Taxi

"YELLOW CAR!!!"

- Niko Bellic calling a taxi while drunk, becoming a famous quote in the series.

The Taxi is a four-door sedan-based taxicab featured, in some form, in every Grand Theft Auto game, (with the exceptions of Grand Theft Auto: London and Grand Theft Auto: Chinatown Wars, where the London Cab and the Cabbie are the only present taxis respectively). It is manufactured by Vapid and Declasse in the HD Universe.

Distinguishable by its yellow livery, it is often one of the most common vehicles on the road. In the 3D Universe games and Grand Theft Auto V, the Taxi can be used to perform taxi side-missions.

2D Universe
In Grand Theft Auto, there are three versions of the Taxi, each one seen in each of the three main cities:
 * The Liberty City version is based on the Portsmouth.
 * The San Andreas version is based on the Vulture.
 * The Vice City version is based on the Flamer.

The Taxi in Grand Theft Auto 2 is similar to a rounded Checker Taxi, with the checkered stripe crossing the roof longitudinally.

3D Universe
From Grand Theft Auto III onward, the Taxi is usually based on the same model as the Police car from its respective game:


 * In Grand Theft Auto III, the Taxi resembles a cross between a and a, with overall body design from the . There are minor variants available, with darker bumpers and different taxi lights.
 * In Grand Theft Auto: Vice City, the Taxi is a look-alike.
 * In Grand Theft Auto: San Andreas, the Taxi is based on the Premier, designed after the with boxy style.
 * The Taxi in Grand Theft Auto Advance has little indication of which car it is based on, but is generally boxier in design when compared to the game's police vehicle.
 * The taxis in Grand Theft Auto: Liberty City Stories and Grand Theft Auto: Vice City Stories are largely identical to the GTA III and GTA Vice City renditions, respectively. The GTA Liberty City Stories rendition may appear with yellow, black, or gray bumpers, as well as two types of TAXI signs, a traditional one with the writing on the sides, and one with orange lights on the sides and the writing facing forwards.

Grand Theft Auto IV
The Taxi in Grand Theft Auto IV is depicted as two different sedans operated by L.C.C. Taxis:


 * The first one is built by Declasse and is based on the Merit, which in turn is based on the.
 * The second one is built by Vapid and is based on the Stanier, which is influenced strongly by the second generation, with frontal design cues more similar to a.

The Vapid Taxi shares the same body design as the LCPD Police and NOOSE Cruisers, and its chassis is not used in any non-fleet car (although it appears as a civilian vehicle in GTA V). The same rim design is shared among these vehicles.

The Declasse sedans use the same rim design, finished in a set of unique shallow dog dish hubcaps unseen on any real GM products, but are likely inspired by hubcaps available for early generations of the Crown Victoria. The only other vehicle in the game to feature this set of wheels is the FlyUS Feroci.

While the Taxis come standard with regular taxi lights, some have rooftop advertisements for "WTF", "Banging Trash Can Lids for an Hour", "Conjoined Twins", "The Science Of Crime", and Weazel News, all of which can detach in collisions. Both models feature a screwed on the front hood, similar to a real practice by  to denote vehicles which are licensed to pick up passengers; they also have a red marker on the back left. Vapid Taxis may also have yellow, grey, or black bumpers, much like the Taxis in GTA Liberty City Stories and earlier New York Crown Victoria taxicabs.

Players can enter Taxis in GTA IV and, for a fee, take taxi rides to destinations, which is often a quicker alternative to driving themselves. Warning : in The Ballad of Gay Tony, using a taxi during missions will often result in the completion challenges for that mission being voided due to being able to bypass the time limit using one.

Liberty City taxis are based on older generation NYC Taxis, with the minivan version bearing the same markings.

Grand Theft Auto V and Grand Theft Auto Online
The Taxis in Grand Theft Auto V are now based on the second generation Stanier, which is in turn based on the.

