Blitz Play

"The FIB need Michael, Trevor and Franklin to rob an armored car."

- GTA V description at Rockstar Games Social Club

Blitz Play is a mission in Grand Theft Auto V. It is the third heist mission in the game that protagonists Michael De Santa, Franklin Clinton and Trevor Philips execute.

Preparation
Michael, Franklin, and Trevor meet up with Steve Haines, Dave Norton, and Andreas Sanchez at the Murrieta Oil Fields to discuss business. Once there, Haines and Norton tell the protagonists that the FIB want to rob the IAA. The target: an armored car filled with funds the Agency earned from drug sales. Haines wants the trio to "requisition" those funds for the Bureau. After the agents leave, Michael comes up with a plan: "classic blitz play." He lays out the general approach, then the team splits up. Soon, Michael makes a conference call to his two partners with more details. This unlocks the heist setups missions with each contact point marked as HS on the map. The protagonists will need:


 * Masks, that can be bought at Vespucci Movie Masks shop in Vespucci Beach.
 * Boiler Suits, that can be bought at the Ammu-Nation store in Strawberry.
 * Trash Truck, that can be found driving around East Vinewood. One can be found at the airport if the player owns the hangar there.
 * Tow Truck, that can be found parked in La Puerta. Another can be found in the Davis Sheriff Impound, or by the LS Customs at the airport.
 * Getaway Vehicle, that can be any car. The player will be automatically notified if he enters in a vehicle that can be used in the getaway.

The protagonists can engage in other activities and missions between the set-up missions.

Mission
After the three exchange pleasantries, Michael outlines the plan. Trevor needs to find an elevated perch and serve as the lookout, notifying the other two when the security truck is nearing the site of the attempted robbery so they can block the road.

The job starts with the player controlling Trevor in a first-person view as he looks at the oncoming traffic through a pair of binoculars to locate the armored truck. Once he spots it, the camera zooms out and places the player in control of Michael in the garbage truck, who maneuvers the vehicle to block the entire street.

When the garbage truck is in place, a cutscene shows the armored truck approaching the roadblock and screeching to a halt with the occupants commenting negatively on it. Now the camera jumps to Franklin's first-person perspective behind the wheel of the tow truck coming down an alley. Franklin gives a heavy foot on the gas and rams into the target vehicle at full speed. Another cutscene shows the powerful impact of the crash, which tips the armored vehicle on its side.

The player stays in control of Franklin, who walks over and places explosives on the back door of the overturned truck. After detonation, Michael joins Franklin and the guards emerge with their hands up. The alarm goes off quickly, and police sirens scream in the distance. The team does not have time to collect all the cash, so they take defensive positions and wait to open fire on the LSPD. At this point in the mission the player is given the ability to swap between Trevor, who is carrying an RPG, and the two other characters, who are both armed with machine guns near the truck.

The LSPD will send in five waves as the wanted level climbs, which consist of police officers, NOOSE, two waves of reinforcements, Merryweather snipers, and a Buzzard. Each of these need to be taken out or the trio will be spotted or flanked.

After disposing of several waves of cops and their snipers, a brief reprieve allows the rest of the crew to escape offscreen and while Franklin escapes to the placed getaway vehicle. He then blows up the garbage truck in order to destroy evidence and gets into the getaway vehicle. After Franklin feels safe, he contacts Michael and is informed that Michael is on his way to drop off the score. The game then switches to Michael as he drives to the drop-off point. Michael drops off the bonds and begins to speak with Haines' contact, Devin Weston, whom he recognizes from Ferdinand Kerimov's interrogation. Weston wishes to recruit Michael and his "crew" (Trevor and Franklin) to collect five cars for him, promising a massive cash payout for the three of them. Michael refuses, so Weston offers Michael a chance to work on something that interests him; when Michael says he just spends his free time watches old movies, Weston offers to get him in touch with film producer Solomon Richards. Excited at the prospect of working with Richards, Michael eagerly accepts Weston's offer.

