Talk:Nightshark

Armour
Is the Auto Armor upgrade required to activate the Nightshark's defensive capabilities? Because I hadn't bought it yet and just the gang NPCs in contact missions were hitting me through the still intact windows DoomSkuller (talk) 18:04, August 28, 2017 (UTC)


 * I'm not sure why, but it seems the armor upgrades (armor plating) on literally all the new vehicles seem to make little to no difference. I noticed this on the Insurgent Pick-Up Custom, Weaponized Tampa and Technical Custom. I think the Half-track is the only one where this actually has decent affect. I hope Rockstar improve this, as doing the research for them is hard enough. Monk Talk 18:07, August 28, 2017 (UTC)


 * Yeah, the so-called "sniper-proof glass" wasn't doing a thing for me. I have yet to see if adding 100% auto armor makes it work, had to get off DoomSkuller (talk) 19:20, August 28, 2017 (UTC)


 * There'll be some decent comparison videos on youtube somewhere. I know the Half-track's full heavy armor works, although its glitched. Might be the same with some others. Monk Talk 19:23, August 28, 2017 (UTC)

Description change.
Hello, I just wanted to let you guys know that I got the Nightshark description changed due to the fact the windows aren't actually sniper proof. Please update pals.

--Rustyleatherface (talk) 02:12, October 4, 2017 (UTC)


 * Only by assuming you're not getting this wrong and that the enemy player is not using FMJ rounds. -- Body Armor Android.png SWAT Cam F Torpedo Android.png Detonator Android.png Crate Android.png 00:24, October 7, 2017 (UTC)