The Taxi is operated by the Downtown Cab Co. taxi company, appearing in a yellow and blue scheme. Similar to its GTA IV equivalents, the Taxi will appear with 2 variants of regular taxi lights or with rooftop advertisements, as well as red emergency lights, all reused assets from GTA IV. The livery of the Downtown Cab Company has a very similar design to those of the Checkered Cab Company, Los Angeles.

In Grand Theft Auto Online, players must pay the cash on hand, as it will not be paid if it is banked.

Current Design Gallery
Second Generation Stanier Chassis=

First Generation Stanier Chassis=

Merit Chassis=

2D Universe
Early renditions of the Taxi are generally undesirable due to their mediocre performance. While differing between cities and partially based on muscle vehicles, the first Grand Theft Auto 's taxis are generally slow, but compensate with good steering. In Grand Theft Auto 2 the opposite is the case, with moderate speed but sluggish controls, inferior to the Taxi Xpress. Both games' renditions have moderate crash endurance.

3D Universe
Although the appearance of the Taxi between Grand Theft Auto III and Grand Theft Auto: Vice City Stories varies drastically, the Taxi's performance in these games may be described as all-round average. With moderate speed, moderate acceleration, light construction, moderate endurance, capable steering, and stable cornering (all traits which are helpful during Taxi Driver missions), the Taxi is generally an acceptable vehicle to drive.

The vehicle is also front wheel drive, reducing the chances of tailspins when cornering and allowing the vehicle to perform 180-degree turns backwards or forward with ease.

The GTA III rendition of the Taxi possesses almost identical handling properties to that of the Kuruma. However, the Taxi does not suffer from the stiff suspension and heavy kerb weight the Kuruma has.

Grand Theft Auto IV
The Declasse Merit-based taxi's acceleration is very good, and the top speed is above average. The brakes have been upgraded over the regular Merit, requiring a shorter stopping distance and thus reducing the risk of being ejected through the windshield after a frontal impact. The suspension has also had an upgrade, making this vehicle corner more effectively at speed. Crash deformation is acceptable, and the cab can survive a few frontal hits before failing.

The Vapid Stanier-based Taxi's acceleration is good, and the top speed is above average. Its braking and suspension are very good, identical to that of the Police Cruiser; is standard, and the suspension easily handles cornering and smooths out the bumpy roads of Liberty City. Crash deformation is good, and the vehicle can sustain multiple frontal impacts before failing.

Despite the apparent differences, both are powered by an Inline-4 engine, coupled to a 5-speed gearbox in a rear-wheel drive layout. The only visual difference is that the Declasse model has two cam pulleys visible and the layouts are different.

GTA IV Overview
Vapid version=

Declasse version=

Grand Theft Auto V and Grand Theft Auto Online
The taxi in Grand Theft Auto V and Grand Theft Auto Online is powered by an Inline-4, coupled to 5 speed gearbox in RWD layout. Like the Police Cruiser, acceleration is good, engine durability is very good, top speed is above average, and braking is acceptable. The engine of the Taxi will emit a knocking noise whilst the vehicle is idle and when the player releases the throttle after revving the engine. This is probably to show the realism of real taxis being worn down from constantly being in use.

Strangely, despite sharing the same platform and chassis as the Police Cruiser and Unmarked Cruiser, the engine sound is slightly lower in tone, making it sound much less powerful than the aforementioned versions of the car.

Taxi Side Missions
The Taxi is one of the few vehicles able to start a side-mission, in which the player can carry passengers to their destinations in a required time, resulting in a small profit for the same.

Grand Theft Auto: San Andreas
The Taxi is one of only a handful of public vehicles that could be customized at a modification workshop; specially, at Transfender.

The modification options (see Transfender article for pricing) of the vehicle include:

Grand Theft Auto V

 * The vehicle cannot be modified at Los Santos Customs; however, it can still be repaired there.

