Beta Vehicles

Beta Vehicles are vehicles that can be seen in pre-release screenshots, videos, or other promotional materials for the game, but do not appear in the final version of the game. This category can also be placed upon vehicles that are found in the game's internal files, but are not set to spawn anywhere and are otherwise unobtainable unless the player uses mods or hacks.

Description
There are several types of beta vehicles, mainly: Deleted, Spawnable, Beta Names and Beta Models. Deleted vehicles never appear in the final game while other beta vehicles are hidden in the games' files and can be obtained through modding. They do not appear or spawn on the streets. Others have been renamed or remodeled to fit in the final version of the game. Also, some cars looked more like the real cars on which they are based on compared to the final versions which may have been removed or changed to avoid copyright issues.

Several sources are applied when comes to confirmation of beta vehicles, mainly handling files, in-game media and police scanners.

Deleted Vehicles
These are vehicles that were deleted or cut before the games' release and cannot be spawned through third party trainers or cheat devices, but with mods, although some of them will remain uncontrollable.

Grand Theft Auto 1
SWAT Van

The SWAT Van was cut, but can be seen in the official site in section "Special Cars".

Grand Theft Auto 2
Several unnamed cars never appeared in the final version.

Grand Theft Auto III
Brigham

The Brigham was a green car that was featured in beta GTA III. It was based on the Chevrolet Caprice.

Buggy

The Buggy was a bit smaller than the BF Injection and had opening doors. It was cut from GTA III.

Diablo Infernus

The Diablo Infernus was a variation of the Infernus which supposedly was to be driven by the Diablos. It may have been removed because it may have been too fancy for Portland. In one of King Courtney's missions, he mistakenly says "Diablo Infernus" when he requests Claude to steal him a Diablo Stallion.

Luton

The Luton, a box van, which the model's cargo compartment later became the basis for the Mule's. It was cut from GTA III.

Panto

The Panto was another vehicle that was cut in GTA III. The car was planned to be a four-door sedan similar to the Fiat 128. It appeared in Grand Theft Auto 2 and later appeared in Grand Theft Auto V's I'm Not a Hipster Update, but with a different design.

School Bus

The School Bus was meant to be appeared in GTA III but it was likely removed due to absence of children in the game. Contrary to popular belief, Darkel never gave a mission where the player would blow up a school bus with children inside.

Grand Theft Auto: Vice City
Coastguard Maverick

A new helicopter named the Coastguard Maverick was meant to appear in Grand Theft Auto: Vice City and was probably used by the coastguards but was cut during development. The model and the in-game name remains in the game files, and it was probably replaced by the VCN Maverick, as it is called "COASTMAV" in the game files.

Dodo

The Dodo was meant to appear in GTA Vice City but was cut during development. This is evidenced in the handling file, possibly replaced by the Skimmer or a leftover from GTA III.

Kuruma

The Kuruma from GTA III was going to be included but cut during development. This is evidenced in the handling files, probably a leftover from GTA III.

TOYZ

The TOYZ van from GTA III was to be included but it was cut and replaced by Top Fun.

Civilian Patriot

A civilian version of the Patriot was meant to appear, but it was reworked into an army Patriot.

Grand Theft Auto: San Andreas
Many previews published before the game's release told of about 425 vehicles included in-game.

Airtrain

The plane previously seen in Vice City and Liberty City was replaced by the AT-400. Model, texture, in-game text and handling still exist.

Bloodring Banger

Another Bloodring Banger was planned to appear in GTA San Andreas. Only the "bloodra" (based on the Glendale) is featured, but the model, texture, handling and in-game text of the "bloodrb" (based on the GTA Vice City Glendale) remains, although the model is highly corrupt. The "bloodrb" in San Andreas, however, does not appear to resemble an Oceanic, but rather a Glendale, like the "bloodra", but with more in-game sponsors (likely a livery version). It can be used with modifications.

Dashound



Found in files as "dach.txd". It had GTA III truck wheels, different lights and a California number plate. It is unknown if this was going to be an actual vehicle (possibly a bus, since "Dashhound" is a misspelling of "Dachshund", parodying the and it shares the same textures as Bus) or just a map object resembling one. The vehicle could also have been a dog catcher truck since "Dachshund" is a breed of dog, very similar in pronunciation to "Dash-hound" and the texture represents a dog and an ID number. It later returns in Grand Theft Auto V as a coach.

FBI Car



The FBI Car from Grand Theft Auto III was meant to return in the final, but was cut. It was similar in design to the Las Venturas police car, but had a different grille. The model was to be featured in an unused cutscene. The model and a low quality texture still exists in the game and can be turned into a drivable vehicle via use of modifications. The leftover textures are actually backwards.

Float

A totally new vehicle. Despite its name, it does not seem to be a boat. Judging by its handling file, it appears to be either a parade float or a train.