Mission Objectives

 * Get in the Garbage Truck. - (Michael)
 * Go to Cypress Flats. - (Michael)
 * Block the road. - (Michael)
 * Ram the security truck. - (Franklin)
 * Plant a sticky bomb on the rear doors of the truck. - (Franklin)
 * Take out the cops. - (Michael and Franklin)
 * Take out the NOOSE reinforcements coming from the rear alley before you get flanked. - (Michael)
 * Take out the police reinforcements coming from the main road. - (Michael)
 * Kill all the snipers on the front buildings. - (Trevor)
 * Take out the police reinforcements coming from the rear alley. - (Michael)
 * Destroy the police helicopter. - (Trevor)
 * Get in the garbage truck. - (Franklin)
 * Go to the getaway location. - (Franklin)
 * Destroy the garbage truck. - (Franklin)
 * Get away from the garbage truck. - (Franklin)
 * Go to Devin's house. - (Michael)

Gold Medal Objectives

 * Hawk Down - Shoot down the helicopter as Trevor.
 * Despite the description, the player can destroy the helicopter with any character (and not necessarily with an RPG).
 * Headshots - Kill 12 enemies with a headshot.
 * Kill as many enemies with headshots.
 * Accuracy - Finish with a shooting accuracy of at least 60%.
 * Bodyshots with a low damage weapon will allow more hits to be scored.
 * Alternatively, using a shotgun will hit more easily due to its spread.
 * Switcher - Switch character 10 times.
 * Switch as much as possible.

Weazel News Newspaper
"A Gruppe Sechs armored car being used by the IAA to transport bonds was raided yesterday and the mainstream media refuses to call it what it is, a terror attack. The IAA do important work bolstering American imperialism around the globe, and any attack on them is an attack on the rich white U.S. citizens who enjoy the cheap oil, and manufactured goods that ill-gotten global dominance can bring."

Weazel News (Radio)
"Gruppe Sechs armored car robbery connected to IAA. In a rare public statement, IAA spokesperson Lucinda Jacob confirmed the connection between her agency and the robbery of a Gruppe Sechs armored car in Cypress Flats. She told us she could confirm the car was carrying high value government bonds. But was unable to tell how much, where they were going or any success in solving the crime."

Bleeter Posts

 * @carsnpipes_pedro - "all that money stollen from security spending for healrthcare and now an iaa truck been hijacked thank you again liberal for fucking america"
 * @mackinit2009 - "Armored car hit. Police shootout on streets of East Los Santos. This is like the 90s all over again."

Bugs

 * On the PC version, the game may crash once Franklin phones Michael after the Trashmaster is destroyed. To fix/avoid this, it is recommended that the player saves their game in a different slot (but not an over-written one) before starting this mission. Another option is to commit suicide during the mission, as the game will autosave and should fix the issue.
 * Another alternative way is to not throw any explosive weapon on foot. The player needs to use sticky bombs to blow the doors open and then they need to use weapons other than explosive. The solution is to quick throw the sticky bombs instead.
 * On the Xbox One version, if Michael is in the back fighting NOOSE alone, He will be in danger, and if you don't help him, he will die, but sometimes the mission won't fail, instead his SWITCH icon will be greyed out, implying he's dead, and his icon will still be red, despite this, he will be playable again after the mission if this happens.

Trivia

 * The mission is heavily inspired by the introduction robbery from the movie "Heat." This was referenced by Michael, who says that he was inspired by a Vinewood action movie he saw himself. In another possible reference, during the opening cinematic, Trevor refers to Michael as "slick", which Tom Sizemore's character Michael Cheritto refers to Kevin Gage's character Waingro as. Also, if Trevor has a mullet and hockey mask during the mission, he closely resembles Waingro during the introduction heist. Finally, after blowing open the back doors of the van, one of the guards screams "My fucking ears! I'm fucking deaf!" This is almost exactly the same as is played out in Heat: the back doors are blown open and the guard goes deaf, leading to him being shot by Waingro.
 * If the player were to replay this mission, a Cheval Fugitive is automatically used as the getaway vehicle, which will be parked in Cypress Flats.
 * Michael was meant to be the one placing the explosives, as evidenced in the trailers.
 * If for any reason the player gets the Trashmaster stuck before reaching the getaway vehicle, simply destroying the trash truck there and then will allow them to progress onwards.
 * After this mission, a user named @mackinit2009 will post on Bleeter. It is possibly referencing Grand Theft Auto: San Andreas, as the game took place in 1992, and specifically the mission End of the Line, as it involved a "shootout in the streets" with Tenpenny driving all over East Los Santos while being chased by Carl and Sweet.
 * Scenes of Blitz Play were seen in the first official gameplay trailer of GTA V including the scene of Franklin ramming the armored car with the Tow truck.
 * According to the audio events in the game files for this mission, originally, an Ambulance was supposed to be used to block the road instead of a Trashmaster. This would have been a further reference to Heat, as an ambulance was used for the same purpose in the scene, then destroyed in a similar manner.
 * Michael, Trevor and Franklin perform the pose (see, hear, speak no evil) when Dave states that some of the government is corrupt.
 * If the player switches to Franklin shortly after the mission ends, he will still be driving the getaway vehicle around South Los Santos.

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