User talk:Monkeypolice188/Archive 11

Probation Over
Congratulations, you have completed probation and keep your Patroller rights. LS11sVaultBoy (Talk) 16:45, June 14, 2015 (UTC)

Congratulations Monk. Enjoy being a "full-timer". Sam Talk 16:47, June 14, 2015 (UTC)

Congratulations for the pass, Monk. Keep the good work. BTW, thanks for answering my question on the Savage paint scheme. I recently saw this. :P  SWAT Cam F  Dispatch  Data Files  18:25, June 14, 2015 (UTC)


 * I'm a bit too late but congratulations on the probation, I knew you would make it. Anyway, I just came back from a nice trip, i'll tell you the details on the chat later. EagleIcon.png AndreEagle17  PS3 Triangle.png PS3 Cross.png PS3 Circle.png 18:59, June 14, 2015 (UTC)

Scarface wiki
I was thinking here, you didn't play Scarface nor watched any of the movies but still, you helped a lot there. Want to become a patroller? But first i'd like to ask you to play the game, it will run fine on your PC since GTA IV runs well. If you download the game, i'll give you admin rights there. AndreEagle17    15:12, June 17, 2015 (UTC)


 * Wow, well thank you, but is Scarface free? I'd love to play, but I don't think I'd want to buy it considering I don't prefer the game. That's a generous offer. Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 15:13, June 17, 2015 (UTC)


 * It's free to download with torrent, I downloaded it but it doesn't run on my PC, in fact my PC sucks. But even if you buy it, you won't regret playing. EagleIcon.png AndreEagle17  PS3 Triangle.png PS3 Cross.png PS3 Circle.png 15:19, June 17, 2015 (UTC)

>RE:GTA IV Trainer Mods
Yeah, it's normal. policew and Police Cruiser (Buffalo) also would spawn parked/in traffic after a while. The reason for that is that they are not correctly defined in cargrp.dat so they can spawn just about anywhere if you drive them beforehand. The same is with Hakuchou - it's name is misspelled in cargrp.dat (capital H instead of small h) which makes it impossible to spawn normally, but if you're driving one already it will spawn literally everywhere. 17:00, June 18, 2015 (UTC)
 * Any common files in EFLC are locked/encrypted. If handling.dat appears as a jumbled mess, you would have to unlock the files. Also this is a good guide on editing handling data - it could help a lot with fixing messed up handling lines (I remember downloading a GTA V Kuruma for IV to add (not replace. literally add a brand new car as if it was a DLC) and it was drifting like crazy and accelerated like a hypercar lol). v-michael-trunk-mini.jpg V-franklin-trunk-mini.jpg V-trevor-trunk-mini.jpg 17:14, June 18, 2015 (UTC)

Probation
Hey Monk, I wasn't around when your probation passed, so, congratulations. Leo68 (talk) 18:24, June 19, 2015 (UTC)


 * Thanks. I haven't been all that busy right now, since I'm modding GTA 4 to my expectations, NYPD vehicles, SWAT and NYC Taxis xD. Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 20:41, June 19, 2015 (UTC)
 * Fair enough. I've been on holiday, stress leave. I think everything that's happened this year got on top of me :/ fine now lol, I'll be in chat tomorrow, not today though, things to do. Leo68 (talk) 23:26, June 19, 2015 (UTC)

>RE:Recording/Capturing GTAIV
I use 3rd party apps, e.g. AMD's latest control centre bundles Raptr (AMD Gaming Evolved) which has screen cap and video recording which I use for capture. My old ASUS card had an app that I could use but I never did use that one. I don't have any recent nVidia hardware so can't say if they bundle anything any more. Or you can use something like FRAPS to do the same thing. smurfy (coms) 02:54, June 21, 2015 (UTC)

>RE: Collapsing image tables
Change class="article-table sortable" to class="article-table sortable mw-collapsible mw-collapsed" style="width: 100%;".