Coastguard Maverick

The Coastguard Maverick's handling files exists in the Handling.cfg file. It is likely to be used by the News Chopper.

Roadtrain Trailer

Found in the game's files as "rdtraint.dff" and "rdtraint.txd", this is a beta truck trailer. It had GTA III truck wheels and a green body color. The trailer was planned to be pulled by a Roadtrain, as its name suggests. This trailer is also similar to the Articulated Trailer (artict3), although this trailer is shorter.

Rio

The famous boat from Vice City was meant to come back in San Andreas. Apart from the handling and text, nothing is left over.

Roller

Another new vehicle. Nothing is known about it but its handling. It appears to be either a road roller or perhaps a set of rollerskates that function as a vehicle. A GXT entry for the Roller exists.

Skateboard

A cut vehicle/weapon in GTA: San Andreas. It was cut during the development of the game and was planned to be introduced in the mission Madd Dogg's Rhymes. On the PS2 version of the game, only the HUD icon remains. As the skateboard is listed as a weapon in the game's internal files, it functions as one, and it can only be found in one of the game's beta interiors on the PC version. It is possible that it was going to be some sort of pickup-type vehicle (similar to the Jetpack), but it was cut during development due to time constraints or problems with programming its handling. Nonetheless, the weapon will only appear if it is enabled in the game's files. If it isn't enabled, it will be a Knife.

Sabre Turbo

The Sabre Turbo from GTA Vice City was cut for unknown reasons, mostly likely due to the presence of mod garages. Its handling can be found in the "Old data" section, likely as a leftover from GTA Vice City.

Fenton

The Fenton is a beta vehicle that was scheduled to be in the final version of the game. It was cut for an unknown reason. Its name is probably a play on Ponton, a classic car made by Mercedes-Benz, hinting that it could have been a Mercedes-based vehicle. It was cut again in Grand Theft Auto IV.

Dunemaster

It may have been a variant of the Dune or it could be the beta name of the existing Dune. Textures can be found in gta3.img (dune.txd).

Idaho

A two-door sedan appeared in all other 3D Universe games, was cut. Its handling can be found in the "Old data" section of the handling file, and it had no more leftover files.

Stinger

The Stinger from GTA: Vice City was meant to appear but was replaced by the ZR-350. A model of it and its handling can still be found in the game files.

Grand Theft Auto: Liberty City Stories
Bullion

It was most likely a customized Stallion or a Shelby GT500. The only remaining data is a GXT entry. It was replaced by the Hellenbach GT.

Cyclone GT

Cyclone GT was a cut car, possibly a sports car as referenced by the name. It was cut for unknown reasons. The only remaining data of the car is its GXT entry and a handling line referring to its name.

DeadDodo

Appears in the handling file as possibly leftover of GTA Vice City's engine. Can be spawned via Cheat Device, but it crashes the game.

Evidence

The Evidence was a cut car, removed for unknown reasons. It was probably meant to be in the mission L.C. Confidential.

Ghost

The boat from GTA III does not appear in the game because it is not a properly finished vehicle, though the files still exist. It can be spawned via Cheat Device.

Jester

The Jester was a cut car from Grand Theft Auto: San Andreas, removed for unknown reasons. A handling line with the name "SUPRA" refers to it, with the only technical change that the Jester was a front wheel drive vehicle.

Lancer MF1

The Lancer MF1 was a car cut for unknown reasons. The only remaining data of the car is its GXT entry, and its name hinted that it would have been a sports car, possibly based on a McLaren, as suggested by its ID (MCLARN), as well as a handling line.

Police Maverick

Was meant to appear in game likely on the Liberty City Police Department HQ's helipad in Staunton Island, but was cut for unknown reasons, possibly because there were no ways to access the helipad. It can be obtained via Cheat Device.

Unnamed Civilian Police Car/Taxi

A civilian version of the Taxi/Police Car was cut. A beige model appears on the opening cutscene of Crazy '69' as Ray Machowski's car. It can be turned into a drivable vehicle via use of Modifications. The same vehicle wasn't appeared in the mobile version of the game.

Rancher

The SUV from GTA Vice City and GTA San Andreas was meant to appear in LCS but there's no further evidence. The files are still in the game, as is the handling (as part of the "pulled" vehicles).

Skoiloine

The Skoiloine was a cut car. It was cut for unknown reason. The only remaining data of the car is its GXT entry and a handling line. The ID (SKYLINE) and the name suggest that the car was similar to Nissan Skyline. It also could have been a variant to the Elegy from San Andreas.

Sultan

According to internal text files, the Sultan was going to appear in the game, but did not make it to the final game for unknown reasons. A handling line with the name "SUBARU" refers to it, with almost the same technical aspects (same mass, AWD drivetrain, same tp speed, etc).

