Infernus

"The Italians are unrivalled in flamboyance, sex scandals and financial improprieties. Now you can be too!"

- Southern San Andreas Super Autos description.

The Infernus is a supercar that was first introduced in Grand Theft Auto III and has appeared in every GTA title since (except Grand Theft Auto Advance) and has gained a reputation for being one of the oldest sports cars to still be in a vast number of GTA titles. It is manufactured by Pegassi in the HD Universe.

3D Universe
"Extremely expensive. How can we expense one of these? Only those idiots in undercover get to drive these."

- GTA Vice City Website. Between Grand Theft Auto III and Grand Theft Auto: Vice City Stories, the Infernus has appeared in three different forms, each illustrating the car as a sleek, low-profile sports car comparable to the Cheetah.


 * In Grand Theft Auto III and Grand Theft Auto: Liberty City Stories, it's one of the more unique designs in the game, but its influence is revealed by the beta version's resemblance to the, as well as its beta name being "Dyablo". Other influences may include the , Vector M12, and the . It has a long body, rounded lights and an integrated spoiler. Although the design suggests an RMR layout, its engine is visible under the front hood, possibly due to limitations of the game engine. In the Android/iOS versions, the vehicle received an updated design, featuring bonnet intakes, rear louvers and white trim around the lights.
 * In Grand Theft Auto: Vice City and Grand Theft Auto: Vice City Stories, it closely resembles a, but lacks the characteristic scissor doors, and features bulged headlights and rounded tail lights, along with a spoiler. This model repositions the engine to the back, as the front compartment is revealed to be the bonnet (though the GTA Vice City rendition still emits smoke from the front when damaged).
 * In Grand Theft Auto: San Andreas, the Infernus strikingly resembles the and, which is the original design of the  prototype before it was changed by Chrysler. Its front bumper and rear bumper both resemble the . Again, it features a spoiler, along with square-shaped lamps and side ducts.

All renditions of the Infernus are available in a variety of monotone colours. In GTA San Andreas, the Infernus can be modified at any TransFender modification garage.

Grand Theft Auto IV
The Grand Theft Auto IV rendition, manufactured by Pegassi, is largely based on the, combined with the side-paneling of a (most notably the side windows) and the rear fascia and venting of an early model  and.

The Infernus is characterized by the long body and the rear-mid rear configuration, sharing similarities with the GTA III and GTA Liberty City Stories renditions. The front bumper of the car features a carbon-fibre bottom/extender with an elevated area on the centre, along with three grated intakes. The upper area features a set of circular headlamps in carbon-fibre housings, protected by glass casings. The bonnet has a small manufacturer emblem on the front and a thin intake near the windscreen.

The sides denote its aerodynamic profile, featuring a set of skirts with an intake duct just in front of the rear wheels, as well as "PEGASSI" badges. The greenhouse area makes use of plastic trims around the windows, with a fuel inlet on the driver side. The Infernus is also the first car in the series to feature scissor doors; however, they appear to rotate away from the vehicle body, unlike the standard scissor-door design and purpose. This design trait allows the Infernus' doors to be self-closing, relying on gravity to fall shut from its opened position. Also featured are small, racing-style wing mirrors, roof scoop and rear louvers.

The rear of the car is prominently covered in carbon-fibre, housing the five-exhaust set on the centre and the split circular tail lamps on the outer edges. The sections in between are occupied by grated vents exposing part of the engine bay, with the driver-side one bearing the "INFERNUS" badging. What appears to be two fins can be seen at the bottom. The Infernus may spawn with a rear spoiler as an extra.

The interior is fully finished in black leather and uses the same sport seats as the Comet. Sections of the dash and transmission tunnel are finished with carbon-fibre accents.

The Infernus is set to spawn in a variety of monotone colours on the body, although it is capable of supporting a secondary colour for a stripe over the side skirts (only seen on special variants). The car uses a set of five-spoke rims with bolt details on the surrounding and wrapped in low-profile tyres, with the rear ones being wider.

Grand Theft Auto: Chinatown Wars
The Infernus in Grand Theft Auto: Chinatown Wars shares the same design from the GTA IV rendition, although it is only available without a spoiler and features conventional doors.

Grand Theft Auto V and Grand Theft Auto Online
The Infernus in Grand Theft Auto V and Grand Theft Auto Online appears to be unchanged from Grand Theft Auto IV, except for the rim and interior design. The rims on the Infernus match the rims used on the Lamborghini Reventón, a limited production car based on the Murciélago. It also has a new, red interior, though only in the last-gen version of the game; the enhanced version shares its predominantly-black interior with the Comet and Furore GT.