It will make the table collapsed by default. 12:53, June 21, 2015 (UTC)

>RE:Regina
Done. 18:06, June 23, 2015 (UTC)

Free mode events
Thanks for the heads-up. Looks like their script is either bugged or on "event mode". Just made $75,000 in an hour free-roam with no "missions",


 * 2 cars stolen and sold


 * 1 Simeon txt Export


 * 1 Simeon green HPV


 * 2 Lester Distract Cops


 * 1 Aircraft takedown (which did not de-spawn, it circled around Terminal until I got my Buzzard to take it out)


 * 1 Destroy Vehicle Target


 * 1 gang attack


 * 1 armoured truck.

All in a Crew Only session with me in there solo. Good times, take advantage of it while it lasts. smurfy (coms) 02:51, June 24, 2015 (UTC)


 * Exactly! I think I've made over 200,000 in the past 2 days. It's most likely an event, but an increased rate of spawning takedowns, distract cops and simeon vehicles in invite only sessions is very suspicious. I'll try to get more locations for distract the cops, but unfortunately, the Terminal location hasn't popped up for me. Anyway, no problem :) Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 15:14, June 24, 2015 (UTC)

Hakuchou
Ok, now I know who is it. So why the h*ll are you saying that I'm lying to you. How the eff you are a some kind of administor here but you don't play gta v and apparently know nothing of the speed of vehicles in it. Load a some kind of a speedometer to you PC game, and find a hakuchou and lift it up in a long road and keep lifting, I prove you that you can go in a matter of seconds about 220 and in a long road with bumbs you can go 300+ but to do this you have to be really good in driving. Go to that before deleting a s*it and apologize me. That is very rude to delete my hard work, do you understand how many hours I have spent Driving every car in this game and tried their top speed. Do you know what is the difference between MP/H and KM/H? 300 KM/H is a different thing than 300 MP/H if you didn't know? Have some manners man. Jomlini (talk) 17:30, June 24, 2015 (UTC)


 * Hard work that is false. If you don't believe me, I will later collect a video or photographic evidence to prove myself and yourself that no vehicle in GTA V (Xbox One, PS4 and PC) exceeds 135 mph on the first person speedometers. Calm your attitude down. And before you start shouting the odds and making false accusations, check my user page, contributions, talk page, ask any one here on the wiki, I DO play GTA V and I have collected most of the top speeds for the first person speedometers, and data tabled them on each article. Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 17:35, June 24, 2015 (UTC)


 * EXACTLY, I have been saying that the ingame speedometer it stops when reaching 135 mp/h, so do you really think that that is the real max speed? Download a real script and it will go easily over 135 (Hakuchou when lifted) then you will apogolize me. I thought that was common sense that the in game physical speedometer is not truly accurate?

Jomlini (talk) 17:39, June 24, 2015 (UTC)

Ok. Just a second ago I tested again. Usin the first person speedometer and the script so they are showing exactly same speed. So I went to city and found some long straight roads with a up-down shape and always when it came to that down part the bike somehow lift itself almost that level that you will fall though you are on almost the maximum gears and the speed is about 200 so when I came to that mini downhill and it lifted more I was able to go again about 260 kmh for few seconds but I crashed, it is really hard and I bet that frankly you don't have skills (not being rude) to do it? And one time when I was very lucky I came to this mini downhill on the road at about 250 km/h and then it was for a few seconds in 302 km/h. Speedometer confirmed (physical), so practice and try out yourself. I recommend tuning the accelaration high as possible (turbo etc) so it will be easier for you. And maybe remove all cars and peds? When you have done it, come here and tell me and say sorry.
 * You mention that you use turbo. Well, on this Wiki, we take the speed tests of a stock vehicle. Sam Talk 18:06, June 24, 2015 (UTC)


 * Sam no offense but can you read English? I said that, he can use turbo to be convicted (more easier to him as I said) of this because in a other discussion he said that He only gets his vehicles going only about 200 km/h because he is probably first time trying to hit the max speed. I don't use any kind of tuning in my speed tests, I have tried pretty much every GTA V vehicle and all of them of course without any tuning because I will post the results in my GTA blog.