Tommy

The Tommy was a cut car, based on the classic. It was dropped from the final version for unknown reasons. Its only leftover is a handling line called "MINI".

Top Fun

Its textures appear in GTA3PSPHR.img and GTA3PS2.img. It cannot be spawned and it is possibly a leftover from VC engine. It is replaced by the TOYZ.

Grand Theft Auto: Vice City Stories
Ambassador

A new boat which was cut. It was still listed in the official game guide, but its picture was accidentally replaced with the Speeder. It has an outboard twin engine with excellent acceleration and knot speed.

Coastguard Maverick

Coastguard Maverick was either cut again or just a leftover from the cut vehicle in GTA Vice City. Again, it is used by the VCN Maverick, but the vehicle was cut from the game.

Kuruma

The four-door sedan in GTA III and LCS may have been meant to return in VCS, but it's possible that it is a leftover from the GTA Vice City engine.

VCN Maverick

The VCN Maverick would have appeared in the game (as shown in a Rockstar's video about helicopters in Vice City Stories), but was cut without any explanation. It can still be accessed with Cheat Devices.

Unnamed Motorcycle

An unnamed motorcycle (possibly a different Streetfighter or PCJ-600) was cut for unknown reasons and cannot be spawned with Cheat Devices.

Top Fun

The van was cut from the final version of the game, but still exists within the game's files. If it is spawned with a Cheat Device, the game will crash.

Rancher

The SUV from GTA Vice City and San Andreas was supposed to be in the game. Its files still exist, but it has no model.

Grand Theft Auto IV
Andromada

The Andromada plane from San Andreas was cut in the early development of GTA IV. Only the handling remains, possibly a leftover from San Andreas.

Buffalo

According to audio files, the Buffalo was cut until The Ballad of Gay Tony.

Caddy

According to some hidden audio files, the golf cart was already planned to be available in GTA IV. Like the Buffalo, its appearance was also delayed until The Ballad of Gay Tony.

Coach The Coach was cut during the development of GTA IV. Its image can be seen in the Higgins Helitours commercial. It was very similar to the Coach from GTA III and GTA Liberty City Stories. The design was later re-adopted for the Dashound in Grand Theft Auto V, and is still internally refered as coach.

Dodo

This second plane was also cut from GTA IV. The handling can still be found in the game files, but it could also be a leftover from San Andreas.

Fighter

Another new plane (possibly a fighter jet similar to the Hydra) was meant to be introduced in GTA IV, but was cut instead.

Majestic

This car from GTA San Andreas would have appeared in GTA IV. It possibly became the Faction, as they are both based on G-body Buicks. Only a few audio files still exist.

NOOSE Boxville The NOOSE variant of the Boxville can be seen in the background of an early GTA IV screenshot. It was replaced by the Enforcer.

Previon

The Previon from GTA San Andreas was meant to return in Grand Theft Auto IV, but only some audio files and GXT entries remained. It could've served as the basis of the Futo, as both cars are similar.

Shamal

A private jet can be seen in the TV show I'm Rich, most likely being the Shamal from Grand Theft Auto: San Andreas updated for the GTA IV engine.

SWAT

A vehicle intended to be used by the NOOSE. Its handling line remains and, although its name is similar to the S.W.A.T. APC from Grand Theft Auto: San Andreas, it has similar technical aspects of that of the Ambulance.

Unnamed SUV



In the CNT show, "I'm Rich", behind Mrs. Vasquez, is an SUV that didn't make it into the final game. The body style resembles a.

Angel - Daemon - Diabolus - Hexer - Lycan - Nightblade - Revenant - Wolfsbane

Eight chopper motorbikes, finally made available in The Lost and Damned, already had their model and texture in GTA IV. With the help of some minor modifications, they can be used in the base game like regular motorbikes.

Elegant

Elegant, the four-door car in San Andreas was meant to reappear in GTA IV, but was cut. Only its wrecks remain in Liberty City, and it can't be spawned by any third-party modifications because it had no leftover files.

The Lost and Damned
Admiral

A different Admiral (internally named "admiral2") was meant to be featured in The Lost and Damned. Very few files still exist.

Biff

Like the Admiral above, it may have been a variant of the currently featured Biff; however, nothing is known about differences between the basic trucks.

Rhino

The Rhino tank was cut once again, although some files still exist.

The Ballad of Gay Tony
Robin

The Robin would have been a small new car. Its name was probably derived from the three-wheeled car Reliant Robin, but it also could have been a parody of the Mercedes-Benz Smart. Its only leftover is the handling.

Grand Theft Auto V
9F

Another variant of the 9F supposed to be a stand-alone vehicle. Its Handling remains in the game files.

Admiral

The horn sound of the Admiral can be found in the iFruit app files.

Combine Harvester

The Combine Harvester from GTA San Andreas was meant to makes a return, but was cut for unknown reasons. A photo of it can be found inside the game files. It assumed the GTA San Andreas appearance, albeit with a overall green body. A photo of it and police scanner audio are still in the game files.

