Beta Vehicles

Beta Vehicles are vehicles that can be seen in pre-release screenshots, videos, or other promotional materials for the game, but do not appear in the final version of the game. This category can also be placed upon vehicles that are found in the game's internal files, but are not set to spawn anywhere and are otherwise unobtainable unless the player uses mods or hacks.

Description
There are several types of beta vehicles, mainly: Deleted, Spawnable, Beta Names and Beta Models. Deleted vehicles never appear in the final game while other beta vehicles are hidden in the games' files and can be obtained through modding. They do not appear or spawn on the streets. Others have been renamed or remodeled to fit in the final version of the game. Also, some cars looked more like the real cars on which they are based on compared to the final versions which may have been removed or changed to avoid copyright issues.

Several sources are applied when comes to confirmation of beta vehicles, mainly handling files, in-game media and police scanners.

Deleted Vehicles
These are vehicles that were deleted or cut before the games' release and cannot be spawned through third party trainers or cheat devices, but with mods, although some of them will remain uncontrollable.

Grand Theft Auto 1
SWAT Van The SWAT Van was cut, but can be seen in the official site in section "Special Cars".

Grand Theft Auto 2
Several unnamed cars never appeared in the final version.

Grand Theft Auto III
Brigham The Brigham was a green car that was featured in beta GTA III. It was based on the Chevrolet Caprice.

Buggy The Buggy was a bit smaller than the BF Injection and had opening doors.

Diablo Infernus The Diablo Infernus was a variation of the Infernus which supposedly was to be driven by the Diablos. It might have been removed because it might have been too fancy for Portland. In one of King Courtney's missions, he mistakenly says "Diablo Infernus" when he requests Claude to steal him a Diablo Stallion.

Luton The Luton, a box van, which the model's cargo compartment later became the basis for the Mule's. It was cut from GTA III.

Panto The Panto was another vehicle that was cut in GTA III. The car was planned to be a four-door sedan similar to the Fiat 128. It appeared in Grand Theft Auto 2 and later appeared in Grand Theft Auto V's I'm Not a Hipster Update, but with a different design.

School Bus The School Bus was meant to be appeared in GTA III but it was likely removed due to absence of children in the game. Contrary to popular belief, Darkel never gave a mission where the player would blow up a school bus with children inside.

Grand Theft Auto: Vice City
Coastguard Maverick A new helicopter named the Coastguard Maverick was meant to appear in Grand Theft Auto: Vice City and was probably used by the coastguards but was cut during development. The model and the in-game name remains in the game files, and it was probably replaced by the VCN Maverick, as it is called "COASTMAV" in the game files.

Dodo The Dodo was meant to appear in GTA Vice City but was cut during development. This is evidenced in the handling file, possibly replaced by the Skimmer or a leftover from GTA III.

Kuruma The Kuruma from GTA III was going to be included but cut during development. This is evidenced in the handling files, probably a leftover from GTA III.

TOYZ The TOYZ van from GTA III was to be included but it was cut and replaced by Top Fun.

Civilian Patriot A civilian version of the Patriot was meant to appear, but it was reworked into an army Patriot.

Grand Theft Auto: San Andreas
Many previews published before the game's release told of about 425 vehicles included in-game.

Airtrain The plane previously seen in Vice City and Liberty City was replaced by the AT-400. Model, texture, in-game text and handling still exist.

Bloodring Banger Another Bloodring Banger was planned to appear in GTA San Andreas. Only the "bloodra" (based on the Glendale) is featured, but the model, texture, handling and in-game text of the "bloodrb" (based on the GTA Vice City Glendale) remains, although the model is highly corrupt. The "bloodrb" in San Andreas, however, does not appear to resemble an Oceanic, but rather a Glendale, like the "bloodra", but with more in-game sponsors (likely a livery version). It can be used with modifications.