 * Ok. So I confirmed to myself that I was not accidentally using any kind of tuning parts in it so I just got in the arena/hall street 160 mp/h. Do I have to post a video or something that you will believe me because you can't do it yourself? And after that I can post here that the Hakuchou is the most faster land vehicle in the whole game and it has the top speed of 160 mph. I can find the street name that you can yourself try in that street it is kinda optimal but not the best where I got 300 km/h and frankly I can't find the "300" road anymore.

Jomlini (talk) 18:28, June 24, 2015 (UTC)


 * I'm not going to apologize for what I did, as what I did was right.


 * My tests are taken on the Content Creator, on races, no traffic, clear weather conditions, on the Olympic Freeway (as well as the La Puerta Freeway ) from the east to west, approximately 2 miles of straight road. Top Speeds are accurately read, 3 tests give 3 results, and an average is calculated to gain a fair average result. Nothing about my tests is unfair, No upgrades are made, no abilities, cheats or mods are applied. Timers and distances are measured. Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 18:32, June 24, 2015 (UTC)
 * I'm making it my business, not only as a Bureaucrat, but because verbal abuse to staff is not acceptable. We don't need to be reminded of Bill De Santa.
 * Anyway, your point above on testing, where it's done, how it's done etc. proves that your tests would be accurate. Leo68 (talk) 18:40, June 24, 2015 (UTC)


 * Monkeypolice have you already even tested it? I'm actually surprised that the Grand Theft Auto community feels like im serious hardcore arma server where you can't say any kind of curse words, but guys seriously this is a GTA forum. And Monkey just please open your PS3 whatever and go to the road where you get to the docks, there is a ammunition store by the road. So drive the cycle from the end to the end lifting and you will get over effing 110mph in a microsecond, I think that Hakuchou normally goes easily over 110mp/h. No offense guys but im really disappointed in you two as forum managers, and this is not insulting this is constructive commenting. Is this it? I test various vehicles really accurate without any modifactions etc. And you are so stubborn that you want to keep on your own results. This is not right for the GTA community, everybody wants to see what is the best in reality and it is their right, are you two really so lazy that you can't even test this for everybody else yourself rather than you are accusing me for "insulting" etc.. What is really ironic that we are in a GTA forum, and we GTA players from a little child are like that. You both have been here just for a couple years and you are already thinking that everything you say and think is right. My big brother actually was doing so much work for GTA SA and Vice city articles (easter eggs), he was one of the first here to find even some easter eggs or little goofs etc, back then everyone was open to someone updating their article and everyone was happy and grateful for someone to do that. But now you two here don't do nothing, just delete everything what is correcting something in your articles, and don't even check was the information true. Thank you for ruining this wikia, this is total BS, shame on yourselves.

Jomlini (talk) 19:06, June 24, 2015 (UTC)

>Vehicle galleries
Have you read the updated MoS? I haven't updated the template page yet but I've set out what to expect from a vehicle page layout, particularly with regards to galleries being split into 3 - Current Design, Design History (multi-generational), General (variants, custom, advertising, promos). smurfy (coms) 21:18, June 25, 2015 (UTC)


 * Look here for the testing I did that determined the layout in the revised MoS. 1 gallery for current, 1 gallery for history, 1 gallery for general. Placed where specified in the MoS. Examples: User:Smurfynz/Sandbox/Vehicle1 and  User:Smurfynz/Sandbox/Vehicle smurfy (coms)  22:54, June 28, 2015 (UTC)

Leg
Given that I recently broke mine; how did you break yours? Leo68 (talk) 10:25, June 27, 2015 (UTC)


 * Hey Monk, sorry to hear that you've broken a leg. It must be very painful. Still, I wish you a happy recovery! M C  ( My Co mp ut er ) 10:57, June 27, 2015 (UTC)


 * Long story short, late night repair at the garage, vehicle lift holding a 2 tonne sedan up, me under it...I think you can guess what happened next...agonizing pain . Spent the entire night in hospital. --Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 12:13, June 27, 2015 (UTC)
 * F**k, sorry to hear that Monk. Hope you recover soon. Sam Talk 12:54, June 27, 2015 (UTC)
 * Sooo...how's the sedan? ...j/k. Sorry to hear, dude. Hope you weren't at the shop by yourself. Either/or, won't this mean that you'll likely be on the wikia more as opposed to less?  Dsurian 13:09, June 27, 2015 (UTC)