Emperor

Another variant of the Emperor supposed to be a stand-alone vehicle. Handling remains.

Esperanto

The horn sound of the Esperanto can be found in the iFruit app files. This implies an appearance of the civilian Esperanto, along with the police variant featured in the Prologue.

Feroci

The horn sound of the Feroci can be found in the iFruit app files. Police scanner audio files and interior textures also exist in the game files.

Hunter

The Hunter from GTA Vice City, GTA San Andreas and GTA Vice City Stories was meant to be included in GTA V, but ended up being taken out for unknown reasons. Sound files and police scanner audio, however, have been left in the game's data. It can be seen in the in-game trailer movie for The Simian, as well as on the Warstock Cache & Carry advertisement. It is most likely replaced by the Savage, a similar helicopter featured in GTA Online.

Lokus

The horn sound of the Lokus can be found in the iFruit app files.

Marbelle

The Willard Marbelle is a four-door sedan from GTA IV that was meant to return, but was cut. Only its handling and police scanner audio remain.

Squaddie  The military variant of the Patriot, based on the variant and similar to the Patriot from Grand Theft Auto: Chinatown Wars Nintendo DS rendition, can be seen on the Warstock Cache & Carry advertisement. However, it is not seen anywhere in GTA V, which means that it was deleted early. The possible replacement is the Crusader.

Police Fugitive

It is stated on Southern San Andreas Super Autos website that "The Fugitive is the go-to cruiser for law enforcement and those that want to pretend they are law enforcement. The gas mileage isn't so great, but cops mostly sit with the car idling anyways.". Interestingly, the police scanner audio files speaks in dispatcher voice saying "Police Fugitive", meaning there was indeed one in the beta. The Interceptor is likely its replacement, since it lacks a civilian version.

Presidente

The horn for the Presidente is in the files of the iFruit app.

Tailgater

Another variant of the Tailgater supposed to be a stand-alone vehicle. Handling remains.

Uranus

The Uranus is included in GTA V's handling files, suggesting it may have been in the game at one point. Also horn inside iFruit app was found. Only its wrecked form in rural areas can be found.

Winky

An unknown cut car. Only its handling remains. Nothing is known about the vehicle apart from the info in handling data, which shows it would have been a relatively heavy vehicle with a slow top speed of 105 km/h (65 mph), a 4WD drivetrain and a mass of 2,000 kgs (4,409 lbs).

Issi

Although there is already an Issi in the game, another Issi, possibly meant to be a variant was cut. The current Issi's model is called "issi2", suggesting that another variant ("issi") was cut. It is unknown what this Issi would have looked like, but It may have been a hardtop, as most convertibles are, in fact, shared with hardtop models.

Comet

The GTA IV version was meant to reappear and coexist with the new Comet.

Schafter

The GTA IV version was meant to reappear and coexist with the new Schafter.

Stockade

Given that the Snow Variant of the Stockade is labelled as 'Stockade3' internally, it is possible that a third variant of the vehicle was to coexist with the existing two.

Feltzer

The GTA IV version was meant to be appear and coexist with the new Feltzer.

RC Vehicle

An unknown cut vehicle, only the audio remains.

Trawler

Unknown fishing boat. Engine, horn and police scanner audio still in the game files.

Vulkan

Unknown fighter jet. Police Scanner, description for website and a lot of coding remains inside the games files. Jet also had ability to toggle hover mode (similar to the Hydra)

Digger

Not much is know about this vehicle, but its name suggests that it was a construction vehicle. All that remains are the police scanner audio files. It was likely replaced by the Dozer.

Hellfury

The Hellfury from GTA IV was meant to make a return but was cut. Police scanner audio files and horn inside iFruit are still in the game files.

Bobcat

Not to be confused with the Bobcat XL, the shorter GTA IV variant was meant to reappear, but was cut. Police scanner audio files are still in the game files.

Trial

Not much is known about this vehicle, its name suggest that it might have been a Trial Bike. Only its police scanner audio files are left in the game files.

SX R

Nothing is known about this vehicle, only its police scanner audio files are left in the game files.

RC Bandito

Not to be confused with the RC Bandit in previous games, this vehicle is possibly similar to the Bandito from GTA San Andreas, however now as an Remote Controlled vehicle. Police Scanner audio is still in the game files.

Wayfarer

The Wayfarer from TLAD or the original San Andreas version was meant to reappear. However, it was cut. Only police scanner audio are left in the game files.

APC

The APC from TBoGT was meant to make a return. The only remains are the police scanner referring to its vehicle category (APC).

Kart

The Kart from GTA San Andreas was meant to make a return but was cut. Police scanner audio is still in the game files.