Colour distribution remains the same as in GTA IV, but the interior stitching matches with the primary colour of the car. The rims are identical to the "Shadow" high-end rims also available in Los Santos Customs.

3D Universe
The Infernus' performance remains similar in all of its appearances by being one of, if not the fastest car in each game. Unlike subsequent depictions that have an all wheel drive system, the Infernus in GTA III has a rear wheel drive layout.

Despite the change in drivetrain layout, its handling remains similar and its all wheel drive system means the car has good front grip. However, it suffers from understeer due to its small wheels and wheel wells. Caution must be taken while braking as the wheels usually lock up during high speed braking. Power distribution is considered smooth, but due to its high-power output, moderation must be used when taking turns, otherwise fishtailing may ensue. Its suspension in GTA III and GTA Vice City, however, is softer, allowing it to drive over curbs without jolting the car substantially or bottoming out. Additionally, the drag multiplier is only 1, which means it is the most aerodynamic sports car in the game - this probably answers why it is often a bit difficult to handle. One of the downsides of the Infernus is its low durability, as it catches fire only after a few collisions.

In GTA Vice City Stories, the Infernus' AWD drivetrain has a 20% front, 80% rear torque distribution, and what sounds like a supercharged engine. With such speed and power, it is great for cruising along the beach, although its turning radius will suffer. The AWD drivetrain can be easily seen by flipping the car over; switching between the handbrake and regular brakes, while applying gas.

In GTA Vice City, the Infernus has the same engine sound of the Banshee; in GTA VCS, it has the same engine sound of the Stinger.

Grand Theft Auto IV
The Infernus returns retaining its renowned performance of high speed and acceleration. It is highly susceptible to deformation from high-speed impacts, due to its light body construction and rear mounted engine. Windshield ejection is also common due to the lack of substance in the front of the car. The Infernus is one of the best racing cars, but does suffer from understeer during high speed turns. However, the mid-engine configuration makes it unlikely to break down or be set aflame from front-end collisions. It is also good at performing quick J-Turns.

The in-game engine model is not very detailed, and cannot fully reveal the engine cylinder configuration. However, it can be said to be a V8, as it shares the same base model as the Turismo (which is stated in the Auto Eroticar website to use a Quad Cam V8), except it has "Infernus" engraved into them. It is laid out in a mid-engined all-wheel drive layout, like most Lamborghinis. The Infernus shares its engine sound with the Comet and the Super GT. It also tends to backfire, like the Banshee, Buffalo, F620, Sultan RS, and Bullet GT.

Grand Theft Auto V and Grand Theft Auto Online
Returning in GTA V, the Infernus retains its high-performing engine but exchanges understeer for oversteer and general poor stability. As before, it has excellent acceleration and speed due to the AWD drivetrain and what sounds to be a high-revving, high-power engine, but attempting to corner while letting off of the accelerator and not braking will cause wild spinouts and general loss of control. To counter this, the player must always keep either the accelerator or the brakes on throughout the turn. The mid-engine layout provides some measure of resistance against accidents and bullets but otherwise its durability is disappointing, as its wheels can make a positive camber very easily when having side-on crashes.

Again, like GTA IV, the engine is very undetailed and cannot fully reveal the cylinder configuration; however, the website states that is a 6-litre engine capable of pushing 610hp. The original version of the game uses the same engine sound as most supercars like the Cheetah, but in the enhanced version, it uses a higher-revving, louder version.

Grand Theft Auto: San Andreas

 * The Infernus can be modified at TransFender:


 * The Transfender in Las Venturas charges 20% more for every modification except colors.

Grand Theft Auto III
In GTA III, D-Ice is known to own a unique pear-red or metallic blue Infernus. In the mission where the player has to drive it to a garage to defuse a bomb in it, he can save it in a garage, but only by failing the mission. This car is also seen in the mission Grand Theft Auto.

Grand Theft Auto: Vice City and Vice City Stories
In GTA Vice City, Lance Vance is depicted to be driving a uniquely white Infernus, which can be seen and driven during Back Alley Brawl and Guardian Angels. After obtaining Diaz's mansion in Rub Out, the regular Infernus parked next to the garage will permanently appear white, implying Lance now parks his car there. Given its permanence, the car is easily and always obtainable from this point on.

The White Infernus reappears in Grand Theft Auto: Vice City Stories at Lance Vance's Apartment in Ocean Beach after the mission From Zero To Hero. Other Infernuses can be seen with a similar, but slightly darker color driving around the city. It was later destroyed by members of the Mendez Cartel using a rocket launcher during the mission Light My Pyre, although it still spawns at the apartment after the mission.

