 4 Oct 2013

Title Update 1.02
The second title update was released on October 4, 2013, a few days after the first one. This update patches some issues found by the community in GTA Online and some tweaks improving overall stability. Most of the issues were due to its buggy launch, anticipated by Rockstar Games, themselves.


 * Fix to address the issue where players were stuck launching a session before the Mall or Nothing race in the online tutorial.
 * Fix to address an issue where bank & cash were deleted incorrectly in some cases.
 * Fix to address incorrect amounts of cash being dropped when the player dies in Missions and Last Team Standing.
 * Fixes an issue where the Character Switch Wheel would disappear after a failed load.
 * Fixes an issue where attempting to enter GTA Online via the Character Switch Wheel caused a black screen.
 * Fixes an issue where temporary characters were overwriting main characters.
 * Fixes an issue where players were losing apartments and the money they spent on them.
 * Fixes an issue that caused Story Mode missions to be missed in some instances.
 * Removes the autosave that occurred when transitioning into GTA Online from within GTAV Story Mode to prevent the chance of Story Mode saves becoming corrupted.
 * Several tweaks to GTA Online including improving overall stability.


 * 9 Oct 2013

Title Update 1.03
The third title update, released on October 9, 2013, fixes some issues regarding from character deletion to infinite load times.


 * Fixes multiple issues causing character deletion or other loss of progress
 * Fixes issues causing infinite loading, infinite sky cams, and missing interface options between jobs
 * Fixes an issue causing the "replay" option to be locked out on certain jobs
 * Fixes an issue where a player would become stuck in the mod garage when respraying a Sanchez motor bike
 * Fixes an issue where the Player became stuck inside Los Santos Customs during Online tutorial flow.
 * Fixes an issue causing the loss of guns and ammo
 * Fixes issues causing GTA races ending early because of players spawning too far ahead
 * Fixes issues in Last Team Standing where sessions would not progress past the lobby
 * Fixes issues with network errors when joining Last Team Standing using Quick Job
 * Added clarifications around when a player is using a temporary character in GTA Online during Rockstar Cloud server outages
 * Adjusts the monetary penalty for being killed in a One on One match


 * 18 Oct 2013

Title Update 1.04
Released on October 18, 2013, this title update patches issues happening with the lost of vehicle, their mods, and duplication glitches. This update also fixes some invite issues, in which players were not receiving by their friends or crews and some changes with the UI and character creation.


 * Fixes numerous issues that were causing vehicle loss and/or loss of vehicle mods
 * Fixes an issue where the incorrect car is replaced when choosing to replace a car in a full garage
 * Fixes an exploit allowing players to sell the same vehicle multiple times
 * Fixes an issue that caused personal vehicles to be duplicated
 * Fixes an issue where some players were unable to pay utility bills on an owned apartment or house
 * Fixes an issue where players were not getting Crew invites in-game
 * Fixes an issue where the starting point for the tutorial race was not appearing
 * Fixes issues with joining Jobs from within a player-owned garage
 * Fixes issues with players getting stuck while using playlists
 * Fixes additional issues causing black screens, long load times, and players getting stuck in the sky cam
 * Adds details in the UI to clarify that characters created while Rockstar cloud is unavailable are temporary (non-saved)
 * Adds changes to the character creator to make better-looking default characters with the “random” option
 * Players now only lose a maximum of 500 GTA$ upon death in Freemode


 * 5 Nov 2013

Title Update 1.05
The fifth title update was released on November 5th, 2013. Not much updates and patches were released, only increased measures were implemented to insure users keeping their progress, money, and vehicles during a Rockstar Cloud outage. It also released the GTA$ Stimulus Package, which granted every user 500,000 GTA$ only for those who played during the month of October.


 * Built in measures to prevent users from losing their progress when there is a cloud outage
 * Built in a number of measures to protect players’ cash balances even if there are network problems
 * Fixed an issue where on rare occasions during network problems the player could lose their Online vehicle or mods after exiting GTA Online


 * 20 Nov 2013

Title Update 1.06
The sixth title update was released on November 20, 2013. This update was highly anticipated by fans, as it included the Beach Bum Pack, a free DLC for singleplayer and online which includes four new vehicles, two new weapons, 30 new beach-themed jobs, and access to Rockstar's first multiplayer event for GTA Online, the Vespucci Beach Party. The update fixes primarily vehicle losses and certain exploits. This patch also features Dynamic Tuning, which made some significant changes in the gameplay.


 * Fixed an issue where the game would delete your personal Vehicle if you have another player in it when you add a Tracker and Insurance.
 * Fixed an issue where players could become stuck on the aerial view when entering GTA Online with cloud servers down and having just launched a mini-game.
 * Fixed an issue where the mission 'Damaged Goods' would start even though it had previously been completed.
 * Fixed an issue where under rare circumstances players couldn't claim back their personal vehicle in GTA Online.
 * Fixed an issue where under rare circumstances players were able to get the Declasse Sheriff SUV into Los Santos Customs and respray it causing the menus to malfunction. (NOTE: This refers to colors being listed by number rather than name. This circumstance was able to be done by anyone and was certianly not rare)
 * Fixed an issue where in rare circumstances players would lose all personal vehicles after being idle kicked and unable to rejoin an online session.
 * Fixed an issue where players could occasionally get stuck after killing a pedestrian with a golf ball.
 * Corrected an exploit where players would retain their personal vehicle after selling it at Los Santos Customs mod shop by transitioning back and forth between Story Mode and Online.
 * Corrected an exploit where players could keep repeatedly selling a Bati 801 to Los Santos Customs.
 * Corrected an exploit where players were able to duplicate vehicles by accepting a Mission while leaving a high-end garage.
 * Corrected an exploit where a player could start a Team Deathmatch with all players on the same team.
 * Players are no longer able to delete their GTA Online character while the Rockstar cloud servers are unavailable.


 * Dynamic Tuning
 * The Bad Sport penalty for destroying personal vehicles has been reduced significantly.
 * Players will no longer receive a Bad Sport penalty when they are in a non-moving tank and other players crash a vehicle into them.
 * The GTA$ and RP rewards for Races, Deathmatches and Parachuting are now based on the average time they take to complete.
 * Players now receive GTA$ and RP rewards when failing a cooperative Job or being a member of the losing team during a Versus Mission, depending on how long the Job / Mission lasts.
 * Players now receive a bonus GTA$ multiplier for Missions when played at the higher difficulty levels (Normal = 1.25, Hard = 1.5).
 * In Team Deathmatch, all players on a team now receive the same GTA$ and RP rewards, with the winning team getting roughly 4-5x what the losing team receives.
 * Removed some instances of debris in specific Races, including the cardboard from the 'Down the Drain' Race.
 * Deliveries from Pegasus have been reduced from $1,000 to $200.
 * The cost of removing a wanted level by calling Lester has now been scaled based on the amount of stars you have - at a cost of $200 per star.
 * Restricted cars and vehicles that have been added to player garages through exploits have been removed. This includes tanks, helicopters and police vehicles.
 * The following vehicles have been added to the southernsanandreassuperautos.com website in-game: BF Dune Buggy, Canis Bodhi, Karin Rebel, Maibatsu Sanchez 2, Vapid Sadler, Vapid Sandking SWB.
 * To eliminate any remaining vehicle loss issues, an additional automatic cloud save will occur when purchasing a vehicle or vehicle modification.


 * 10 Dec 2013

Title Update 1.07
This title update was released on December 10th, 2013. This patch adds and changes some features in GTA Online, corrects some exploits and fixes some issues with weapons in Deathmatches and Races. This update also enables beta access to the Content Creator, a mode which allows you to customize your own races and deathmatches. Just like patch 1.06, this one caused controversy, as it removed the Rat-Loader, and certain models of the Tornado and the Rebel.


 * Players are now able to sell vehicles that they have purchased from websites.
 * Players are now able to run in apartments and garages.
 * Reward for being a good sport has been increased from $1,000 to $2,000
 * Fixed an issue where a character’s tattoos would disappear when encountering cutscenes.
 * Corrected an issue where players could make their vehicles and passengers invisible.
 * Sticky Bombs can no longer be thrown during the countdown for the starts of GTA Races.
 * Resolved issues where players were having problems accessing their accounts.
 * Corrected issues with Bounties.
 * Fixed an issue where Grenades could be filled up to maximum during UGC GTA Races.
 * Team Balancing has been improved, friends and Crew members are now grouped together and Rank is taken into consideration.
 * Fixed an issue where if a player has banked all of their cash, they were only charged minimal amounts for dying.
 * The Karin Futo can now be recovered normally after being impounded.
 * Fixed an exploit where players were able to clone Tanks.
 * Respawning has been improved to reduce the chance of repeatedly spawning in the same location.
 * Cash rewards have been adjusted in Races, Deathmatches, and Parachuting to allow increases in pay-outs.
 * There is now a 25% RP bonus at the end of Deathmatches, Missions, LTS, Survival, player kills, and AI kills when playing in Free Aim.  This  gives extra credit for completing actions with more skill.
 * Until a Race has been verified, players cannot earn RP in UGC Races.
 * Reduced the chance of being noticed by the Cops in stolen vehicles.
 * Impromptu Races can no longer be launched when in certain jobs.
 * Holdup Shopkeepers now have access to Ammu-Nation.  You have been warned.
 * Due to changes in Deathmatches (Weapon Locking), some objectives will no longer appear in this specific type of match.
 * Weapon rewards (e.g. Shotgun in cop car) are blocked during weapon locked Deathmatches.
 * During Weapon Locked Deathmatches, Ammo Drops will not contain Molotovs.
 * Players who do not participate during Survivals can now be flagged as such by other players in the group and removed from the Survival.
 * New awards added for the Creators.
 * Players are given 1RP for every ‘like’ they receive for their creations in the Creators.
 * Leaderboard functionality has been removed for any non-Rockstar content, i.e. no access to Social Club leaderboards in corona/end of mission, no best laps/personal bests, matched Crew for Head to Head etcetera.
 * Passive Mode is now free ($0) to allow players more options when playing with friends.


 * 17 Dec 2013

Title Update 1.08
Released on December 17, 2013, this title update increases payouts in certain matches and missions for losing teams or ones with more players, fixes for player bounties, adding new features, and patches the popular North Yankton glitch. It also fixes Bad Sport timers, which were a problem reported by many players. Also, this update debuts two new modes: Capture, turn-based game modes which requires you to capture bags or vehicles and take them back to your base and Crew Head-to-Head (in BETA status), in which you can assemble your crew and take them to battle other crews.


 * Increased cash payouts for losing teams in Last Team standing and Team Deathmatch.
 * Increased cash payouts for Races, Deathmatches, and Last Team Standing, especially in games with 8 or more players
 * Players in passive mode now take reduced damage from vehicle collisions.
 * Increased the cash and RP rewards for Races with multiple laps.
 * Cash payouts for Parachuting now take points scored into account.
 * Improved spawning for Deathmatches where the spawn points were previously very far apart.
 * Improved support for Chinese, Japanese, Korean, and Russian in the Creator.
 * Calling the mechanic now shows you if a vehicle on the list is destroyed or impounded.
 * Team balancing does a better job of putting friends and crew members together.
 * BETA Crew Head to Head matches are now available to play. To initiate a Crew Head to Head, you'll need to create a Playlist that does not contain Vehicle Deathmatches, Survivals or any Jobs that require more than 2 teams. From there, go into My Playlists and you'll see a prompt for Head to Head (BETA). This will launch the lobby and you'll be able to invite other players from your Crew, Friend's Crews or Skill Matched Crews.
 * Player blips no longer remain red on Missions when the player has a Bounty.
 * Players who end a Race as DNF are now awarded cash relevant to the amount of checkpoints they passed through during the course of the Race.
 * Players who race solo now earn cash. Previously, zero cash was awarded for a solo race.
 * Last Team Standing, Capture and Missions are separated out in the Create Playlist menu.
 * Small deduction to the amount of cash the winners of Races, Parachuting and Last Team Standing matches receive in order to increase payouts for all other participants.
 * Masks are now removed during Races where a helmet is required and are also removed by default when a player uses the Smoking animation.
 * The Purchase All Ammo option now charges the full value of filling all player held weapons with ammo.
 * Fixes an issue where GTA Online players could reach North Yankton.
 * Fixes a rare issue where characters could be lost if the player attempted to join GTA Online when disconnected from the Network.
 * Fixes for various duplicate vehicle exploits.
 * Fixes issues when using the Character Select from inside the Creator.
 * Fixes issues with ammo vanishing after testing a Deathmatch in the Creator.
 * Fixes exploits of the Fastest Lap bonus.
 * Glasses from the Beach Bum update now appear in the inventory menu.
 * Players in Tanks now have more protection from other players attempting to deliberately give them a Bad Sport rating.
 * Bad Sport timers now read properly and show the correct time left in the Bad Sport lobby instead of “00d00h00m”.


 * 11 Jan 2014

Title Update 1.09
The long-awaited title update was released on January 11, 2014. A lot of players wanted and demanded this patch to fix some issues and ban modders, hackers and shut down DNS server-modded lobbies. Prior to this patch, it was speculated that there was a stealth/hotfix patch released between January 6th and January 9th, which patched some exploits to get instant RP and shut down DNS modded lobbies. With the actual update being released, it only improved anti-cheat measures and fixed more exploits, such as buying certain vehicles, which requires a rank to be met, prematurely and the exploit to buy the Collector's Edition vehicles, even if you do not have the pack.


 * Improved anti-cheat measures
 * Fix for several GTA$ and RP exploits


 * 13 Feb 2014

Title Update 1.10
Released on February 13, 2014, Title Update 1.10 fixes reported issues, such as the Michael's House glitch and certain map, Rank, and UI bugs. It also adds some significant changes in gameplay, such as players killing a Passive Mode-active player will pay the medical bills, the Bad Sport timer showing the days before you get out, etc. The Valentine's Day Massacre Special is released for this patch on February 13, a day before Valentine's Day, due to their respect for the fans. The DLC consists of limited time content, such as the Albany Roosevelt, new clothing options for both male and female, and a new "blow kiss" animation, which is a permanent feature added. Finally,  the Rat Loader, due to negative feedback from the GTA Online community, can now be stored in Garages once more.


