User talk:Steve316

Thanks
Thank you for improving your image uploads in accordance with the policy spelled out above. Just a small observation - you seem to be cropping a lot of your images to aspect ratios that are not exactly 16:9, this can make image galleries look untidy. Please try and crop to 16:9 (1.778:1) ratio. Thanks. Smurfy: illuminate - communicate - spectate 09:17, February 5, 2019 (UTC)


 * Another observation: please try to capture screenshots during daylight hours if possible, some of your images (Globe Oil, LTD filling pumps) are too dark. Thank you. DocVinewood (talk) 15:49, February 13, 2019 (UTC)


 * You have continued to upload cropped and dark images. I'd strongly suggest to capture images in daylight hours and avoid cropping them. Monk (Bureaucrat.png Bureaucrat ) Talk 17:29, February 13, 2019 (UTC)

Images
OK, this is starting to get a bit annoying now. As far as the drain cover image I removed, firstly the image is upside down, as per my edit summary when removing it, but 2ndly, I'm not convinced it belongs on LSDS either. Smurfy: illuminate - communicate - spectate 07:14, February 23, 2019 (UTC)
 * 1) Why aren't you applying the licence as you upload each image? A convenient drop-down is provided in every upload tool. You should not need to be manually adding them later on every file.
 * 2) You are still cropping to all sorts of odd aspect ratios, resulting in galleries that look worse with every odd-shaped image you add. I'm going to have to insist that you stop doing this.


 * It is advised not to crop images unless absolutely necessary and done to a certain standard. Just use print-screen and be done with it, there is no need to crop the content you are screenshotting. Monk (Bureaucrat.png Bureaucrat ) Talk 12:57, February 23, 2019 (UTC)


 * You can use the Rockstar Editor.
 * If not using next-gen, then why not upload to social club? Or crop maintaining the same aspect ratio? There is no "necessary" excuse for cropping what you are taking photographs of. Monk (Bureaucrat.png Bureaucrat ) Talk 13:16, February 23, 2019 (UTC)

A few things:
 * 1) You should be able to add a license at the same time you upload an image, you don't need to manually add it later. If you go to Images and then click on "Add New Image" (or Multiple Upload if you prefer) you should have the Licensing option available. Besides, adding it manually is causing problems with the "Licensing" headline, because I suppose you're using visual editor instead of source editor (I recommend using the latter).
 * 2) Before creating a new page/adding an image, please make sure it doesn't already exist in the wiki to avoid duplicated and unnecessary content.
 * 3) For small businesses, one image (sometimes two) and maybe the logo is usually enough. There is no need to have different images that show almost the same but with a different angle, or a close-up view.

Either way, good work with the new pages and thanks for your contributions. DocVinewood (talk) 16:18, March 6, 2019 (UTC)

Tips and advice for improvement
Everything that gets added to the wiki is generally reviewed by a staff member. You don't need to specifically ask for it.

We've been trying to give you tips and advice on your image uploads, but you only seem to heed about half of it, so I'm not really sure how much of this you will take in.

I'll try to be as constructive as I can:

New Pages

 * As mentioned by Doc, use the search function and make sure the page doesn't already exist. For Little Teapot, while the existing article was misspelled, it would have come up in search autocomplete as soon as you typed "Little Te". Which reminds me, I was having second thoughts about the name for Calabrone Cyclery pretty much immediately after renaming it, I may revert to your initial version of Calabrone Los Santos on that one.
 * When creating brand new articles, look around for a well established article on a similar subject matter and copy it. It will hopefully be written and laid out in accordance with the Manuals of Style. Just edit it, go to "source" mode and copy all the code into a new blank page, then replace the data with the information relevant to your new subject matter. Not only will this result in a more complete new page, but if you pay attention to the content you are copying, you should get the hang of how pages should be laid out, how text should be formatted (where bold and italics are required for example) and any relevant navigation templates and such will also be copied to the new page.
 * Look at other new pages being created by more experienced editors and see how much they include in their "first drafts". Try to emulate that level of detail.
 * When creating a brand new article that may require several edits, remember to add an template at the top. If you have added all you know and the article is still quite short, you should also add a  template. This will encourage other editors to collaborate and improve upon your content with information they may know about the subject matter.
 * When anyone (not just staff) comes along after you and makes improvements to your newly created articles, look at the edit history and pay attention to what changes they make so that next time you can try to include those details yourself.
 * Remember to add categories to pages - these won't copy over, you have to do them manually.
 * Don't be afraid to add links to your new page to other articles and relevant templates. The more the better. Orphan pages with no links to them are unhealthy for the growth of the wiki. This will also show the importance of the page and avoid it being deleted as a possible "irrelevant/unnecessary page".
 * Don't worry too much if your grammar is corrected or even entire sentences are improved/removed. We all have different levels of vocabulary and English skills. As long as your content is understandable, it doesn't have to be perfect. If English is not your first language, take every opportunity to review any grammar/spelling improvements being made and this should help you learn the language.

