Cutscene Weapons

Cutscene Weapons are weapons models that are only meant to appear during cutscenes and are not intended to be used as in-game weapons.

Colt Python
The original PS2 model is seen in the ending cutscene of Rub Out.

In The Definitive Edition, the standard gameplay model is used instead.

Desert Eagle
The weapon appears during Supply & Demand, Rub Out, and The Shootist.

In the Definitive Edition, it is replaced by the basic M1911 pistol.

Pump Shotgun
The original PS2 model appears during The Fastest Boat. That version appears in the Definitive Edition as well.

MP5K
It is a shortened version of the full-size MP5A3. The weapon only appears during In The Beginning...

In the Definitive Edition, it is replaced by a Tec-9.

Colt Model 723
This is the original PS2 model of the "M4", which was later replaced by a Colt Model 733. The longer-barreled Model 723 is seen during In The Beginning..., Rub Out, and Keep Your Friends Close...

In the Definitive Edition, the standard Model 733 from gameplay is used during "In The Beginning..." However, the Model 723 is still used for the two other missions.

M60
The original PS2 model of the M60E1 machine gun. The weapon appears during In The Beginning...

In the Definitive Edition, it is replaced by a S.P.A.S. 12.

Glock 17
In various cutscenes throughout the game, the Glock 17 9mm pistol is used instead of the in-game pistol. The weapon appears during "The Introduction" short film, In the Beginning, Ryder, The Green Sabre, First Base, Mike Toreno, Home Coming, and End of the Line.

Camera
The camera Pulaski hands to Carl in the final cutscene of The Green Sabre is a different model to the one obtainable in the game.

Shovel
The shovel used by Tenpenny during High Noon is fully wooden, and is shorter than the one featured during normal gameplay. The same shovel appears during "The Introduction" short film.

Short knife
The shovel used by Catalina during First Date is smaller than the one featured during normal gameplay.

M16A2
One of the agents can be seen holding an unobtainable dirty M16A2 during Stowaway.

Blue parachute
A different parachute can be seen in the Flight School demonstration video. It is smaller and blue. The same model was used during Home Coming and during Big Smoke's Cash sidemissions as a bag.

Throwing knife
The weapon appears only during Saint Mark's Bistro. It was modeled only for this cutscene.

Wooden bat
It is the same model seen in the two previous games with the details removed. The bat appears during Big Smoke and Running Dog.

M1911A1
A silver version of the M1911 pistol from previous games is seen in Crazy '69', replacing the Glock 17 normally seen during gameplay.

Beretta 92FS Inox
The silver Beretta 92FS Inox replaces the dark grey Beretta 92F for cutscenes. It is seen in Nice Package, The Mugshot Longshot, Burning Bridges, and Last Stand.

Non-scoped Equalizer
The GTA: Vice City Stories rendition of the Python is named "Equalizer" and features a scope, although this scope cannot be used. However, the cutscenes of the missions Caught as an Act, The Exchange, and Blitzkrieg Strikes Again feature a non-scoped Equalizer.