User:Jeansowaty2/Rampages



Rampages (also known as Kill Frenzies in the original Grand Theft Auto, Grand Theft Auto 2, and the Grand Theft Auto: London series) are a type of side-mission where the player has to carry out certain destructive tasks, usually involving the slaughter of civilians or gang members, in under 120 seconds (2 minutes).

Overview
Completing these side-missions is typically required for 100% completion (except in Grand Theft Auto: San Andreas) and they have been featured in nearly all Grand Theft Auto games prior to Grand Theft Auto IV (with the exception of the PC version of GTA: San Andreas, since its rampages are 2-player based and the PC version does not support multiplayer. The re-release in 2019 adds instead 75 single player rampages that are not required for 100% either). Rampages were absent from Grand Theft Auto IV, but reappeared in Grand Theft Auto: Chinatown Wars and Grand Theft Auto V.

Most rampages task the player with killing a certain number of gang members or civilians in a prescribed way. Typically, one or more weapons will be given to the player for this task, and only these weapons may be used. Sometimes, players are asked to run down their victims or perform the required kills as drive-by shootings; in these scenarios, any kills made outside of a vehicle will not count. Occasionally, the targets may be a certain type of vehicle which must be destroyed, rather than people.

Rampages can be only completed once in Grand Theft Auto III, Grand Theft Auto: Vice City, Grand Theft Auto Advance, Grand Theft Auto: Liberty City Stories, Grand Theft Auto: Vice City Aftermath, Grand Theft Auto: Los Santos Stories,  Grand Theft Auto: San Fierro Stories,   Grand Theft Auto: Las Venturas Stories and  Grand Theft Auto: Episodes After San Andreas,  but can be played multiple times in GTA: San Andreas, Grand Theft Auto: Vice City Stories, Grand Theft Auto: Liberty State and Grand Theft Auto: Chinatown Wars. Rampages in GTA V can also be replayed, either through the game's in-built mission replay mechanic or re-visiting the rampages locations as Trevor.

Kill Frenzy Voice

Grand Theft Auto 1
In Grand Theft Auto 1 Kill Frenzies don't have an individual icon, instead they are hidden in crates like every other normal weapon and are displayed as a normal weapon once the crate is broken. For example, a Kill Frenzy using a Machine Gun will look like a Machine Gun, so unless the player knows which crates are Kill Frenzies and which ones are not, they may end up picking up a Kill Frenzy instead of a weapon.

Grand Theft Auto 2
In GTA 2, Kill Frenzies come in two forms: as green skull icons, where the player must kill a certain number of people or destroy a certain number of vehicles in a time limit with a given weapon, or as parked vehicles, where, upon entry, the player must run down a number of people or destroy a number of cars with vehicle weapons. Completing a Kill Frenzy grants the player an extra life.

3D Universe
There are 20 rampages in Grand Theft Auto III, Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Aftermath, whereas Grand Theft Auto: Vice City and the PlayStation 2 version of Grand Theft Auto: Vice City Stories feature 35 rampages. The PSP version of GTA: Vice City Stories, Grand Theft Auto: San Fierro Stories and Grand Theft Auto: Las Venturas Stories have 30 rampages. The console versions of Grand Theft Auto: San Andreas contain 5 two-player rampages, while its 15-years anniversary re-release features 75 rampages. Grand Theft Auto: Episodes After San Andreas features 10 rampages, while Grand Theft Auto: Los Santos Stories features 25. Currently, the most rampages are featured in Grand Theft Auto: Liberty State, with 300 of them.

The first rampage completed earns the player $500 ($5000 in GTA III) and this reward increases by $500 ($5000 in GTA III) for each subsequent completed rampage.

A penalty for failing a rampage in Grand Theft Auto III GTA: Vice City, GTA: Liberty City Stories, GTA: Vice City Stories, GTA: Vice City Aftermath, GTA: Los Santos Stories, GTA: San Fierro Stories, GTA: Las Venturas Stories, GTA: Episodes After San Andreas and GTA: Liberty State is that any Wanted Level gained during the rampage remains in force, with Claude, Toni, Victor, Leroy, T-Bone, Johnny, Esteban, Connor Alex or Tommy left to their own devices to deal with it. Any enemies attacking the player during the rampage will also continue to be a threat, whether the player has passed the rampage or not.

In GTA III, if the player fails a rampage on the first attempt, the pickup icon will move to a second location. If the rampage is failed again at this new location, the icon returns to its original position.

In GTA: Liberty City Stories, completing all rampages rewards the player with an M-60, which spawns at every safehouse. In the other games, only money is given for completing all rampages, as well as contributing towards 100% completion.