Dashound Found in files as "dach.txd". It had GTA III truck wheels, different lights and a California number plate. It is unknown if this was going to be an actual vehicle (possibly a bus, since "Dashhound" is a misspelling of "Dachshund", parodying the and it shares the same textures as Bus) or just a map object resembling one. The vehicle could also have been a dog catcher truck since "Dachshund" is a breed of dog, very similar in pronunciation to "Dash-hound" and the texture represents a dog and an ID number. It later returns in Grand Theft Auto V as a coach.

FBI Car The FBI Car from Grand Theft Auto III was meant to return in the final, but was cut. It was similar in design to the Las Venturas police car, but had a different grille. The model was to be featured in an unused cutscene. The model and a low quality texture still exists in the game and can be turned into a drivable vehicle via use of modifications. The leftover textures are actually backwards.

Float A totally new vehicle. Despite its name, it does not seem to be a boat. Judging by its handling file, it appears to be either a parade float or a train.

Coastguard Maverick The Coastguard Maverick's handling files exists in the Handling.cfg file. It is used by the News Chopper.

Roadtrain Trailer Found in the game's files as "rdtraint.dff" and "rdtraint.txd", this is a beta truck trailer. It had GTA III truck wheels and a green body color. The trailer was planned to be pulled by a Roadtrain, as its name suggests. This trailer is also similar to the Articulated Trailer (artict3), although this trailer is shorter.

Rio The famous boat from Vice City was meant to come back in San Andreas. Apart from the handling, nothing is left over.

Roller Another new vehicle. Nothing is known about it but its handling, which is very similar to that of the Caddy's, suggesting that it was a second golf cart. A GXT entry for the Roller exists.

Skateboard A cut vehicle/weapon in GTA: San Andreas. It was cut during the development of the game and was planned to be introduced in the mission Madd Dogg's Rhymes. On the PS2 version of the game, only the HUD icon remains. As the skateboard is listed as a weapon in the game's internal files, it functions as one, and it can only be found in one of the game's beta interiors on the PC version. It is possible that it was going to be some sort of pickup-type vehicle (similar to the Jetpack), but it was cut during development due to time constraints or problems with programming its handling. Nonetheless, the weapon will only appear if it is enabled in the game's files. If it isn't enabled, it will be a Knife.

Sabre Turbo The Sabre Turbo from GTA Vice City was cut for unknown reasons, mostly likely due to the presence of mod garages. Its handling can be found in the "Old data" section, likely as a leftover from GTA Vice City.

Fenton The Fenton is a beta vehicle that was scheduled to be in the final version of the game. It was cut for an unknown reason. Its name is probably a play on Ponton, a classic car made by Mercedes-Benz, hinting that it could have been a Mercedes-based vehicle. It was presumably cut again in Grand Theft Auto IV.

Dunemaster It may have been a variant of the Dune or it could be the beta name of the existing Dune. Textures can be found in gta3.img (dune.txd).

Idaho A two-door sedan appeared in all other 3D Universe games, was cut. Its handling can be found in the "Old data" section of the handling file, and it had no more leftover files.

Stinger The Stinger from GTA: Vice City was meant to appear but was replaced by the ZR-350. A model of it and its handling can still be found in the game files.

Grand Theft Auto Advance
By opening the game's ROM (.gba file) with the notepad or a hex editor, you will find some lines of code with a list of vehicles that were supposed to be part of an import/export sidemission. Some of these vehicles are from GTA III, such as: Reefer, RC Bandit, Predator, Pony, Perennial, Enforcer, Linerunner, Flatbed, Bus, Patriot, Cheetah, Bobcat, Mr. Whoopee, Blista and the Trashmaster.

Also, an unknown vehicle named "Land Rover" could be in the game. A vehicle called "Inferno" could be a data line code for the Infernus. A security van named "Security" also its mentioned in the script lines, and could be the Securicar, and an unknown gang vehicle named "COLUM", most likely a columbian gang car, the Cartel Cruiser.

Grand Theft Auto: Liberty City Stories
Bullion It was most likely a customized Stallion or a Shelby GT500. The only remaining data is a GXT entry. It was presumably replaced by the Hellenbach GT.

Cyclone GT Cyclone GT was a cut car, possibly a sports car as referenced by the name. It was cut for unknown reasons. The only remaining data of the car is its GXT entry and a handling line referring to its name.