Taxi Companies

 * Borgnine Taxis
 * Downtown Cab Co
 * Express Car Service
 * Kaufman Cabs
 * L.C.C. Taxis
 * Mean Street Taxis
 * Sunnyside Taxis
 * Vice City Cabs

Grand Theft Auto

 * During mission Gangsta Bang - Phone 1, the protagonist has to use a Taxi to pick up Crazy Jimmy right after his bank job, and take him to a safehouse.
 * In mission Gangsta Bang - Phone 4, the player has to get two Taxis for a bank job, and deliver them to New Guernsey docks.
 * During the mission Gangsta Bang - Taxi, the protagonist is tasked to pick up Bubby's wife, Skye, and take her and her 'personal trainer' to a hotel.
 * In the mission Gangsta Bang - Porka Turbo, the player again has to use a Taxi as a getaway car for Crazy Jimmy's bank job.
 * During the mission Mandarin Mayhem - Phone 6: Mission 1, the protagonist has to use a Taxi as a trap car for Uncle Fu's disloyal employee.
 * In the mission Rasta Blasta - Phone 14, the player has to get a Taxi, and pick up Brother Marcus' mother before she is killed by another driver.

Grand Theft Auto III

 * Cutting the Grass - Curly Bob takes a Taxi at Luigi's Sex Club 7 to go to the docks and meet Catalina and Miguel.
 * Import/Export - The Taxi is one of the 16 vehicles wanted for the Shoreside Vale portion of the Import/Export side mission.

Grand Theft Auto: Vice City

 * The Job - The group drive to the bank with a Taxi, that can be used after to escape from police too.
 * V.I.P. - The player has to use their Kaufman Cab to hit a rival Taxi until its passenger gets out and enters their cab.
 * Friendly Rivalry - Three normal Taxis around the city have to be destroyed.
 * Cabmaggedon - Six rival Taxis will try to destroy the player's Kaufman Cab by crashing into it.

Grand Theft Auto: San Andreas

 * In the Beginning - Carl is inside of a Taxi before he is stopped by Tenpenny.
 * Snail Trail - After exiting Market Station, one of the targets takes a Taxi to go to the pier.
 * Driving School - The Taxi is used in one test (Spin and Go).
 * Saint Mark's Bistro - Carl takes a Taxi to Marco's Bistro in Portland, Liberty City.

Grand Theft Auto IV

 * Bull in a China Shop - A Taxi always appears on the left side of the player when starting the mission, and is intentionally provided when the player learns how to hail a cab. It seems to drive slowly so the player can read the instructions on the top left corner at time.
 * Taxis tend to spawn in missions involving car chases. Some examples are Search and Delete, Meltdown and Smackdown.
 * One may appear in the mission Hating the Haters, when picking up Bernie Crane during the chase.

The Lost and Damned

 * Marta Full of Grace - Vapid Taxis spawns on the area and stops abruptly in the zone, offering some degree of protection to Johnny.

The Ballad of Gay Tony

 * Bang Bang - One may appear near the area where the target crane is. It is scripted to trigger the alarm once the crane is destroyed.

Grand Theft Auto Online

 * Payphone Hit: The Tech Entrepreneur - The client's preferred assasination method requires the player pick up a Downtown Cab Co. taxi to collect the client from the Von Crastenburg Hotel.

Grand Theft Auto 2

 * Downtown District, Anywhere City.

Grand Theft Auto III

 * Parked in an alley north-west from the entrace of Salvatore's Gentlemen's Club, Saint Mark's, Portland.
 * Commonly parked in Newport Multistory Car Park, Newport, Staunton Island.
 * Parked in the parking lot of Francis International Airport, Shoreside Vale.
 * Two parked in front of the terminal of Francis International Airport, Shoreside Vale.

Grand Theft Auto: Vice City

 * Occasionally spawns in the parking lot next to the North Point Mall. (Cabbies will also spawn here)
 * Spawns occasionally in the parking lot near the Washington Mall.

Grand Theft Auto Advance

 * Parked in Newport, west from King Courtney's yellow boat.

Grand Theft Auto: San Andreas

 * Always spawns around and in the main cities and sometimes in some parts of the state, as the Taxi is one of the most seen Public Service vehicle.

