Talk:Nightclubs/Resident DJ

Tale of Us mission failure condition
I just spent a very frustrating 90 minutes (eventually accepting the $100K fee as lost and shutting down the game) failing to shoot the second set of hinges on the truck. I ended up being wasted twice and in one occasion I was in a location where obtaining a vehicle took quite a bit of time. By that time, the transporter was literally at the opposite side of the map. I do not think the transporter can be lost, it just keeps following a very circuitous route around the south half of the map. 23skidoo (talk) 20:50, July 2, 2020 (UTC)


 * I've just been doing the Nightclub setups on some of my other accounts and been trying to fail them deliberately to get all the parameters and fail conditions nailed for this article and the main set-up article too. I got ToU job tonight, after about 25 minutes, having shot out 3/4 hinges and deliberately left the last one, I can confirm you eventually get a 5 minute countdown timer suggesting there is a 30 minute time limit but I agree, my assumption you could "lose the transporter, was flawed. As you've noted, player dying also does not fail the mission. The transporter is also indestructible (including bulletproof/rocketproof etc) and cannot be stopped.  Smurfy: illuminate - communicate - spectate 09:50, July 3, 2020 (UTC)