DeadDodo Appears in the handling file as possibly leftover of GTA Vice City's engine. It can be spawned via Cheat Device, but it will crash the game.

Evidence The Evidence was a cut car, removed for unknown reasons. It was probably meant to be in the mission L.C. Confidential.

Ghost The boat from GTA III does not appear in the game because it is not a properly finished vehicle, though the files still exist. It can be spawned via Cheat Device.

Jester The Jester was a cut car from Grand Theft Auto: San Andreas, removed for unknown reasons. A handling line with the name "SUPRA" refers to it, with the only technical change that the Jester was a front wheel drive vehicle.

Lancer MF1 The Lancer MF1 was a car cut for unknown reasons. The only remaining data of the car is its GXT entry, and its name hinted that it would have been a sports car, possibly based on a McLaren, as suggested by its ID (MCLARN), as well as a handling line.

Police Maverick Was meant to appear in game likely on the Liberty City Police Department HQ's helipad in Staunton Island, but was cut for unknown reasons, possibly because there were no ways to access the helipad. It can be obtained via Cheat Device.

Unnamed Civilian Police Car/Taxi A civilian version of the Taxi/Police Car was cut. A beige model appears on the opening cutscene of Crazy '69' as Ray Machowski's car. It can be turned into a drivable vehicle via use of Modifications. The same vehicle didn't appear in the mobile version of the game.

Rancher The SUV from GTA Vice City and GTA San Andreas was meant to appear in LCS but there's no further evidence. The files are still in the game, as is the handling (as part of the "pulled" vehicles).

Skoiloine The Skoiloine was a cut car. It was cut for unknown reason. The only remaining data of the car is its GXT entry and a handling line. The ID (SKYLINE) and the name suggest that the car was similar to Nissan Skyline. It also could have been a variant to the Elegy from San Andreas.

Sultan According to internal text files, the Sultan was going to appear in the game, but did not make it to the final game for unknown reasons. A handling line with the name "SUBARU" refers to it, with almost the same technical aspects (same mass, AWD drivetrain, same tp speed, etc).

Tommy The Tommy was a cut car, based on the classic. It was dropped from the final version for unknown reasons. Its only leftover is a handling line called "MINI".

Top Fun Its textures appear in GTA3PSPHR.img and GTA3PS2.img. It cannot be spawned via Cheat Device and it is possibly a leftover from VC engine. It is replaced by the TOYZ.

Grand Theft Auto: Vice City Stories
Ambassador A new boat which was cut. It was still listed in the official game guide, but its picture was accidentally replaced with the Speeder. It has an outboard twin engine with excellent acceleration and knot speed.

Coastguard Maverick Coastguard Maverick was either cut again or just a leftover from the cut vehicle in GTA Vice City. Again, it is used by the VCN Maverick, but the vehicle was cut from the game.

Kuruma The four-door sedan in GTA III and LCS might have been meant to return in VCS, but it's possible that it is a leftover from the GTA Vice City engine.

VCN Maverick The VCN Maverick would have appeared in the game (as shown in a Rockstar's video about helicopters in Vice City Stories), but was cut without any explanation. It can still be accessed with Cheat Devices.

Unnamed Motorcycle An unnamed motorcycle (possibly a different Streetfighter or PCJ-600) was cut for unknown reasons and cannot be spawned with Cheat Devices.

Top Fun The van was cut from the final version of the game, but still exists within the game's files. If it is spawned with a Cheat Device, the game will crash.

Rancher The SUV from GTA Vice City and GTA San Andreas was supposed to be in the game. Its files still exist, but it has no model.

Grand Theft Auto IV
Andromada The Andromada plane from San Andreas was cut in the early development of GTA IV. Only the handling remains, possibly a leftover from San Andreas.

Buffalo

According to audio files, the Buffalo was cut until The Ballad of Gay Tony.

Caddy According to some hidden audio files, the golf cart was already planned to be available in GTA IV. Like the Buffalo, its appearance was also delayed until The Ballad of Gay Tony.