Grand Theft Auto: Liberty City Stories

 * At the Mean Street Taxis depot.
 * Occasionally spawns at the top level of the Newport Multistory Car Park.
 * Frequently spawns in front of the Francis International Airport. When on the road headed there, instead of turning right towards the parking lot, continue going straight towards the roundabout. It should be parked next to a Freeway beside some steps, though it may not always spawn.

Grand Theft Auto: Vice City Stories

 * Sometimes spawns in the North Point Mall parking garage.
 * Rarely spawns behind the Hyman Memorial Stadium.

Grand Theft Auto IV

 * Both
 * Reflecting real New York's abundance of taxicabs, Taxis are the most commonly spawning vehicles in Liberty City, and are particularly common in Downtown Broker, Francis International Airport, and throughout Algonquin, especially The Triangle and Star Junction where Taxis make up the majority of road traffic. Taxis are less common in peripheral, industrial, and suburban areas of the city; notably, taxis will rarely spawn in eastern Dukes and northern Alderney and never spawn in Acter Industrial Park (Alderney), and in parts of Bohan.
 * Merit
 * May occasionally be parked on Asparagus Avenue in front of the LTA Headquarters.
 * Stanier
 * Can be found parked in an alley near Manganese Street and Burlesque in Star Junction, Algonquin.
 * Seen parked near the construction barrier in the mission Bang Bang.

Grand Theft Auto V

 * Can be called to come to the player's current location.
 * Can be found at the Downtown Cab Co. depot, parked in the front lot. If Franklin purchased the property, he will take the vehicle with no police attention.
 * Taxis can be found with moderate frequency around most areas of Los Santos.
 * Can be found at the Oriental Theater, parked in the front spots.
 * Taxis spawn most commonly in the Los Santos International Airport district, where they can often be seen pulling away from the curb outside the terminal buildings with newly arrived passengers.
 * Taxis also spawn commonly in Downtown Los Santos.
 * Taxis spawn fairly commonly across wealthy parts of Los Santos to the North and West of the city but are rarer in the poorer districts. Taxis will never spawn in the port areas in the far south of the city, and very rarely outside of the city itself.

Grand Theft Auto Online

 * Possibly due to hardware restrictions, Taxis do not spawn on the streets in GTA Online, similar to ambient cars such as the Boxville as well as patrolling Police Cruisers.
 * Like in story mode, a taxi can also be called to the player's location if they have money on hand and not 'banked'.
 * As of the Arena War update, can be unlocked as a Pegasus vehicle after reaching Sponsorship Tier 25 in Arena War (enhanced version only).
 * It will only spawn with a Red paint job, Black secondary paint job, "Classic Rod" wheels and Whitewall tires.
 * As of The Diamond Casino Heist update, Eddie Toh can provide a Taxi as a switch vehicle for the eponymous heist.
 * As of The Contract update, taxis can spawn parked at Downtown Cab Co. in East Vinewood when another "seed" Taxi is within 400 yards. A seed taxi can be a player-owned Arena War variant, or a stolen Taxi Ride cab, or one used for a Payphone Hit.

Grand Theft Auto 2

 * When crushed in the Downtown District, the Taxi will give a Double Damage powerup.

General

 * In some of the games in the series, Taxis' radios default to certain stations. They are as follows:
 * Grand Theft Auto: Head Radio.
 * Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories: Espantoso or VCPR.
 * Grand Theft Auto: San Andreas: CSR 103.9.
 * Grand Theft Auto: Liberty City Stories: Radio Del Mundo.
 * Grand Theft Auto IV: San Juan Sounds, The Beat 102.7 (Declasse Taxi); WKTT, Public Liberty Radio, Integrity 2.0, The Beat 102.7 (Vapid Taxi).
 * Episodes from Liberty City: Integrity 2.0, WKTT, The Beat 102.7 (Vapid Taxi); San Juan Sounds, The Beat 102.7 (Declasse Taxi).
 * Grand Theft Auto V: East Los FM and when hotwired, West Coast Talk Radio
 * When the player steals a Taxi and enters it for the first time, $11 - $24 will be added to the player's wallet. This applies to GTA Vice City, GTA San Andreas and GTA IV.
 * In the 3D Universe, the Taxi's engine sound is similar to that of SUVs and pickup trucks (excluding GTA San Andreas where it sounds more like higher end cars).
 * In GTA III and GTA Vice City, Taxis may very rarely spawn without their roof lights. The roof will still glow as if there was a light there when Taxi missions are activated. In these cases, saving the car in a garage will not fix it.
 * In GTA Liberty City Stories and GTA Vice City Stories, if the player is wasted during a mission, a Taxi comes up to the hospital, and the player is prompted to get inside it. It then takes the player to the place where he received the mission.