Monster Truck

While a Monster Truck is introduced in the Independence Day Special and another one in the PS4/XB1/PC edition of the game, one or more Monster Trucks were meant to appear in the release version. Police scanner audio is still in the game files. A Rancher Monster Truck can be seen on a poster in Yellow Jack Inn.

Unnamed SUV

Nothing is known about this vehicle, it is based heavily off the Chevrolet HHR. A photo of the vehicle can be found pinned in Simeon's office at the Premium Deluxe Motorsport Dealership behind his desk.

Air Boat/Fanboat

Unknown /Fanboat. The only remains are the police scanner referring to its vehicle category. The likely reason for its removal is that airboats are primarily used in swamp-like areas whereas the only in-game location that would be able to use it to it's full potential is in Lago Zancudo.

Hydrofoil

Unknown Hydrofoil boat. The only remains are the police scanner referring to its vehicle category.

Skateboard

The Skateboard was cut again. Only police scanner remains, although the Skateboard exists in-game as a prop.

Steel Horse

A brand from GTA IV was meant to reappear. While there are no playable Steel Horse vehicles in GTA V, the office of Beeker's Garage in Paleto Bay, Blaine County features a manual for a Steel Horse featuring Steel Horse logos, and a similar poster. As the Hexer in-game is a custom bike made by the chop shop Liberty City Cycles, it is possible that the standard Hexer is manufactured by Steel Horse. Police Scanner remains.

Sabre

The original Sabre from GTA IV was meant to reapear. Police Scanner and horn inside iFruit remains.

EOD

Unknown vehicle. Most likely a military vehicle intended for explosive ordnance disposals. Police Scanner remains.

Hakumai

A sedan from GTA IV was meant to reapear. Police Scanner and horn inside iFruit remains.

Motorized Skateboard

A Motorized Skateboard was cut. Police Scanner remains.

Rollerskates

Rollerskaters were cut. Police Scanner remains.

Horses

Horses were not only animals, but were also rideable. Horses were cut, but horse-related locations like Vinewood Racetrack, La Fuente Blanca, etc. Police Scanner and much of the files remains.

Police Buzzard

There was probably a police variant of the Buzzard helicopter. Texture remains in game files. However, "N230MP" exists in the unarmed Buzzard, which is often used by the LSPD and can spawn wherever Police Mavericks spawn. Only the stencil was deleted from the in-game version.

CavArmy

Unknown vehicle. Name suggest that it was army version of Cavalcade. Interior textures were found.

Super GT

The SuperGT from GTA IV was meant to return. Interior and horn inside iFruit were found.

Barony

Unknown vehicle. Horn inside iFruit was found.

Freeway

Horn for "Bobber" - beta name for Freeway, was found inside iFruit.

Chavos

The horn of the Chavos can be found in the iFruit app files.

DF8-90

The horn of the DF8-90 can be found in the iFruit app files.

Previon

The horn of the Previon can be found in the iFruit app files.

Majestic

The horn of the Majestic can be found in the iFruit app files.

Merit

The horn of the Merit can be found in the iFruit app files.

Mr Tasty

The horn of the Mr Tasty can be found in the iFruit app files.

Pinnacle

The horn of the Pinnacle can be found in the iFruit app files.

PMP 600

The horn of the PMP 600 can be found in the iFruit app files.

Rebla

The horn of the Rebla can be found in the iFruit app files.

Solair

The horn of the Solair can be found in the iFruit app files.

Steed

The horn of the Steed can be found in the iFruit app files.

Vigero Rusty

The horn of the beater Vigero can be found in the iFruit app files.

Yankee

The horn of the Yankee can be found in the iFruit app files.

FBIOLD

Unknown vehicle, although its name suggests it was an old vehicle used by the FIB just like the old police vehicles in North Yankton. Only its handling remains. As its handling is almost, if not completely identical to the Police Roadcruiser, it was likely a variant.

Serrano

Second version of Serrano from TBoGT was meant to reappear as a stand-alone vehicle. Handling remains.

SPMED

Unknown plane, that had weaponry. Handling remains.

SPSMALL

Unknown plane, that had weaponry. Handling remains.

Scamp

The only remnants of this vehicle are handling files which can be found in the game's internal files.

As seen in its handling data, it was an aircraft with a similar mass to some small aircraft, such as the Duster, the Mammatus, etc. Although this is unconfirmed, it is quite possible that the Scamp would have been the name for the unknown high-wing airplane, which was dropped from the game during development. Unknown Skull Motorcycle

Photo of the motoryclce is found on some of manuals in the office of Beeker's Garage in Paleto Bay, Blaine County. It seems to be modified Hexer and features resemblance to Sanctus.

Unknown Speedo variants Additional variants, namely "speedo3" and "speedo4" are listed in a file called "objectcovertuning.ymt". It is unknown what those could be.

