Adversary Modes

Adversary Mode is a game mode added to Grand Theft Auto Online on March 10, 2015 with the release of the Heists Update.

Description
Adversary Modes are thirteen different player vs player modes assigned by Martin Madrazo, in which (as the name states) several players go up against another group of players in a variety of different ways.

Come Out To Play


Come Out To Play is where three runners make it to a safe location and a team of hunters hunt them down.

The runners have more weapons as than that of the hunters, but can only move on foot and have only one life. The hunters are armed with free-aim shotguns and ride motorbikes and ATV's, unable to get off of them.

Siege Mentality


Siege Mentality is a game mode in which four players hold down a location on the map while six attackers attempt to kill them. Attackers have infinite lives but can only use Sawed off Shotguns, while the defenders have one life and can use their full roster of weapons.

Hasta La Vista


In Hasta La Vista the player can either be a cyclist or trucker. The goal of the cyclists is to get to the checkpoint while avoiding getting crushed by a trucker. If all cyclists get crushed by the truckers, then the truckers win the game. The number of players for either team is 2. Neither of the teams will have radar visualization on other players.

Cross the Line


In Cross the Line, heavily-armed squads face off across a neutral zone – with the goal of having all team members strategically penetrate their opponents territory to claim victory.

Hunting Pack


In Hunting Pack, the player is part of a team tasked to deliver a priority vehicle rigged to explode if it drops below a minimum speed, while the opponents race, ram and batter to take it down.

Keep the Pace


In Keep the Pace, the player would be tasked to race around courses littered with jumps and obstacles while keeping above a minimum speed. Failure to maintain speed will result the player's car to explode, instantly eliminating the player.

Offense Defense


In Offense Defense, the player will be in teams of two. One player would be the "Runner", whose aim is to be the fastest to reach a target. The other player would be the "Protector", whose aim is to prevent opposing Runners from reaching the target before his team does.

Relay


In Relay, players will be relay racing. A player of a team would be racing the first round, and another teammate would be racing the second round, and so forth.

Slasher


In Slasher, the player will be placed either as a Hunted or the Slasher. The Slasher must hunt down and kill the Hunted within 3 minutes with a shotgun while the Hunted only have a Flashlight. If the Hunted survive for 3 minutes, they are gifted a shotgun to try and fight back against the Slasher.

Extraction
In Extraction, players are divided into two teams. The "Bodyguards" must protect and escort the "Target" to one of the evac points in the map; the other team is "The Hit Squad", whose main task is to kill the target before the opponent team escapes.

Beast vs. Slasher


In Beast vs. Slasher, Beasts must collect fifteen checkpoints scattered around the area while the Slashers hunt them down. It is a cross between two previous game modes: Hunt the Beast and Slasher.

Till Death Do Us Part


Till Death Do Us Part was released on February 12th, 2016, two days after the update itself. It is basically a Last Team Standing, played in teams of 2. However, there is only one life shared between the team, meaning that once a teammate dies, the other automatically commits suicide.

Sumo


Sumo involves using brute force to shove the opponents out of a designated area using vehicles.

Inch By Inch


Inch By Inch was released on April, 12, 2016. Players, equipped with various weapons (Pistol, Sawn-off shotgun, Heavy Sniper and Grenades) must take a package, initially located in the center of the playing area to the opposite site in less than five minutes.

Trading Places


In Trading Places, players are battling in variable teams. When a lower-class trader player (Loser) kills a member of the opposing team, he is switched onto that team, becoming the VIP (Winner). The player killed is switched from the winners to the losers.

Power Play


Power Play is similar to a deathmatch, except that it has numerous power-ups available. Start, end, and pickups are announced by a cybernetic voice.

Added in the Cunning Stunts Update
In Entourage, one player is the Target, the rest team are bodyguards, and an opposing team are the Assassins. The Target must get to the extraction point before the time limit without being killed. The bodyguards' objective is to protect the Target from Assassins. The Assassins must kill the Target or prevent the Target from reaching the extraction point in the time limit. Assassins have unlimited lives but weaker weapons. Bodyguards have stronger weapons, but 3 lives before they are eliminated from the round.

Running Back


In Running Back, the players are divided in two teams, one offensive team and the other the defensive team. The offensive team must help its Runner, who is driving a Panto, reach the other side of the map using Biftas, while the defensive team must prevent the Runner, while also using Biftas. It is partially based on American Football, a popular sport to play around Thanksgiving.

Every Bullet Counts


In Every Bullet Counts, four players must go against each other using nothing but a Marksman Pistol with only two bullets and Melee Weapons.

Rhino Hunt
Rhino Hunt involves stopping one or two players in Rhino Tanks, with the other team using only sticky bombs.

In and Out
An adversary mode that is essentially a revamped version of the capture game mode.

Trivia

 * Come Out To Play references the famous line used as a taunt in 1979's The Warriors. The game mode elaborates in reaching a safe point while being hunted relentlessly by others, which is the theme of the movie/book of the gang of The Warriors reaching home in Coney Island after having a price on their head and have all the gangs of the city after them.
 * Siege Mentality is a phrase that relates to the state of mind when one believes that they are being constantly attacked, oppressed, or isolated by the rest of the world.
 * Hasta La Vista is a play on the phrase "Hasta La Vista, baby" said by The Terminator. The game mode itself is a reference to the famous chase scene in Terminator 2 Judgement Day which involves a semi-truck as well as motorbikes. The chase also takes place in the Los Angeles River, an area that the Los Santos Storm Drain is based on. This Terminator 2 scene is also referenced in Grand Theft Auto: San Andreas during the mission Just Business.
 * Hunting Pack is a reference to the movie Speed.
 * There is also a similar mission in Grand Theft Auto: Vice City called Publicity Tour.
 * Till Death Do Us Part is a reference to marriage, fitting with the update it was released in.

Navigation
Modos Adversario Adversary Modes