 * Mechanic no longer delivers Personal Vehicles; the Personal Vehicles just spawn nearby.
 * Rat-Loader is now counted as a muscle car and can be stored in garages.
 * Valentine's Day Massacre Special is released.
 * A player who kills a passive player must now pay their hospital bills
 * Fix for incorrect time display on the Bad Sport pool timer
 * Fix for several exploits that allowed duplication of vehicles
 * Fix for several exploits that allowed too much RP during missions
 * Fix for issues with Cornrows haircut
 * Fix for issue causing characters to become bald after using a mask
 * Fix for Story Mode issue where all shops could remain closed with their blips missing
 * A new “Blow Kiss” Celebration has been added. Show some love.
 * Corrected an issue where a player could become stuck when entering a Garage for the first time.
 * Fixed an issue where rank was displayed incorrectly in the Friends section of the Leaderboard.
 * Fixed an issue where lower-level players had access to vehicles from Pegasus they should not have had.
 * Players who have received their shared cash limit for the day will now be greyed out in the Share list.
 * A Next Job Voting Screen has been added after Random Event Missions.
 * Fixed an issue where players were able to gain access to Michael’s house in Online.
 * Fixed an issue where players could earn too much RP per Job in some situations.
 * The Give Cash option has been removed from the Interaction menu.
 * An option has been added to the Inventory menu to allow players to auto-equip purchased body armor.
 * The House icon on the minimap in Capture mode now flashes when holding a package and the icon on the floor is permanent through the match.
 * Fixed an issue where a player could become invisible and unblipped by jumping onto truck as it entered a modshop.
 * Fixed an issue where players were not earning JP for finishing second or below in some Jobs.
 * Players no longer receive any reimbursement for resprays from the Import / Export awards.
 * New animations have been added for when a player chooses to Shoplift.
 * Added an acknowledgement window to prevent accidental deletion of characters.
 * Resolved an issue where players could fall through the world after dying for the first time and seeing the Kifflom cutscene.
 * Fixed an issue where players were able to teleport around the map by using Playlists.
 * Functionality has been added to the game in order to allow easier recovery of vehicles form the Impound yard.
 * Players can no longer call for Ammo Drops while weapon-locked.
 * Fixed multiple issues where players were able to duplicate vehicles.
 * Corrected an exploit where players were able to exploit discounted vehicles for gain.
 * Fixed an exploit where players without special edition DLC could access certain restricted vehicles.
 * Corrected an issue where players could receive multiple RP bonuses for liked content.
 * Fixed an issue where players could receive the incorrect value of RP for having their UGC Job liked whilst on another job.
 * Fixed an issue where players could occasionally receive incorrect RP for playing UGC content with others.
 * Corrected an issue where players could lose mods when purchasing Shark Cards whilst in LS Customs.
 * Fixed an issue where some vehicles were being sold for a lower price than normal in LS Customs.
 * Fixed an issue where ramps in UGC Races were not allowing players to progress over them. This primarily affects motorcycles and bicycles progressing over the “Large Ramp”.
 * Packages now have height indicators to indicate whether they are above or below a player.
 * Cornrows now clear normally after haircuts. If you have cornrows stuck on your character, please choose any new haircut at a nearby barber shop.
 * Added functionality to allow passengers into a Personal Vehicle, but only the owner into the driver’s seat.
 * Players can now quit the Leaderboard whilst awaiting 50% of Racers to finish.
 * A confirmation screen has been added for the “Purchase All Ammo” option for purchases over $10,000.
 * Fixed an issue where a player could become stuck in the shower after joining a friend’s session via the friends tab whilst in the shower.
 * Added functionality to allow players to see their death location on the pause menu map for a short time after respawning.
 * Players can now replay Contact Missions via the Pause menu.
 * Added functionality when signing into a GTA: Online session to let players know how many of their friends are online in other sessions.
 * Fixed an issue where characters became bald after buying and trying on Masks.
 * Corrected an issue where players were occasionally spawning too close to where they had died previously.
 * Added a “Random” button to the vehicle selection screen when entering a Race.
 * Respawn invincibility has been reduced to 2 seconds in all modes except Deathmatches.
 * There is now an option to choose a Spawn Location in the Interaction Menu.
 * Cash rewards earned from Vs Deathmatches have been changed to allow for better structure and rewards.
 * Added functionality to show player height during Missions where players are in air vehicles.
 * Corrected an issue where the good sport discount was not being applied correctly.
 * Added a warning screen when saving a new Personal Vehicle over an older destroyed one.
 * Fixed an incorrect message shard when a player and a power player killed each other at the same time.
 * New icons have been added to the Next Job Voting Screen to help distinguish Job types.
 * Fixed an issue where Vote Kick was not working correctly.
 * MVPs in Team Deathmatches & CTFs now get a bonus Job Point.
 * Corrected a translation issue for players downloading jobs in different languages.
 * Removed incorrect text about enemy blips in the Deathmatch Power play help text.
 * Added a new option in the Inventory menu to allow a player to set their Hat to be kept on when using a motorcycle.
 * Corrected an issue where players were not able to sell some of their vehicles in LS Customs.
 * Players will now always respawn with ammo if they die in a Deathmatch, rather than respawning with a weapon that has no ammo.
 * Players abandoned by their Rally co-driver are moved into spectate instead of being removed from the job.
 * Bounty Payoff system added to allow players to start playlists who have Bounties, so long as they can pay the value of the Bounty.
 * The Character Creator layout has been updated. Lifestyle now appears above Heritage and Gender has been moved to the top of the Heritage section.
 * Fixed an exploit where players could gain unlimited RP during Missions.
 * NPC bounties can no longer be triggered by stealing a Tank.
 * Ammo Drops have now been disabled in Vehicle Deathmatches.
 * Players are no longer able to use the Kill Yourself option in Air Races.
 * The Clothing Store Clerk is now invincible during the GTA: Online opening Missions.
 * Fixed an issue where players were unable to drop the Pistol .50 despite being able to drop other Special Edition weapons.
 * Spectators can now hear everyone during a free for all Deathmatch.
 * Players should no longer be able to access North Yankton in Online.
 * Players can now use bank cash for vending machines.
 * Fixed issue where passenger could get stuck without HUD elements if driver left game while exiting garage.
 * Fixed issue where players could get stuck in garage elevator if transitioning between apartment and garage at same time as another player.
 * Fixed an issue with names not appearing in the Mors Mutual Insurance menu when insurance was paid by other players.
 * Fixed issue with cash sometimes failing to drop out of an armored truck robbery after blowing open the rear doors with a sticky bomb.
 * Added a splash across the screen to create a more obvious warning when the player leaves the Survival bounds.
 * Fixed an issue where helicopters in Survival would sometimes get stuck at the boundary of the Survival and not fly towards the action area.
 * Fixed an issue in Survival where enemy peds would sometimes navigate quite far away from the main action area, making them difficult to target.
 * Fixed an issue in Survival where enemy peds would sometimes have regular pedestrian models.
 * Fixed an issue where players would sometime get stuck in the sky after quick restarting a contact mission.
 * Fixed an issue where the difficulty multiplier was not correctly applying to cash rewards.
 * Fixed an exploit where players could continually farm enemies in certain Missions.
 * Fixed an exploit where players could farm RP by picking up and dropping Mission objectives.
 * Fixed an issue that caused Jobs to launch early if the player had no cash available for betting.
 * The “Created By” field when viewing Rockstar verified Jobs now uses the creator’s Social Club name.
 * Fixed an issue where players could get stuck on a black screen when joining a Survival in progress.
 * Added a screen for notifying players when GTA Online is down for maintenance.
 * Cash that is able to be shared with other players has now been capped.
 * The amount a Vehicle can be sold for immediately after modding it (without Insurance and a Tracker) in LS Customs has now been capped.
 * Fixed an issue where a player could spawn with arms missing/random clothes after wearing Christmas present clothing, then rebooting without Christmas present extra content.
 * Fixed an issue where a player could become stuck on a black screen if they tried to join a friend’s game through their friends list.
 * When a player is banned from GTA Online they are now immediately sent back to Single Player.
 * The Mechanic has now been removed when delivering a Personal Vehicle. The vehicle is now spawned nearby instead.
 * Added a new option to the Interaction Menu that lowers the attack priority against Friends.
 * When changing Masks, Hats, or Glasses via the Inventory the close-up camera no longer turns on if player is in a combat stance.
 * eCola can now be drunk when Parachuting. No animation will played in this case.
 * A Personal Vehicle option has been added to the Quick GPS list in the Interaction Menu.
 * The lobby start timer for Rally Race will no longer begin until a minimum of 4 players have joined.
 * Solo players in Race now earn cash.
 * Fixed an issue in Parachuting where large amounts of cash were being incorrectly awarded.
 * Fixed an issue where with flashing button prompts in the transition to Leaderboards.
 * Fixed an issue where a player could become stuck on a loading screen when joining a friend’s session during a Mission replay and choosing to spectate.
 * Fixed an issue where Betting winnings could be incorrectly attributed.
 * Fixed an issue where a Leaderboard could be missing columns after completing a Mission.
 * Fixed an issue where players could be informed they had won a Deathmatch when they had not.
 * Fixed an issue where players were occasionally and randomly losing Insurance on their vehicles.
 * Redwood Cigarette coupons now affect Hospital bill reductions properly.
 * Corrected an issue where purchasing/removing a Tattoo could cause the incorrect tattoo name to show up when it is being purchased/removed.
 * Fixed an issue where occasionally players did not have to pay for weapons.
 * Corrected an issue where players lost all ammo when dying with a Minigun, Grenade Launcher, or RPG equipped.
 * The price of a Merryweather Airstrike has been reduced.
 * Fixed an issue where the option to delete a character did not work with Asian, Russian and German languages.
 * Fixed an issue where attacking enemies in the green circle before a Crate Drop would cause the crate not to drop.
 * Fixed an issue where replacing one Personal Vehicle for another in Online would make the original not visible in the Garage and only retrievable via the Mechanic.
 * Fixed an issue where masks could be removed from a player in a performing the Smoking animation.


 * 4 Mar 2014

Title Update 1.11
Title Update 1.11 was released on March 4, 2014, at the same time as The Business Update. Many glitches were fixed, and there is also more content such as new player actions and Head to Head mode for Crews.
 * Players now have the ability to highlight their own blip during Missions.
 * Head to Head mode is no longer in Beta.
 * Fixed issue where Leaderboard option was missing from mini-game coronas.
 * Corrected a small issue where Elf Hats remained on players after the Christmas DLC.
 * After timing out players are no longer returned to *Single Player but will be returned to Online in a new lobby when they choose to return after being kicked.
 * Matchmaking option is now available within Minigames, defaulting to ‘Off’.
 * Team colors are now used for “Wasted” messages.
 * The option to turn off Slipstreaming in Races has been added.
 * Fixed an issue where it was possible to waste a vehicle boost in a Race whilst on foot.
 * Rockstar Verified Jobs will now have the ”R* Verified” logo over the photo within coronas.
 * Enemy players’ blips will now show on the mini map if they are in a player’s direct line of sight.
 * Removed Rockstar logo for display of Rockstar Verified jobs in the pause menu. This is to help in differentiating between Rockstar Created & Rockstar Verified.
 * Passengers are no longer stuck respawning if the driver completes the Rally without them.
 * Fixed an exploit where it was possible for players to repeatedly kill enemies in Missions without completing the Mission.
 * Fixed an exploit where it was possible to kick another player from a session without the required amount of votes.
 * Fixed an issue where it was occasionally possible for a character’s face to change after applying a title update.
 * Fixed an issue where a player’s map blip and HUD could go missing after accepting a NPC invite while in the cinema.
 * Fixed an issue where Races could be held up by lobby hosts going AFK.
 * Fixed an issue where it was possible to sell a vehicle immediately after purchasing it for a much higher price.
 * Fixed an issue where players could be forced into strange poses when being shot when using the switch menu.
 * Fixed an issue where vehicles were going missing from player’s garages.
 * Fixed an issue where the Pistol .50 was not being taken into account when being used for the “Pistol Whipped” award.
 * Fixed an issue where blips showed incorrectly in Survivals.
 * Corrected a spawning issue with Boats.
 * Fixed an issue with characters overlapping when viewing hairstyles in the Hairdressers / Barbers.
 * Catch-Up is now turned off in Races when only one Checkpoint remains.
 * Corrected an issue where first place messages were being shown incorrectly.
 * Fixed an issue where a player's vehicle was damaged when it was driven into a garage.
 * Fixed an issue in the Del Perro Apartments where the buzzer does not work when another player is in the garage.
 * Fixed an issue where weapons were available in normal (non-GTA) races after dying.
 * Fixed several exploits where players were able to duplicate vehicles.
 * Fixed an issue where players could become stuck when entering another player’s garage as a passenger in that player’s vehicle.
 * Fixed an issue where a player could become stuck if buzzed into an apartment and immediately left.
 * Fixed an issue where it was possible for players to appear in odd positions when selecting to trade a car for a bike whilst in their garage.
 * Fixed an exploit where it was possible to set bounties on idle players in Deathmatches.
 * Fixed an issue where horns did not play their previews fully in LS Customs.
 * Fixed an issue where players could potentially be moved between garages when the owner left the game.
 * Fixed an issue where players were not kicked from their apartment after buying one in the same building.
 * Fixed an issue where it was possible for players in the same Crew to not be placed together.
 * Added audio to allow players to know when their team / the opposing team has delivered a package.
 * Height indication arrows have been enabled for players in Versus Missions and CTF.
 * Fixed an issue with “Timed Out” errors when attempting to join Online from the boot Online option.
 * Fixed an exploit where players were able to sell free DLC vehicles.
 * Fixed an issue where custom vehicles could sometimes be used in locked UGC races.
 * If a Race is locked to a Sanchez model, the player will now be able to pick both the normal and livery version of the Sanchez.
 * Fixed an issue where invites to Contact Missions could read as “0 players”.
 * Added functionality to allow Personal Vehicle delivery for when a player is close to their garage.
 * Fixed an issue where using the Quick GPS before leaving an apartment would not always select the closest location.
 * The Quick GPS list now contains the Wanted Vehicle option for Simeon.
 * Earrings are now removed when a player puts on a Mask.
 * Fixed an issue where Lamar would play the wrong celebration animation if he wins the turtorial race.
 * Fixed an issue where there would be a slight delay on some celebration animations.
 * Fixed an issue where an incorrect player name would be displayed above Lamar on celebration screens.
 * Fixed an issue where some celebrations would clip the camera.
 * Players in the Cheater Pool will now see a release date rather than a countdown of how long they have left.
 * Fixed an issue where Aim Settings were not saving correctly when accepting invites into sessions with different Aim Settings.
 * Fixed an issue where a version of the Sanchez did not have all of the modding options available to it.
 * Fixed an issue where players could become stuck when entering their garage if a secondary player was in their garage at the same location.
 * Fixed an issue where using animations to end a phone call could block them from being used again.
 * The Barber Shop and Tattoo Parlour have been added to the Quick GPS option.
 * Fixed an exploit where players could teleport into locked vehicles.
 * Fixed an issue where players could become stuck watching their cars drive around at the end of a Race.
 * Fixed an issue where the incorrect player name could be highlighted on Leaderboards.
 * Fixed an issue where it was possible to receive no Cash or RP for finishing first in a Parachuting Race.


 * 8 Apr 2014

Title Update 1.12
This update was released on April 8th, 2014. Generally, the fixes for the reported issues were apartments/garages glitches and exploits, missions and Rockstar Verified jobs bugs, and the infamous car transfer glitch (glitching single player cars to Online). It also adds new features for Capture and increased payouts for Jobs. A new ability from Lester has been implemented in the game: the ability to turn blind eye from the cops for three minutes at a cost of GTA$5000. Also, a new game type for the Content Creator, Capture, will become available to all players on April 11, 2014. Following this Title Update, there have been reports that some Online Missions, mostly Coveted and Rooftop Rumble, have been removed from the players' Job Selection screen, though it seems that there are some players remain unaffected from this glitch.
 * "Sudden Death" (next point wins) and "All Points" (all packages need to be collected) options have been added to Capture Jobs to prevent matches ending in draws.
 * Players can now view the Map in Deathmatch, Survival, LTS, and Capture lobbies. This also displays the weapon / health pickup locations that exist within each individual Job.
 * Clarified "Rank" in the Job description, which now reads as "Opens at Rank".
 * Fixed an issue where losing players in Capture Jobs were not awarded Cash.
 * Fixed an issue where if the player chose to skip the tutorial, there was sometimes a delay before the clothes shops opened.
 * Fixed an issue where players would occasionally appear to one another in the Elevator if they transitioned into an Apartment at the same time.
 * Fixed multiple exploits where players could duplicate vehicles.
 * Fixed an issue where vehicles could appear in multiple garage instances causing collision issues and explosions.
 * Players will now be removed from their vehicles if they choose to replace it via the Internet whilst they are in their garage. This will fix an issue where vehicles could be ordered but never arrive.
 * Fixed an issue where players could occasionally be given the incorrect amount of RP for beating Race World Records.
 * Fixed an issue where the Buzzard Gunner overlay would occasionally appear on Next Job Voting Screens.
 * Fixed multiple exploits where players were able to move a variety of non-allowed vehicles into Online.
 * If a Job has a Cash or RP multiplier attached to it (this occurs on event weekends), this will show up on the Next Job Voting Screen.
 * Fixed an issue where a player in a Race would occasionally get ticker feed messages saying they had overtaken another player when they had not.
 * Fixed an issue where Quick Join would occasionally not work properly when attempting to join a Contact Mission.
 * Fixed a grammatical issue with the Sanchez motorbikes on the vehicle selection screen.
 * Fixed an issue where it was possible for a player to have their Strength stat reset.
 * Fixed an issue where Armoured Trucks could continually spawn.
 * Fixed an exploit where the player can gain RP for dying with a wanted level while in the army base / prison while on Missions.
 * Fixed an issue where purchasing ammo for a dropped weapon could occasionally allow it to be saved to the player’s character.
 * Fixed an exploit where players could duplicate their Personal Vehicles by blocking the entrance to their garage.
 * Fixed an issue where it was possible for a player to get stuck after using Quick Save whilst in the impound lot.
 * Fixed an issue where cash was occasionally being paid out incorrectly after Races.
 * Fixed an issue where it was possible for a player to receive the incorrect RP after completing a Contact Mission.
 * Fixed an issue where if a player drank Whisky in their apartment until they passed out, this could cause a clone to appear who would then attack them.
 * A new feed has been added for during transitions into and out of GTA Online sessions and Jobs. These show how many Jobs a player has played of each type, as well as how many Missions from each Contact the player has played out of those available to them at their Rank.
 * Fixed an issue where incorrect error messages could show when attempting to join a GTA Online session.
 * Fixed an issue where non-player characters could spawn into player apartments.
 * Fixed an exploit where players were able to steal one another’s vehicles.
 * Fixed an issue with the Grotti logo used in vehicle descriptions in garages.
 * Fixed an issue where it was possible for players to become stuck after the tutorial Mission cutscene completing.
 * Fixed an issue where players could lose vehicles by having them delivered to a garage without actually owning a garage.
 * Fixed an issue where personal vehicles had to be claimed on Insurance despite not being destroyed.
 * Fixed an issue where the dialogue box for Mors Mutual Insurance would only show up very briefly.
 * Fixed an issue where the cost of reclaiming the Rat Loader could change depending on how many vehicles there were in the reclaim list.
 * Fixed an issue where a player could occasionally crash when entering a Job corona.
 * Fixed an issue where Rockstar Verified Jobs could display incorrect information on the Social Club website.
 * Fixed an issue where players were unable to Save or Publish created content if the Microsoft Points symbol was used in the description.
 * Fixed an issue where players could change positions very quickly when passing through Checkpoints in Races.
 * Fixed an issue where the ticker feed would show that a player has moved into first place in Races when they were already in first place.
 * Team Balancing will be on permanently and by default for all Capture Jobs.
 * Fixed an issue where a player could become stuck viewing an Apartment when trying to buzz a remote player into their garage.
 * Fixed an issue where the Next Job Voting Screen became corrupted and was missing descriptive text.
 * Fixed an issue where Personal Vehicles could lose Insurance if their garage slot was changed.
 * Fixed an issue where it was possible to become stuck on a black screen after signing out of a PSN Profile whilst in the Creator.
 * Fixed an issue where it was possible to time out when accepting an invite to a friend’s Online session whilst in the Creator.
 * Fixed an issue where it was possible to use the phone when testing jobs in the Creator.
 * Corrected an issue where it was possible to gain Awards and RP after blowing up vehicles in the test mode of the Creator.
 * Fixed an issue where players could occasionally not respawn correctly if they were killed in a boat.
 * Fixed an issue where the player character model could show in the Creator in the top-down sky view.
 * Fixed an exploit where players had the ability to reclaim an uninsured Personal Vehicle via Mors Mutual Insurance.
 * Fixed an issue where vehicles could spawn in random locations under bridges if initially placed on bridges.
 * Fixed an issue where the Character Creator would not be able to create new Characters after being turned off when deleting a character.
 * Fixed an exploit where players were able to disable Bounties placed on them.
 * Fixed an issue where it was possible to lose all player control after speed-scrolling through menus.
 * Fixed an issue where it was occasionally possible for enemies to spawn inside locked buildings during gang attacks.
 * Fixed an issue where players could be unable to make any phone calls during Contact Missions.
 * Fixed an issue where button prompts could occasionally show up during the Online intro cutscene from non-related events.
 * Fixed an issue where the Whisky bottle in an Apartment could become invisible to other players after drinking from it.
 * Fixed an issue where players could become stuck on a black screen / permanent loading screen when joining GTA Online with a fresh character after installing the Business Pack.
 * Fixed an issue where players could load back into Online with invisible arms and feet and an entirely new outfit after updating the game.
 * Fixed an issue where signing out of the Creator could hang the game.
 * Fixed an issue where activity prompts such as drinking wine could show to players invited to Apartments but these prompts could not be followed.
 * Fixed an issue where the player would no longer receive contact missions from Trevor after the player joined a Job and then returned to Online.
 * Fixed an issue where players were receiving too much RP after Races.
 * Fixed an issue in Rally Races where it was occasionally possible for players to receive ticker feed messages and RP rewards for overtaking when no overtaking had occurred.
 * Fixed an issue where players could be taken to the wrong session or job after the Next Job Voting Screen.
 * Fixed an issue where the quick restart option on the Test option for the Creator would just take the player back to the Creator, rather than restarting the Test Job.
 * Fixed an issue where players could receive messages that they had not yet unlocked some Missions despite them being available in the Start menu.
 * Fixed an issue where the incorrect screen could show after completing a job created in the Creator.
 * Fixed an issue where the incorrect Job type could show up in the phone invite and ticker message when received.
 * Story Mode Changes
 * Fixed an issue where players could fail the "Monkey Business" Mission by dropping a Mission objective.