Coach The Coach was cut during the development of GTA IV. Its image can be seen in the Higgins Helitours commercial. It was very similar to the Coach from GTA III and GTA Liberty City Stories. The design was later re-adopted for the Dashound in Grand Theft Auto V, and is still internally refered as coach.

Dodo This second plane was also cut from GTA IV. The handling can still be found in the game files, but it could also be a leftover from GTA San Andreas.

Fenton The Fenton was a beta vehicle that was cut from Grand Theft Auto: San Andreas and Grand Theft Auto IV. It was cut from both games for unknown reasons. Nothing remains of the vehicle, apart from its name in gxt files.

Fighter Another new plane (possibly a fighter jet similar to the Hydra) was meant to be introduced in GTA IV, but was cut instead.

Majestic This car from GTA San Andreas would have appeared in GTA IV. It possibly became the Faction, as they are both based on G-body Buicks. Only a few audio files still exist.

NOOSE Boxville The NOOSE variant of the Boxville can be seen in the background of an early GTA IV screenshot. It was replaced by the Enforcer.

Previon The Previon from GTA San Andreas was meant to return in Grand Theft Auto IV, but only some audio files and GXT entries remained. It could've served as the basis of the Futo, as both cars are similar. The Police car uses the Previon horn sound.

Barony An unknown vehicle cut from the game. Only it's horn sound remains in the sounds.dat15. It sounds similar to the Hakumai.

Bullock An unknown vehicle cut from the game. Only it's horn sound remains in the sounds.dat15. It sounds like a higher pitched version of the Perennial horn.

Desperado Another cut vehicle, the only leftover is a horn sound, which is similar to the Forklift's.

Shamal A private jet can be seen in the TV show I'm Rich, most likely being the Shamal from Grand Theft Auto: San Andreas updated for the GTA IV engine.

SWAT A vehicle intended to be used by the NOOSE. Its handling line remains and, although its name is similar to the S.W.A.T. APC from Grand Theft Auto: San Andreas, it has similar technical aspects of that of the Ambulance.

Unnamed SUV In the CNT show, "I'm Rich", behind Mrs. Vasquez, is an SUV that didn't make it into the final game. The body style resembles a.

Angel - Daemon - Diabolus - Hexer - Lycan - Nightblade - Revenant - Wolfsbane Eight chopper motorbikes, finally made available in The Lost and Damned, already had their model and texture in GTA IV. With the help of some minor modifications, they can be used in the base game like regular motorbikes. These bikes appear with some differences from the final models.

Elegant Elegant, the four-door car in San Andreas was meant to reappear in GTA IV, but was cut. Only its wrecks remain in Liberty City, and it can't be spawned by any third-party modifications because it had no leftover files.

Ferry

As seen in the first trailer, ferries were supposed to be featured in the game, but were cut.

The Lost and Damned
Admiral A different Admiral (internally named "admiral2") was meant to be featured in The Lost and Damned. Very few files still exist.

Biff Like the Admiral above, it may have been a variant of the currently featured Biff; however, nothing is known about differences between the basic trucks.

Rhino The Rhino tank was cut once again, although some files still exist.

The Ballad of Gay Tony
Robin The Robin would have been a small new car. Its name was probably derived from the three-wheeled car Reliant Robin, but it also could have been a parody of the Mercedes-Benz Smart. Its only leftover is the handling.

Beta Names
These are the vehicles that had their names changed before the games' releases. The vehicles were not removed, only the names have been changed. Below are lists of vehicles that had their names changed.

In some cases, while still listed, it doesn't necessarily mean that a name was anything more than a simplified name - such as "Seaplane" to "Skimmer" - for easier development rather than the beta name.

Spawnable Vehicles
Spawnable vehicles, or unused vehicles, are similar to deleted vehicles. The only difference is that, even though they are complete in the games' files, they are unused and do not appear regularly in the game or are only used for specific missions. These vehicles can be spawned via cheats, cheat devices, trainers or mods whereas deleted vehicles (for the most part) cannot be spawned.