Grand Theft Auto: San Andreas
In GTA San Andreas, B Dup has a full immune Infernus. To get it, start the mission Beat Down on B Dup, bring a tractor or Monster Truck (Monster Truck recommended) park it somewhere safe, take over Glen Park like normal, then park the monster or tractor on the road next to the two sidewalk grooves outside B Dup's Apartment. It should flip the Infernus during the final cutscene. After that, push it to a garage.

Grand Theft Auto IV

 * In GTA IV, an Infernus previously owned by Bryce Dawkins is given to the player by Bernie Crane after completion of his mission Buoys Ahoy. The car sports unique black stripes on the side skirts and one of two unique bright orange colors. The same orange Infernus is also featured in The Lost and Damned during Knowing Me, Knowing You, and can be obtained by parking it at a safehouse, and waiting for the time limit to run out. Johnny will get out, and the car will be locked. Get into another vehicle and drive around the block. When the player comes back, the Infernus will still be there, unlocked and ready for driving.

Grand Theft Auto: Chinatown Wars

 * Players who pre-ordered GTA Chinatown Wars from Amazon are able to purchase a bulletproof Infernus from the Auto Merchant earlier on in the game.

Grand Theft Auto III

 * Import/Export - The Infernus is one of the 16 vehicles wanted for the Shoreside Vale portion of the Import/Export side mission.

Grand Theft Auto: Vice City

 * The Party - One spawns at the pier entrance during this mission.
 * Back Alley Brawl - Lance owns a white Infernus, that him and Tommy use to go to Ocean View Hotel.
 * Guardian Angels - After picking up the Ruger on the parking lot, Lance will come in his white Infernus.
 * Sunshine Autos Import Garage - The Infernus is one of the 24 vehicles wanted by Sunshine Autos for its import garage. Placed on the third list.

Grand Theft Auto: San Andreas

 * Beat Down on B Dup - Two are used in this mission. One that is locked spawns outside B Dup's house after taking over Glen Park. In the final cutscene, Sweet takes Big Bear to the rehab in another, fully immune Infernus.
 * Driving School - Two are used in the Alley Oop test like obstacles and in the first test (the 360).
 * Race Tournaments - The player has to race against this car in LV Ringroad, SF to LV and Country Endurance.
 * Exports and Imports - The Infernus is one of the 30 vehicles wanted for the side-mission. Placed on the first list.

Grand Theft Auto: Liberty City Stories

 * Car-azy Car Give Away - The car is one of the sixteen vehicles wanted by Love Media for their Car-azy Car Give Away.

Grand Theft Auto: Vice City Stories

 * Accidents Will Happen - Vic does some stunts in an explosion proof red Infernus while being filmed.
 * Civil Asset Forfeiture Impound - The Infernus is one of the 32 vehicles wanted by the Civil Asset Forfeiture Impound in the side-mission of the same name. Placed on the third list.

Grand Theft Auto IV

 * Stevie's Car Thefts - The Infernus is one of the 30 vehicles wanted by the Stevie's Car Thefts in the side-mission of the same name.

The Lost and Damned

 * Knowing Me, Knowing You - Under Thomas Stubbs' orders to expose Dawkins' homosexual relationship with Bernie Crane, Johnny has to steal his orange Infernus parked in his mansion in Westdyke. Johnny then takes the car to a mechanic in Acter Industrial Park, Alderney and then bringing it back at time before Dawkins discovers his car is stolen.

Grand Theft Auto III

 * D-Ice

Grand Theft Auto: Vice City and Vice City Stories

 * Lance Vance (Formerly)
 * Ricardo Diaz (Formerly)
 * Tommy Vercetti (Possibly the same car that was previously owned by Lance which he acquired after the latter's death)
 * Victor Vance

Grand Theft Auto: San Andreas

 * B Dup

Grand Theft Auto IV

 * Bryce Dawkins / Bernie Crane (After Buoys Ahoy, it belongs to Niko Bellic).
 * Gay Tony
 * Lyle Cleethorpes
 * Stevie
 * Tony McTony
 * Yusuf Amir

Grand Theft Auto: Chinatown Wars

 * Huang Lee
 * Marcy

Grand Theft Auto III

 * Normally spawned on the streets in Staunton Island and Shoreside Vale, similar to other sports cars.
 * Spawns in the Francis International Airport parking lot near the entrance.
 * A unique colored one can be found in the parking lot to the south of the Liberty City Memorial Stadium in Aspatria in the mission Grand Theft Auto.