 * 13 May 2014

Title Update 1.13
The High Life Update content update was made available 4:20 A.M. EST on May 13th, 2014.
 * Five new High-End apartments have been added to Online.
 * The ability to own more than one property has been added to Online. Please note that utility and mechanic charges will also double if you own two properties.
 * Mental State has been added. (This is a new approach for Matchmaking based on how often a player kills other players in Free Roam in Online).
 * Four new selectable vehicles have been added to Legendarymotorsport.net: Dewbauchee Massacro, Pegassi Zentorno, Enus Huntley, Dinka.
 * An open-top variant of the Bravado Banshee has been added to Legendary Motorsport.
 * The following vehicles have been added to Southern San Andreas Super Autos for purchase: Vapid Dominator, Ocelot F620, Schyster Fusilade, Maibatsu Penumbra, Ubermacht Sentinel XS, Ubermacht Sentinel, Invetero Coquette, Grotti Stinger, Coil Voltic.
 * The Bullpup Rifle has been added to Ammunation.
 * Six new horns have been added to Los Santos Customs. Two new Classical Horn options have been added.
 * 32 new fitted suit options have been added for male characters.
 * Spectate player is now available.
 * Non-Contact Races have been added. You now have the option to Race against others without scratching all of your lovely paintwork. Players competing in Non-Contact Races cannot slipstream one another.
 * As requested by the Stunting Community, the changes to bike physics in a recent Title Update have been reverted.
 * Fixed an issue where dropped items in created Capture Jobs would not be correctly blipped on the map.
 * Fixed an issue where players would occasionally not be able to reclaim a vehicle despite it being insured.
 * Fixed an exploit where players were able to shoot in their garages.
 * Maximum Rank has now been capped at 8000.
 * The following difficulty changes are going to be made to the Mission “Rooftop Rumble”:
 * 50% of FIB agents present at the start of the mission now have high accuracy.
 * Additional FIB agents spawn as players attack the parking garage. The agents spawn in two waves of cars.
 * After all the agents on foot in the parking lot and the first wave of agents in cars are killed, the mission will either progress in 30 seconds or require players to finish off all FIB agents.
 * The FIB agent carrying the documents Martin wants now spawns in a vehicle as the mission progresses.
 * The GTA Online Creator will no longer be accompanied by the word “BETA.”
 * The Rat-Loader must now be purchased from sanandreassuperautos.com for $6000, as the temporary free period on this vehicle has expired. Please see https://support.rockstargames.com/hc/en-us/articles/201287593 for additional information.
 * The ability to play online on a temporary character during an outage has been removed. If the Cloud is offline and a player attempts to enter Online they will be moved back to Single Player.
 * Fixed an issue where the water cannon on the Fire Truck did not work correctly.
 * Players will be able to choose from their different garages when calling the Mechanic to have a vehicle delivered.
 * Fixed various issues where players were able to get through walls and enter restricted building interiors.
 * Double-tapping the interaction button will now make the player play a longer, full body version of the interaction.
 * Players are now able to purchase and use more than one set of Body Armour. This works along the same lines as purchasing and using Snacks.
 * Fixed an issue where if the passenger of a vehicle attacked an Armored Truck, the driver of the vehicle would not be considered as an attacker of the truck.
 * Fixed an issue where players were being awarded the Rockstar T-shirt for having a Job verified when they had no Rockstar Verified content.
 * Players will no longer receive reminder phone calls for player abilities once they have used that ability.
 * So long as a player has enough Cash in their Wallet or Bank, they will now be able to purchase items without having to move Cash around.
 * Ambient NPC vehicles have been disabled during the starts of Races.
 * Race markers / directions have been darkened during daytime hours to make them easier to see.
 * Fixed an issue with the intro camera for Vehicle Deathmatches.
 * Added filters for Races, Deathmatches, and Captures in the Create Playlist menu. This will allow the player to view Job subtypes for easier navigation.
 * Fixed a small aesthetic issue with showers where the player’s hand did not touch the shower / turn the handle when turning off the shower.
 * Fixed an issue where a Personal Vehicle could lose Insurance when exiting from a DLC lobby.
 * Fixed an issue where failing a Mission when playing it for the first time then retrying it resulted in a half payout once you succeeded.
 * Fixed an issue where a player’s Personal Vehicle could warp across the map if requested when entering their garage.
 * Added help text for the first three times a player hosts a minigame for matchmaking explanations.
 * Fixed an issue where some DLC vehicles were not appearing in alphabetical order in their respective vehicle selection.
 * Added explanatory text for specific lifestyle stat choices.
 * Rally passengers now receive the award “The Record Holder” when the Driver sets a world record.
 * Fixed an issue where it was possible for a player to enter the incorrect Race from other players on a Playlist if they left then rejoined in Spectator mode.
 * Fixed an issue where incorrect Leaderboard titles could show for a Spectator if the Cloud went down.
 * Fixed an issue where Mors Mutual would occasionally deliver to a garage despite the player not owning one.
 * Players now spawn closer to the road when they die inside the Military base.
 * Added functionality to the phone that now allows players to Quickmatch with their friends in the same session.
 * Fixed an issue where dropping down onto a drop-off point in a Capture mission would result in spamming of the collection feed message.
 * A number of new Paired celebrations have been added for the end of Rally Races.
 * Fixed an issue where the Smoking animation, when used in a car, could behave incorrectly.
 * Fixed an issue where Crew Emblems on T-shirts could affect underlying Tattoos on a character’s chest.
 * Fixed an issue where masks would not clear properly when a player started an activity, such as drinking Wine, in their apartment.
 * Fixed an issue where players would not be idle kicked from Online if they were idling in on a menu in Ammunation.
 * Warning messages in garages have been updated to explicitly state what will happen to a vehicle that a player chooses to replace.
 * Fixed an issue where players were unable to remove their Masks when inside the Strip Club.
 * Fixed an issue where players were getting multiple “thank you” text messages from contacts after completing a batch of missions.
 * A feed message has been added to show how long a player has been Banned, as well as how long they will remain in the Cheater Pool.
 * Fixed an issue where a Dunce Cap was poorly removed when taking and putting on a helmet after getting on and off of a Motorbike.
 * Fixed an issue where it was possible to become stuck when attempting to find a friends session with no friend being online.
 * Fixed an issue where non-player characters could spawn into player apartments.
 * Fixed an issue where players could receive the incorrect RP for kills in a Job.
 * Fixed an issue where an Alert screen would not appear after cancelling a game invite to Online.
 * Fixed an issue where a player’s Personal Vehicle would remain active in Online even after it was replaced in garage.
 * Fixed an issue where players were not being removed from an Apartment they did not own after the owner left.
 * Fixed an issue where players could occasionally be given the incorrect amount of RP for beating Race World Records.
 * Fixed an audio issue where the buzzer could be delayed when buzzing another player into an apartment.
 * Fixed an issue where activity prompts such as drinking wine could show to players invited to Apartments but these prompts could not be followed.
 * Fixed an issue where it was possible for players to start a Race facing the wrong way.
 * Fixed an issue where the last player in a Race could receive an increase to their Bad Sport rating when quitting via their phone.
 * A small delay has been added after the Next Job Voting Screen has ended to allow players to see the final choice of Job.
 * Fixed an issue where it was possible for players to die before Team Deathmatches started.
 * Fixed an issue where it was occasionally possible for the game to hang when entering a minigame.
 * Fixed a rare issue where it was possible for the game to hang when attempting to start a Mission as part of a Playlist.
 * Fixed an issue where player characters would appear clothed when spawning in their Apartment in the shower.
 * If a player enters a Job from their Apartment / Garage without having previously used a Personal Vehicle one will now be spawned nearby to prevent players being stranded.
 * Fixed an issue where guns could occasionally turn different tint colours despite no tints having been purchased.
 * The Job Details section has been changed so that ‘Rank’ now reads as ‘Opens at Rank’.
 * Fixed an issue where it was possible to not be able to replay a Contact Mission that had just been failed.
 * All User Created Deathmatches will now be set to Weapon Locked by default.
 * Fixed an issue where when a player levelled up a Stat they would occasionally see the previous notifications for the lower level level-up.
 * Players will now be able to use Snapmatic filters in Spectator Mode.
 * A new option has been added for players to avoid non-weapon / melee Deathmatches.
 * Fixed an issue where it was possible for the player to not be able to pick up an impounded Personal Vehicle.
 * Fixed an issue where the Bong animation did not sync properly between multiple players in the same apartment.
 * Fixed an issue where players would not be able to continue with the Contact Mission “The Los Santos Connection” if the Hacking player died.
 * Fixed an issue where a player could become Bald if they had a haircut from the Beach Bum pack then removed the pack.
 * Fixed an issue where players were able to lose control of their character after exiting spectating a game of Golf.
 * Fixed an issue where it was possible for the Mission “Industrial Action” to fail despite completing all of the relevant objectives.
 * Fixed an issue where it was possible for the Armoured Trucks to continually spawn.
 * Fixed an issue where there was a brief hang for players moving into Online from a Single Player session or from a different Online session.
 * Fixed a very rare issue where it was possible for the Mechanic to send the incorrect vehicle from the garage.
 * When a player respawns in a Deathmatch there is now a two second delay before the radar flashes red to notify other nearby players that a new enemy blip has appeared.
 * Fixed an issue where when a player was spectating another player in a Water Race and they respawned they appeared to be driving underwater.
 * Fixed a rare issue where the game could Crash after evading a 3-star Wanted Level.
 * Fixed a minor UI issue where the cost of Passive Mode was displayed in the Interactions menu as $0.
 * Added a new “none” option for Interaction animations.
 * Fixed a very rare issue where it was possible for a player to host two Missions simultaneously with both players being on slightly different jobs.
 * Fixed an issue where it was occasionally possible for players to not receive invites to UGC jobs.
 * Fixed an issue where the game could hang if a player booting into Online attempted to join another player via game invitation or Join Session in Progress.
 * Fixed an issue where Online characters could fail to load when switching into Online from the Xbox store.
 * Fixed an issue where it was possible for a player to accidentally delete their characters when the Cloud was down.
 * Fixed an issue where it was possible to become stuck on a loading screen when attempting to test a job in the Creator.
 * Fixed an issue where joining a friend in a contact mission lobby from a different session didn't allow the player to move sessions.
 * Fixed an issue where it was possible for in-car animations to continue playing when a player was closing a vehicle door.
 * Players will be able to select the Radio station that they wish to listen to when spectating.
 * Added new functionality to allow apartment owners to remove all players from their apartment or move them to their garage.
 * Fixed an issue where it could take a very long time to leave an apartment when attempting to start a Job.
 * Fixed a small issue where players could still activate the Apartment drinking activities after drinking themselves unconscious.
 * Fixed an issue in low end apartments where the player and camera could snap into position when taking a Bong hit.
 * Fixed an issue where having an expanded radar / minimap up when in an Apartment could break the Pause menu map.
 * Fixed an issue where players were able to move around the map using the spectating option with the TV in their apartments.
 * Added new feed messages to show player statistics for completion of various Job types as the player progresses through them.
 * Fixed a small aesthetic issue where a scroll symbol could appear on Leaderboards when there wasn’t enough information for the scroll function to be necessary.
 * Fixed an issue where a player could become stuck in the skycam transition when trying to join an active Capture mission.
 * Fixed an issue where a Cargobob would behave strangely if using the hook to pick up a Mini-Sub.
 * Fixed an issue where the player occasionally wouldn’t be able to purchase insurance for their vehicle during the car mod tutorial if it happened to be the same vehicle they’d used for the tutrorial race and mission.
 * Fixed an issue where it was possible for players to respawn in Fort Zancudo if they died in the tunnel running underneath it.
 * Players will now have a specific blip on the map if they are inside their Apartment.
 * Fixed an issue where it was occasionally possible to lose player control after drinking a large volume of alcohol in an Apartment then receiving Job invites from NPCs.
 * Fixed an issue where all players wearing masks in an Apartment would lose them and become wet if the host player took a shower.
 * Fixed an issue where players could steal or duplicate vehicles.
 * Fixed an issue where players could occasionally lose control of their character when pressing Y / Triangle after a vehicle was delivered to their garage.
 * Fixed an issue where incorrect spectating channels / filters could be applied if a player is removed from an Apartment where they are a guest if the owner sells it.
 * Fixed an issue where passengers would not show when driving into the garage of an Apartment.
 * A new feed message has been added that shows a photograph and details of a job the player hasn’t played.
 * Spectators have now been assigned their own icon on the Next Job Voting Screen.
 * Sawn-Off Shotguns in Gang Attack crates now give the correct amount of ammo.
 * Fixed a UI issue where the player was told that they were unable to eat whilst in a vehicle.
 * Fixed an issue where players were unable to back out of the Leaderboard whilst spectating.
 * Direction arrows during Rally Races have now been updated to appear clearer.
 * Fixed a rare issue where it was possible for a World Record time to show incorrectly
 * Fixed an issue where ticker messages could occasionally cease to show during Jobs on a Playlist.
 * DLC weapons that were picked up during a Deathmatch but had not been purchased in Online by the player who picked them up are now removed after the match ends.
 * Fixed an issue with spectating players on a Parachuting Race where the final checkpoint could show as a normal checkpoint rather than a final checkpoint.
 * Fixed an issue where it was potentially possible to become stuck in an infinite loop attempting to join a session with Crew Members.
 * Fixed an issue where it was possible to be unable to join Online if profile settings were changed whilst in Single Player.
 * Fixed an issue where players could re-spawn in the same survival wave after dying if death occurred while a spectator is joining.
 * Fixed an issue where overheads would incorrectly appear on the corona screen.
 * Fixed an issue where the player could become stuck on spectator camera after joining a playlist and running out of bounds.
 * Fixed an issue where the player could rarely get stuck on a black screen during a Survival.
 * Fixed an issue where players could rarely be put onto spectator camera at the beginning of a Survival when they shouldn’t be.
 * Fixed an issue where survival spectators would sometimes be instructed to get back to the shootout.
 * Fixed an issue where the player could rarely spawn inside an inaccessible part of the apartment building with no way out.
 * Players now receive a RP reward if a Challenge they have setup expires as unbeaten.
 * Fixed an issue where the incorrect Alert message could show when the Cloud was down with regard to creating an Offline character.
 * Fixed an issue where players could lose ammunition after playing a Forced Weapon & Pickups Deathmatch.
 * Fixed an issue where it was possible to publish corrupt Capture Jobs after mixing different language characters in description fields.
 * Fixed an issue where DLC weapons could be lost after completing Jobs.
 * Fixed an issue where the game would hang whilst attempting to create a second character in an empty slot after signing up to Social Club. (Japan Only)
 * Added more help text to the Zones function of the CTF Creator.
 * Fixed an issue where Zones could not be edited once placed in the CTF Creator.
 * Fixed an issue where after loading a saved, valid Capture in the CTF Creator, the player was unable to publish it until making a modification.
 * Fixed an issue where the incorrect icon would show when creating content in the CTF Creator.
 * Fixed an issue where a Capture Mission would have to be re-tested after changing its title.
 * Fixed an issue where Non-Capture vehicles contributed to Capture vehicle limits.
 * Fixed an issue where the help text in the Team Start Point menu suggest the player has more/less start points still to place than they actually do.
 * Added help text to explain why placed Object types change when placing a new Object of a different type in the CTF Creator.
 * Fixed an issue where the maximum number of players in a UGC Capture Mission was increased by one from what the player set.
 * Fixed an issue where weapon pickups in Deathmatches would occasionally not show correctly to spectators in comparison to those actually in the Deathmatch.
 * Fixed an issue where spectating players could be kicked from viewing a friend on a Playlist during the transition between jobs.
 * Fixed an issue where a spectating player could become stuck in the sky if they attempted to leave an in progress Parachuting Race.
 * Fixed an issue where Crew Rank was advancing in Social Club but not advancing in-game.
 * Fixed an issue where requesting a Personal Vehicle delivery in areas such as tunnels could cause a significant slowdown in the game.
 * Fixed an issue where spawn points placed in the Deathmatch Creator do not register in regular placement mode.
 * A Corona option to lock weapons in the Corona has been added in the Capture Creator.
 * Players are now able to add custom objective and blip text in created Jobs in the Capture Creator.
 * Fixed an issue where it was possible for a player to die in the Capture Creator.
 * Fixed a small issue with the default text when creating a UGC Capture Job.
 * Fixed an issue where custom objective and blip text would only show for Team 1 in Capture Creator Jobs.
 * Fixed an exploit where players could continually farm RP by gaining a wanted level then enter a LS Customs to lose it.
 * Fixed an exploit where players were able to publish restricted content Missions.
 * Fixed an exploit where players were able to get DLC vehicles for free.
 * Fixed an exploit where players were able to bring large Single Player only vehicles into Online.
 * Fixed an exploit where it was possible for players to be able to take ownership of vehicles that are too hot.
 * Fixed an exploit where players were able to use Auto-Aim in Freeaim sessions.
 * Fixed an exploit where it was possible to set Team Capture areas very close to Capture objects to allow players to idle and still deliver Capture items.
 * Fixed an exploit where players were able to insure any vehicle they wanted.
 * Fixed an exploit where if a player could vote to return to Online if they finished a Job in a premium vehicle they didn’t own to get it for free.
 * Fixed an exploit where it was possible to pick up Capture vehicles and place them inside the Capture location.
 * Fixed several exploits where players could become invisible.
 * Fixed an exploit where players were able to purchase anything in-game for $0.
 * Fixed an exploit where it was possible to access Mission Creators if they are disabled for maintenance.
 * Fixed an exploit where players were able to use Single Player cheats in Online.
 * Fixed an exploit where players were able to use Creators to place props in public games.
 * Fixed several exploits where players were able to duplicate garages and vehicles.
 * The Interactions Menu from Online has now been added to Story Mode. This can be accessed by pressing Back / Select.
 * Fixed a rare issue where some players could have issues with their phone after completing the Story Mode portion of the game.


