Mobile and PC Differences

In the Grand Theft Auto series, there are changes made between the PC versions and mobile version when the PC versions are ported to mobile phones.

Grand Theft Auto III

 * An autosave system saves the game every time a mission starts or a checkpoint is activated, and gives the option to restart from the autosave if the mission is failed.
 * n autosave system saves the game before it is closed, allowing the game to be instantly resumed from where the player left it, as opposed to it being required to load a save file.
 * The hospital and the police no longer confiscate the player's weapons if they are
 * All car models have been replaced by their upgraded Xbox counterparts.
 * All NPC models have been replaced by their upgraded Xbox counterparts, adding details to hands and allowing for more natural limb animations, but sacrificing the ability of weapons to remove limbs.
 * FBI officers' uniforms now identify themselves as the FIB.
 * A free camera has been unlocked for vehicles, allowing the camera to be panned while inside of a vehicle.
 * Sound effect files from the Bitch'n' Dog Food missions that depict the deaths of Marty Chonk's victims have been removed.
 * The low graphics preset is now more extreme, disabling glass, traffic lights, and car lights altogether.
 * Game resolution can now be granularly controlled.
 * Traffic cones, umbrellas, and roadblocks are now blue colored as opposed to the original red color.
 * The tank spawning cheat does not function properly, cycling through spawning every vehicle in the game.
 * The introduction sequence has noticeably downgraded audio quality.

Grand Theft Auto Vice City

 * Textures have been drastically downgraded to the point of signs being unreadable.
 * Glass has been removed in several random businesses and replaced with a solid wall textured with glass.
 * Flickering textures can be seen