Grand Theft Auto: Vice City

 * Parked in front of the mansion owned by Ricardo Diaz, and later Tommy Vercetti. Prior to the mansion's change of hand the Infernus is randomly colored, and thereafter the car appears with a unique white body color.
 * Parked inside North Point Mall, at the north side. However, the player cannot drive it out.
 * Spawns in the car park next to the North Point Mall.
 * Found driven throughout the city,

Grand Theft Auto: San Andreas

 * Spawns in Downtown Los Santos.
 * Can be seen around Richman, Los Santos. Mostly near the bridge between Rodeo and Flint Intersection.
 * Spawns mostly around San Fierro.
 * Commonly spawns in Paradiso, San Fierro.
 * Seen driving around the Bayside Marina.
 * Parked by the most north eastern house in Paradiso, San Fierro (only when wanted for export).
 * Found around The Strip, Old Venturas Strip and Prickle Pine in Las Venturas.
 * The player can import it at Easter Basin for $76,000 (the day it can be imported depends on the order that you have exported the vehicles on the list).

Grand Theft Auto: Liberty City Stories

 * Often spawns on Staunton Island and Shoreside Vale.
 * In the parking lot at Francis International Airport close to the entrance.
 * In the Newport Multistory Car Park.

Grand Theft Auto: Vice City Stories

 * In front of a mansion in the most northwest part of Starfish Island.
 * In the parking lot on the east of Forbes's apartment.
 * Inside the garage at Lance's apartment in Ocean Beach.
 * Parked along Ocean Drive, Ocean Beach.
 * An explosion proof one is obtainable from the mission Accidents Will Happen. Fail the mission to obtain it.
 * Parked behind Lance Vance's hotel's parking lot in Downtown.
 * Sometimes seen driving in Starfish Island.
 * Parked next to the garage at the El Swanko Casa safehouse.

Grand Theft Auto IV

 * Infernuses usually won't appear around Liberty City in Grand Theft Auto IV until the player has completed Buoys Ahoy.
 * Can spawn when driving/riding the following vehicles:
 * NRG 900 - around Star Junction.
 * Ruiner - around Bohan.
 * Super GT or Turismo - around Middle Park East.
 * Another Infernus - around south Algonquin.
 * An Infernus can be encountered relatively early on if one spawns as a competitor (or in traffic) during Brucie's street races. These can be stolen, although killing an opponent and stealing their car will forfeit the race, lowering Brucie's approval rating.
 * The player will get a uniquely colored Infernus from Bernie Crane sometime after finishing his missions. It will be either orange-red or orange with a black stripe on both sides, with side skirts.
 * In GTA IV Multiplayer, it is quite common, and can be seen driving around the streets of Liberty City.
 * In The Lost and Damned, it is only seen in the mission "Knowing Me, Knowing You".
 * In The Ballad of Gay Tony, the Infernus has been made more common and tends to spawn around Star Junction, Westminster and other central parts of Algonquin.
 * Also in The Ballad of Gay Tony, it is very common in other parts including The Meat Quarter, Lower Easton, Suffolk.
 * In GTA IV, one might spawn in Westdyke on the mission Pegorino's Pride, the player can take it with the risk of failing the mission.
 * After delivering the gold Infernus to Stevie, the car will spawn around, as happens with any other vehicle requested after delivered to the garage.

Grand Theft Auto: Chinatown Wars

 * Commonly spawns in Algonquin.
 * Can be bought from the Auto merchant for $1,000.
 * Spawns in Mikhail Faustin's mansion driveway in Beachgate, Broker.

Grand Theft Auto V

 * Can be purchased for $440,000 from Southern San Andreas Super Autos.
 * Found in the parking lot at the Vespucci Beach in Vespucci.
 * Spawns at the car park at The Richman Hotel in Richman, Los Santos.
 * Commonly spawns at Pacific Bluffs along the row of the houses of Isiah Friedlander.
 * Often spawns in the parking lot at Vinewood Racetrack.
 * Spawns more often when driving a Turismo R anywhere in Los Santos.
 * Occasionally spawns in Mirror Park.
 * Can be found in West Vinewood.


 * Enhanced version
 * Spawns more commonly around Rockford Hills.

The Infernus is part of the  " ". This allows heavily modified Infernuses, among many other modified cars to spawn outside Los Santos Customs, as well at other locations. They only spawn in GTA V.
 * Scenarios (enhanced version)

Grand Theft Auto Online

 * Can be bought for $440,000 from Legendary Motorsport.
 * Rarely found roaming around Rockford Hills and Burton.