 * 17 Jun 2014

Title Update 1.14
Released on June 17, 2014, this unexpected update brought alongside the "I'm Not a Hipster" Update after being leaked a week prior. This free DLC reintroduces the Rhapsody, Glendale, and Blade. Also, all new vehicles, such as the Pigalle, Warrener, Panto and the updated version of the Dubsta, the Dubsta 6x6, 12 new jobs, spawning from Team Deathmatch to Survivals, and new celebrations have been added with over 200 clothing options and new hair styles, all based on the "hipster" subculture. Along side these goodies, the patch fixes up numerous glitches, exploits, increased measures against modding and hacking, mission updates, and alot more.


 * New Additions
 * Six vehicles have been added to southernsanandreassuperautos.com: Benefactor Glendale, Benefactor Panto, Declasse Rhapsody, Lampadati Pigalle, Vapid Blade, Vulcar Warrener
 * Ten existing GTA5 vehicles have been added to southernsanandreassuperautos.com. These include single player characters’ vehicles: Albany Primo, BF Surfer, Bravado Buffalo, Bravado Buffalo S (Franklin’s), Bravado Youga, Cheval Picador, Dundreary Regina, Karin Rebel (clean version), Nagasaki Hot Rod Blazer (Trevor’s), Obey Tailgater (Michael’s)
 * One new Premium vehicle has been added to warstock-cache-and-carry.com. This is a Rank-locked vehicle that unlocks at Rank 100: Benefactor Dubsta 6x6.
 * Two new paint colors have been added to the Mod Shop in the ‘Metals’ category. They unlock at Rank 100: Pure Gold, Brushed Gold.
 * A Pure Black window tint has been added to Mod Shops.
 * Brown and pink tire smoke colors have been added.
 * Two weapons have been added to Ammu-Nation: Antique Cavalry Dagger & Vintage Pistol.
 * Four new jazzy vehicle horns have been added to the Mod Shops, including one which loops and speeds up / slows down as you drive.
 * Over 170 new clothing items, including new outfits, have been added to clothes stores for both Male and Female characters in GTA Online.
 * Four new hairstyles have been added to the barber shop.
 * 10 new beards have been added for Male characters.
 * Eight new animal-inspired masks (four styles with two color variants of each) for both male and female characters have been added to Vespucci Movie Masks.
 * 49 new tattoos have been added to the Tattoo Parlors for both Male and Female characters.
 * Eight new individual player celebrations have been added. Seven of these can also be used as actions in-game via the Interaction Menu.
 * Four new paired Celebration animations have been added.


 * Top Changes
 * Players will no longer be charged Insurance costs if their vehicle is destroyed by another player who does not have enough GTA$ to pay.
 * Fixed an issue where, if an insured Personal Vehicle was destroyed, both parties had to pay the insurance costs.
 * Fixed an issue where invites to Crew members were only being sent to the first crew member on the list.
 * Vehicle Management has been added into Garages. Players can move their positions around by accessing the trigger inside their Garage.
 * Fixed an issue where some 4 wheel drive vehicles had reverted to 2 wheel drive.
 * Fixed an issue where weapons were always reverting to extended clips, even if a player was using a normal clip.
 * A ‘Recently Played’ option has been added to the Host Job menu. Players will be able to bookmark jobs directly in the menu.
 * Fixed an issue where Challenge mode was not paying out correctly.
 * Fixed an issue where players could purchase insurance for a vehicle but it occasionally would not apply to the vehicle.
 * Invincibility has been reduced to 2 seconds after respawning for all game modes.
 * Fixed an exploit where players were able to avoid paying insurance and Bad Sport rating increases by using the Tank cannon to destroy Personal Vehicles.
 * When a player dies, they now have a chance to detonate any Sticky Bombs they had placed. They must be detonated as soon as the wasted screen appears or they will be deleted.
 * Player names now show on the minimap when it is expanded.
 * Tear Gas now does more damage and lasts longer.
 * Fixed an issue where it was possible for the game to freeze when starting Rooftop Rumble from the Job Selection menu.
 * The following difficulty changes have been made to the mission “Coveted”:
 * New objectives added: When the players arrive at the cove their objective becomes “Secure the landing site”. Players then have 2 minutes to reach the Cargobob’s landing area and kill nearby enemies. Failing to do this in 2 minutes will fail the mission.
 * Enemy placement: Around 50% of the enemies have been moved from the beach to the hill leading to the landing site. This is to create more of a shootout on the way down to the landing site.
 * Cargobob now takes around 2 minutes to arrive once the players have reached the cove
 * 2 enemies near the objective container now have RPGs (Low Accuracy).
 * Enemies on the beach no longer have Extended LOS, meaning they won’t shoot at the players as they fight down the hill
 * Drop-off location for the container is now at a warehouse in Cypress Flats. Previously the drop was too close to the action.
 * Once the player has collected the container, an enemy helicopter spawns and pursues the Cargobob


 * All Changes
 * The Mugger now drops at least as much cash as they have stolen from the character.
 * Help text has been added to assist players in where to go when they want to pay off a fee for a Personal Vehicle that has been impounded.
 * Unlocks in Ammu-Nation now have explanatory text to define how they are each unlocked.
 * Information regarding player stats in coronas has been changed to show win/loss before the player’s name.
 * An ‘Exit’ option has been added to the Mugger menu.
 * Non-personal vehicles will now spawn near the player once they have completed a Mission.
 * Bonus Job Points for being the Most Valuable Player in a Deathmatch are now shown in the celebration screen.
 * On the Next Job Voting Screen, players who vote for Freemode are pushed out immediately when everyone else refreshes.
 * The Replay and Refresh options are now taken into consideration for a majority vote. This fixed an issue where the Next Job Voting Screen was not progressing despite a majority of votes being cast.
 * The default celebration animation has been changed to Salute. This animation may also play when a selected winning celebration cannot play.
 * Contact Missions will now display the contact’s name next to the Job title in the lobby.
 * The “Created By” field of the Next Job Voting Screen now shows if a job was created by a player on a different platform by displaying a Social Club nickname logo.
 * Next Job Voting Screen now shows job sub-types (Land Race / Air Race / Sea Race etc.).
 * The Friendly Lock On option from the Interaction Menu is no longer available when the player is on a Job.
 * Quick GPS has been re-ordered so that the Clothes Store and the Mod Shop are at the end of the list.
 * The crew challenge celebration screen now shows the amount of money the player has earned, rather than the amount of money the team has earned.
 * Players are now able to bookmark Jobs whilst in a Playlist from the Pause menu.
 * Player names are now shown on Celebration Screens.
 * Players are now limited to successfully completing 4 Crew Challenges per real world day. Players may attempt as many as they like until they reach this cap.
 * Invites to Missions that the player hasn’t yet played will now display “Mission – New” in the feed.
 * A small tick has been added to the first screen in a corona and to the Job details panel on the main map if a player has played a Job before.
 * The level of difficulty is now displayed when pressing D-pad down when playing Missions.
 * Fixed an issue where players were being awarded in-game R* Verified T-shirts for verified content when they had not had any content verified.
 * Fixed an issue where players could be spawned in the wrong location when leaving an apartment they owned.
 * Personal Vehicles no longer spawn at the wrong location when players leave the Eclipse properties.
 * Fixed an issue where players who had purchased a Parachute could lose it when transitioning.
 * Fixed an issue where character stats could increase when using the Friend Spectate option.
 * Fixed an issue where players could potentially create a new character over their existing characters if they signed in and out of the PSN when on an idle-kick screen.
 * Fixed an issue where it was possible for the Online TV Helicopter in GTA Races to be targeted by Lazers / Buzzards.
 * Fixed an issue where it was possible for Crew smoke trails that have been paid for and opened, to remain locked in Ammu-Nation.
 * Fixed an issue where there was inconsistency between Social Club and the game itself in terms of limits placed on bookmarked Jobs. An upper limit of 1000 has now been set to the amount of Jobs a player may bookmark.
 * Fixed an issue where a player who selected to bookmark a Job was not able to observe it becoming bookmarked in-game.
 * Fixed an issue where Lester’s ability “Cops Turn Blind Eye” could occasionally not last long enough.
 * Fixed an issue where players were occasionally unable to Quick match into LTS Jobs.
 * Fixed an issue where players could become stuck if a large number of players attempted to move from an Apartment to a Garage at the same time. Only one player can now interact with the lift at a time.
 * Fixed an issue where it was possible for a player to become stuck after accepting an invite from remote player.
 * Fixed issues where incorrect Alert screens could be shown.
 * World Records are now correctly awarded to Rally teammates.
 * Fixed an issue where overtakes were being awarded despite no overtakes occurring.
 * Fixed an issue where Helicopters could behave strangely during Missions when moving near buildings.
 * Fixed multiple issues involving accepting invites while in the Xbox Store.
 * Fixed an issue where a player would not be able to add anymore bookmarked jobs if they reached the limit, deleted jobs, and then attempted to add more.
 * Fixed an issue where Adders were missing a texture on the rear of the car.
 * Fixed an issue where when players ordered a Rat-Loader they would arrive with no truck bed and have no collision.
 * Fixed an issue where Akuma motorbikes could be delivered without a fender or a windscreen.
 * Fixed an issue where it was possible for players to become trapped in Apartments that they had just purchased.
 * Fixed an issue where some Jobs were not being ticked off as completed after being fully completed.
 * Fixed a rare issue where players could respawn in a LTS match.
 * Fixed an issue where cars would spawn outside of a Garage when a player spawned into their Apartment.
 * Fixed an issue where it was possible for a player’s mental state to rise when killing themselves by falling from height, or by destroying their own Personal Vehicle.
 * Fixed an issue where the Infernus could not be bought with a stock spoiler.
 * Fixed an issue where DLC weapons were sometimes going missing after completing Jobs.
 * Fixed an issue where players who were the last remaining player in a Playlist with an active spectator gained a Bad Sport increase if they quit out.
 * Fixed an issue where glasses frames could clip through helmet visors.
 * Fixed an issue where players could become stuck during the GTA Online tutorial if they entered the Online Store during a cutscene.
 * Fixed an issue where it was possible for a player to become stuck in skycam if they accepted an invite to a UGC Race as the timer ended.
 * Fixed an issue where if players were killed or DNF in an active Job they would appear visible to players who they then chose to spectate.
 * Fixed an issue where vehicles that were being delivered by the Mechanic were not being picked up by the iFruit app in Mod Shops.
 * Fixed an issue where if a player joined and then backed out of a Mission whilst in the Dump vehicle, they could respawn within the vehicle’s wheel.
 * Fixed an issue in Coveted where NPCs in the Mission could blink in and out of view if zoomed in on with the sniper scope.
 * Fixed an issue where players could make themselves invisible / off radar when exiting a vehicle.
 * Fixed an issue where some menus were incorrectly displaying that a Job was not rated.
 * Fixed an issue where players could appear topless if DLC packs were deleted after choosing to wear items of clothing specifically related to them.
 * Fixed an issue where the rows on a Job Leaderboard could move around or show the rows being sorted.
 * Fixed an issue where the Privacy Policy and Terms of Service were cut off slightly early in the Japanese version.
 * Fixed an issue where players could be kicked from Personal Vehicles in Mod Shops and become stuck.
 * Fixed an issue where Invite Only sessions were no longer Invite Only after starting a Job.
 * Fixed an issue for Race hosts where split times were not appearing properly to them.
 * Fixed an issue where GTA Team Races were not turned off when there were only two players in a Race.
 * Fixed an issue in Parachuting Races where Cash payouts differed between players who finished DNF and players who finished last. DNF and last place players now receive the same cash reward.
 * Fixed an issue in Parachuting Races where players were not always given the correct color Parachute.
 * Fixed an issue where players could become stuck inside their own property if they visited a friend’s Garage then swapped session while inside.
 * Fixed an issue where players in a TDM received the incorrect amount of Job Points when they were the Most Valuable Player.
 * Fixed an issue where it was possible for players to spawn underground in UGC Deathmatches.
 * When an opposing team quits, the team left are now properly credited with a win.
 * Fixed an issue where the Head to Head Leaderboard would not populate correctly, leading to incorrect scores showing.
 * Fixed an issue where the Leaderboard could appear to flicker when being viewed during a Survival.
 * Fixed an issue in the creator where information text for placing Start points would only update when placing points for Team 1.
 * Fixed an issue where players were able to place large numbers of unique vehicle models in the Capture Creator which could lead to a crash.
 * Fixed an issue where players could receive the incorrect number of Job Points after completing a Capture Job when they were the best performing team member.
 * Fixed an issue where it was possible to hang the game by flying to the map boundary in the Creator.
 * Fixed an issue where players could become stuck if they signed in and out of PSN when in the Creator then attempted to move back to Online.
 * Fixed an issue where players were unable to select Japanese or Chinese words in objective text.
 * The ‘Spectate Next Player’ option has now been renamed to ‘Next Player’.
 * Players now see a countdown for Races starting when spectating.
 * Fixed an issue where players could become stuck on a black screen if they chose to spectate a passenger when leaving a garage.
 * Fixed an issue where the timer would not show the correct time for Race Spectators during a Race.
 * The Spectate Next/Previous Player options have been removed when in the Shooting Range, Arm Wrestling, and when playing Darts.
 * Fixed an issue where attempting to spectate a friend who was leaving GTA Online could result in the incorrect Alert message being shown.
 * Players can no longer jump inside of Los Santos Customs during UGC Deathmatches.
 * Fixed an issue where some filters and the player list were visible when the Playlist Leaderboard was displayed between Jobs on a Playlist.
 * Fixed an issue where it was possible to see under the map when spectating a remote player who joined a Job from their Apartment, quit out, then re-entered their Apartment.
 * Fixed an issue in spectating Tennis matches where the scoreboard, rackets, and balls would not show correctly.
 * Fixed an issue in spectating an Arm Wrestling match where the Arm Wrestling animations would not show correctly.
 * Fixed an issue where spectators could receive incorrect messages regarding the number of spectating spaces available in a session despite there being enough room.
 * Fixed an issue where players were able to spectate a friend who was already spectating someone else.
 * Fixed an issue where the spectator followed the incorrect player after a game of Darts.
 * Fixed an issue where the player camera could clip through the roof when spectating a player entering the Shooting Range corona.
 * Fixed an issue where the spectator camera would lose player focus when players switched ends in a game of Tennis.
 * Fixed an issue where a spectator would see all players on a Playlist intersecting one another when moving between Jobs.
 * Fixed an issue with severe texture detail issues when spectating a player riding the train.
 * Fixed an issue where a spectator leaving a session while two players are spectating the same player can cause the player who is leaving to flash up as an option to spectate.
 * Players can now view remote player’s Gamer Cards whilst spectating.
 * The Spectator list, Leaderboard, and Next Job Voting Screen no longer overlap.
 * Fixed an issue where when players who were being spectated finished a Race the spectators were instantly moved to an Alert screen instead of being moved to spectate another player in the Race.
 * Fixed an issue where players could become stuck in Skycam when attempting to quit Survival from the spectator camera.
 * Fixed an issue where it was possible to become stuck when attempting to spectate a player in an Arm Wrestling corona lobby.
 * Numerous fixes for when players could become stuck using the Spectate function.
 * Players who joined a job too late and then select to spectate no longer receive a bad sport increment for leaving early.


 * Exploit Fixes
 * Fixed an exploit where players were able to maximize their stats illegitimately.
 * Fixed an exploit where players could launch cars into the air by driving into gates.
 * Fixed several exploits where players were able to duplicate Personal Vehicles.
 * Fixed an exploit where a certain vehicle was invulnerable to bullets.
 * Fixed an exploit where players could attack an Armored Truck and gain cash without gaining a wanted level.
 * Fixed an exploit where players could repeat the same Bounty multiple times.
 * Fixed several exploits where players were able to make themselves invisible.
 * Fixed an exploit where players were able to add any vehicle to their Garage.
 * Fixed an exploit where players could become invincible
 * Fixed an exploit where players could bring cars from Single Player to Online.
 * Fixed an exploit where NPCs would not react when nearby NPCs were being pistol-whipped.