Hey Monk, sorry to hear about that, it must have been terrible for you, I wish you a good recovery. AndreEagle17    13:19, June 27, 2015 (UTC)


 * Thanks Andre. I might make it to the chat tonight, but I've got to get to the hospital to get a different cast on my leg. I'll see. --Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 16:33, June 27, 2015 (UTC)


 * Thankfully, it's only a minor break, just as bad as a fracture really, and should repair itself within 3 - 4 weeks. I can still walk (with crutches of course), and I should be active on the wiki (just as Dsurian said, I'll be more active due to the lack of work). --Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 11:52, June 28, 2015 (UTC)
 * That's good to hear Monk. I fractured my leg about eight years ago as well (also by being hit by a car), and I only needed a cast on for four weeks. Hopefully you'll be the same :) Sam Talk 11:59, June 28, 2015 (UTC)


 * O I just saw this, I'm so sorry of what happened. I'm glad to hear that the leg is going better. I hope the leg will repair itself in less than three weeks! BorbingoBoy, the blocky one. 13:32, July 2, 2015 (UTC)

Blue Ark Cut Songs
Here's the proof to the Blue Ark cut songs. http://www.gtagaming.com/v/radio-inconsistency It's already been discovered to be cut since Oct./Nov. of 2013.--Goblinthegnome (talk) 18:56, June 28, 2015 (UTC)


 * That's alright then. Feel free to revert my edit :)  Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 18:57, June 28, 2015 (UTC)

Galleries
http://gta.wikia.com/Stinger#GTA_III_.E2.80.94_GTA_Vice_City_Stories

That's why I changed it. AndreEagle17    15:48, June 29, 2015 (UTC)


 * This style is no logner being followed. See my previous conversation with Smurfy on my talk page. See his examples of the Banshee. It features 3 galleries. Tbh, it's a better design than my current one. Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 16:34, June 29, 2015 (UTC)

TheAnonim13
Keep an eye out, he swore at staff members before, he was quite rude before getting blocked and he was blocked for 3 months. AndreEagle17    14:48, June 30, 2015 (UTC)

Related
Prior to your edit I firmly believed that you're not meant to add vehicles to the 'Related' section unless they are from the same manufacturer or have something in common (for example the Liberator is related to the 3D era Monster, or the Coquette Classic to its never generation the Coquette). (Rentedhitmanben (talk) 07:20, July 1, 2015 (UTC))


 * As long as the vehicle shares initial design elements or bodywork style, It doesn't matter what the manufacturer is, they are related, as they share designs. --Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 14:44, July 1, 2015 (UTC)
 * IMO, if they share real-life inspiration/donors, then they can be related. smurfy (coms)  21:35, July 1, 2015 (UTC)

T20
No lock yet, that would be unfair since I am still actively searching for more design influences myself. e.g. headlights similar to Falcon F7 (without the LEDs). smurfy (coms) 21:35, July 1, 2015 (UTC)

Image Galleries
I took my shots on top of Hawaiian Snow in Alta, the skate ramps up there. I'll be using Director Mode for any future shots though since you can get full control of lighting. It was a pain to wait till the light was right in story mode and or online. Mid morning or mid afternoon was the best lighting, mid-day cast shadows on the sides of the vehicles.

Director Mode just makes it painful sourcing the rare vehicles as they have to be in a Singleplayer 4 car garage to be able to spawn them in Director Mode and I refuse to use mods/trainers. I have allocated a save slot for this though so I can replace vehicles without affecting my "real" bank balance.

Most of my vehicle shots were PS4 screenshots, not snapmatic, once I got the 1st person field of view setting right to avoid distortion of the "lens".

