User blog comment:SociallyAwkwardEpic/The Festive Special now available./@comment-22427681-20141218181811/@comment-558050-20141219212008

Exactly, unfortunately very few people notice this difference. Everybody follows the logic of, "if I don't like, then it must mean that is bad, right?", with is wrong. Liking a game is subjective, it aways depende on the preferences of each one, for example, I don't like fightning games, I find then boring and tedious, does that mean that I think that every single fightning game ever created is bad? Of course not. I know that there's a lot of good fightning games out there, but it's a genre of video games that I just don't find appealing.

To say that a game is good on the other hand, is objective. Now it dependes of the gameplay, mechanics and so on. To prove that a game is good, you need to use facts, not opinions, saying that a game is good just because you liked it, it's just not enough. That's why all this "top 10 best game of the year" lists that pop out of nowhere at the end of the year, are for the most part total bullshit. This are not games that really contributed to the advance of the game industry by inovating or refining previous mechanics, they are actually games that play safe by just reusing what have been working for the game industry for the past years.

That's why I always make two different top 10 lists at the end of the year, one for the games that I enjoyed the most, and another for the games that I genually thing are the best of the year. In 2014, the best game of the year in my opinion was an indie game called Transistor, but the game that I had more fun playing this year, so my favorite game of the year, was actually Bayonetta 2.