Grand Theft Auto: San Andreas
Boxcar An unused freight car, which was intended to be pulled by the Freight. It can be spawned through the use of trainers, but it will not automatically attach to the rails and thus will be useless. It is still possible to utilize the vehicle as a carriage through modifications. Another way to make it appear on the tracks is to switch its ID number with the Flatbed's in the vehicles.ide file.

FBI Truck An APC that was cut before the game's release. The model, handling of it can still be found in the game files.

Lure Rancher A variant of the regular Rancher that is essentially identical in appearance, performance and functionality except that it has black-tinted windows. It supposedly was going to be used in the mission Lure, although the regular Rancher is used in the final game.

RC Cam A "remote controlled" vehicle that is disguised as a pot. It is never used in the game, is rideable and can support two people. However, the name suggests that CJ drives the RC Cam when the player uses first-person view. According to the Beta leftovers leaked with the Definitive Edition of GTA San Andreas, the RC Cam was used in one of the prep missions for the Caligula's Casino Heist.

RC Raider Appears only during Zero's cutscene in mission Wear Flowers in Your Hair. It does not appear anywhere else, but can be spawned via trainers. Additional modifications are needed to control the helicopter.

Utility Trailer A trailer that can be attached to Utility Van. It is unknown why it does not appear in regular game.

Grand Theft Auto: Liberty City Stories
Bus The vehicle from GTA III still exists, but can only be used with the help of trainers or cheat devices.

DeadDodo The full-winged Dodo from III and VC exists in the game, but is unused. If it is spawned, it will appear for an instant and then the game will freeze/crash because it is only meant to fly over a predefined path in the city. It is possible that it was originally flying in the air and was destroyable like other games.

Dodo The famous small plane from GTA III was to be reintroduced in LCS. It can be spawned via trainers, but the lack of acceleration renders the plane as useless unless the player uses a cheat device. It doesn't have an in-game name.

Ghost The Ghost from GTA III remains. It is mostly useless as it cannot turn left or right unless the player hits an object that forces the boat to turn. It has loose graphics as some parts can be seen through and when you enter the shade in the boat, the player will become invisible. It is possible that it was going to be used in Shoot the Messenger because it is the only boating mission in LCS. Interestingly, it has in-game name.

Hunter GTA LCS was made with use of GTA VC engine. The Hunter is proof and can be spawned via using trainers, has working weaponry, but does not have in-game name and cannot be used for Vigilante missions.

Panlantic The construction van from III exists, but can only be used via Cheat Devices.

RC Goblin and RC Raider Both remote controlled helicopters appear in GTA LCS files, possibly as leftovers of GTA VC engine. They are never used in-game and can be spawned via trainers. The game will crash if the player will try to enter them without cheat devices.

VCN Maverick Another unused helicopter, probably another leftover from GTA Vice City. It barely has any upward thrust, although the player can yaw (slowly) and bank it left and right.

Grand Theft Auto: Vice City Stories
FBI Rancher FBI Rancher is unused in the final version but it can be spawned with a cheat device.

VCN Maverick The VCN chopper was cut or is a leftover from GTA VC engine. However, it can be spawned through cheat devices.

The Lost and Damned
Tampa The Tampa was originally supposed to spawn around Liberty City. Now it is seen only in introduction's cutscene. It is available to be driven in The Ballad of Gay Tony.

The Ballad of Gay Tony
Brickade A stumpy looking truck that was cut. It can be obtained through modifications and downloading save files.

"policew" Wrecked version of Police Cruiser. It appeared as a scenery prop in the introduction of I Luv LC and can be spawned, driven and damaged like a normal vehicle.

Beta Models
These are vehicles that were changed or their colors cut during development. A few of these are aesthetic changes, including the removal of rims, spoilers, etc. Some beta models can be obtained through cheat devices while others cannot.

Grand Theft Auto 2

 * The vehicles in the beta version looked vastly different, and were more detailed.