DUNE3 In game files, the Dune Buggy has a model name of "dune", while the Space Docker has a model name of "dune2". The two Ramp Buggies have internal names of "dune4" and "dune5", meaning "dune3" is missing. This is likely an oversight.

Beta Names
These are the vehicles that had their names changed before the games' releases. There were no changes to the car nor were they removed, only the names have been changed. Below are lists of vehicles that had their names changed.

Spawnable Vehicles
Spawnable vehicles, or unused vehicles, are similar to deleted vehicles. The only difference is that, even though they are complete in the games' files, they are unused and do not appear regularly in the game or are only used for specific missions. These vehicles can be spawned via cheats, cheat devices, trainers or mods whereas deleted vehicles (for the most part) cannot be spawned.

Grand Theft Auto: San Andreas
Boxcar

An unused freight car, which was intended to be pulled by the Freight. It can be spawned through the use of trainers, but it will not automatically attach to the rails and thus will be useless. It is still possible to utilize the vehicle as a carriage through modifications. Another way to make it appear on the tracks is to switch its ID number with the Flatbed's in the vehicles.ide file.

FBI Truck An APC that was cut before the game's release. The model, handling of it can still be found in the game files.

Lure Rancher

A variant of the regular Rancher that is essentially identical in appearance, performance and functionality except that it has black-tinted windows. It supposedly was going to be used in the mission Lure, although the regular Rancher is used in the final game.

RC Cam

A "remote controlled" vehicle that is disguised as a pot. It is never used in the game, is rideable and can support two people. However, the name suggests that CJ drives the RC Cam when the player uses first-person view. It is possible that this was used in a mission for Zero, controlling the RC vehicle disguised as a plant.

RC Raider

Appears only during Zero's cutscene in mission Wear Flowers in Your Hair. It does not appear anywhere else, but can be spawned via trainers. Additional modifications are needed to control the helicopter.

Utility Trailer

A trailer that can be attached to Utility Van. It is unknown why it does not appear in regular game.

Grand Theft Auto: Liberty City Stories
Bus

The vehicle from GTA III still exists, but can only be used with the help of trainers or cheat devices.

DeadDodo

The full-winged Dodo from III and VC exists in the game, but is unused. If it is spawned, it will appear for an instant and then the game will freeze/crash because it is only meant to fly over a predefined path in the city. It is possible that it was originally flying in the air and was destroyable like other games.

Dodo

The famous small plane from GTA III was to be reintroduced in LCS. It can be spawned via trainers, but the lack of acceleration renders the plane as useless unless the player uses a cheat device. It doesn't have an in-game name.

Ghost

The Ghost from GTA III remains. It is mostly useless as it cannot turn left or right unless the player hits an object that forces the boat to turn. It has loose graphics as some parts can be seen through and when you enter the shade in the boat, the player will become invisible. It is possible that it was going to be used in Shoot the Messenger because it is the only boating mission in LCS. Interestingly, it has in-game name.

Hunter

GTA LCS was made with use of GTA VC engine. The Hunter is proof and can be spawned via using trainers, has working weaponry, but does not have in-game name and cannot be used for Vigilante missions.

Panlantic

The construction van from III exists, but can only be used via Cheat Devices.

RC Goblin and RC Raider

Both remote controlled helicopters appear in GTA LCS files, possibly as leftovers of GTA VC engine. They are never used in-game and can be spawned via trainers. The game will crash if the player will try to enter them without cheat devices.

VCN Maverick

Another unused helicopter, probably another leftover from GTA Vice City. It barely has any upward thrust, although the player can yaw (slowly) and bank it left and right.

Grand Theft Auto: Vice City Stories
FBI Rancher

FBI Rancher is unused in the final version but it can be spawned with a cheat device.

VCN Maverick

The VCN chopper was cut or is a leftover from GTA VC engine. However, it can be spawned through cheat devices.

The Lost and Damned
Tampa

The Tampa was originally supposed to spawn around Liberty City. Now it is seen only in introduction's cutscene. It is available to be driven in The Ballad of Gay Tony.

The Ballad of Gay Tony
Brickade

A stumpy looking truck that was cut. It can be obtained through modifications and downloading save files.

"policew"

Wrecked version of Police Cruiser. It appeared as a scenery prop in the introduction of I Luv LC and can be spawned, driven and damaged like a normal vehicle.

Grand Theft Auto V
FIB Helicopter The FIB Helicopter was supposed to be an FIB variant of the Frogger but was removed for unknown reasons. It can only be obtained by spawning Trevor Phillips Enterprises Frogger and setting the livery to 0.

Bale Trailer

A trailer as its name implies it was loaded with bales and it was meant to be town by the Fieldmaster. The model can be spawned through Save Editor.

Grain Trailer

Similar to the also cut Bale Trailer, it was also meant to be towed by the Fieldmaster. The model can be spawned through Save Editor.