 * 1 Jul 2014

Title Update 1.15
Title Update 1.15 was released on July 1st, 2014. This update brings in the Independence Day Special, a limited-time DLC which consists of fireworks, clothing, horns, two new vehicles: the Vapid The Liberator and the Western Sovereign. Also, two new weapons: the Musket and Firework Launcher. Along with these special American Independence goodies, we have fixes for issues, exploits, mods and a few add-ons to GTA Online, such as the disappearing vehicles during missions, character/vehicle exploits, the infamous UFO placement mods and the Leviathan and Ferris Whale opened to all the players.
 * Two new vehicles with permanent American Flag livery have been added.
 * Vapid “The Liberator” - An off-road truck, available from the Warstock site. This vehicle is not moddable and is accessed via Pegasus.
 * Western Sovereign - This motorcycle is available from San Andreas Super Autos.
 * Independence Day Special Content: Available for purchase for a limited time only .
 * Over 40 new Independence holiday-themed clothing items, including outfits, have been added to clothes stores for both male and female characters in GTA Online.
 * Two new weapons have been added to Ammu-Nation: Fireworks Launcher and Musket.
 * Four types of Fireworks can now be purchased from Ammu-Nation. They each come in 3 colors, red, white and blue.
 * A new Parachute Smoke color has been added to Ammu-Nation. The color automatically alternates between, red, white and blue: Patriot Parachute Smoke.
 * A new tire smoke color has been added to the Mod Shops. This also alternates between, red, white and blue: Patriot Tire Smoke.
 * 12 new animal masks have been added to Vespucci Movie Masks. There are 6 styles, each with 2 color variations.
 * Four new horns have been added to the Mod Shop. Each horn is part of the Star Spangled Banner song.
 * A new Mullet hairstyle has been added for both male and female characters.
 * Stars n Stripes Face Paint added to Barber Shop and Salon.
 * The ability to place and set off fireworks has been added to the Interaction Menu. Players can purchase 4 different types from Ammu-Nation and then access them in their inventory. The fireworks are available for a limited time to celebrate the holiday period.
 * Seven new medium and low end Countryside Apartments have been added to the Dynasty 8 website.
 * Players are now able to ride on the ‘The Leviathan’ rollercoaster and ‘The Ferris Whale’ on Del Perro Pier.
 * On Call mode has been added to the ‘Quick Job’ option in the phone. Players are now able to continue playing in Freemode whilst they are queued up for a Quick Join invite.
 * If a player buys a tattoo and then removes it they will only be charged $100 to re-apply instead of the full tattoo cost.
 * Players will now receive an increased cash bonus for completing a Survival, bringing up the total amount that can be earned.
 * A player’s Mental State will no longer increase when killing hostile mercenaries. Also, the increase rate for killing Cops who are chasing the player as a result of being wanted has been reduced.
 * Mental state will no longer increase for killing players who have a Bounty on their head or for a player defending themselves when they have a Bounty on them.
 * Added the ‘Forced Weapon’ option to coronas for Versus and Last Team Standing Missions
 * Players on LTS are now only able to hear their teammates, bringing them into line with VS and Capture Missions.
 * Job entrance fees are now payable when starting a Versus Mission, in order to bring it into line with LTS and Capture Missions.
 * The Head to Head and Challenge wager is now taken from the player’s wallet and bank.
 * The time limit on the Team Selection screen has been increased to 1 minute.
 * Fixed an issue where it was possible for a player’s car to disappear if they left it at the start of a GTA Race.
 * Fixed an issue where the Armored Truck would occasionally not drop any Cash.
 * Fixed an issue where Crew tire smoke would not apply correctly.
 * Help text is now displayed in the corona if a player attempts to play an animation which cannot be played due to masks / head gear the player is wearing.
 * Fixed an issue where splash damage from explosions would apply full damage regardless of distance from the explosion.
 * Fixed an issue where players could become stuck entering their garage if they had requested a vehicle from their Mechanic while another player was in their garage.
 * Fixed an issue where it was possible for player characters to spawn in Fort Zancudo.
 * Fixed an issue where it was possible for planes to respawn with their landing gear down in vehicle Deathmatches.
 * Fixed an issue where players could spawn with a 4-star Wanted Level if they were killed by Cops in the Impound.
 * Fixed an issue where it was possible for a player to become stuck moving to the Leaderboard after completing an Air Race.
 * Fixed an issue where split times would occasionally work incorrectly during the tutorial Race.
 * Fixed an issue where incorrect scores could show briefly at the start of a Team Deathmatch.
 * Fixed an issue where players could spawn inside of, and stand in, vehicles.
 * Fixed an issue where a player could receive a misleading Alert screen when attempting to access GTA Online when the Cloud was down.
 * Fixed an issue where players attempting to join a Contact Mission would become stuck when too many players were invited.
 * Fixed an issue where it was possible for players to fall through the world if they entered the PlayStation store whilst in their apartment.
 * Fixed an issue where it was possible for players to become stuck in their apartments if a friend buzzed for entry and then entered the Pause menu.
 * Fixed an issue where players could become stuck under the map when accepting a cross-session invite.
 * Fixed an issue where players could occasionally be unable to steal High Priority Vehicles from one another after upgrading it.
 * Fixed an issue where players were able to enter their garages with NPCs in their vehicles.
 * Fixed an issue where players were unable to send text messages with Chinese characters using their cellphones.
 * Fixed an issue where players were able to trap other players in their Personal Vehicles.
 * Fixed an issue where the radar could flash up on screen at the start of a Job.
 * Fixed an issue where the Rank bar could occasionally show up very briefly during transitions.
 * Fixed an exploit where players could spawn UFOs in public sessions.
 * Fixed various exploits where players were able to duplicate vehicles.
 * Fixed an exploit where players were able to respawn in their garages after committing suicide.
 * Fixed an exploit where players could get all Barber services for free.
 * Fixed an exploit that allowed players to go off-radar.
 * Fixed an exploit that allowed players to become invincible.
 * Fixed an exploit where players were able to drive inside their garages


 * 19 Aug 2014

Title Update 1.16
Title Update 1.16 was released on August 19th, 2014. It introduced The San Andreas Flight School Update, which features new Flight School missions, new vehicles such as the Western Company Besra, Buckingham Miljet and Swift and the new Invetero Coquette Classic, patriotic-themed parachute bags and increased and decreased payouts on missions in GTA Online, among other gameplay fixes.


 * Top Changes
 * Cash rewards are no longer reduced by 50% on replay of a Contact Mission. Players will now receive the full reward for completing a Mission every time.
 * Players now receive more Cash for playing Contact Missions in groups:
 * Two players - +10% Cash
 * Three players - +20% Cash
 * Four players - +30% Cash
 * Cash and RP for Contact Missions have been rebalanced. This is to ensure that all Contact Missions pay out a fair reward in relation to the mission difficulty and amount of time taken. The potential cash payouts have increased significantly overall, although some specific missions have been reduced as a result of the rebalance.
 * The San Andreas Flight School is now open for business in GTA Online. The Flight School can be accessed via a Job corona, from rank 6 onwards, at Los Santos International Airport indicated by a small plane icon on the map. Ten flying lessons have been added as part of the Flight School which will help to improve players’ flying skills.
 * Two new Planes and one new Helicopter have been added to the Elitas website: Buckingham Miljet, Western Besra, and the Buckingham Swift (Two liveries)
 * Players are now able to purchase and equip a reserve Parachute at Ammu-Nation. They can choose different canopy designs for their primary and reserve parachutes.
 * One new vehicle (plus a roofless variation) has been added to the Legendary Motorsport website : Invetero Coquette Classic.
 * 25 new ‘flags of the world’ themed parachute bags have been added to Ammu-Nation in GTA Online only.
 * Six new multicolored parachute canopies have been added to Ammu-Nation:
 * Air Force Chute
 * Desert Chute
 * Shadow Chute
 * High Altitude Chute
 * Airborne Chute
 * Sunrise Chute
 * A new Flight Suit outfit has been added for Male and Female characters. This is available in all clothes stores in the outfits menu.
 * A new Flight Cap accessory has been added for Male and Female characters. This is available in all clothes stores in the hats menu.
 * Players who downgrade to smaller garages will now be able to request vehicles stored in previous garages from the Mechanic.
 * Players in Tanks will now show as such with a specific Tank icon on the Minimap.
 * Substantial changes made to On Call functionality to enable players to enter their choice of Job as quickly as possible.
 * Fixed an issue where Crew Leaders could occasionally be unable to put a Crew Emblem on Jackets or Hoodies.
 * Fixed an issue in the Creator where placed props would not appear correctly.


 * New Features / Updates
 * The color of the player’s Parachute Bag can now be chosen through a new option in the Interaction menu. They can also toggle the visibility of the parachute bag if they have a parachute equipped.
 * A player’s Mental State now also decreases over time whilst using the Spectate feature.
 * ‘NEW’ now appears on invites, alongside the Job type, for all Rockstar Created or Verified Jobs that have not yet been played by the recipient. This only appears on feed invite notifications, not on the phone.
 * Short- term RP and Cash bonuses will now show in Job coronas as well as on the Next Job Voting Screen.
 * News screens shown during transitions will now alert players if some Jobs have RP or Cash bonuses for playing them.
 * Both the Driver and Passenger are now able to see direction arrows in Rally Races.
 * If players choose to use a custom vehicle in a Race, that vehicle will now be saved and used as the default on the vehicle selection screen of the next Race.
 * Players are now able to talk to one another in spectator mode once they have finished a Race.
 * Players are now able to change the spectator camera mode and angle when they begin to spectate after completing a Job.
 * A small change has been made to time formatting on Leaderboards so that they now read as “00:00.000”.
 * The cap for the amount of Cash stolen by Muggers has been adjusted to allow for differences in level.
 * Players can now set the duration for One on One Deathmatches in the Interaction Menu.
 * A new on/off option has been added to the Interaction Menu to allow players to choose whether to wear a Helmet when using Motorbikes.
 * Co-op teams now appear grouped on Mission Leaderboards.
 * When using a Plane, you can now toggle the minimap by using D-pad down.


 * Generic / Miscellaneous Fixes
 * Fixed an issue where players could lose control of their characters when accepting an invite during main load screen via the XMB menu.
 * Fixed an issue where it was possible for Personal Vehicles to spawn on top of one another.
 * Fixed an issue where players could be removed from the ‘On Call’ queue if they entered the GTA Online Pause menu.
 * Fixed an issue where it was possible for players to not be informed that their aim settings had changed after using Find New Session.
 * Fixed an issue where it was possible to destroy a vehicle containing 4 players, and only kill the driver.
 * Fixed an issue where it was possible for players to become stuck on Skycam after completing the tutorial Race.
 * Fixed an issue where it was possible to spawn within Fort Zancudo after completing a Mission.
 * Fixed an issue where player models would clip one another on the Leviathan if players attempted to sit in the same cart.
 * Fixed an issue where it was possible for players to clip through the Leviathan carts when getting out after the ride finished.
 * Lester’s abilities ‘Remove Wanted Level’, ‘Cop Turn Blind Eye’, and ‘Off Radar’ now apply to all passengers in a vehicle as well as the player who initially triggered it.
 * Fixed an issue where players could be charged multiple times for riding the Ferris Wheel.
 * Fixed an issue to ensure that players who set Mercenaries on opposing team players during Deathmatches correctly receive a point if the Mercenaries kill a rival player.
 * Fixed an issue where it was possible for players to be pulled back onto the Ferris Wheel involuntarily if they were standing too close after getting off.
 * Fixed an issue in Vehicle Deathmatches where players could be targeted but would not be properly blipped on the Minimap.
 * Fixed an issue where NPCs and their vehicles would appear in the way of properties introduced with the Independence update.
 * Fixed an issue where players could hang for a short period of time when entering property.
 * Fixed an issue where players who lost a Race would occasionally see themselves performing a celebration animation.
 * Fixed an issue where various vending machines were not working correctly.
 * Fixed an issue where the Leaderboard would not appear when a player was spectating a Race.
 * Fixed an issue where players in Team Deathmatches were able to hear the other team talk. This has now been normalized so that only players on the same team can talk.
 * Fixed an issue where some parachute smokes would not transfer between sessions correctly.
 * Fixed an issue where players could occasionally have hard-top versions of vehicles delivered to them when they ordered the convertible version.
 * Fixed various issues where clipping could occur with clothing when players took selfies.
 * Fixed an issue where it was possible for a spectator to become stuck in property when ‘all exit’ to garage is triggered.
 * Fixed an issue where players in GTA Online were unable to call other players in Single Player, as well as calls between players in Single Player.
 * Fixed a small issue where the end of Race timer was overlapping player help buttons when a player was spectating.
 * Fixed an issue that could leave players stuck when switching between players in spectator mode.
 * Fixed an issue where players were unable to launch Contact Missions which they had previously bookmarked.
 * Fixed an issue where it was possible to become stuck in a spawning loop when dying after bailing from a Helicopter over the Ocean.
 * Fixed an issue where players were unable to invite Friends’ Crews in Head to Head matches.
 * Fixed an issue with transitioning into an event Playlist when choosing to enter the Playlist from the boot screen.
 * Fixed an issue where players who destroyed their own Pegasus vehicles would be given an increased mental state.
 * Fixed an issue in the Creator where weapons could be incorrectly named.
 * Fixed an issue in the Creator where a player testing a Capture Mission would be unarmed regardless of whether or not they have or are given weapons.
 * Fixed an issue in the Creator where switching the vehicle class would also change the radio station.
 * Fixed a text issue specific to Chinese and Japanese versions of the game in the Creator where an unsupported character could be seen when attempting to Copy / Delete a Job.
 * Fixed an issue where it was possible for a player to hang when changing the Default Class in the Air Race Creator.
 * Fixed an issue where Weather conditions would not synchronize properly between a spectating player and the player being spectated.
 * Fixed an issue where Bookmarked Air Races would occasionally not appear in some Bookmark lists, but would appear in others.
 * Fixed an issue where it was possible for players to become stuck when launching Contact Missions.
 * Fixed an issue where it was possible to hang when exiting the Deathmatch Creator tutorial.
 * Fixed an issue where it was occasionally possible for players to not receive Auto-invites when the friend sending them was in same session.
 * Fixed an issue where spectating players would sometimes appear in free mode at the North-East corner of the map far away from everyone else, after a job.
 * Fixed an issue with Armored Trucks constantly spawning.
 * Fixed an issue where an enemy in survival would occasionally run away from the shootout.
 * Fixed an issue where it was possible for the incorrect horn to play when testing horns in the Mod Shop.
 * Fixed an issue where it was possible for a newly purchased Personal Vehicle to become permanently locked if the player accepted a Job invite in the time between purchasing it and receiving it.
 * Fixed an issue where players would not be charged for Insurance.


 * 2 Oct 2014

Title Update 1.17
Last Team Standing Update was released without notification on a Thursday, October 2nd,  2014.

2 new motorcycles Shitzu Hakuchou and LCC Innovation, 1 new sports car Lampadati Furore GT, 2 new weapons Marksman Rifle and Heavy Shotgun, new clothing. Content Creator adds Last Team Standing mode.


 * Top Changes
 * The Creators section has now been expanded to include the new Last Team Standing (LTS) Creator. This new option will be available alongside the Races, Deathmatch, and Capture Creators.
 * An option has been added to the phone which allows players to disable Snapmatic’s “Quick launch” being activated by double tapping up on the D-pad.
 * A ‘Rounds’ option has been added to Capture and LTS creators to allow players to play a ‘First to Win’ series of matches. This can be set to 1 - 7 rounds.
 * A new ‘Random Job’ option has been added to the booting screen to allow players to get straight into Jobs.
 * A new vehicle has been added to Legendary Motorsport: Lampadati Furore GT.
 * Three new vehicles have been added to Southern San Andreas Super-Autos: LCC Innovation, Shitzu Hakuchou, Canis Kalahari Topless.
 * Two new weapons have been added to Ammu-Nation: Heavy Shotgun, Marksman Rifle
 * 20 new ‘Flags of the World’ themed parachute bags have been added to Ammu-Nation in GTA Online only.
 * Over 30 new team themed clothing items, including outfits, have been added to clothes stores for both male and female characters in GTA Online.
 * New Bulletproof Helmets in 5 different colors have been made available in clothes stores. The Helmet will give players limited protection against headshots.
 * Two new masks have been added to Vespucci Movie Masks: Combat Mask, Skeletal.
 * A large range of new LTS Jobs have been added: Tataviam Truckstop, Storm Drain, Skyscraper, Paleto Bay, N.O.O.S.E, Mount Josiah, Hawick, Grand Banks, Del Perro Freeway, Alta.
 * Fixed an issue where some players were unable to place Crew Emblems on some types of Jackets.


 * New Features / Updates
 * An option has been added in the Pause Menu (Online > Options > Enable Matchmaking after Next Job vote screen) to enable players to remain as the Host after voting on the Next Job Voting Screen. For additional details, see: https://support.rockstargames.com/hc/en-us/articles/203610186
 * A Lobby queueing system has been added to allow players to join lobbies or lobby queues when a session is full.
 * Players using the On-call functionality now have a small chance to be instantly made Host for their lobby in order to increase the speed of getting into Jobs.
 * On-call players will now be notified when the Host of their Job launches the Job.
 * Players are now able to go On-call for activities (Arm-Wrestling, Darts, Golf etc.).
 * Players are now able to Quick Match with friends or alone to activities (Arm-Wrestling, Darts, Golf etc.) using the option in the phone.
 * Players are now able to switch their Parachute canopies via the Interaction menu.
 * Pegasus vehicles now despawn faster if the player that owns them is far away from them.
 * A ‘Claim All’ option has been added on the Mors Mutual phone menu to allow players to claim multiple cars at the same time.
 * A notification now appears at the start of Races stating how many laps there will be.
 * A short confirmation message has been added at the end of a successful UGC Deathmatch test to confirm that it can now be published. This brings it into line with the other Creators.
 * Players who have had Muggers set on them may no longer be mugged again until a short cooldown has expired.
 * Players inside Jets, Planes, or Helicopters will now been shown on the mini-map with a small Jet, Plane, or Helicopter icon.
 * Double tapping up to activate Snapmatic’s “Quick Launch” in Story Mode has been removed.
 * The maximum bet players can place has been raised from GTA $2,500 to GTA $10,000.
 * All Awards gained in the Weapons category of the Awards menu have now been merged into the Combat category. The Weapons Award menu has now been removed.
 * A new menu has been introduced in the Barber’s shop to make it faster and easier to use.
 * Team balancing is now on by default for LTS Jobs and is no longer an option to the host of the Job.
 * A lobby-wide feed notification has been added for players who use the Lester Ability “Off the Radar”.
 * The benefit to the Flying Skill has been reduced slightly when completing Flight School Jobs.
 * Cash and RP for LTS Jobs have been rebalanced. This is to ensure that all LTS Jobs pay out a fair reward in relation to the mission difficulty and amount of time taken.