Grand Theft Auto: Vice City

 * Taxis have white spots on the windshield due to an error in applying the vehicle's reflection map.
 * Near the Escobar International Airport, a billboard stating "Take a vacation in Liberty City" can be found, showing a Taxi from Grand Theft Auto III. It is quite odd, because GTA III ' s Taxi is a 1990s car model, but GTA Vice City takes place in 1986.

Grand Theft Auto: San Andreas

 * In the mobile version, after completing the Taxi side mission, when CJ tries to jack an occupied Taxi, the carjack icon will have the standard car icon. But, when CJ exits the Taxi and re-enter it again, the carjack icon will have the lowrider car icon. The same also applies to the Cabbie.

Grand Theft Auto: Vice City Stories

 * In the PlayStation Portable version, the Taxi's sign has its lettering on the sides, while in the PlayStation 2 version the sign is facing forwards.

Grand Theft Auto IV

 * The GTA IV rendition of the Taxi originally had a black variant, as seen in the Vladimir Glebov trailer (see gallery).
 * The reason for removing that texture was probably for one of Niko's lines for calling taxis while drunk: "Yellow Car!".
 * The Vapid, Declasse, and Schyster Taxis have six different horns, differing in pitch with some with a high pitched, medium pitched, and lower pitched horns. The pitch determines how well and strong the horn sounds. The higher ranges usually are weak, mid-ranges usually have a somewhat over-blown or out of tune horn, while the lower pitches have healthy and loud horns. Five of the horns used can be traced back to civilian vehicles of different brands (such as Intruder, PMP 600, DF8-90, Primo, Patriot, etc.). A glitch sometimes happens when either taxi is stored in a parking spot and after a period of time, the horns will change no matter if it has been used or not, such as loud and healthy horns will change to the high pitched weak horns for no apparent reason. Loading any game saves changes them as well.
 * All variants of the taxi, as well as the Cabby have screens that show the destination for the player, however they will despawn if the player is not inside the car.
 * The screens actually share code with TVs; the player can notice this if they use a trainer to spawn a taxi inside their safehouse and choose a destination, the TV will also have the destination on it.
 * If a taxi is stored in a parking spot with the "on hire/duty" lights illuminated on the signs, they will sometimes spawn turned off or on randomly. However advertisement signs don't react with it.
 * All Taxis (including Roman's) carry the registration insignia LC2708.
 * The lighted advertisement/"TAXI" signs on the roof of the taxis are very fragile as a minor collision in most cases is all it takes to dislodge the sign and have it break off the vehicle's roof. If it goes flying straight, this can hurt and even kill civilians without granting a wanted level.
 * Most of the taxi drivers in GTA IV are . A taxi driver may say "I'm Greek, you know" when held at gunpoint. They also can be heard cursing traffic in front of them with the Greek phrase "malaka", which is slang for numerous derogatory remarks.
 * If the player takes a taxi ride in GTA IV and shoots outside the car, the driver will stop the car, make a comment and then run away, leaving Niko in the back seat of the stationary vehicle. This will also happen if the LCPD are chasing the player.
 * When Niko takes an NPC out of the backseat of a cab, they may sometimes say, "That's my wife's car, take it!" or tell Niko it's their car.
 * The Taxi based on the first generation Stanier has a brief cameo in the ingame movie for Grand Theft Auto V Meltdown which appears during the intro to the film along with the Police Patrol based on the Merit & the Cabby based on the Minivan.

