Particle (SA)

A particle is an animation of moving textures to simulate fuzzy effects. The new particle system in San Andreas is slightly different from GTA 3 and Vice City. Almost all particle effects are stored in the  file in the   folder. You can also attach particle systems to your models using the 3d Studio Max script by, that works also for 2dfx. For developing your own particle systems, check 's

Mission Script
You can use the following opcodes to do stuff to your particles. 064B - Creates a particle at a location 064C - Makes the particle visible 064E - Stops the particle 064F - Releases the particle from memory 0650 - Deletes the particle with fade 0669 - Attaches a particle to an actor 066A - Attaches a particle with rotation to an actor 066B - Attaches a particle to a vehicle 066C - Attaches a particle with rotation to a vehicle 066D - Attaches a particle to an object 066E - Attaches a particle with rotation to an object 0883 - Attaches a particle to an actor 0976 - Deletes a particle instantly