 * Generic / Miscellaneous Fixes
 * Fixed numerous exploits.
 * Fixed an issue where Muskets had disappeared from a player’s weapon wheel.
 * Fixed an issue where it was possible for players to become stuck whilst using an ATM in the strip club.
 * Fixed an issue where players would see their Rank showing incorrectly on Leaderboards after testing a UGC Capture Mission.
 * Fixed an issue where players were able to start Impromptu Races during Versus Missions.
 * Fixed an issue where spectating players could occasionally see vehicles moving without drivers when their drivers moved into Spectator mode.
 * Fixed an issue where Rally Race directional arrows would persist for too long. Directional arrows now only appear for two seconds.
 * Fixed an issue where the Heavy Pistol would not count towards the pistol-based Deathmatch objective.
 * Fixed an issue where High Priority Vehicles for Simeon could become stuck in the Mod Shop if the driver quit their session.
 * Fixed an issue where players could be given a Wanted Level after completing a Contact Mission where they spawned back into GTA Online in a vehicle on Simeon’s Wanted List.
 * Fixed an issue where High Priority Vehicles could still be accepted by Simeon even if there was a NPC in the vehicle.
 * Fixed an issue where remote player characters could occasionally be seen during the initial Lester cut-scene.
 * Fixed an issue where directions on how to use Sticky Bombs would appear despite the player that threw them being in Passive Mode where they cannot be used.
 * Fixed an issue where it was possible for UGC to be negatively affected by players choosing not to vote.
 * Fixed a rare issue where it was possible for a player to have to replay the tutorial Mission.
 * Fixed an issue where High Priority Vehicles could disappear during the cutscene after delivering them to Simeon.
 * Fixed an issue where players were able to leave High Priority Vehicles when delivering them.
 * Fixed an issue where delays on phone abilities (Airstrikes etc.) would persist across characters.
 * Fixed an issue where players were able to attack Soldiers at Fort Zancudo whilst using the Lester ability “Cops Turn Blind Eye” without gaining a reaction.
 * Fixed an issue where players were able to publish impossible to finish Deathmatches.
 * Fixed a small issue in Air Race Creators where altitude was being measured using the incorrect scale.
 * Fixed an issue where players could fall from ladders when accepting invites.
 * Fixed an issue where players would not receive a Wanted Level when stealing a Personal Vehicle back from the Impound.
 * Fixed an issue where players were not informed of how much the Impound fee was until they had enough to pay it.
 * Fixed an issue where Personal Vehicles could become invisible in the Impound.
 * Fixed a number of issues regarding the Crew Emblem disappearing and/or reappearing after repairing in a Mod Shop or respawning during a Race.
 * Fixed an issue where Crew Emblems could be offset after applying an emblem then editing it without going back into GTA Online.
 * A short audio confirmation has been added for when players choose to press the Restart option at the end of a Playlist.
 * Fixed an issue where HUD buttons could disappear when viewing the Spectator Leaderboard.
 * Fixed an issue where players were not able to select Loser Perks properly in Deathmatches.
 * Fixed an issue where it was possible for players to become stuck when quitting out of a Next Job Voting Screen.
 * Fixed an issue where players were occasionally able to receive a Wanted Level after destroying their own Personal Vehicle.
 * Fixed a rare issue where it was possible for players to be unable to access personal vehicle in the Impound.
 * Fixed an issue where players could become stuck in certain animations.
 * Fixed an issue where a player’s Personal Vehicle could be warped away if the player changes session whilst in the vehicle.
 * Fixed an issue where it was possible to spawn in Fort Zancudo when the spawn location was set to random.
 * Fixed an issue where it was possible for players to be detached from a Parachute when accepting a Job invite.
 * Fixed an issue where the player would intersect the camera when accepting a Job in the Movie Theatre.
 * Fixed a very rare issue where players could receive Job invites from other players who did not send them.
 * Fixed an issue where the Mechanic contact could be missing from the player’s phone after respawning.
 * Fixed an issue where the High Priority Vehicle blip would sometimes remain on the mini-map, even though the event had ended.
 * Fixed an issue where the Ferris Wheel could move too early and clip through the player’s character when they were exiting the ride.
 * Fixed an issue where the Riot Van would not spawn at all in the proper locations for players after Rank 25.
 * Fixed an issue where it was possible to see through another player’s head if they stood in front of a telescope.
 * Fixed a text issue where it would not be made clear that vehicles were being moved into storage after downgrading a garage.
 * Fixed an issue where UGC Jobs could not be added to a Job List.
 * Fixed a small issue where the description of the Besra was incorrect in French.
 * Fixed an issue where a player’s Personal Vehicle could spawn in difficult to reach areas after exiting the Flight School.
 * Fixed an issue where players were able to reach the top of buildings by quitting out of Jobs.
 * Fixed some issues where spawning using ‘Last Location’ could occasionally spawn a player’s Personal Vehicle in various incorrect locations.
 * Fixed an issue where if a player had purchased both versions of the Coquette Classic there would be no way to differentiate them when reclaiming from Mors Mutual.
 * Fixed an issue where players could freeze when playing GTA Online.
 * Fixed an issue where the Flight School could be marked as completed even if a player had never visited.
 * Fixed an issue where calling Mercenaries in a Deathmatch would occasionally not work.
 * Fixed some instances where Special Crate drops would occasionally not initialise correctly.
 * Fixed an issue where icons on the Next Job Voting Screen could be coloured incorrectly when highlighting ‘Replay’.
 * Fixed an issue where button options would go missing whilst viewing Leaderboards when spectating a Versus Mission.
 * Fixed an issue where scrolling would not work correctly on Leaderboards during multi-team Missions.
 * Fixed checkpoint clipping issues in some Races.
 * Fixed an issue where it was possible for a Co-driver in a Rally Race to receive 0 points during Playlists.
 * Fixed an issue where players could be ejected from their Personal Vehicles during a Race.
 * Fixed a small issue where the camera would jerk when a player got into bed in their apartment.
 * Fixed an issue where pressing down on the D-pad to navigate through Lester’s abilities could occasionally change the player’s mini-map size.
 * Fixed an issue where the Parachuting Race camera could occasionally appear to play twice.
 * Fixed an issue where it was possible for overlapping to occur in the Betting columns on Leaderboards.
 * Fixed an issue where Personal Vehicles could go missing after being abandoned.
 * Fixed a rare issue where Crew Rank could decrease significantly after logging out and back into GTA Online.
 * Fixed an issue where a number of hairstyles could go missing from the Barber’s menu.
 * Fixed an issue where players could re-spawn at El Gordo Lighthouse after a playlist containing an LTS.
 * Fixed an issue where players spectating an LTS could see opposing teams blipped as the same color.
 * Fixed an issue where players were able to camp the starting areas of opposing teams in Capture matches.
 * Fixed an issue where Personal Vehicle blips did not appear when player was inside a garage.
 * Fixed an issue where the subtitles for strippers would not show properly in Apartments.
 * Fixed an issue where the incorrect number of players could appear on Playlist Leaderboards.
 * Fixed an issue where players were not awarded the correct amount of points for passing through the centre of Parachuting targets.
 * Fixed an issue where low-level players could be awarded the incorrect amount of RP for killing players.
 * Fixed an issue where the import/export High-Priority Vehicle would sometimes only ever run once per session.
 * Fixed an issue where spectated player overheads were not appearing in the correct colours.
 * Fixed an issue where players spectating a match were not able to see the winning player’s Celebration screen.
 * Fixed an issue where some rims (Steelies / Rally Master) had gone missing from the Mod Shop wheel menus.
 * Fixed an issue where headgear was removed whilst standing on the rear of Fire Truck and Trashmaster vehicles.
 * Fixed an issue where players were unable to take cover behind a Dinka Thrust motorcycle.
 * Fixed an issue where players were able to place Sea Race coronas in water.
 * Fixed an issue where it was possible to permanently lose all stripper phone contacts.
 * Fixed an issue where it was possible to take third person selfies when sitting in the Barbers.
 * Fixed an issue where players got stuck attempting to leave apartment after a lap dance.
 * Fixed an issue where the Playlist quit Alert screen could appear when trying to exit the Bookmark menu after Bookmarking a Job.
 * Fixed an issue where players could hang when attempting to boot back into GTA Online after unlinking their Social Club accounts.
 * Fixed an issue where if a player in first place quit out of a race before crossing the finish line, the player who then finished in first place would not receive bet winnings.
 * Fixed issue where players would not be ejected correctly from vehicles if they are killed when using them.
 * Fixed an issue where UGC Jobs would occasionally not appear in the My Jobs section of a player’s profile.

PlayStation 4/Xbox One=
 * 18 Nov 2014

Title Update 1.01  (Online 1.17)

 * Includes some last tweaks and optimization fixes for game day.


 * 18 Nov 2014

Title Update 1.18

 * Fix for GTA Online that prevents issues with player vehicle data.

Title Update 1.02  (Online 1.18)

 * Fix for GTA Online that prevents issues with player vehicle data.


 * 22 Nov 2014

Title Update 1.03  (Online 1.19)

 * Fix for GTA Online to improve stability, and other minor fixes.


 * 26 Nov 2014

Title Update 1.04  (Online 1.20)

 * Additional fixes for GTA Online to improve stability and other minor fixes.


 * 18 Dec 2014

Title Update 1.19

 * New Features / Updates
 * Players are now able to own a third property, allowing potential ownership of up to 30 cars and 9 bicycles.
 * Deadzone and Acceleration sliders have been added to control Settings.
 * First Person Mode Auto Level Camera on/off setting has been added to Settings.


 * New Content
 * Three new settings added:
 * First Person Aim / Look Deadzone – This reduces right stick deadzone. A lower deadzone allows for the game to register player input sooner and in turn make aiming more responsive for players that require greater precision; the higher the setting, the faster the player is able to look around.
 * First Person Aim / Look Acceleration – This controls how quickly speed is increased until the player reaches maximum turn speed; the lower the setting, the longer it takes for the player’s turn speed to reach maximum.
 * First Person Auto Level Camera on/off setting – This gives the player complete control over where they’re looking at all times. With the option on, if a player is looking down and moving forward then the camera will pan up so that the player can see in front of them. With the option off, then the player would remain looking at the ground when moving forward.
 * Four new vehicles have been added to Southern San Andreas Super Autos: Bravado Rat-Truck, Vapid Slamvan, Dinka Jester (Racecar Livery) and Dewbauchee Massacro (Racecar Livery).
 * To obtain these vehicles in Story Mode:
 * PS3 / Xbox 360: These vehicles can be obtained from the Special Vehicle List when in a player-owned garage.
 * PS4 / Xbox One: These vehicles can be purchased online from San Andreas Super Autos.
 * Two new weapons have been added to Ammu-Nation in GTA Online (Not supported in the Shooting Range): Homing Launcher (‘Fire and Forget’) and Proximity Mine.
 * To obtain these weapons in Story Mode:
 * PS3 / Xbox 360: Weapons are deposited direct to the character’s weapon wheel with a full clip of ammo.
 * PS4 / Xbox One: Weapons will unlock and be available for purchase from Ammu-Nation after passing certain missions in Story Mode.
 * 30 new tattoos have been added to all Tattoo Parlours in GTA Online.
 * Five new Kit items have been added in GTA Online: Black Combat Chute Bag, Charcoal Combat Chute Bag, Forest Combat Chute Bag, Gray Combat Chute Bag and Tan Combat Chute Bag.


 * Gifts
 * Players who log in on either the 24th December, 31st December, or the 1st January will be gifted a Firework Launcher with five rounds. The launcher will be permanently added to the player’s inventory. Players who already own the launcher will receive 5 rounds when logging in on each of the above days.
 * The Christmas Day Gift will be available only to players who log in to play GTA Online on 25th Please note that this is only available from the Christmas Day Gift and cannot be purchased.


 * Second Chance Event Items
 * Players who missed out on getting T-Shirts and Beer Hats in Events this year will be given a second chance to try and get them, as well as a few new items with a new special crate dropping each day over the holiday period.


 * Festive Period (Time-limited content)
 * Christmas Tree added to Legion Square.
 * Christmas Trees added to all Apartments.
 * Please note that the weather option will be removed from Job lobbies during Snowy Weather.
 * Snowballs added whilst Snowy weather is active. These can be gathered and stored by pressing D-pad Left when a player is unarmed. Nine Snowballs can be stored at a time and will melt and disappear when swapping sessions or starting Jobs.
 * The Firework Launcher has been added back to Ammu-Nation for the festive season. This item will be available to purchase from the 24th December until the 5th Fireworks will now be more festive than previous fireworks.
 * 90+ new Festive Surprise themed items of clothing have been added for male and female characters to all clothes stores. All of last year’s Holiday Gifts clothing will also be available during the Festive Surprise. All time-limited clothing added for the Festive Surprise period is free to purchase.
 * Five new Festive Surprise themed masks have been added to Vespucci Movie Masks for male and female characters: Elf (3 variants), Gingerbread Man and Penguin.

Title Update 1.05  (Online 1.21)

 * New Features / Updates
 * Players are now able to own a third property, allowing potential ownership of up to 30 cars and 9 bicycles.
 * Deadzone and Acceleration sliders have been added to control Settings.
 * First Person Mode Auto Level Camera on/off setting has been added to Settings.


 * New Content
 * Three new settings added:
 * First Person Aim / Look Deadzone – This reduces right stick deadzone. A lower deadzone allows for the game to register player input sooner and in turn make aiming more responsive for players that require greater precision; the higher the setting, the faster the player is able to look around.
 * First Person Aim / Look Acceleration – This controls how quickly speed is increased until the player reaches maximum turn speed; the lower the setting, the longer it takes for the player’s turn speed to reach maximum.
 * First Person Auto Level Camera on/off setting – This gives the player complete control over where they’re looking at all times. With the option on, if a player is looking down and moving forward then the camera will pan up so that the player can see in front of them. With the option off, then the player would remain looking at the ground when moving forward.
 * Four new vehicles have been added to Southern San Andreas Super Autos: Bravado Rat-Truck, Vapid Slamvan, Dinka Jester (Racecar Livery) and Dewbauchee Massacro (Racecar Livery).
 * To obtain these vehicles in Story Mode:
 * PS3 / Xbox 360: These vehicles can be obtained from the Special Vehicle List when in a player-owned garage.
 * PS4 / Xbox One: These vehicles can be purchased online from San Andreas Super Autos.
 * Two new weapons have been added to Ammu-Nation in GTA Online (Not supported in the Shooting Range): Homing Launcher (‘Fire and Forget’) and Proximity Mine.
 * To obtain these weapons in Story Mode:
 * PS3 / Xbox 360: Weapons are deposited direct to the character’s weapon wheel with a full clip of ammo.
 * PS4 / Xbox One: Weapons will unlock and be available for purchase from Ammu-Nation after passing certain missions in Story Mode.
 * 30 new tattoos have been added to all Tattoo Parlours in GTA Online.
 * Five new Kit items have been added in GTA Online: Black Combat Chute Bag, Charcoal Combat Chute Bag, Forest Combat Chute Bag, Gray Combat Chute Bag and Tan Combat Chute Bag.


 * Gifts
 * Players who log in on either the 24th December, 31st December, or the 1st January will be gifted a Firework Launcher with five rounds. The launcher will be permanently added to the player’s inventory. Players who already own the launcher will receive 5 rounds when logging in on each of the above days.
 * The Christmas Day Gift will be available only to players who log in to play GTA Online on 25th Please note that this is only available from the Christmas Day Gift and cannot be purchased.


 * Second Chance Event Items
 * Players who missed out on getting T-Shirts and Beer Hats in Events this year will be given a second chance to try and get them, as well as a few new items with a new special crate dropping each day over the holiday period.


 * Festive Period (Time-limited content)
 * Christmas Tree added to Legion Square.
 * Christmas Trees added to all Apartments.
 * Please note that the weather option will be removed from Job lobbies during Snowy Weather.
 * Snowballs added whilst Snowy weather is active. These can be gathered and stored by pressing D-pad Left when a player is unarmed. Nine Snowballs can be stored at a time and will melt and disappear when swapping sessions or starting Jobs.
 * The Firework Launcher has been added back to Ammu-Nation for the festive season. This item will be available to purchase from the 24th December until the 5th Fireworks will now be more festive than previous fireworks.
 * 90+ new Festive Surprise themed items of clothing have been added for male and female characters to all clothes stores. All of last year’s Holiday Gifts clothing will also be available during the Festive Surprise. All time-limited clothing added for the Festive Surprise period is free to purchase.
 * Five new Festive Surprise themed masks have been added to Vespucci Movie Masks for male and female characters: Elf (3 variants), Gingerbread Man and Penguin.


 * Generic / Miscellaneous fixes – Story Mode – PS4 / Xbox One
 * Fixed an issue where trees were not responding to wind and weather
 * Fixed an issue where one of the Peyote plants is resetting after being picked up.
 * Fixed an issue where Lester’s first assassination mission does not affect the Stock Market correctly.
 * Fixed an issue where Michael’s drinking animation could be seen occurring incorrectly if he answered his phone mid-drink.


 * Generic / Miscellaneous fixes – GTA Online – PS4 / Xbox One
 * Fixed multiple issues to allow improved matchmaking and connectivity speeds.
 * Fixed an issue where players who left their character wearing masks when migrating were unable to remove them when attempting to update their character’s features.
 * Fixed an issue where players were able to make their vehicle appear to hover after exiting a Mod Shop.
 * Fixed an issue where character faces would flicker on the D-pad down player list.
 * Fixed a number of map holes / escapes.
 * Fixed an issue where players were seeing large amounts of ‘Timed Out’ errors after migrating their accounts.
 * Fixed an issue where some Collector’s Edition items were not transferring properly / available for free after migration.
 * Fixed an issue where BMX physics had changed, creating issues with Races and stunting.
 * Fixed an issue where it was possible to lose player control for a period of time when selecting to host a Race from the pause menu while On Call.
 * Fixed an issue where player character faces could age rapidly after several hours of playing.
 * Fixed an issue where it was possible to become stuck on ‘Launching Session’ when starting a LTS match.
 * Fixed an issue where players could hang when transitioning to a game corona.
 * Fixed an issue where the Flight Suit mask could obscure the player character’s face in the Character Creator after transferring to PS4 / Xbox One from PS3 / Xbox 360.
 * Fixed an issue where Leaderboards could flicker when being viewed.
 * Fixed issue where players could hang when a lobby Host attempted to launch ‘Meth’d Up’.
 * Fixed an issue where adding Turbo upgrades to a vehicle could make it slower.
 * Fixed an issue where player characters could be seen putting on Top Hats instead of a Helmet when on a Motorbike.
 * Fixed an issue where some hairstyles could become unavailable after transferring a character.
 * Fixed an issue where players were unable to use the ‘Online Event’ button during the initial boot screen.
 * Fixed a small issue where a player’s character could pop slightly after completing a Parachuting Race.


 * 23 Dec 2014

Title Update 1.20

 * Additional fixes for GTA Online to improve stability
 * The Creator now allows for Props to be placed mid-air. To adjust the height of Props, press the right or left stick button on Xbox 360 and Xbox one, or the R3/L3 button on PS3 and PS4.

Title Update 1.06  (Online 1.22)

 * Additional fixes for GTA Online to improve stability
 * The Creator now allows for Props to be placed mid-air. To adjust the height of Props, press the right or left stick button on Xbox 360 and Xbox one, or the R3/L3 button on PS3 and PS4.