Image capture

 * Use the tools R* have provided. Director Mode and Rockstar Editor are your friends. Use Director Mode to record short clips outside your subject with favourable weather and time of day settings to control lighting and shadows, then edit in the Editor and use the Free Camera to position and frame your shots to perfection. You can turn off the GUI overlay and take screenshots that do not require cropping. Then delete the clips when you have finished capturing your set of images.
 * I have noticed that some of your images are particularly noticeable low resolution and graphics quality. While we can't all afford a supercomputer to run the game at highest quality with all the bells and whistles, even well-composed images that have indistinct text or character resolution and lots of jaggies and blockiness can detract from the quality of an article. Without wanting you to risk permanent damage to your computer hardware by over-stressing it, I'd suggest when conducting photography sessions to set the detail levels and graphics options as high as you possibly can. On my old PC, photography was conducted at barely 20-30 fps sometimes. It didn't need to be a "playable" framerate. Note: Editor Clips can also be recorded at lower graphics settings and then higher graphics settings can be set before editing and screnshotting.
 * If your in-game resolution is already high and the graphics in your images are not equivalent to what you see in game, it may be an issue with your image editing software and compression factors. Take screenshots rather than snapmatics. Make sure Steam (if you use Steam version) is set to save an uncompressed copy of the screenshot in a directory of your choosing. The screenshots jpgs in the Steam>userdata folder should be ignored and you should use the uncompressed png files as the basis for your uploads. (i.e. don't try to upscale convert a compressed jpeg unto an uncompressed png). When saving cropped files, make sure png compression rates are set to best quality, not smallest file size settings. Don't use MS Paint. You don't need to use complex software like Photoshop or The Gimp either, even free simple lightweight image editor/viewer software like IrfanView does a good enough job in most circumstances.

Whew, that turned out to be a lot longer than I intended, hope you don't need a tl:dr version. I hope at least some of that helps. Smurfy: illuminate - communicate - spectate 11:10, March 8, 2019 (UTC)


 * Also, if you ever need high quality logos/textures directly from the game files, feel free to ask, I'm able to grab them :) Monk <font face="Tahoma">Talk 17:11, March 8, 2019 (UTC)

More tips/improvements
You have greatly improved your editing skills, and am relatively happy with your latest articles. However, there's still room for improvement :)

Please review the corrections and improvements I have made here. That way, the next time you create a new article, I don't have to keep fixing them ;)
 * No need to link an article to itself. The gallery and lead (first line) description should have bold titles.
 * Galleries should be positioned to center.
 * Any mention of "Grand Theft Auto" should be written in italics (using two " ' ") (without the quotations)
 * Try not to look past or too deep into the meaning of company titles. Grand Theft Auto usually references real-life events or media, the titles of these brands are typically a reference to something in the real world, such as "Germinator" being a clear reference to "Terminator", alongside the motto.
 * Please explore categories. Essentials for these type of articles include Category:Locations, Category:Locations in GTA V, Category:Businesses and Category:Businesses in GTA V. You can use the "category" section on the right of the editor to search and add categories. <font size="4" face="Tahoma">Monk <font face="Tahoma">Talk 16:04, March 10, 2019 (UTC)

Thanks for your advice will try to improve more as I go further! Steve316 (talk) 16:10, March 10, 2019 (UTC)

Image naming
Good day, I just wish to note a minor issue with your naming of some of your images: there should not be any spaces between the individual sections of the title of an image, however spaces in between the sections may be used instead of hyphens if desired, though I personally prefer hyphens. For example, "ExampleName-GTAExample-ExampleDescription" is correct, but "Example Name-GTA Example-Example Description" is not.