Grand Theft Auto V and Grand Theft Auto Online

 * In Grand Theft Auto V, when switching to Franklin, he may be seen being dropped off by a Taxi in front of his house while saying goodbye to a young woman in the back seat. The taxi is missing a roof sign and sometimes has no license plate text. It can be obtained by killing the driver and attempting to open the locked door, which will cause the Taxi to respawn next to Frankin's home the next time he's there, with the doors no longer locked. The woman will run away and Franklin can't shoot her, but she can be still killed through other means.
 * If the player slams into the rear of a taxi with a passenger in the backseat and kills the driver in the front seat, the passenger will climb out of the backseat and flee unharmed.
 * Taxis are rather uncommon unlike in previous games, probably reflecting the real life western United States, which sees a lower demand for taxi use relative to denser East Coast cities such as.
 * The Taxi's backseat has a lot of stickers. Among these stickers is the old 255 for Liberty City Government Services sticker from the GTA IV Taxi.
 * While the logo on the trunk of the GTA V taxi says "Taxi Cab", looking at it closer at an angle shows the writing "Police Cruiser" embossed under it. This is because while the Taxi model uses a different texture for the logo, its normal map is still that of the Police Cruiser.
 * Despite this, both logos appear randomized when calling for a taxi.
 * On both backseat passengers doors, there are warnings that state "Driver carries a firearm and will use it in defense". However, no taxi drivers are actually armed.
 * When entering a cab as a passenger, the character may say one of the lines they normally say while carjacking someone.
 * If the player jumps around or the rear doors are blocked, the player may ride in the front passenger seat next to the driver. Note that the cab driver still looks back as though the player was in one of the rear seats when the location is chosen, if the location is chosen again or changed, or if the cab is stopped by the player with the start/stop option.
 * While riding as a passenger in a Taxi:
 * If the player takes multiple trips with the same cab driver and rushes each one, the protagonist may start yelling out of anger to go. The protagonist also yells if the GPS location is chosen again or changed.
 * If the point of view camera is on the hood view and aimed at the windshield when the driver finishes the trip, then the next time the player enters (before getting busted or wasted), the unchanged view of the dash should stay even after the location is chosen.
 * It is possible for the driver to become "stuck" behind an automatic gate due to approaching it from the wrong side. The driver will stay waiting for the gate to open until the player tells the driver to hurry up, or leaves the cab.
 * The player can bail out of a moving taxi, skipping out on paying the driver his fee. This will likely result in a one star wanted level. The driver can respond to this; "Really?"
 * If the player doesn't tell the driver to hurry, the cab driver will drive much slower than other NPCs (especially on highways).
 * If the player obtains a wanted level, the driver will pull over, and the player will exit. Attempts to get back in as a passenger will result in the player carjacking the cab driver.
 * If the player is spotted by members of a gang that are hostile towards them (i.e. if Trevor is spotted by members of The Lost MC), they will not confront or attack the player. Instead, they will flee as if they were scared.
 * If passing a random encounter involving a hitchhiker, the player can tell the cab driver to stop, allowing the hitchhiker to enter.
 * If the player replays a mission while riding in a Taxi, they will no longer be riding in the cab upon returning to the replay point.
 * If the player tries to pick up a passenger in a damaged taxi that is missing a wheel, the passenger will not enter the car, and eventually wander off. This is most likely due to the fact that the taxi is continuously leaning over onto the ground and back off, thus simulating movement, and pedestrians cannot enter the "moving" vehicle.
 * If the player does not have enough money to pay the ride he will gain a wanted level and the taxi driver will likely swear at the player.
 * There was possibly another Taxi model early scrapped during development, as the current model uses a  in the handling data. Given that first-generation Stanier police cruisers were identifiable in the trailer, and the Merit-based Taxi uses the name   in Grand Theft Auto IV, the scrapped  may have been an updated version of the first-gen-Stanier Taxi.

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