Beta Models
These are vehicles that were changed or their colors cut during development. A few of these are aesthetic changes, including the removal of rims, spoilers, etc. Some beta models can be obtained through cheat devices while others cannot.

Grand Theft Auto 2

 * The vehicles in the beta version looked vastly different, and were more detailed.

Grand Theft Auto III

 * All vehicles had the same wheel design, which is only used on the Stinger, Banshee and Cheetah in the final game.
 * Almost all vehicles had similar (somewhat more realistic) doorhandles.
 * The headlights and grille of the Blista were different, and it lacked a badge.
 * The Bobcat originally had a rollcage.
 * The front-end of the Cheetah was slightly different, lacking a badge.
 * The Dodo originally had wings.
 * The Esperanto and Idaho once had hydraulics.
 * The front-end of the Idaho was slightly different.
 * The Infernus more closely resembled the Lamborghini Diablo.
 * The front-end of the Kuruma was less boxish, and its bumpers didn't stick out.
 * The Patriot had a lower ground clearance.
 * LCPD Police and Enforcer originally had NYPD style blue and white livery. This was changed to LAPD style black and white, possibly out of respect for the then-recent 9/11 attacks.
 * The Police Helicopter originally was all white, like the helicopter in The Exchange (GTA III).
 * The Sentinel more closely resembled a BMW 5 Series E39 rather than the 3 Series E36.
 * The Stinger's front-end was smoother and lacked a badge.
 * Taxis were originally only all yellow, lacking a checker pattern on the side.
 * The Yardie Lobo had a blue and yellow design.
 * The Mr. Whoopee was red instead of grey.

Grand Theft Auto: Vice City

 * The Blista Compact originally looked almost identical to the Honda CRX and featured the letters GPX on the back. Its early design was carried over to Manhunt.
 * The Cheetah's beta design was inspired by it's GTA III model.
 * The Infernus had thin rectangles for its headlights and taillights and had larger spoilers.
 * The Moonbeam was originally implied to have sliding rear doors.
 * The VCPD Cruiser were originally white with red and blue stripes, similar to early Miami police cars.
 * The Sentinel originally had different rear styling.This idea was reused in Grand Theft Auto: Vice City Stories.
 * The Virgo originally had a different look.
 * The Washington originally had different frontal styling.
 * The Sabre and Sabre Turbo had different front grilles.
 * The Angel was different and also had different color. Regina-GTAVC-Screenshot.png
 * The Hermes had a different grille.
 * The Patriot's original GTA 3 model can be seen in early screenshots.
 * The Cabbie's original GTA 3 model can be seen in early screenshots.
 * The Faggio's headlight was round in early screenshots.
 * The Regina's taillights were originally metal rimmed and had a reverse lamp.
 * The Rancher used to have different wheel rims.
 * The Walton used to have different wheel rims.
 * The Police Maverick was originally blue instead of green. This idea was reused in Grand Theft Auto: Liberty City Stories.
 * Kaufman Cabs were originally white instead of yellow.

Grand Theft Auto: San Andreas

 * Many cars had different rims.
 * Most cars that appeared in GTA Vice City were identical to the GTA VC rendition (Walton, Greenwood, Sabre, Oceanic, Admiral, etc.).
 * The Bullet had a different look. Instead of one hood scoop and stripe, it had two. The picture of the beta Bullet can be found inside Otto's Autos. In the same picture, the Tram has a different look.
 * The Camper had a light blue/yellow/black paintjob.
 * The Clover had different taillights.
 * The Combine Harvester originally had a green body color, no stepbars into the driver cab, and a less detailed combine head.
 * The Elegant's appearance featured a gray front bumper, a body-colored rear bumper, and a simpler lower mask.
 * The Feltzer had larger turn lights, as seen inside the Driving School.Feltzer-GTASA-DrivingSchool.png
 * The Fortune had different headlights.
 * The Freight had a boxcar variant.
 * The HPV-1000 had different decals.
 * The Hydra originally was very different; the full beta picture can be seen in the Zero RC shop.
 * The Jester had a different front bumper.
 * The Journey had a different yellow and blue stripe vinyl.
 * The Landstalker roof and design was flatter than the final design.
 * The Monster Truck had a different wooden paintjob as seen here.
 * The News Chopper had "VCN" text on it, and was also named as such in the game files. (vcnmav.dff/txd). It also was darker blue.
 * The NRG-500 had the racing number 1 instead of 46. The NRG-500 box at Zero RC still features the number 1.
 * The Sanchez was similar to the Vice City rendition as seen here.
 * The San Fierro Police Car (and possibly the Premier and the Taxi) had a closer resemblance with a Chevrolet Caprice with a different grille, rounded "beached whale" design, and it also features the skirted rear fenders of 1991-1992 Caprices. The model is featured during the cutcene of the mission End of the Line.
 * The Savanna had a different grille, different rear bumper and only 2 doors.
 * The Slamvan had a lemon-yellow paintjob as seen here.
 * The Stratum had an emblem on the hood.
 * The Broadway had different rims.
 * The Majestic had a different rear.
 * The Euros had different rims and was more reflective.
 * The Flash had only one muffler, a higher ground clearence and Vice City styled rims.
 * The Sultan could originally be modified at Transfender not Wheel Arch Angels.
 * The Taxi was identical to its Vice City rendition. In the same screenshot, the Police Car is light blue instead of black.
 * A very early screenshot showed a Sparrow in place of a Police Maverick. Some believe that either the Maverick model wasn't finished yet, or at one point the Sparrow was going be used as a second Police aircraft.
 * Each city had its own Police Maverick and police bike.
 * In early screenshots, helicopter rotor blades were similar to that of Vice City rotor blades. 493.jpg