Grand Theft Auto III

 * All vehicles had the same wheel design, which is only used on the Stinger, Banshee, Cheetah and the Infernus in the final game.
 * Almost all vehicles had similar (somewhat more realistic) doorhandles.
 * The headlights and grille of the Blista were different, and it lacked a badge.
 * The Bobcat originally had a rollcage.
 * The front-end of the Cheetah was slightly different, lacking a badge.
 * The Dodo originally had wings.
 * The Esperanto and Idaho once had hydraulics.
 * The front-end of the Idaho was slightly different.
 * The Infernus more closely resembled the Lamborghini Diablo.
 * The front-end of the Kuruma was less boxish, and its bumpers didn't stick out.
 * The Patriot had a lower ground clearance.
 * LCPD Police and Enforcer originally had NYPD style blue and white livery. This was changed to LAPD style black and white, possibly out of respect for the then-recent 9/11 attacks.
 * The Police Helicopter originally was all white, like the helicopter in The Exchange.
 * The Sentinel more closely resembled a BMW 5 Series E39 rather than the 3 Series E36.
 * The Stinger's front-end was smoother and lacked a badge.
 * Taxis were originally only all yellow, lacking a checker pattern on the side.
 * The Yardie Lobo had a blue and yellow design.
 * The Mr. Whoopee was red instead of grey.

Grand Theft Auto: Vice City

 * The Blista Compact originally looked almost identical to the Honda CRX and featured the letters GPX on the back. Its early design was carried over to Manhunt.
 * The Cheetah's beta design was inspired by it's GTA III model.
 * The Infernus had thin rectangles for its headlights and taillights, resembling the Lamborghini Countach 25th Anniversary and had a larger spoiler.


 * The Moonbeam was originally implied to have sliding rear doors.
 * The VCPD Cruiser were originally white with red and blue stripes, similar to early Miami police cars.
 * The Sentinel originally had different rear styling. This idea was reused in Grand Theft Auto: Vice City Stories.
 * The Virgo originally had a different look.
 * The Washington originally had different frontal styling.
 * The Sabre and Sabre Turbo had different front grilles.
 * The Angel was different and also had different color.
 * The Hermes had a different grille.
 * The Patriot's original GTA III model can be seen in early screenshots.
 * The Cabbie's original GTA III model can be seen in early screenshots.
 * The Faggio's headlight was round in early screenshots.
 * The Regina's taillights were originally metal rimmed and had a reverse lamp.
 * The Rancher used to have different wheel rims.
 * The Walton used to have different wheel rims.
 * The Police Maverick was originally blue instead of green. This idea was reused in Grand Theft Auto: Liberty City Stories.
 * Kaufman Cabs were originally white instead of yellow.

Grand Theft Auto: San Andreas

 * Many cars had different rims.
 * Most cars that appeared in GTA Vice City were identical to the GTA VC rendition (Walton, Greenwood, Sabre, Oceanic, Admiral, etc.).
 * The Bullet had a different look. Instead of one hood scoop and stripe, it had two. The picture of the beta Bullet can be found inside Otto's Autos. In the same picture, the Tram has a different look.
 * The Camper had a light blue/yellow/black paintjob.
 * The Clover had different taillights.
 * The Combine Harvester originally had a green body color, no stepbars into the driver cab, and a less detailed combine head.
 * The Elegant's appearance featured a gray front bumper, a body-colored rear bumper, and a simpler lower mask.
 * The Feltzer had larger turn lights, as seen inside the Driving School.
 * The Fortune had different headlights.
 * The Freight had a boxcar variant.
 * The HPV-1000 had different decals.
 * The Hydra originally was very different; the full beta picture can be seen in the Zero RC shop.
 * The Jester had a different front bumper.
 * The Journey had a different yellow and blue stripe vinyl.
 * The Landstalker roof and design was flatter than the final design.
 * The Monster Truck had a different wooden paintjob as seen here.
 * The News Chopper had "VCN" text on it, and was also named as such in the game files. (vcnmav.dff/txd). It also was darker blue.
 * The NRG-500 had the racing number 1 instead of 46. The NRG-500 box at Zero RC still features the number 1.
 * The Sanchez was more similar to the Vice City rendition as seen here.
 * The San Fierro Police Car (and possibly the Premier and the Taxi) had a closer resemblance with a Chevrolet Caprice with a different grille, rounded "beached whale" design, and it also features the skirted rear fenders of 1991-1992 Caprices. The model is featured during the cutcene of the mission End of the Line.
 * The Savanna had a different grille, different rear bumper and only 2 doors.
 * The Slamvan had a lemon-yellow paintjob as seen here.
 * The Stratum had an emblem on the hood.
 * The Broadway had different rims.
 * The Majestic had a different rear.
 * The Euros had different rims and was more reflective.
 * The Flash had only one muffler, a higher ground clearance and Vice City styled rims.
 * The Sultan could originally be modified at Transfender not Wheel Arch Angels.
 * The Rustler had a different nose which made the plane look more like a P-51 Mustang than a Curtis P-40 Warhawk.
 * The Taxi was identical to its Vice City rendition. In the same screenshot, the Police Car is light blue instead of black.
 * A very early screenshot showed a Sparrow in place of a Police Maverick. Some believe that either the Maverick model wasn't finished yet, or at one point the Sparrow was going be used as a second Police aircraft.
 * Each city had its own Police Maverick and police bike.
 * In early screenshots, helicopter rotor blades were similar to that of Vice City rotor blades.

