Location Compass

The location compass is a player-centered compass commonly utilized in Grand Theft Auto 1 and Grand Theft Auto 2. Used largely to locate key checkpoints in a map, the display is the predecessor of the radar introduced in GTA III, which improved over the system and integrated the compass' use into the radar. In early GTA games, a radar was not included as is often assumed the player would resort to the hard copy of the map provided for directions instead.

The compass consists of one or more arrows around the player, indicating the location of the checkpoints from the player, but not the route to take in order to reach the checkpoint. When the compass includes multiple arrows, different colors are used when necessary. In GTA2, the use of multiple colors is effectively in associating a specific checkpoint with a certain gang which the player may contact for work.

The development of GTA III saw the integration of the compass into a new radar, where the checkpoints are now represented as blips on the edge of the radar. This change, together with the replacement of top-down perspective by full 3D perspective, marked the end of the location compass in the series.