TAlim 1994<font face="Segoe Script" color="Ghostwhite"> - Konan T-A Lim 林道安 ( talk  |  contributions ) 16:44, March 11, 2019 (UTC)

Re: Adding Audio File
Good day, I am responding to a message that you sent to my colleague. You can upload audio files in the same way that you upload images. Use the "Rockstar" license template or select "This file is copyrighted to Rockstar Games" from the licensing drop-down list.

TAlim 1994<font face="Segoe Script" color="Ghostwhite"> - Konan T-A Lim 林道安 ( talk  |  contributions ) 06:06, March 29, 2019 (UTC)


 * The important part of your question probably related more to the size of the ogg file. The short answer is you can not upload a 100MB file to Fandom. You will need to split it up into multiple <10MB files. That is something I would NOT recommend though. Normally I would recommend converting to a video file (with a static image) and uploading to Youtube then adding it as a video to the wiki. Assuming the content still falls under fair use copyright rules, of course. Given Take Two Interactive have been enforcing takedowns on Youtube copyright violations depicting entire sections of in-game content recently, I would be surprised if this would be acceptable. I don't really see the need for the wiki to have such a file uploaded. One or two demonstrative lines are all that should be needed, and that will keep us within the bounds of fair use of copyright material and your file would bound to then be under 10MB (a limit which is set, I'm sure, in part to prevent such copyright violations). <font size="4" color="#1589FF" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 07:43, March 29, 2019 (UTC)


 * If the audio file simply plays every possible line quoted by police officers in Grand Theft Auto IV outside of cutscenes (similarly to this clip of all Tommy Vercetti's lines), it is likely to still fall within the scope of fair use (the aforementioned clip has been up for over three years with no takedown action). However, as my colleague has said, having all possible lines might not really be necessary, though I am open to my opinion being changed on that matter.
 * TAlim 1994<font face="Segoe Script" color="Ghostwhite"> - Konan T-A Lim 林道安 ( talk  |  contributions ) 19:20, March 29, 2019 (UTC)

Answering
1. F Dish Market, Blaine County: I don't think there is a physical presence anywhere. This is not uncommon with billboard content, particularly around Sandy Shores. I haven't got to the country (Blaine County) files in depth yet though.

2. Mirror Park logos/textures. I have most of the files saved but not cropped to individual store logos yet. I'll look at the ones you requested to Sam/Matrex later today. <font size="4" color="#1589FF" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 20:01, March 20, 2020 (UTC)
 * Your list:


 * The Banjo String
 * Betta Life Pharmacy - page exists, Betta logo exists
 * Eclipse Pharmacy
 * Hearty Taco - Page exists, logo exists.
 * Mile High Organics
 * Mini Retro - you added the texture logo to your new page
 * Mirror Fashion - No logo file - signage is a 3D model, take a screenshot
 * New Do Barber Shop - I have added both logos
 * Reflex Nails - You added the texture logo to your new page
 * Squeeze One Out
 * Vinewood Sole
 * Here are the others


 * Sorry was on my phone this morning, didn't notice the "Fish" typo above, corrected to "Dish". As stated, I do not believe there is a physical presence of Dish Market anywhere in game. Just because there is a billboard saying it is Blaine County's #1, does not mean the developers included a store in Blaine County. I'm not wasting too much time looking for something that probably isn't there. It only rings a bell because we remember seeing the billboards. If we spot it in the future, we can add it. <font size="4" color="#1589FF" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 01:14, March 21, 2020 (UTC)
 * Good work on those Mirror Park pages, sorry if I seemed a little short about the Dish Market billboard. You have to realize there are many glaring errors and omissions in texture files, particularly billboards and signs. Here's a similar great example: On Joshua Road west of Sandy Shores there is a Herr Kutz Barber billboard saying they are "Sandy Shores No. 1 (& Only)" barbers... but O'Sheas Barbers Shop is the only barber in Sandy Shores. Now, O'Sheas clearly re-uses a lot of Herr Kutz textures, but it is not a Herr Kutz salon. These is no point searching Sandy Shores for a non-existent Herr Kutz store. Another example: The Yucca Motel has a billboard on Panorama Drive, but we can only assume the empty site on Joshua Road where the dilapidated neon sign is found corresponds to the actual location of the long-disappeared motel. <font size="4" color="#1589FF" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 04:50, March 21, 2020 (UTC)

Images

 * Farmer Giles (Store Image only)
 * Icemaiden (Store Image and textures)
 * Jane's Unique Boutique (Store Image and textures)
 * Marlins Café (Store Image and textures)
 * Trinculo Clothing (Store Image only)

