Technical Custom

The Karin Technical Custom is a custom armed pickup truck, featured in Grand Theft Auto Online as part of the Gunrunning update.

Description
The Technical Custom was originally introduced as a mission-only vehicle that could be driven by the player as a bunker supply. However, as of the Technical Custom Week event, commencing July 18, 2017, it became available for purchase.

Grand Theft Auto Online
The Technical Custom is a modifiable variant of the Technical, sharing the same design and features. Some of the differences are the non-rusted body with rusted mirrors and side steps, wider fenders similar to the "Widearch kit" from the Rusty Rebel and its badge has been moved from its grille to the plate holder. It also adds a tow-hitch on the rear, able to tow another player's Anti-Aircraft Trailer. The vehicle can be also modified with an array of visual modifications, being armor plates, ram bars, liveries and respray colors.

Like the Rusty Rebel, the Technical and the Technical Aqua, the vehicle only has a single primary colour applied on the body. It also retains the same wheel design as the regular versions, being eight spoke rims with high-profile off-road tyres, with a rusty appearance on the rims.

Similar to the Technical and the Technical Aqua, the vehicle is equipped with the same machine gun turret that resembles a 12.7mm (.50 caliber) machine gun, but can be replaced with a six-barreled 7.62mm Minigun resembling a  gatling gun.

Vehicle
The truck shares a similar performance with the Technicals and the regular versions, being a nimble and fast vehicle with good traction for off-road environments. However, due to the increased mass, it is slower than the regular versions for most situations, although this also means better grip, traction and stability. Performance upgrades can slightly improve the vehicle's statistics.

The truck is powered by the same V8 engine as its regular counterparts, and retains the same 5-speed gearbox and AWD layout (with a 30% front, 70% rear torque distribution). It shares the same diesel sound from the Technical, the Technical Aqua, the Rancher XL and the Cavalcade.

Armor
Being an improvised combat vehicle and unlike the Insurgent Pick-Up and its Custom variant, the Technical Custom does not have any sort of defensive capabilities against both targets on foot and combat vehicles, especially tanks and helicopters. The front occupants may get shot through the windshield and the gunner may fall of if the vehicle rolls over, either suffering a considerable damage or dying from being crushed by the same vehicle. The lack of armor also makes it vulnerable to explosives in general.

The Technical Custom can be equipped with additional Armor Plating that will primarily affect the windows. Adding any Armor Plating will take away the ability for occupants to use throwable weapons, and none of the upgrades render the glass bulletproof.
 * The Light Armor Plating and Medium Armor Plating upgrades primarily seem to have only light cosmetic differences, such as thin bars around the windows and external frames around the cabin.
 * The Heavy Armor Plating upgrade adds plates on the windows which constricts the openings in the windows that, although removing the occupants' ability to use any drive-by weapon, makes it harder for gunfire to get through. However, the player may be shot through the side windows and the small gaps between the cabin and the plates.

Weaponry
Similar to the Technical and its amphibious variant, the vehicle has access to a turret that provides a 360-degree coverage and an elevation range of between -35 and 45 degrees, providing impeccable defense against helicopters, pursuing cars, and targets at almost below the truck when in elevated areas. However, the gunner is almost completely exposed, as it has no defensive parts. Also, because of the limited accesibility and space within the vehicle, the gunner is forced to stay in the turret, and killing them renders the vehicle defenseless against larger threats.


 * Machine Gun: The first option by default is the same machine gun from the Technical and its amphibious variant, sharing the same characteristics.
 * Minigun: The second option is a rapid-fire 7.62mm Minigun, which behaves the same as any mounted minigun present on other vehicles such as the Valkyrie and the Turreted Limo. The Minigun suffers from a significant loss in damage output; whilst it gains almost triple the MG's firerate (1200 RPM, almost four times the stock Machine Gun's 333 RPM), it experiences an extreme drop in individual projectile damage (30, compared to the stock 200). As a result, the Minigun option offers only roughly 55% of the DPS (damage per second) that the stock Machine Gun dishes out. Despite this, the Minigun is able to destroy vehicles instantly upon being damaged enough, while the Machine Gun can only set them aflame and requires additional rounds to finally destroy it.


 * The vehicle has the option for installing Proximity Mines, which behave the same as any remote explosive and are operated by the driver. These mines are a bit stronger than their hand-held counterparts and are also limited to five active mines. Caution should be taken when using it, as it can potentially damage or destroy the vehicle.

Trailer
Towing an Anti-Aircraft Trailer in collaboration with another player gives the vehicle increased potential, as the trailer turret can provide additional defense when the main vehicle is supressing enemies. Caution should be taken when carrying the AA trailer, as it is possible to trigger a proximity mine that the Technical Custom has placed, destroying the trailer. The lack of armor from both the vehicle and the trailer mean that destroying one can cause severe damage to the other and vice-versa.
 * The stock MG option usually gives general flexibility against targets and one can protect the other gunner from behind. Focusing a single target with both turrets usually means increased damage.
 * The SAM option gives good capabilities at taking out long-range aircraft, compensating the lack of range and limited capabilities of the Technical Custom against armored vehicles. Land vehicles can be taken out with the SAM battery, but the low fire rate limits its effectiveness against armored targets.
 * The Flak Cannon option gives the vehicle a better way to defeat enemy heavy armor, again due to the Technical Custom's low capabilities against armored targets, but that means exposing the trailer directly to the enemy threat, especially tanks and weaponized aircraft.

GTA Online Overview
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Machine Gun=

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Grand Theft Auto Online
The Technical Custom can only be modified at a vehicle workshop inside a Mobile Operations Center or Avenger.


 * * Denotes items that can only be unlocked for purchase via research in the Bunker property.

Grand Theft Auto Online

 * A modified Technical Custom will appear in a bunker resupply job. This version appears in a Matte Desert Tan color with the "Heavy Chassis Armor", "Heavy Duty Bullbar" and "7.62mm Minigun" upgrades installed. It also comes with "Cairngorm" off-road wheels with custom tires and Xenon lights.

Business

 * Supplies - May appear as a target to be retrieved.

Adversary Modes

 * Motor Wars
 * Occupy

Casino Work

 * Appears in the Casino Work mission "Department of Defense", where two are used by the enemy heist crew.

Gerald's Last Play

 * Seen at the Alta Construction Site during the mission Last Play - Bad Companies, with its gun manned by a member of the Marabunta Grande gang.

The Cayo Perico Heist

 * Seen near the location of the Phantom Wedge during the preparation mission Heist Prep: Longfin, with its gun manned by a member of The Professionals.

Security Contracts

 * Used by the Altruists during the Security Contract mission "Rescue Operation" (Trendy Millionaire scenario).

Short Trips

 * Seen during the Short Trip mission "Fire It Up", in which it can be used by Franklin and Lamar to reach the second warehouse while fighting off Vagos members.
 * Seen during the Short Trip mission "OG Kush", where a gunner attempts to take out Lamar.

Grand Theft Auto Online

 * Can be converted from a standard Technical in the Mobile Operations Center or Avenger vehicle workshop, for $142,500.
 * The vehicle comes with the "Basic Camo" Livery and Light Armor Plating upgrade as standard upon conversion.
 * Once converted, it becomes a Personal Vehicle available for use in missions, be it Heists or regular Contact Missions.

Grand Theft Auto Online

 * Unlike other Technical or Rebel variants, the Technical Custom lacks a turbocharger blowoff sound effect if a turbo is installed; this is most likely an oversight by the developers.

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