Grand Theft Auto: Liberty City Stories

 * Originally, the Police was similar to pre-9/11 police cars but it was changed to dark blue.
 * The PCJ-600 was similar to the Vice City and San Andreas rendition. Also there was once a golden PCJ 600 but color was cut.
 * There was a yellow Stinger, supposedly used by the Sicilian Mafia, instead white color.
 * The Cartel Cruiser originally had the same engine noise as the Leone Sentinel.
 * There was an orange Landstalker, a blue Perennial and a red Idaho. All three colors were removed from final version.

Grand Theft Auto: Vice City Stories

 * The Cholo Sabre was once colored blue at the early stage of the development, but was changed. Later on, the car was colored white with stripes.
 * The Bovver'64 originally didn't have rollbars.
 * The Blista Compact was gonna look like the beta Grand Theft Auto: Vice City model of the Blista Compact.
 * The Armadillo originally didn't have side doors.





Grand Theft Auto IV

 * The Enforcer was going to share chassis with the Boxville.
 * The Taxi had a black variant, as seen in an early screenshot.
 * The Merit had a different grille and different rims.
 * The Annihilator was missing a yellow stripe.
 * The Marbelle looked more like the Ford Granada it was primarily based on.
 * The Cabby had a different grille. It also had different headlights.
 * The Banshee had a different design. Consisting of two stripes, a custom front bumper, and the center of the wheels were black.
 * The Police Cruiser had registration number on the trunk.
 * The NRG 900 had a Shitzu badge on it.
 * Some Squalos had a different color scheme.
 * The Stretch had a different grille.
 * The Turismo had different rims, as seen on the TV show, I'm Rich. It also had spoiler as seen in Autoeroticar.com website.Turismo-GTAIV-AutoEroticar.png
 * The Super GT had decals on its rear.
 * The Maverick had a two-blade rotor and closed rear doors.
 * The Maverick also had different color variants and had no stripes that were cut. They can be seen on the TV shows and artwork.
 * The Schafter had a grille-mounted Benefactor emblem, like the Mercedes-Benz it is based on.
 * The Comet had a larger badge.

The Lost and Damned

 * The Daemon, the Diabolus, the Hexer and the Nightblade had their names written on them.
 * The Angel had side panniers, like in GTA Vice City.
 * The Tampa would have spawned around Liberty City.

The Ballad of Gay Tony

 * The Skylift was white, instead of blue, and it looked more like its real-life counterpart, the Sikorsky S-64 Skycrane.

Grand Theft Auto V

 * The Baller had six spoke wheels and RR Sport front quarter duct.Huntley-GTAV.png
 * The Caddy depicted in a trailer had their armrests as in the TBOGT rendition.
 * The Titan originally had a full grey paintjob as seen on the Warstock Cache & Carry advertisement, similar to U.S.A.F. C-130's.
 * The Taco Van originally had an all white body as seen in the second trailer and was also supposed to play "Taco Shop" by Chingo Bling as its siren.
 * Either the Luxor had a different colour scheme or one of the airlines which own a Shamal had a green livery. The tail-wings had also moved.
 * Police vehicles originally had red sirens on the right side and blue sirens on the left.
 * The Cheetah had the GTA IV Grotti logo and a glass roof.Cheetah-GTAV-Screenshot2.jpg
 * Wheels in the Tractor were closer to the engine.
 * The Comet shared its wheel design with the Khamelion.
 * The Dominator shared the rim design with the Gauntlet.
 * The BF Injection had a newer, cleaner look.
 * The Blazer had a grip on its rear and two springs/shock absorbers.
 * The Police Maverick was originally designed after the in-game civilian Maverick.
 * The Police Cruiser was originally based on the Grand Theft Auto IV iteration.
 * The Barracks had a longer canvas.
 * At some point, the Adder had a spoiler. It could have possibly functioned similar to the T20.
 * The Bagger had an option for a Sissy Bar.