Got textures for all as well while I was there. <font size="4" color="#1589FF" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 23:47, March 22, 2020 (UTC)

Rendered models
Please immediately stop uploading and adding images of 3D models rendered outside the game environment. I will shortly be removing all the ones you have done so far. Unless the object cannot be seen in game, there is no justification for adding these. Thanks. <font size="4" color="#1589FF" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 09:28, March 25, 2020 (UTC)


 * No problem, it wasn't a warning or anything. I even said "please" and "thanks" :)  You can actually probably take it as a sign that you are becoming a more trustworthy editor that we hadn't noticed what you were doing earlier, since your other images of the products had all been acceptably taken in-game. There are some existing 3D rendered model images used on pages, but they have generally been of objects that are difficult to see in game or were placeholders for in-game images (e.g. Kabel upgraded Bunker equipment). <font size="4" color="#1589FF" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 09:45, March 25, 2020 (UTC)

Images required/Spamming Admins
Hi. I've had a couple of days off from actively monitoring the wiki and will look at your Inbread Bakery image request when I get to it. There is no need to spam other Administrators and Bureaucrats with what is, frankly, an inconsequential and minor request. Most of the staff actively monitor each other's talk pages so it will have been seen on my page by other staff.

If you create an article and it needs images, you are allowed to add the  template yourself. This will add it to the images needed category. Regards. <font size="4" color="#4DFF00" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 22:30, May 26, 2020 (UTC)
 * The cake box is a cutscene prop in GTA IV and TBoGT, so we won't be able to get an in-game screenshot unless someone knows what cutscene it appears in AND it is visible enough in the cutscene to capture a screengrab. There is also a blood-splattered version in TBoGT which may hint where it appears. I'm pretty sure I have seen it, maybe in Yusuf's apartment?
 * So at this point your 3D render from OpenIV is probably acceptable. The texture file in TBoGT is 512x512 (original GTAIV one you used was only 256x256) so I cropped the logo from that texture file and replaced yours. <font size="4" color="#4DFF00" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 00:13, May 27, 2020 (UTC)
 * Cake box cutscenes found thanks to CamF on the Discord #Research channel. <font size="4" color="#4DFF00" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 01:40, May 27, 2020 (UTC)
 * Sorry for the delayed reply: The Peep Hole texture images - I have had them extracted for a while now, haven't catalogued them yet though. IIRC, most of them are clearly visible/legible in the store though, so probably don't need raw textures. I haven't got a shot of Come Clean though, so will get one. <font size="4" color="#4DFF00" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 00:17, June 5, 2020 (UTC)

The Peep Hole textures

 * Logos etc

Come Clean Images
While searching for these textures in Schottler/Beechwood City files, I found Inbread Bakery files too, identifying the actual location. <font size="4" color="#4DFF00" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 04:55, June 5, 2020 (UTC)
 * Publishers like Straight to Digital, Hammi Shanaka Productions, Triangle DVD, Clap Films, One Hand Workout, Clown's Pocket, Cheap Ass and Bonnie Bunny can get their own pages with lists linking to their known published titles. VDV and DVD obviously don't.
 * The InBreads' cake box is no longer the sole focus of the article now that we know the bakery itself actually appears, so the ingame shots are all that are needed, we don't need the render appearing in the gallery. We can however link to the file in the caption like I did with the billboard texture:
 * InBreadBakery-GTAIV-BillboardLocation.png|Billboard found in Broker.
 * e.g.
 * InBreadBakery-GTAIV-TheCousinsBellic.png|The cake box awaiting the diamond-smuggling cake in opening cutscene of GTA IV.
 * and you can do the same with the Come Clean ones above when you do that page - so the in-game shot appears in the gallery with a link to the texture file in the caption. <font size="4" color="#4DFF00" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 10:35, June 5, 2020 (UTC)

Unanswered requests
I have been ignoring your requests for files/images because: If you think a page needs images, just add the  template which will add them to Category:Images Needed which can be looked at by any budding photographer who wants to add the images when they have time. <font size="4" color="#4DFF00" face="Arial">Smurfy: <font size="1" face="Arial">illuminate - communicate - spectate 23:46, September 14, 2020 (UTC)
 * 1) thusfar you haven't even used half of the ones I have previously provided. How about you complete the above "work" before asking me for new stuff?
 * 2) I'm doing my own "work" at the moment and don't necessarily have spare time to run around fulfilling your requests.