Anti-Aircraft Trailer

"It might be called an Anti-Aircraft Trailer, but don't let that put any limits on your creativity. What you choose to reduce to smoking rubble with this thing is your business, and the sky is most definitely not the limit. Comes towed by a Vapid Sadler as standard."

- Warstock Cache & Carry description.

The Vom Feuer Anti-Aircraft Trailer is a towable trailer featured in Grand Theft Auto Online as part of the Gunrunning update.

Grand Theft Auto Online
The trailer is seemingly based on the M17/M51 Trailer Mount, judging by the overall design and purpose.

The Anti-Aircraft Trailer is depicted as a twin-axle, small-sized trailer with a sturdy tow hitch on the front, a trailer jack with a single wheel, and two stands on the rear corners of the underside. The trailer features an axe and a shovel strapped on the front, various ammo boxes on the front section of the bed, a large circular mounting on the center for the turret, and various items covered by a camo netting on the rear section. The rear quarters of the trailer have "Vom Feuer TR-56" markings on the upper area and dual circular amber lights on the lower area, while the rear end has a set of three circular tail lights on the outer edges, with the upper ones being the main lights, the lower ones the indicators and the middle ones split between the upper reverse lights and the lower brake lights.

The trailer is mostly painted with a primary color, while the rims are painted with a secondary color. It uses a set of industrial wheels with a similar rim design to the Lawn Mower, the Fieldmaster and the Cutter, but lacking bolt details around the center (similar to the Cutter's wheels) and using medium-profile tires with standard tread pattern.

By default, the trailer is equipped with a quad machine gun turret with their guns resembling (inspired by the ) and manufactured by Hawk & Little, but can be modified to have either a six-launcher SAM battery turret with the launchers seemingly inspired by the MK-21 Launchers (albeit smaller in size), or a dual Flak cannon turret with their guns resembling  anti-aircraft guns and manufactured by Vom Feuer.

The following vehicles are able to tow this trailer:
 * Bobcat XL
 * Bison
 * Sadler
 * Nightshark
 * Half-track
 * APC
 * Insurgent Pick-Up Custom
 * Technical Custom
 * Chernobog

Vehicle
The Anti-Aircraft Trailer's body design makes it rather susceptible to body roll, similar to other small trailers, but its twin-axle design gives it more stability and its lower body panels give it a lower center of mass. This, together with its suspension make it more stable than other towable trailers, but care should be taken when making fast maneuvers, as the trailer can still move around with considerable force and potentially eject the gunner out of the seat. Players can make powerful weapon combinations with vehicles such as the APC and the Half-track, as long as players are careful enough not to destroy the trailer by accident. Also, drivers should note that the trailer is not amphibious (if one tows it with the APC).

Being a trailer, it does feature its own handling line and being a turreted vehicle, the gunner can sit on it.

Armor
The Anti-Aircraft Trailer lacks any sort of armor, making it a vulnerable target to explosives in general. However, due to the lack of any mechanical propulsion system, it cannot be damaged by regular rounds, only being able to be destroyed with explosive rounds from the Heavy Sniper Mk II or the Pump Shotgun Mk II. The gunner is rather protected from the front thanks to the gun shielding and the front wall of the turret, but caution should be taken against targets to the side and rear, as well as above the trailer's level.

Players should take extra care of the trailer when facing off against threats; regardless if the main vehicle is armored or not, the blast radius might destroy the trailer. This also applies to the Proximity Mines used on the main vehicle.

Weaponry
The trailer is equipped with a turret that has 360-degree coverage and a 40-degree elevation angle, effectively purposed for attacking aircraft and most threats on the ground. When towed, however, the main vehicle blocks the frontal view of the trailer, limiting its potential for defensive situations. Only one weapon can be installed at once.