Damage view can be anything at this point. I was looking to set up crash tests but single impacts at speeds achievable by the majority of vehicles (i.e 60mph) don't really do enough visible damage to use that as a consistent image source. smurfy (coms) 21:35, July 1, 2015 (UTC)

Sounds crazy but...
Do you like the Batmobile?? Then feel free to edit it like any GTA vehicle xD AndreEagle17     21:23, July 1, 2015 (UTC)


 * I'm loving this. I might do this myself, too xD. Make a page for real-life or fan-fiction vehicles xD. Nice Idea :P Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 21:24, July 1, 2015 (UTC)

RE: Gallery Changes
I understand that, Monk. I followed the edit on Cheetah, which was following your original idea before the new one cames up. Although it's a good idea (honestly, is the best idea), not many vehicles can follow that, especially trucks, which are the "least favorite" vehicles to do such revisions, or simply because it requires a lot of work. Anyway. So, I have to follow the new format? Thanks. SWAT Cam F Dispatch  Data Files  20:51, July 3, 2015 (UTC)

RE:
Woop, missed your message. I'll take a look right now. 19:05, July 4, 2015 (UTC)
 * Done btw. 19:15, July 4, 2015 (UTC)
 * It looks fine to me. 13:25, July 5, 2015 (UTC)

Design Gallery template
I've made a minor change to the "Damage" and "Badge texture" slots. Doing the latest DLC galleries it occurred to me that the "opened doors etc" shot is probably more useful than trying to fake a damage shot - especially now there are so many vehicles with various ways of opening doors and hoods. Particularly when I was looking closely at the T20 door to decide whether it was just poorly trying to be a butterfly door or whether it was just using the same slightly off-vertical Scissor that the Zentorno uses. smurfy (coms) 12:31, July 9, 2015 (UTC)


 * Okay. Yeh, the T20's a difficult one. Butterfly doors generally come out before they rise, like the K Agera and K One, and scissor doors rise from their a-post. I think it's closer to the scissor doors than butterfly doors, even though the doors twist, rather than come out. Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 14:40, July 9, 2015 (UTC)


 * UPDATE: Ah, mistake there. Butterfly doors are these: https://www.google.co.uk/search?q=Butterfly+doors+car&espv=2&source=lnms&tbm=isch&sa=X&ei=VMueVYTSMYf8ygPk-4mIBg&ved=0CAcQ_AUoAQ&biw=1280&bih=675
 * Doors that twist and lift up. Seeing how similar this is to the T20, and the LaFerrari sharing this feature, it seems more logical for the T20 to have Butterfly doors, after all, the doors do twist their way out of position. Not to sure what the above mentioned Agera and One's doors actually are, supposing they're Scissor doors is debatable, given their unique style. Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 19:31, July 9, 2015 (UTC)


 * Wikipedia's approach: "Butterfly doors or vertical doors are a type of door sometimes seen on high-performance automobiles. They are similar to scissor doors. While scissor doors move straight up via hinge points at the bottom of the A-pillar, butterfly doors move up and out via hinges along the A-pillar. This makes for easier entry/exit at the expense of requiring more opening space than needed for scissor doors."
 * - Seems right, Butterfly doors swing along the A Pillar, unlike Scissor doors which swing from the bottom of the A Pillar. Seems about right in terms of the T20's doors, too. Monkeypolice188-Signature LSPD.png Loudhailer-V-render.png StunGun-GTA5-ingame.png 19:35, July 9, 2015 (UTC)
 * Well, to my mind, a butterfly door needs to do the twist to near-horizontal at some point so they appear wing-like at the fully-opened position. Scissor doors should remain close to perpendicular. Both the Zentorno and T20 door perform a minor twist to end up slightly out of perpendicular alignment, but nowhere near horizontal either. smurfy (coms) 02:02, July 10, 2015 (UTC)