Grand Theft Auto: Liberty City Stories

 * Originally, the Police was similar to pre-9/11 police cars but it was changed to dark blue.
 * The PCJ-600 was similar to the Vice City and San Andreas rendition. Also there was once a golden PCJ 600 but color was cut.
 * There was a yellow Stinger, supposedly used by the Sicilian Mafia, instead white color.
 * The Cartel Cruiser originally had the same engine noise as the Leone Sentinel.
 * There was an orange Landstalker, a blue Perennial and a red Idaho. All three colors were removed from final version.

Grand Theft Auto: Vice City Stories

 * The Cholo Sabre was once colored blue at the early stage of the development, but was changed. Later on, the car was colored white with stripes.
 * The Bovver'64 originally did not have rollbars.
 * The Blista Compact was going to look like the beta Grand Theft Auto: Vice City model of the Blista Compact.
 * The Armadillo originally did not have side doors.

Grand Theft Auto IV

 * The Enforcer was going to share chassis with the Boxville.
 * The Taxi had a black variant, as seen in an early screenshot.
 * The Merit had a different grille and different rims.
 * The Annihilator was missing a yellow stripe.
 * The Marbelle looked more like the Ford Granada it was primarily based on.
 * The Cabby had a different grille. It also had different headlights.
 * The Banshee had a different design. Consisting of two stripes, a custom front bumper, and the center of the wheels were black.I'm Rich! Part One 0001.jpg seen in the CNT show, I'm Rich.]]
 * The Police Cruiser had registration number on the trunk.
 * The NRG 900 had a Shitzu badge on it.
 * Some Squalos had a different color scheme.
 * The Stretch had a different grille.
 * The Turismo had different rims, as seen on the TV show, I'm Rich. It also had spoiler as seen in Autoeroticar.com website.Turismo-GTAIV-AutoEroticar.png
 * The Super GT had decals on its rear.
 * The Maverick had a two-blade rotor and closed rear doors.
 * The Maverick also had different color variants and had no stripes that were cut. They can be seen on the TV shows and artwork.
 * The Schafter had a grille-mounted Benefactor emblem, like the Mercedes-Benz it is based on.
 * The Comet had a larger badge.Photo 0.png
 * The Feroci had a different rear.
 * The Infernus had body colored headlights, instead of carbon fibered ones.ImRich-GTAIV-BillboardAd.png

The Lost and Damned

 * The Daemon, the Diabolus, the Hexer and the Nightblade had their names written on them.
 * The Angel had side panniers, like in GTA Vice City.

The Ballad of Gay Tony

 * The Skylift was white, instead of blue, and it looked more like its real-life counterpart, the Sikorsky S-64 Skycrane.