 * Quad MG: the first option by default is a quad machine gun turret that has a high rate of fire and good range, as well as great accuracy. The guns also have good firepower, able to destroy unarmored vehicles and aircraft within seconds, as well as lightly armored vehicles, such as the Kuruma (Armored) and the Schafter V12 (Armored). Only heavily-armored vehicles, such as the Insurgent and the Rhino Tank, can withstand several rounds from this weapon, allowing these vehicles to evade the trailer easily. Similar to the Minigun turrets, the Quad MG can destroy vehicles instantly upon being damaged enough, in contrast with the Machine Guns from most turreted vehicles, which can only set them aflame and require additional rounds to finally destroy it.
 * Missile Battery: the second option is a SAM battery turret that has great damage and long range, but a limited capacity of 30 missiles, a long tracking process, and it requires manual targeting (similar to the Chernobog). The limited capacity and the sluggish lock-on are compensated by extreme accuracy, able to be dodged only with use of the Flare Countermeasure. It is extremely effective against NPC aircraft since they do not use countermeasures/Flare Gun or take any evasive maneuvers. The homing can be toggled on or off, like most vehicles with homing missiles.
 * Dual Flak: the third option is a dual Flak cannon turret that behaves the same as the main weapon of the Rhino Tank and the stock weapon of the APC, but with a faster firing rate (almost two shots per second). Despite the name suggesting only ground-to-air combat, the Flak is the second most damaging weapon in the entire game (only beaten by the Orbital Cannon, which is able to destroy anything in a single hit), able to defeat heavily armored vehicles with just a couple of direct shots (even the Phantom Custom/Hauler Custom and Mobile Operations Center). While the guns have reduced range, they have high projectile speed, giving the enemy little to no reaction time within the effective range.

GTA Online Overview
Trailer=

Quad Machine Guns=

Missile Launchers=

Flak Cannons=

Grand Theft Auto Online
The Anti-Aircraft Trailer can only be modified at the Vehicle Workshop inside a Bunker. This also serves as its saved location.


 * * Denotes items that can only be unlocked for purchase via research in the Bunker property.
 * ? Note: the production model of this weapon has reduced ammo capacity.

Mobile Operations

 * Three Anti-Aircraft Trailers, each one with a different weapon configuration, are used in the third Mobile Operations mission Exit Strategy. In the same mission, Nightsharks are supplied to two the trailers. The Nightsharks and trailers must be returned at the end of the mission.

Contracts

 * During Planning Work: Defenses, the player can steal an Anti-Aircraft Trailer from Merryweather. They can later use it during The Data Contract finale to defend Avi Schwartzman from attacking Merryweather troops.

Adversary Modes

 * Motor Wars

Grand Theft Auto Online

 * Can be purchased from Warstock Cache and Carry for $1,862,000 or for $1,400,000 (trade price).
 * Can be requested via the Interaction Menu. It spawns towed with a unique desert brown Sadler with off-road tires, front brush guard, KC light rollbar and tinted windows. The Sadler cannot be stored as a personal vehicle.
 * As this vehicle does not count as a Personal Vehicle, the player will not be charged for destroying theirs or another player's Anti-Aircraft Trailer, in the same manner as the Mobile Operations Center. It will also respawn in the Bunker when destroyed.
 * However, one cannot have both the AA Trailer AND a personnel vehicle active in the session at any given moment. Thus, two players are required to operate the AA Trailer effectively if they do not wish to use NPC vehicles or the unique provided Sadler.

Bugs/Glitches

 * Originally, the Chernobog was unable to tow this trailer, despite it featuring a tow-hitch identical to the vehicles already able to tow this trailer, since it lacks trailers in the vehicle's  trailer data.
 * After the Southern San Andreas Super Sport Series update, the Chernobog can tow the trailer as the Anti-Aircraft Trailer has been added to the trailer list.
 * If the player looks behind and moves the turret to a side, the character will not spin and their hands will be distorted due to them attempting to stay on the control sticks. This does not happen with the stock turret.

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