(reset indent) See my sandbox for the ones I have worked on. I'm doing a dozen at a time, fill the 3 SP garages and go to director mode. The blanked out rectangle in the lower right corner is from the in-game snapmatic interface when I am using the in-game camera to zoom in on a subject. It displays like that sometimes when I have been switching screens (I have 3 monitors, 1 main PC and 2 laptops on my desk and the monitors get switched between work and play - which is why some of my PC screenshots might be 1280x1024 and some will be 1920x1080). I have post-processing cropped a few images to get closer views but I don't consider any of the in-game overlay info (e.g. the "Director Mode" text on the top right) to be worse than an out-of-proportion crop which makes for odd shaped thumbnails in the galleries. smurfy (coms) 11:07, July 11, 2015 (UTC)


 * As per my sandbox checklist, I already have the Stinger (not the GT or the topless though) and a couple of other sports/super cars. I went through the story mode Legendarymotorsport stock and have them all. Stopped uploading about 4am last night while watching the Ashes test. Will upload the rest today.

Rolling over.
One of the most frustrating and time consuming parts of the process. Some cars refuse to stay on their roof (I'm looking at you, Brawler). This is the other reason I use the skate ramp park as my "studio" (apart from the neutral background the big ramps create). Some require a full leap off the high ramps but most will work on the low ramp in the south east corner.

Opening
Normal sniper rifle required. Bonnets and boots will have two points that need a single sniper shot to each point to "unlock" the opening, then driving very carefully forwards or backwards will cause the hinges to open up. Some are nearly impossible to get the front and back to open simultaneously.Trial and error to find the points on each vehicle. You'll be able to see sniper bullet holes in several of my shots (although I do try to position my camera angle to avoid including them). A few don't have openings at all (e.g. Coquette Classic). A sticky bomb destruction is used to test the "removable parts".


 * Hope that helps. smurfy (coms) 00:44, July 12, 2015 (UTC)
 * Must admit I don't bother trying to open back doors for the "openings" shots. Boots/Hatchbacks/trays etc, yes, doors 3 nd 4, no. I just did another dozen (A-B on the checklist) tonight. Working in the morning so might not get them uploaded for another 24 hours. Got a better "Under" and new "Opened" (to replace damage) shots for the Alpha which you had already done. Couldn't find the right spots to get the hood of the BeeJay XL opened. It does open (it blows off with a stickybomb).   smurfy (coms) 12:31, July 12, 2015 (UTC)
 * Except I'm not working by class - I have added a couple of columns to my table, just whack an "M" in the 1st column for any you have done/are doing so I will avoid them. (sorry, I just over-wrote your last edit to the table with my update). smurfy (coms)  12:45, July 12, 2015 (UTC)

New Section
Hey monk im gonna be unactive because tommorow im going To Las Vegas so since u are the patroller i need to tell you see ya

RE: Designs
I'll do the Sports class then. Or at least my favorite vehicles that haven't been done yet.

I would recommend Photoshop for that. In it you can set the workspace size to one of the preferred resolutions below (or any resolution, it's not mandatory to have the resolutions below, they are just recommended). Then you can load images in Photoshop (assuming you use screen capture and not Snapmatic) and drag them into that window with custom size. Then just move the picture around to get the car in the center and save as .png. This is what I use all the time when resizing so I actually don't know of any other tips.

Preferred resolutions would be: -640x360 (LG Snapmtic) -960x536 (CG Snapmatic) -1280x720 -1920x1080 -3840x2160 and anything that can be resized from these while keeping the same thumbnail size on pages.

12:57, July 13, 2015 (UTC)


 * I am wondering how you're going to flip over a bus and take a picture of its engine xD EagleIcon.png AndreEagle17  PS3 Triangle.png PS3 Cross.png PS3 Circle.png 14:06, July 13, 2015 (UTC)


 * Any resolution in 0.5625 (16x9 widescreen) aspect ratio is fine (he says despite not currently following this ratio to the letter himself).
 * When you are cropping, it will depend on the height or width required to fit the content what your final resolution can be.
 * e.g.
 * need 900 px high? width must be 1600px (900 / 0.5625)
 * need 1440 px wide? height must be 810px (1440 * 0.5625)


 * Anything in that table will thumbnail equally.

@ Andre, the bus was easy to get lying on its side for the under shot, the Barracks Semi on the other hand is a bitch. smurfy (coms) 00:34, July 14, 2015 (UTC)