Grand Theft Auto IV

 * After collecting all thirty cars for Stevie, he agrees to purchase cars from Niko Bellic, with the Infernus fetching $10,000.

General

 * The Infernus plays the following radio stations by default when entered:
 * GTA Vice City: V-Rock
 * GTA San Andreas: Radio Los Santos
 * GTA IV: The Vibe 98.8
 * GTA Chinatown Wars (DS): Deadmau5
 * GTA Chinatown Wars (PSP/iOS/Android): DFA
 * Episodes from Liberty City: K109 The Studio or Vice City FM
 * GTA V: FlyLo FM, Soulwax FM
 * GTA Online: FlyLo FM, Soulwax FM, Los Santos Underground Radio, or Music Locker Radio


 * The Latin word "Infernus" means "being underneath" and is often translated as "Hell". The name may also refer to how the engine of the Infernus is located in the middle of the car or "being underneath" the driver. Also, it is a direct reference to the (Spanish for "Devil"), which is the car the Infernus is primarily based upon.

Grand Theft Auto III

 * During development of GTA III, one of the earliest known names given to the car is the "Dyablo", a nod to both the Lamborghini Diablo, the real-life car it is based on, and the Diablos gang. The Diablos' gang vehicle was to be the Infernus, but was changed for being too flashy.
 * The beta Infernus also had no spoiler attached to it in the Capital Autos website.

Grand Theft Auto: Vice City and Vice City Stories

 * The beta version of GTA Vice City had rectangular lights, different wheels and a bigger spoiler.
 * The Infernus seen in the GTA Vice City trailers have a different wheel design then the final car, using the same design as GTA III's sports car wheel design. Whether this is a beta or not is unknown, but the design was cut.
 * The Infernus' spoiler design theoretically would produce lift with the angle it is at.

Grand Theft Auto IV

 * The Infernus originally had body-coloured light housings instead of the carbon-fibre ones, and also had an extra set of square-shaped lights (possibly turn signals). This can be seen on I'm Rich.
 * If the player takes an Infernus to a Pay 'n' Spray too many times, it will turn a unique, dark green colour. This colour will then be permanent, and no amount of subsequent resprays will change it. Other vehicles that do this are the Buffalo and Stretch E from The Ballad of Gay Tony, the Dukes, the Banshee and the PMP 600.
 * The Infernus is the most expensive car in GTA IV with a price tag of $150,000, followed by the Turismo with a price tag of $130,000 and the Super GT with a price tag of $110,000.
 * Interestingly, when the player sells the car to Stevie, he will only pay $10,000, even though he will pay $11,000 for a Super GT or a Turismo.
 * The Infernus does have its own door opening/closing animation for its scissor doors, although it is rarely played.
 * The easiest way to see this is to get in and out of the car twice subsequently. The unique animation should play after one gets out of the car the second time (tested on PC).
 * Despite its high value and appointments, Niko's girlfriends in GTA IV are generally unimpressed with the car, with some noting that it does not suit Niko's style (even though they tend to approve of the similar Turismo). Something similar happens to the Banshee.
 * In The Lost and Damned, the Infernus is depicted as red in Knowing Me, Knowing You, yet after doing all missions for Bernie Crane (GTA IV), the Infernus will be either red or yellow.
 * A quality the Infernus shares with the other rear-engined cars is that it is immune to most forms of gunfire to the front bay of the car, where the trunk is. Though, there is a limit to this; the car has a certain "line", behind which bullets will do damage to the car, which universally is slightly in front of the rear tires, generally right behind the doors. After that line is crossed, the car catches on fire in only a few shots from any gun.
 * The car is not immune to shots from the Advanced MG and Automatic Shotgun.

Grand Theft Auto: Chinatown Wars

 * Under the "Chinatown Wars" section of the Rockstar Games Social Club website, members may download a printable paper-craft model of an Infernus. The vehicle's design is more rooted to the GTA IV rendition, and is a more detailed iteration compared to the GTA Chinatown Wars rendition.

Grand Theft Auto V and Grand Theft Auto Online

 * Originally, the Infernus did not had a secondary colour option on the PlayStation 4, Xbox One and PC versions of the game. This was later changed in the Heists Update.
 * It is possible to remove the stock spoiler by installing a custom one, then rapidly scrolling through all options until it is selected back to "None", with the stock spoiler absent.
 * Alternatively, a similar process can be done to restore the stock spoiler, by installing a custom one and then selecting back to "None".
 * When shooting out the stock wheels, the rubber is still around the rim looking like the tires didn't get shot out. Sparks can still get seen when having wheelspin and the vehicle will still slide around acting like it is driving on rims, however.

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