In GTA: Vice City Stories, once the player passes a rampage for the first time, the white skull on its icon changes to blue, allowing the player to tell which have been previously completed. There is also a special option on the map which marks all completed rampages.

In GTA: San Andreas, rampages are sometimes 2-player vehicle-based challenges — the first player drives, while the second shoots at the targets. Rampages are not required for 100% completion as they are only accessible in a 2-player games, which would render 100% completion impossible for single players.

In the 15-th anniversary re-relase of GTA: San Andreas, there are 75 rampages available all around San Andreas for the player to do. Each rampage completed grants 1000$. Upon completion of all rampages you'll be rewarded with weapons and specific vehicles spawning in Grove Street, by the Angel Pine Mobile Home Park, Catalina's Hideout, the Wang Cars saloon, at Verdant Meadows and by the Four Dragons Casino. The vehicles are a bulletproof FCR-900 by Catalina's place, a bulletproof and fireproof Sentinel by the Wang Cars showroom, a Police Maverick at Verdant Meadows and a bulletproof, explosionproof and fireproof Buffalo at the Four Dragons Casino. Uniquely, apart from killing gang members and pedestrians in rampages, sometimes you're tasked to kill policemen or other law enforcement.

In GTA: Episodes After San Andreas, the rampages don't task you to kill gang members anymore. Five of them revolve around killing random pedestrians and five task Connor to destroy vehicles. Unlike other rampages, you have now 3 minutes to complete them, at the cost that the amount of targets is usually higher.

Grand Theft Auto: Chinatown Wars
In GTA: Chinatown Wars, there are 30 rampages, which involve killing gang members with a given weapon. Unlike previous games, the player is given henchmen to help kill enemies in some of the rampages, otherwise the rampage is done alone. Score multipliers are given for consecutive kills. Instead of there being a number of people the player has to kill, the rampages work on a points score basis. Destroying gang vehicles also gains points, though fewer than killing gang members. Upon completion, players will be awarded with a bronze, silver or gold medal, depending on their score. All rampages must be completed with at least a bronze medal to obtain 100% completion. Once a rampage is passed, the rampage will still be shown at same location, but instead of a white skull icon, the skull will be outlined in bronze, silver or gold (depending on the player's previous high scores). On top of the 30 rampages, there are also five Riding Shotgun missions, which fall under the same in-game category.

Grand Theft Auto V
Rampages return in GTA V, but are only accessible to Trevor and take the form of Strangers and Freaks-like side missions.

Upon approaching the rampage icon, Trevor will engage the people nearby in conversation, an act that inevitably leads to a confrontation and Trevor flying into a rage and massacring them.

There are five rampages in total, spread out across the map, and they must be completed in order to unlock the next.

During his rampages, Trevor gains a super-charged version of his special ability, in the form of greatly increased damage resistance and infinite ammo for his given weapon(s) — this effect lasts until the rampage ends. His special ability can still be triggered for an added invincibility boost.

General

 * ￼In beta version, it's believed that the cut character Darkel, was meant to give you the rampage missions.
 * The censored versions of Grand Theft Auto III and Grand Theft Auto: Vice City don't have any rampages.

Grand Theft Auto: Vice City

 * There is a glitch on GTA: Vice City where if a weapon the player is carrying is used during a Rampage, he will lose that weapon straight after. This is especially, and seems to only occur if the weapon the player is holding is the same as the Rampage weapon. For example if the Rampage entails using the MP5 and the player is holding that exact weapon or one in the same class, such as the Uzi. When the Rampage ends, the weapon of that class disappears. The reason being that after the Rampage, the game needs to take away the Rampage weapon and if the weapon the player is holding is the same, the program gets confused and takes both away instead. Start the Rampage while holding a different weapon or empty handed seems to solve this problem.

Grand Theft Auto San Andreas

 * Rampages in Grand Theft Auto San Andreas are available only on consoles, but they re-appear on the 2019 re-release.
 * Two rampages task the player to kill members of the Grove Street Families. It is unknown why exactly, though it is believed that they may be members of the other sets.
 * There's a glitch where Carl spawn headless and bleeding from the throat after being headshotted by player 2, this doesn't affect the player's health or armor.

Grand Theft Auto: Liberty City Stories

 * In the censored version of GTA: Liberty City Stories, the game has only 13 rampages as opposed to 20, as 7 of them involved killing innocent pedestrians.
 * In the mobile version of GTA: Liberty City Stories the player won't gain any wanted level when a rampage is being played.

Grand Theft Auto IV

 * Rampages made an unofficial appearance in GTA IV via modding.