 * 10 Mar 2015

Grand Theft Auto Online Heists
Heists are a new type of gameplay experience inside GTA Online – massive, multi-layered, 4-player co-operative missions that encourage players to work together and make the most of their individual strengths, and a team’s level of communication and coordination can make or break each mission. Heists unlock at Rank 12 for players with a high-end apartment. They are started by a call from Lester and a visit to his garment factory. Please note there is a short delay between each Heist, but Lester will be in touch when the next Heist is ready. You can replay Heist strands by calling Lester using the “Request Heist” option. Players who are rank 12 or above and own a high-end apartment will receive a phone call from Lester. When a player accepts Lester’s call and begins the Heist, they become the Heist leader and can choose to invite other players from the lobby, their friends list, or players from the previous Heist. Players of any rank who have already completed the GTA Online tutorial up to and including Gerald’s first LTS job can play Heists by accepting an invitation from a Heist leader. The Heist leader has the responsibility of fronting the setup costs to acquire whatever equipment and additional NPC personnel needed to pull off the job – which amounts to a percentage of the final pay-out. Members earn money for completing each setup mission. Heist leaders do not earn any money for completing a setup mission, though they do earn 10% more RP than other members. Leaders can assign themselves a larger portion of the take once the entire Heist is complete. Successfully completing a setup missions drops players back into Freemode. The Heist leader can then use their phone to return to the Heist planning board and start the next job in the strand. Large cash and RP awards are earned for completing one-off and repeatable Heist Bonus Challenges. Challenge criteria are: Completing each Heist Finale for the first time. Completing all the Heists as a member. Completing all 5 Heists in order. Completing all the Heists back to back with the same team. Completing all Heists on Hard difficulty, with the same team, in order, and without anyone dying. On PS4 and Xbox One only: completing all Heists in first person view. Note: The Heist leader must lock the game to first person in the lobby to unlock this. Heists are available for replay after completing each full strand as Heist leader. Players can do this by calling Lester and requesting a Heist. There is a short delay before you can replay the same Heist again as Leader. Heists are available for players to join as crew members without delay as long as there is a Leader with an active lobby to join. The Heist replay board becomes available at your high end apartment once you have completed all 5 Heist finales as Leader or crew member (but you must also have reached rank 12 and visited Lester to access it).
 * Overview
 * Triggering a Heist
 * Setup Missions
 * Awards
 * Replaying a Heist

Adversary Modes
There is a cooldown period between the completion of each Heist and when the next one becomes available. At the same time, new Adversary modes will unlock as you complete each Heist. Adversarymodes are fun new asymmetrical gameplay types within GTA Online. There are 16 new versus missions spread across 3 new modes:

In Siege Mentality, one to three players are placed in a tower and are tasked to survive for 4 minutes. They can’t leave the tower but they have full use of all weapons. Attackers are tasked with taking out the tower players and have unlimited lives but only use sawn-off shotguns. Hasta La Vista is based on an action classic: The Runners are attempting to reach a checkpoint on bicycles whilst being chased by the Attackers in trucks. No weapons are included in this versus mode; the Attackers in the trucks must rely solely on crushing the Runners. If one of the Runners reaches the checkpoint, they win. The Attackers must take out all of the Runners to win. In Come Out to Play, a team of Runners attempt to survive a run on foot to an escape point while being pursued by Hunters riding bikes (or ATV’s). The Hunters must stay on their bikes and are limited to using sawn-off shotguns, but have infinite lives. The Runners only have one life each, but all their weapons to defend themselves with.
 * Siege Mentality
 * Hasta La Vista
 * Come Out to Play

Additional GTA Online Content

 * Daily Objectives have been added to GTA Online, unlocking at Rank 15. Players will receive Cash and RP rewards for completing all 3 given objectives each day. An additional large cash and RP bonus can be earned for completing all daily objectives for 7 days straight, and then an even bigger award for completing them 28 days straight.
 * New Free Roam Activities have been added to GTA Online. These unlock at Rank 15.
 * Destroy Vehicle
 * Distract Cops
 * Plane Takedown
 * 40 new Awards (including one first person reward for PS4 and Xbox One only) have been added. These awards are for a variety of existing and newly added content, some of which are accompanied by large cash rewards, t-shirt unlocks, or vehicle modification price reductions.
 * 9 new Heist Achievements / Trophies have been added to GTA Online.
 * New vehicles have been added to the in-game vehicle websites and are immediately available for purchase. 11 existing vehicles have also been added to the various in-game websites for purchase.
 * New vehicles will also unlock for purchase as players complete Heist missions.
 * Players can now buy and save up to 30 personalised licence plates for their stored GTA Online vehicles via the iFruit App.
 * A wide range of new outfits, clothing and customization items for male and female characters as well as new gear have been added across in-game stores
 * New Heist gear items have been added to Ammu-Nation in GTA Online (these items become available to purchase after completing the Heists):

New Features / Updates

 * Changes have been made to the Matchmaking options and UI. This affects:
 * Next Job Voting Screen
 * There are now 2 pages of jobs down from 3.
 * The first page will display only Jobs of the same type you just finished playing, including a “Random” option. For example, if you just finished playing Rooftop Rumble, only Missions will appear on the new first page, and you will have a “Random Mission” option.
 * The second page will show a random selection of jobs, similar to how the Next Job Voting Screen works now, to allow players to change Job types if desired.
 * On Call
 * Quick Jobs will now place the player On Call.
 * Players who choose to join Jobs using the phone’s Quick Job function will now be shown which Job they will be joining.
 * Corona
 * Players who are not the Host are now able to send Job invites when in a lobby for a Job, so long as the Host sets the Client Invites option to Open (visible on the Matchmaking screen when in a lobby). Please note that only Hosts can invite to Head to Head and Challenge Playlists.
 * A new invite option has need added – “From Last Heist”. This option allows players to invite all players from a previous Heist in the session. This will only appear if there are players to invite.
 * The following Job types now have limited durations while in Open lobbies to mitigate lengthy settings chosen by some hosts (Please note that all options are still available for private, friends, and crew only sessions):
 * Deathmatch – Maximum time of 20 minutes
 * Capture, LTS, Versus and Adversary Mode (max rounds) – 4 (2 Team Mission), 3 (3 Team Mission), 2 (4 Team Mission)
 * Online Menu
 * Join Job has been renamed to Quick Job.
 * Host Job has been renamed to Play Job.
 * Pointing animations have been added to allow players to give basic directions if they do not have microphones.
 * Saved Outfits – players can now save up to 10 of their own Outfits when browsing clothing at the clothes store. **Players can access their saved Outfits at the Outfit counter in a clothes store, from the wardrobe in their apartment, or through the Interaction menu. They can also wear these saved outfits when ‘Player Owned’ is selected as the clothing option in a Heist or Adversary Mode corona.
 * A new UI and color scheme has been added for player phones to allow Heist related activities and invites to stand out. All Heist related invites are green.
 * New functionality has been added to allow players to Email each other across sessions. This can be accessed via the Eyefind.info homepage when using the in-game internet.
 * All new Adversary Modes can be joined as Quick Jobs via the in-game phone.
 * Apartments with an active Heist waiting to be started are blipped green and flash to notify players that a Heist is available.
 * Players who use Mercenaries to kill other players in Deathmatches will now be awarded a kill should the Mercenaries kill the targeted player.
 * Players can choose which of their Personal Vehicles to take on a Heist while on the Outfit selection screen.
 * Lester Kill Targets now appear as an option for Quick GPS on the Interaction menu.
 * Players are now able to purchase armor and ammo refills from the Leaderboard for Missions.
 * Players who leave a Job will now have this made clear on the Leaderboard after a Job has finished.
 * Race finishing line camera effects from GTA Online for PS4 and Xbox One have now been added to the PS3 and Xbox 360 versions of the game
 * Players will now no longer receive Mission reminder phone calls if they have been in a session for less than 15 minutes.
 * Players are now able to bring up their phones during Parachuting Jobs to quit out.
 * Destroyed vehicles with no insurance will now be displayed as “scrapped” in mechanic and garage menus.
 * The Homing Launcher has been rebalanced to have increased reload times, reduced firing rate, and an increase to the resilience of large capacity planes against it.
 * “Request Heist” has been added to Lester’s Contact Menu. This will only show Heists that have already been completed, as well as only showing if one is available.
 * Players can play a random Heist Setup or Finale as a Heist Crew Member via Quick Job. They are able to join an open Heist lobby directly or wait for the Heist to fill up while On Call.
 * A new blip has been added for vehicles with Turrets.

Generic / Miscellaneous fixes – GTA Online – PS4 / Xbox One

 * Fixed an issue where players could receive error messages and being requested to re-complete the tutorial when attempting to join friends.
 * Fixed an issue where choosing different fuel tanks on the Bagger could cause the rear brake light to disappear.
 * Fixed an issue where players could become stuck in an unexpected camera view after completing a Parachuting Job.
 * Fixed an issue where players could become stuck on a black screen if they constantly changed TV channels.
 * Fixed an issue where the screen could flash when moving back to GTA Online after leaving a Next Job Voting Screen.
 * Fixed an issue where the same vehicle could show as hardtop and convertible to different players.
 * Fixed an issue where a player’s mental state could increase during a test run of a UGC GTA Race.
 * Fixed an issue where it was possible to become stuck when accepting an invite to a Contact Mission.
 * Fixed a small text issue in an Alert message when an apartment owner requested all players leave their apartment. This text does not show to the apartment owner.
 * Fixed an issue on the Weapons page (Pause > Stats > Weapons) where incorrect weapon descriptions could show if the pages were scrolled through too quickly.
 * Fixed an issue where incorrect messages about Survivals not being available could show in Solo Sessions.
 * Fixed an issue where it was possible to hang / become stuck on a black screen when entering the cinema.
 * Fixed an issue where players were unable to access Gamer Cards on the Playlist Leaderboard screen.
 * Fixed an issue where players could become stuck if their opponent quit out of a 2 player Deathmatch.
 * Fixed an issue where a button prompt for filtering Deathmatches in the Online Job menu stayed on screen when it shouldn’t have.
 * Fixed an issue where it was possible for incorrect ticker messages to show after committing suicide when winning in a Deathmatch.
 * Fixed various issues with entering and leaving garages and apartments.
 * Fixed an issue where it was possible on rare occasions for players to lose items after spectating other players.
 * Fixed an issue where the Riot Van would continually spawn at the Impound Lot.
 * Fixed an issue where players would remove / un-equip their Flight Cap while using a vending machine in Ammu-Nation.
 * Fixed a small clipping issue with telescopes if players wearing masks used them.
 * Fixed a number of issues regarding the Crew Emblem disappearing and/or reappearing after repairing in a Mod Shop or respawning during a Race.
 * Fixed an issue where a player could be left in random places on the map if they rebooted whilst in the Flight School corona.
 * Fixed an issue where Sea Races could not be created due to incorrect vehicles being available and the inability to place the starting grid.
 * Fixed an issue where players spectating a LTS match will not be able to hear any ambient music.
 * Fixed an issue where the "Publish" menu option is greyed out until player begins moving selection cursor in Capture Creator menu.
 * Fixed an issue where players were unable to enter the "Add Your Job" list during Playlist creation.
 * Fixed an issue where players could occasionally be unable to join or Host a Job or Mission lobby and would receive the Alert message “The job failed to download because it contains invalid data and needs to be remade”.
 * Fixed an issue where players could become stuck if they challenged another player to a one on one Deathmatch then hosted a Job.
 * Fixed an issue where the minimap did not turn to match player orientation when the gunner camera was being used.
 * Fixed an issue where some Rockstar Created Missions had gone missing from the Online Pause menu.
 * Fixed an issue where incorrect amounts could be awarded after winning a bet on a GTA Race.
 * Fixed an issue where Passive Mode would become disabled when exiting vehicles.
 * Fixed an issue where players could spawn into their garages and become stuck there.
 * Fixed an issue where players were unable to lose the Bounty blip after being killed and having the Bounty on them collected.
 * Fixed an issue where some hairstyles were missing from the Barbershop menus.
 * Fixed an issue where it was possible to lose control of your character when walking into Tear Gas.
 * Fixed an issue where Armored Trucks could spawn with their back doors open and wouldn’t pay out when attacked.
 * Fixed an issue where hats and glasses would occasionally not update correctly when being browsed in clothes stores.
 * Fixed an issue where players were able to wear a Mask and a Bulletproof Helmet at the same time.
 * Fixed an issue where full teams were not showing on the Celebration Screen after winning a Versus Mission.
 * Fixed an issue where players would occasionally not enter their properties smoothly.
 * Fixed an issue where choosing to use the D-pad down option to bring up the minimap would cause a brief freeze when the map appeared.
 * Fixed an issue where Player lists would not update to show dead players in LTS matches.
 * Fixed an issue where checkpoints would not turn red during a freefall section of a Parachuting Race.
 * Fixed an issue where picking up a Parachute during a UGC GTA Race could cause players to lose control of their characters.
 * Fixed an issue where players may end up alone on their own Leaderboards in between Playlist rounds.
 * Fixed an issue where other players could become invisible to you only after being buzzed into an apartment.
 * Fixed an issue where players could spawn back into GTA Online with their last equipped weapon still in their hands.
 * Fixed an issue where the water being turned off in the shower did not sync correctly with the audio.
 * Fixed an issue where players were able to receive phone calls when exiting their apartments.
 * Fixed an issue where players would not always be spawned in a vehicle after starting a One on One Vehicle Deathmatch.
 * Fixed an issue that caused players to hover above a seat if spawning in an Apartment.
 * Fixed an issue where if a player was killed in a Helicopter Race then quit out, they could become stuck.
 * Fixed an issue where players in Passive Mode could be killed using the hose on the Fire Truck.
 * Fixed an issue where players could start Parachuting Races facing the wrong way.
 * Fixed an issue where Drivers in a Rally Race would only see their Co-Driver gain any winnings from Betting if they won the Race.
 * Fixed an issue where players could gain a Wanted Level during a One-On-One Deathmatch.
 * Fixed an issue where the Leader’s score would not show to any player in a Parachuting Race.
 * Fixed an issue where there would be no spectator view after completing a Race.
 * Fixed some small issues where vehicles had the incorrect manufacturer’s name on entering Mod Shops.
 * Fixed an issue where passive mode would not show players as properly transparent.
 * Fixed an issue where players were unable to use buzzers on an Apartment Building if they already owned an Apartment in the same building.
 * Fixed an issue where it was possible to trigger a Job, despite a corona not being visible in-game.
 * Fixed an issue where it was possible to become stuck at the start of the Rockstar Verified Race ‘Panto-monium Microcircuit’.
 * Fixed an issue where Featured Crew Posts would not show up on Crew Member profile feeds on PS4 and Xbox One.
 * Fixed an issue where player characters could lose their hair or have the wrong hair color and style after migrating.
 * Fixed an issue where it was possible for NPC’s to appear sitting on the toilet in player apartments.
 * Fixed an issue where players were able to get Muggers inside their garages.
 * Fixed an issue where Armored Trucks would not award RP to players who attacked and opened them.
 * Fixed an issue where players were unable to remove Crew Emblems from the Dinka and Jester Race Cars.
 * Fixed an issue where the aiming reticle could be in different locations when switching between 1st and 3rd
 * Fixed an issue where the Pogo mask was not available for purchase.
 * Fixed an issue where in-game cartoons would not work when being viewed over the internet on phones.
 * The “Neon Lights” option has been removed for Dune Buggies and was not intended to be available for that vehicle.

Grand Theft Auto Online Heists

 * Overview

Heists are a new type of gameplay experience inside GTA Online – massive, multi-layered, 4-player co-operative missions that encourage players to work together and make the most of their individual strengths, and a team’s level of communication and coordination can make or break each mission. Heists unlock at Rank 12 for players with a high-end apartment. They are started by a call from Lester and a visit to his garment factory. Please note there is a short delay between each Heist, but Lester will be in touch when the next Heist is ready. You can replay Heist strands by calling Lester using the “Request Heist” option.
 * Triggering a Heist

Players who are rank 12 or above and own a high-end apartment will receive a phone call from Lester. When a player accepts Lester’s call and begins the Heist, they become the Heist leader and can choose to invite other players from the lobby, their friends list, or players from the previous Heist. Players of any rank who have already completed the GTA Online tutorial up to and including Gerald’s first LTS job can play Heists by accepting an invitation from a Heist leader. The Heist leader has the responsibility of fronting the setup costs to acquire whatever equipment and additional NPC personnel needed to pull off the job – which amounts to a percentage of the final pay-out.
 * Setup Missions

Members earn money for completing each setup mission. Heist leaders do not earn any money for completing a setup mission, though they do earn 10% more RP than other members. Leaders can assign themselves a larger portion of the take once the entire Heist is complete. Successfully completing a setup missions drops players back into Freemode. The Heist leader can then use their phone to return to the Heist planning board and start the next job in the strand.
 * Awards

Large cash and RP awards are earned for completing one-off and repeatable Heist Bonus Challenges. Challenge criteria are: Completing each Heist Finale for the first time. Completing all the Heists as a member. Completing all 5 Heists in order. Completing all the Heists back to back with the same team. Completing all Heists on Hard difficulty, with the same team, in order, and without anyone dying. On PS4 and Xbox One only: completing all Heists in first person view. Note: The Heist leader must lock the game to first person in the lobby to unlock this.
 * Replaying a Heist

Heists are available for replay after completing each full strand as Heist leader. Players can do this by calling Lester and requesting a Heist. There is a short delay before you can replay the same Heist again as Leader. Heists are available for players to join as crew members without delay as long as there is a Leader with an active lobby to join. The Heist replay board becomes available at your high end apartment once you have completed all 5 Heist finales as Leader or crew member (but you must also have reached rank 12 and visited Lester to access it).

Adversary Modes
There is a cooldown period between the completion of each Heist and when the next one becomes available. At the same time, new Adversary modes will unlock as you complete each Heist. Adversarymodes are fun new asymmetrical gameplay types within GTA Online. There are 16 new versus missions spread across 3 new modes:


 * Siege Mentality

In Siege Mentality, one to three players are placed in a tower and are tasked to survive for 4 minutes. They can’t leave the tower but they have full use of all weapons. Attackers are tasked with taking out the tower players and have unlimited lives but only use sawn-off shotguns.


 * Hasta La Vista

Hasta La Vista is based on an action classic: The Runners are attempting to reach a checkpoint on bicycles whilst being chased by the Attackers in trucks. No weapons are included in this versus mode; the Attackers in the trucks must rely solely on crushing the Runners. If one of the Runners reaches the checkpoint, they win. The Attackers must take out all of the Runners to win.


 * Come Out to Play

In Come Out to Play, a team of Runners attempt to survive a run on foot to an escape point while being pursued by Hunters riding bikes (or ATV’s). The Hunters must stay on their bikes and are limited to using sawn-off shotguns, but have infinite lives. The Runners only have one life each, but all their weapons to defend themselves with.

