Organization Challenges

Organization VIP/CEO Challenges are a range of in-session challenges in Grand Theft Auto Online which can be started while playing as a VIP/CEO of an Organization, initially added with the Executives and Other Criminals update.

Overview
These missions can be started in-session when the player's organization has at least one associate alongside them. Each mission features an objective where the the associates compete against each other. They reward GTA$ and RP prizes.

Challenges

 * Added with the initial release of Executives and Other Criminals
 * Duo Diligence - Find and collect packages marked with a Flare. While each one collected is worth GTA $100, the player with the most collected Packages wins.
 * Courier Service - Find and deliver a designated cash bag to a drop-off point while avoiding being hit. Any remaining cash left in the bag at the end becomes the winning score.
 * Point to Point - A simple associate-based Point to Point race. The VIP/CEO has to put a GPS outside of the red circle on their map, a minimum requirement of a mile from their and all bodyguards/associates' locations. As soon as it's placed, the race starts.
 * Most Wanted - The heat is right around the corner, with all players in the organization hit with a 5-star wanted level. With a countdown of 10 minutes, the last player alive wins the challenge.
 * Market Manipulation - All open convenience stores are blipped on the map. Players have to race from store to store in a hold-up spree to collect as much money as possible. When time counts down, the player with the most money wins.
 * Auto Buyout - Players must steal and deliver as many vehicles as they can. Every vehicle has a specific value displayed when you enter the vehicle, so choose your acquisitions carefully. The player with the highest total value of vehicles delivered at the end of the timer wins.


 * Added with the release of Further Adventures in Finance and Felony
 * Cashing Out – All players in the Organization compete to hack the most ATMs within a time limit.
 * Salvage – All players in an Organization, armed with rebreathers, compete to collect the most checkpoints in a set underwater area.

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