Campbell-John Dick

Campbell-John Dick (also known as "Campbell J. Dick" and credited as "C-J Dick" and "CJ Dick") is a interior, map, prop and texture designer who worked on various Rockstar titles, including Grand Theft Auto series, Max Payne 3 and.

Props and art made by him have the "cj_" prefix within the game files. A hidden test map made by him, named "CJ_Test", was used during the development of Grand Theft Auto IV for testing props in the game. Various other props, buildings and interiors, as well as graphics, logos, textures and decals bear the prefix, as well as several data logs and files.

Campbell-John Dick added a picture of himself as a texture in Manhunt and can be found during, in a portrait inside the 's apartment in. Ironically, the texture of his picture is named " " in the game files.

Games

 * Grand Theft Auto: Vice City
 * Manhunt
 * Grand Theft Auto: San Andreas
 * Grand Theft Auto: Vice City Stories
 * Grand Theft Auto IV
 * Grand Theft Auto: Episodes from Liberty City
 * Max Payne 3
 * Grand Theft Auto V
 * Grand Theft Auto Online
 * Grand Theft Auto Online