Additional GTA Online Content

 * Daily Objectives have been added to GTA Online, unlocking at Rank 15. Players will receive Cash and RP rewards for completing all 3 given objectives each day. An additional large cash and RP bonus can be earned for completing all daily objectives for 7 days straight, and then an even bigger award for completing them 28 days straight.
 * New Free Roam Activities have been added to GTA Online. These unlock at Rank 15.
 * Destroy Vehicle
 * Distract Cops
 * Plane Takedown
 * 40 new Awards (including one first person reward for PS4 and Xbox One only) have been added. These awards are for a variety of existing and newly added content, some of which are accompanied by large cash rewards, t-shirt unlocks, or vehicle modification price reductions.
 * 9 new Heist Achievements / Trophies have been added to GTA Online.
 * New vehicles have been added to the in-game vehicle websites and are immediately available for purchase. 11 existing vehicles have also been added to the various in-game websites for purchase.
 * New vehicles will also unlock for purchase as players complete Heist missions.
 * Players can now buy and save up to 30 personalised licence plates for their stored GTA Online vehicles via the iFruit App.
 * A wide range of new outfits, clothing and customization items for male and female characters as well as new gear have been added across in-game stores
 * New Heist gear items have been added to Ammu-Nation in GTA Online (these items become available to purchase after completing the Heists):

New Features / Updates

 * Changes have been made to the Matchmaking options and UI. This affects:
 * Next Job Voting Screen
 * There are now 2 pages of jobs down from 3.
 * The first page will display only Jobs of the same type you just finished playing, including a “Random” option. For example, if you just finished playing Rooftop Rumble, only Missions will appear on the new first page, and you will have a “Random Mission” option.
 * The second page will show a random selection of jobs, similar to how the Next Job Voting Screen works now, to allow players to change Job types if desired.
 * On Call
 * Quick Jobs will now place the player On Call.
 * Players who choose to join Jobs using the phone’s Quick Job function will now be shown which Job they will be joining.
 * Corona
 * Players who are not the Host are now able to send Job invites when in a lobby for a Job, so long as the Host sets the Client Invites option to Open (visible on the Matchmaking screen when in a lobby). Please note that only Hosts can invite to Head to Head and Challenge Playlists.
 * A new invite option has need added – “From Last Heist”. This option allows players to invite all players from a previous Heist in the session. This will only appear if there are players to invite.
 * The following Job types now have limited durations while in Open lobbies to mitigate lengthy settings chosen by some hosts (Please note that all options are still available for private, friends, and crew only sessions):
 * Deathmatch – Maximum time of 20 minutes
 * Capture, LTS, Versus and Adversary Mode (max rounds) – 4 (2 Team Mission), 3 (3 Team Mission), 2 (4 Team Mission)
 * Online Menu
 * Join Job has been renamed to Quick Job.
 * Host Job has been renamed to Play Job.
 * Pointing animations have been added to allow players to give basic directions if they do not have microphones.
 * Saved Outfits – players can now save up to 10 of their own Outfits when browsing clothing at the clothes store. **Players can access their saved Outfits at the Outfit counter in a clothes store, from the wardrobe in their apartment, or through the Interaction menu. They can also wear these saved outfits when ‘Player Owned’ is selected as the clothing option in a Heist or Adversary Mode corona.
 * A new UI and color scheme has been added for player phones to allow Heist related activities and invites to stand out. All Heist related invites are green.
 * New functionality has been added to allow players to Email each other across sessions. This can be accessed via the Eyefind.info homepage when using the in-game internet.
 * All new Adversary Modes can be joined as Quick Jobs via the in-game phone.
 * Apartments with an active Heist waiting to be started are blipped green and flash to notify players that a Heist is available.
 * Players who use Mercenaries to kill other players in Deathmatches will now be awarded a kill should the Mercenaries kill the targeted player.
 * Players can choose which of their Personal Vehicles to take on a Heist while on the Outfit selection screen.
 * Lester Kill Targets now appear as an option for Quick GPS on the Interaction menu.
 * Players are now able to purchase armor and ammo refills from the Leaderboard for Missions.
 * Players who leave a Job will now have this made clear on the Leaderboard after a Job has finished.
 * Race finishing line camera effects from GTA Online for PS4 and Xbox One have now been added to the PS3 and Xbox 360 versions of the game
 * Players will now no longer receive Mission reminder phone calls if they have been in a session for less than 15 minutes.
 * Players are now able to bring up their phones during Parachuting Jobs to quit out.
 * Destroyed vehicles with no insurance will now be displayed as “scrapped” in mechanic and garage menus.
 * The Homing Launcher has been rebalanced to have increased reload times, reduced firing rate, and an increase to the resilience of large capacity planes against it.
 * “Request Heist” has been added to Lester’s Contact Menu. This will only show Heists that have already been completed, as well as only showing if one is available.
 * Players can play a random Heist Setup or Finale as a Heist Crew Member via Quick Job. They are able to join an open Heist lobby directly or wait for the Heist to fill up while On Call.
 * A new blip has been added for vehicles with Turrets.

Generic / Miscellaneous fixes – GTA Online – PS4 / Xbox One

 * Fixed an issue where players could receive error messages and being requested to re-complete the tutorial when attempting to join friends.
 * Fixed an issue where choosing different fuel tanks on the Bagger could cause the rear brake light to disappear.
 * Fixed an issue where players could become stuck in an unexpected camera view after completing a Parachuting Job.
 * Fixed an issue where players could become stuck on a black screen if they constantly changed TV channels.
 * Fixed an issue where the screen could flash when moving back to GTA Online after leaving a Next Job Voting Screen.
 * Fixed an issue where the same vehicle could show as hardtop and convertible to different players.
 * Fixed an issue where a player’s mental state could increase during a test run of a UGC GTA Race.
 * Fixed an issue where it was possible to become stuck when accepting an invite to a Contact Mission.
 * Fixed a small text issue in an Alert message when an apartment owner requested all players leave their apartment. This text does not show to the apartment owner.
 * Fixed an issue on the Weapons page (Pause > Stats > Weapons) where incorrect weapon descriptions could show if the pages were scrolled through too quickly.
 * Fixed an issue where incorrect messages about Survivals not being available could show in Solo Sessions.
 * Fixed an issue where it was possible to hang / become stuck on a black screen when entering the cinema.
 * Fixed an issue where players were unable to access Gamer Cards on the Playlist Leaderboard screen.
 * Fixed an issue where players could become stuck if their opponent quit out of a 2 player Deathmatch.
 * Fixed an issue where a button prompt for filtering Deathmatches in the Online Job menu stayed on screen when it shouldn’t have.
 * Fixed an issue where it was possible for incorrect ticker messages to show after committing suicide when winning in a Deathmatch.
 * Fixed various issues with entering and leaving garages and apartments.
 * Fixed an issue where it was possible on rare occasions for players to lose items after spectating other players.
 * Fixed an issue where the Riot Van would continually spawn at the Impound Lot.
 * Fixed an issue where players would remove / un-equip their Flight Cap while using a vending machine in Ammu-Nation.
 * Fixed a small clipping issue with telescopes if players wearing masks used them.
 * Fixed a number of issues regarding the Crew Emblem disappearing and/or reappearing after repairing in a Mod Shop or respawning during a Race.
 * Fixed an issue where a player could be left in random places on the map if they rebooted whilst in the Flight School corona.
 * Fixed an issue where Sea Races could not be created due to incorrect vehicles being available and the inability to place the starting grid.
 * Fixed an issue where players spectating a LTS match will not be able to hear any ambient music.
 * Fixed an issue where the "Publish" menu option is greyed out until player begins moving selection cursor in Capture Creator menu.
 * Fixed an issue where players were unable to enter the "Add Your Job" list during Playlist creation.
 * Fixed an issue where players could occasionally be unable to join or Host a Job or Mission lobby and would receive the Alert message “The job failed to download because it contains invalid data and needs to be remade”.
 * Fixed an issue where players could become stuck if they challenged another player to a one on one Deathmatch then hosted a Job.
 * Fixed an issue where the minimap did not turn to match player orientation when the gunner camera was being used.
 * Fixed an issue where some Rockstar Created Missions had gone missing from the Online Pause menu.
 * Fixed an issue where incorrect amounts could be awarded after winning a bet on a GTA Race.
 * Fixed an issue where Passive Mode would become disabled when exiting vehicles.
 * Fixed an issue where players could spawn into their garages and become stuck there.
 * Fixed an issue where players were unable to lose the Bounty blip after being killed and having the Bounty on them collected.
 * Fixed an issue where some hairstyles were missing from the Barbershop menus.
 * Fixed an issue where it was possible to lose control of your character when walking into Tear Gas.
 * Fixed an issue where Armored Trucks could spawn with their back doors open and wouldn’t pay out when attacked.
 * Fixed an issue where hats and glasses would occasionally not update correctly when being browsed in clothes stores.
 * Fixed an issue where players were able to wear a Mask and a Bulletproof Helmet at the same time.
 * Fixed an issue where full teams were not showing on the Celebration Screen after winning a Versus Mission.
 * Fixed an issue where players would occasionally not enter their properties smoothly.
 * Fixed an issue where choosing to use the D-pad down option to bring up the minimap would cause a brief freeze when the map appeared.
 * Fixed an issue where Player lists would not update to show dead players in LTS matches.
 * Fixed an issue where checkpoints would not turn red during a freefall section of a Parachuting Race.
 * Fixed an issue where picking up a Parachute during a UGC GTA Race could cause players to lose control of their characters.
 * Fixed an issue where players may end up alone on their own Leaderboards in between Playlist rounds.
 * Fixed an issue where other players could become invisible to you only after being buzzed into an apartment.
 * Fixed an issue where players could spawn back into GTA Online with their last equipped weapon still in their hands.
 * Fixed an issue where the water being turned off in the shower did not sync correctly with the audio.
 * Fixed an issue where players were able to receive phone calls when exiting their apartments.
 * Fixed an issue where players would not always be spawned in a vehicle after starting a One on One Vehicle Deathmatch.
 * Fixed an issue that caused players to hover above a seat if spawning in an Apartment.
 * Fixed an issue where if a player was killed in a Helicopter Race then quit out, they could become stuck.
 * Fixed an issue where players in Passive Mode could be killed using the hose on the Fire Truck.
 * Fixed an issue where players could start Parachuting Races facing the wrong way.
 * Fixed an issue where Drivers in a Rally Race would only see their Co-Driver gain any winnings from Betting if they won the Race.
 * Fixed an issue where players could gain a Wanted Level during a One-On-One Deathmatch.
 * Fixed an issue where the Leader’s score would not show to any player in a Parachuting Race.
 * Fixed an issue where there would be no spectator view after completing a Race.
 * Fixed some small issues where vehicles had the incorrect manufacturer’s name on entering Mod Shops.
 * Fixed an issue where passive mode would not show players as properly transparent.
 * Fixed an issue where players were unable to use buzzers on an Apartment Building if they already owned an Apartment in the same building.
 * Fixed an issue where it was possible to trigger a Job, despite a corona not being visible in-game.
 * Fixed an issue where it was possible to become stuck at the start of the Rockstar Verified Race ‘Panto-monium Microcircuit’.
 * Fixed an issue where Featured Crew Posts would not show up on Crew Member profile feeds on PS4 and Xbox One.
 * Fixed an issue where player characters could lose their hair or have the wrong hair color and style after migrating.
 * Fixed an issue where it was possible for NPC’s to appear sitting on the toilet in player apartments.
 * Fixed an issue where players were able to get Muggers inside their garages.
 * Fixed an issue where Armored Trucks would not award RP to players who attacked and opened them.
 * Fixed an issue where players were unable to remove Crew Emblems from the Dinka and Jester Race Cars.
 * Fixed an issue where the aiming reticle could be in different locations when switching between 1st and 3rd
 * Fixed an issue where the Pogo mask was not available for purchase.
 * Fixed an issue where in-game cartoons would not work when being viewed over the internet on phones.
 * The “Neon Lights” option has been removed for Dune Buggies and was not intended to be available for that vehicle.


 * 15 Mar 2015

Title Update 1.22
All platforms received minor graphical enhancements for the first time since the release of the enhanced edition of Grand Theft Auto V on PlayStation 4 and Xbox One.
 * Fixes for GTA Online to improve stability, and other minor fixes for both GTA Online and Story Mode.
 * (Observed) - Los Santos Customs pre-modifed vehicle sale price reduced back to pre-Heists-Update levels.

Title Update 1.08  (Online 1.24)
All platforms received minor graphical enhancements for the first time since the release of the enhanced edition of Grand Theft Auto V on PlayStation 4 and Xbox One.
 * Fixes for GTA Online to improve stability, and other minor fixes for both GTA Online and Story Mode.
 * (Observed) - Los Santos Customs pre-modifed vehicle sale price reduced back to pre-Heists-Update levels.


 * 26 Mar 2015

New Features / Updates

 * Changes have been made to the Matchmaking options and UI. This affects:
 * Heist Planning Board
 * A new option has been added to the Heist Planning Board that will allow you to press Left on the D-pad to quickly join a Heist as a crew member. You must have an active Heist in order to access this feature.
 * Heist Lobby
 * A “Matchmaking” option has been added to Heist lobbies that allows the Host to quickly change whether matchmaking is open or closed. When set to “Closed”, only invited players can connect with the Heist lobby. This option is “Closed” by default, which means only players you invite can join the session.
 * The “Client Invites” option has been reinstated for the host of the lobby that is “On” by default. This allows players that have joined the Heist to invite their friends. If you only want the host to be able to send invites, “Client Invites” should be set to “Off”.
 * Improvements to the “Auto-Invite” matchmaking option to help fill lobbies faster
 * Improvements to matchmaking for Heists to fill lobbies faster

Miscellaneous Fixes

 * Fixed a minor animation issue when throwing grenades while aiming on the PS4
 * Fixed an issue where the Bad Sport flag was not correctly being removed from certain players’ accounts
 * Fixed an issue where vehicle frames were not visually displaying damage correctly when heavily damaged
 * Fixed an issue where a black screen was appearing when PSN was down
 * Fixed an issue where the “Looking for job” display was being removed after accessing the Internet from the in-game phone, even though matchmaking was still in progress
 * Fixed an issue where the player could lose control of character after backing out of hacking the vault in one of the Heists
 * Fixed a rare issue where the player could get stuck on a cutscene if launching a certain Heist while in Ron’s Survival introduction
 * Fixed an issue where Criminal Mastermind progression was occasionally not tracking properly
 * Fixed an issue where players could spawn multiple parachutes
 * Fixed an issue with the time of day on one of the Heists
 * Fixed a possible crash when a One on One Deathmatch was initiated around the same time as a Heist invite
 * Fixed an issue where a Kraken could be replaced by a Dinghy after receiving a Title Update
 * Fixed an issue where a previous fix for character appearance changes was not applied correctly if the player was wearing a mask
 * Fixed a rare issue where players could get stuck on a black screen when trying to enter GTA Online
 * Fixed an issue where the objective could display incorrectly after evidence was picked up in one of the missions
 * Fixed a rare issue with lost player control after accepting cross-session invite
 * Fix for issue where some players were experiencing freezing when trying to use the in-game cell phone in Story Mode
 * Fixed miscellaneous recent exploits
 * Other minor fixes for GTA Online and Story Mode to improve general stability

New Features / Updates

 * Changes have been made to the Matchmaking options and UI. This affects:
 * Heist Planning Board
 * A new option has been added to the Heist Planning Board that will allow you to press Left on the D-pad to quickly join a Heist as a crew member. You must have an active Heist in order to access this feature.
 * Heist Lobby
 * A “Matchmaking” option has been added to Heist lobbies that allows the Host to quickly change whether matchmaking is open or closed. When set to “Closed”, only invited players can connect with the Heist lobby. This option is “Closed” by default, which means only players you invite can join the session.
 * The “Client Invites” option has been reinstated for the host of the lobby that is “On” by default. This allows players that have joined the Heist to invite their friends. If you only want the host to be able to send invites, “Client Invites” should be set to “Off”.
 * Improvements to the “Auto-Invite” matchmaking option to help fill lobbies faster
 * Improvements to matchmaking for Heists to fill lobbies faster

Miscellaneous Fixes

 * Fixed a minor animation issue when throwing grenades while aiming on the PS4
 * Fixed an issue where the Bad Sport flag was not correctly being removed from certain players’ accounts
 * Fixed an issue where vehicle frames were not visually displaying damage correctly when heavily damaged
 * Fixed an issue where a black screen was appearing when PSN was down
 * Fixed an issue where the “Looking for job” display was being removed after accessing the Internet from the in-game phone, even though matchmaking was still in progress
 * Fixed an issue where the player could lose control of character after backing out of hacking the vault in one of the Heists
 * Fixed a rare issue where the player could get stuck on a cutscene if launching a certain Heist while in Ron’s Survival introduction
 * Fixed an issue where Criminal Mastermind progression was occasionally not tracking properly
 * Fixed an issue where players could spawn multiple parachutes
 * Fixed an issue with the time of day on one of the Heists
 * Fixed a possible crash when a One on One Deathmatch was initiated around the same time as a Heist invite
 * Fixed an issue where a Kraken could be replaced by a Dinghy after receiving a Title Update
 * Fixed an issue where a previous fix for character appearance changes was not applied correctly if the player was wearing a mask
 * Fixed a rare issue where players could get stuck on a black screen when trying to enter GTA Online
 * Fixed an issue where the objective could display incorrectly after evidence was picked up in one of the missions
 * Fixed a rare issue with lost player control after accepting cross-session invite
 * Fix for issue where some players were experiencing freezing when trying to use the in-game cell phone in Story Mode
 * Fixed miscellaneous recent exploits
 * Other minor fixes for GTA Online and Story Mode to improve general stability


 * 2 Apr 2015

Miscellaneous Fixes
(unofficial) Introduces unique exploit fixes for GTA Online - e.g. destroying glitched-in vehicles like the Duke O'Death upon player entry.
 * Fixes graphical issues on PS4 and Xbox One introduced after Title Update 1.08. For details, please see this article.
 * Corrects an issue where some players’ character appearances would change periodically
 * Fixes an animation issue where another player aiming on your screen would not play the correct animation

PC=

GTAWC Portal Template (Abandoned Concept)

GTA Wikia Crew Upcoming Multiplayer Events "GTA Wikia Crew Launch" (PSN) Saturday, October 5th at 12:00 P.M. PST through 6:00 P.M. PST

(Xbox Live) Sunday, October 6th at 1:00 P.M. through 7:00 P.M. Don't miss it!

RFP Template